| Commit message (Collapse) | Author | Age | Files | Lines |
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Somewhere for the e2e magic to happen.
Signed-off-by: Dr. David Alan Gilbert <dave@treblig.org>
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Propagate received invites to the UI, and correctly handle accepting/refusing
them.
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Double-clicking on a room in the buddy list now joins a room if necessary.
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Try to deal better with errors which occur during API requests, in terms of
reporting them to the user/logs, and in terms of not writing to freed
structures.
Also do some sanity-checking of the supplied homeserver URL: make sure it is
https:// or http://, and make sure we get the right number of '/'s.
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Give rooms a name according to who's in it, if there is no proper name.
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Apart from seeming like the expected behaviour, this should stop us ending up
with segfaults when the sync completes after the connection has gone away.
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Move all matrix-login and bits of matrix-sync into matrix-connection, where
it seems to make more sense.
Also move MatrixConnectionData into matrix-connection.h
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