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author | Jeffrey H. Kingston <jeff@it.usyd.edu.au> | 2010-09-14 20:38:23 +0000 |
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committer | Jeffrey H. Kingston <jeff@it.usyd.edu.au> | 2010-09-14 20:38:23 +0000 |
commit | 78c2bcf9e96ab00615ee6f96905bca78fcd52a00 (patch) | |
tree | 9c7e31f2a59e174433e55b589771005b48a34158 /z52.c | |
parent | 9daa98ce90ceeeaba9e942d28575d8fcfe36db4b (diff) | |
download | lout-78c2bcf9e96ab00615ee6f96905bca78fcd52a00.tar.gz |
Lout 3.27.
git-svn-id: http://svn.savannah.nongnu.org/svn/lout/trunk@23 9365b830-b601-4143-9ba8-b4a8e2c3339c
Diffstat (limited to 'z52.c')
-rw-r--r-- | z52.c | 243 |
1 files changed, 243 insertions, 0 deletions
@@ -0,0 +1,243 @@ +/*@z52.c:Texture Service:TextureChange, TextureCommand@***********************/ +/* */ +/* THE LOUT DOCUMENT FORMATTING SYSTEM (VERSION 3.27) */ +/* COPYRIGHT (C) 1991, 2002 Jeffrey H. Kingston */ +/* */ +/* Jeffrey H. Kingston (jeff@it.usyd.edu.au) */ +/* Basser Department of Computer Science */ +/* The University of Sydney 2006 */ +/* AUSTRALIA */ +/* */ +/* This program is free software; you can redistribute it and/or modify */ +/* it under the terms of the GNU General Public License as published by */ +/* the Free Software Foundation; either Version 2, or (at your option) */ +/* any later version. */ +/* */ +/* This program is distributed in the hope that it will be useful, */ +/* but WITHOUT ANY WARRANTY; without even the implied warranty of */ +/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ +/* GNU General Public License for more details. */ +/* */ +/* You should have received a copy of the GNU General Public License */ +/* along with this program; if not, write to the Free Software */ +/* Foundation, Inc., 59 Temple Place, Suite 330, Boston MA 02111-1307 USA */ +/* */ +/* FILE: z52.c */ +/* MODULE: Texture Service */ +/* EXTERNS: TextureChange(), TextureCommand() */ +/* */ +/*****************************************************************************/ +#include "externs.h" +#define INIT_TEXTURE_NUM 100 + + +/*****************************************************************************/ +/* */ +/* TEXTURE_TABLE */ +/* */ +/* A symbol table permitting access to texture records by number or name. */ +/* The table will automatically enlarge to accept any number of entries, */ +/* but there is an arbitrary limit of 65535 textures imposed so that texture*/ +/* numbers can be stored in 16 bit fields. */ +/* */ +/* ptab_new(newsize) New empty table, newsize capacity */ +/* ptab_insert(x, &S) Insert new texture object x into S */ +/* ptab_retrieve(str, S) Retrieve texture object of name str */ +/* ptab_num(S, num) Retrieve texture object, number num */ +/* ptab_debug(S, fp) Debug print of table S to file fp */ +/* */ +/*****************************************************************************/ + +typedef struct +{ int pattab_size; /* size of table */ + int pattab_count; /* number of textures held */ + struct pattab_rec + { OBJECT by_number; /* texture record by number */ + OBJECT by_name_hash; /* texture record by name */ + } pattab[1]; +} *TEXTURE_TABLE; + +#define ptab_size(S) (S)->pattab_size +#define ptab_count(S) (S)->pattab_count +#define ptab_num(S, i) (S)->pattab[i].by_number +#define ptab_name(S, i) (S)->pattab[i].by_name_hash + +#define hash(pos, str, S) \ +{ FULL_CHAR *p = str; \ + pos = *p++; \ + while( *p ) pos += *p++; \ + pos = pos % ptab_size(S); \ +} + +static TEXTURE_TABLE ptab_new(int newsize) +{ TEXTURE_TABLE S; int i; + ifdebug(DMA, D, DebugRegisterUsage(MEM_TEXTURE_TAB, 1, + 2*sizeof(int) + newsize * sizeof(struct pattab_rec))); + S = (TEXTURE_TABLE) malloc(2*sizeof(int) + newsize * sizeof(struct pattab_rec)); + if( S == (TEXTURE_TABLE) NULL ) + Error(42, 1, "ran out of memory when enlarging texture table", + FATAL, no_fpos); + ptab_size(S) = newsize; + ptab_count(S) = 0; + for( i = 0; i < newsize; i++ ) + { ptab_num(S, i) = ptab_name(S, i) = nilobj; + } + return S; +} /* end ptab_new */ + +static void ptab_insert(OBJECT x, TEXTURE_TABLE *S); + +static TEXTURE_TABLE ptab_rehash(TEXTURE_TABLE S, int newsize) +{ TEXTURE_TABLE NewS; int i; + NewS = ptab_new(newsize); + for( i = 1; i <= ptab_count(S); i++ ) + ptab_insert(ptab_num(S, i), &NewS); + for( i = 0; i < ptab_size(S); i++ ) + { if( ptab_name(S, i) != nilobj ) DisposeObject(ptab_name(S, i)); + } + ifdebug(DMA, D, DebugRegisterUsage(MEM_TEXTURE_TAB, -1, + -(2*sizeof(int) + ptab_size(S) * sizeof(struct pattab_rec)))); + free(S); + return NewS; +} /* end ptab_rehash */ + +static void ptab_insert(OBJECT x, TEXTURE_TABLE *S) +{ int pos, num; + if( ptab_count(*S) == ptab_size(*S) - 1 ) /* one less since 0 unused */ + *S = ptab_rehash(*S, 2*ptab_size(*S)); + num = ++ptab_count(*S); + if( num > MAX_TEXTURE ) + Error(42, 2, "too many textures (maximum is %d)", + FATAL, &fpos(x), MAX_TEXTURE); + hash(pos, string(x), *S); + if( ptab_name(*S, pos) == nilobj ) New(ptab_name(*S, pos), ACAT); + Link(ptab_name(*S, pos), x); + word_texture(x) = num; + ptab_num(*S, num) = x; +} /* end ptab_insert */ + +static OBJECT ptab_retrieve(FULL_CHAR *str, TEXTURE_TABLE S) +{ OBJECT x, link, y; int pos; + hash(pos, str, S); + x = ptab_name(S, pos); + if( x == nilobj ) return nilobj; + for( link = Down(x); link != x; link = NextDown(link) ) + { Child(y, link); + if( StringEqual(str, string(y)) ) return y; + } + return nilobj; +} /* end ptab_retrieve */ + +#if DEBUG_ON +static void ptab_debug(TEXTURE_TABLE S, FILE *fp) +{ int i; OBJECT x, link, y; + fprintf(fp, " table size: %d; current number of textures: %d%s", + ptab_size(S), ptab_count(S), STR_NEWLINE); + for( i = 0; i < ptab_size(S); i++ ) + { x = ptab_num(S, i); + fprintf(fp, " ptab_num(S, %d) = %s%s", i, + x == nilobj ? AsciiToFull("<nilobj>") : + is_word(type(x)) ? string(x) : AsciiToFull("not WORD!"), STR_NEWLINE); + } + fprintf(fp, "%s", STR_NEWLINE); + for( i = 0; i < ptab_size(S); i++ ) + { x = ptab_name(S, i); + fprintf(fp, "ptab_name(S, %d) =", i); + if( x == nilobj ) + fprintf(fp, " <nilobj>"); + else if( type(x) != ACAT ) + fprintf(fp, " not ACAT!"); + else for( link = Down(x); link != x; link = NextDown(link) ) + { Child(y, link); + fprintf(fp, " %s", + is_word(type(y)) ? string(y) : AsciiToFull("not-WORD!")); + } + fprintf(fp, STR_NEWLINE); + } +} /* end ptab_debug */ +#endif + + +static TEXTURE_TABLE pat_tab; + +/*****************************************************************************/ +/* */ +/* TextureInit() */ +/* */ +/* Initialize this module. */ +/* */ +/*****************************************************************************/ + +void TextureInit(void) +{ OBJECT cname; + + /* initial texture table is empty */ + pat_tab = ptab_new(INIT_TEXTURE_NUM); + + /* insert "LoutTextureSolid" as texture number 1 */ + cname = MakeWord(WORD, AsciiToFull("LoutTextureSolid"), no_fpos); + ptab_insert(cname, &pat_tab); +} /* end TextureInit */ + + +/*****************************************************************************/ +/* */ +/* TextureChange(style, x) */ +/* */ +/* Change the current style to contain the texture of texture command x. */ +/* */ +/*****************************************************************************/ + +void TextureChange(STYLE *style, OBJECT x) +{ OBJECT cname; + debug2(DTX, D, "TextureChange(%s, %s)", EchoStyle(style), EchoObject(x)); + + /* if argument is not a word, fail and exit */ + if( !is_word(type(x)) ) + { Error(42, 3, "%s ignored (illegal left parameter)", WARN, &fpos(x), + KW_TEXTURE); + debug0(DTX, D, "TextureChange returning (texture unchanged)"); + return; + } + + /* if argument is nochange, do nothing */ + if( StringEqual(string(x), STR_TEXTURE_NOCHANGE) || + StringEqual(string(x), STR_EMPTY) ) + { debug0(DTX, D, "TextureChange returning (texture nochange)"); + return; + } + + /* retrieve texture command if present, else insert it */ + { cname = ptab_retrieve(string(x), pat_tab); + if( cname == nilobj ) + { cname = MakeWord(type(x), string(x), &fpos(x)); + ptab_insert(cname, &pat_tab); + texture(*style) = word_texture(cname); + } + else texture(*style) = word_texture(cname); + } + + debug2(DTX, D, "TextureChange returning %d (texture = %s)", + texture(*style), string(cname)); + ifdebug(DTX, DD, ptab_debug(pat_tab, stderr)); +} /* TextureChange */ + + +/*@::TextureCommand()@********************************************************/ +/* */ +/* FULL_CHAR *TextureCommand(pnum) */ +/* */ +/* Return the PostScript command for producing texture pnum. */ +/* */ +/*****************************************************************************/ + +FULL_CHAR *TextureCommand(TEXTURE_NUM pnum) +{ FULL_CHAR *res; + debug1(DTX, D, "TextureCommand(%d)", pnum); + assert( pnum > 0 && pnum <= ptab_count(pat_tab), "TextureCommand: number" ); + + res = string(ptab_num(pat_tab, pnum)); + + debug1(DTX, D, "TextureCommand returning %s", res); + return res; +} /* end TextureCommand */ |