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<hr><h1>zld.h</h1><div class="fragment"><pre>00001 <span class="comment">/******************************************************************************</span>
00002 <span class="comment"> *  zld.cpp - code for class 'zLD'- a module that reads compressed lexicon and</span>
00003 <span class="comment"> *                              dictionary files.</span>
00004 <span class="comment"> *</span>
00005 <span class="comment"> * $Id: zld_8h-source.html,v 1.5 2002/10/31 11:30:16 joachim Exp $</span>
00006 <span class="comment"> *</span>
00007 <span class="comment"> * Copyright 1998 CrossWire Bible Society (http://www.crosswire.org)</span>
00008 <span class="comment"> *      CrossWire Bible Society</span>
00009 <span class="comment"> *      P. O. Box 2528</span>
00010 <span class="comment"> *      Tempe, AZ  85280-2528</span>
00011 <span class="comment"> *</span>
00012 <span class="comment"> * This program is free software; you can redistribute it and/or modify it</span>
00013 <span class="comment"> * under the terms of the GNU General Public License as published by the</span>
00014 <span class="comment"> * Free Software Foundation version 2.</span>
00015 <span class="comment"> *</span>
00016 <span class="comment"> * This program is distributed in the hope that it will be useful, but</span>
00017 <span class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</span>
00018 <span class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU</span>
00019 <span class="comment"> * General Public License for more details.</span>
00020 <span class="comment"> *</span>
00021 <span class="comment"> */</span>
00022 
00023 <span class="preprocessor">#ifndef ZLD_H</span>
00024 <span class="preprocessor"></span><span class="preprocessor">#define ZLD_H</span>
00025 <span class="preprocessor"></span>
00026 <span class="preprocessor">#include &lt;zstr.h&gt;</span>
00027 <span class="preprocessor">#include &lt;swld.h&gt;</span>
00028 
00029 <span class="preprocessor">#include &lt;defs.h&gt;</span>
00030 
00031 SWORD_NAMESPACE_START
00032 
00033 <span class="keyword">class </span>SWDLLEXPORT zLD : <span class="keyword">public</span> zStr, <span class="keyword">public</span> SWLD {
00034 
00035         <span class="keywordtype">void</span> strongsPad(<span class="keywordtype">char</span> *buf);
00036         <span class="keywordtype">char</span> getEntry(<span class="keywordtype">long</span> away = 0);
00037 
00038 <span class="keyword">public</span>:
00039 
00040 
00041         zLD(<span class="keyword">const</span> <span class="keywordtype">char</span> *ipath, <span class="keyword">const</span> <span class="keywordtype">char</span> *iname = 0, <span class="keyword">const</span> <span class="keywordtype">char</span> *idesc = 0, <span class="keywordtype">long</span> blockCount = 200, SWCompress *icomp = 0, SWDisplay * idisp = 0, SWTextEncoding encoding = ENC_UNKNOWN, SWTextDirection dir = DIRECTION_LTR, SWTextMarkup markup = FMT_UNKNOWN,
00042         <span class="keyword">const</span> <span class="keywordtype">char</span>* ilang = 0);
00043         <span class="keyword">virtual</span> ~zLD();
00044         <span class="keyword">virtual</span> <span class="keywordtype">char</span> *getRawEntry();
00045 
00046         <span class="keyword">virtual</span> <span class="keywordtype">void</span> increment(<span class="keywordtype">int</span> steps = 1);
00047         <span class="keyword">virtual</span> <span class="keywordtype">void</span> decrement(<span class="keywordtype">int</span> steps = 1) { increment(-steps); }
00048 
00049         <span class="comment">// write interface ----------------------------</span>
00050         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isWritable() {
00051                 <span class="keywordflow">return</span> ((idxfd-&gt;getFd() &gt; 0) &amp;&amp; ((idxfd-&gt;mode &amp; O_RDWR) == O_RDWR));
00052         }
00053         <span class="keyword">static</span> <span class="keywordtype">char</span> createModule(<span class="keyword">const</span> <span class="keywordtype">char</span> *path) {
00054                 <span class="keywordflow">return</span> zStr::createModule(path);
00055         }
00056 
00057         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setEntry(<span class="keyword">const</span> <span class="keywordtype">char</span> *inbuf, <span class="keywordtype">long</span> len = -1);        <span class="comment">// Modify current module entry</span>
00058         <span class="keyword">virtual</span> <span class="keywordtype">void</span> linkEntry(<span class="keyword">const</span> SWKey *linkKey);   <span class="comment">// Link current module entry to other module entry</span>
00059         <span class="keyword">virtual</span> <span class="keywordtype">void</span> deleteEntry();     <span class="comment">// Delete current module entry</span>
00060         <span class="comment">// end write interface ------------------------</span>
00061 
00062         <span class="keyword">virtual</span> <span class="keywordtype">void</span> rawZFilter(<span class="keywordtype">char</span> *buf, <span class="keywordtype">long</span> size, <span class="keywordtype">char</span> direction = 0) { rawFilter(buf, size, (SWKey *)(<span class="keywordtype">long</span>)direction); }<span class="comment">// hack, use key as direction for enciphering</span>
00063   
00064         <span class="comment">// swcacher interface ----------------------</span>
00065         <span class="keyword">virtual</span> <span class="keywordtype">void</span> flush() { flushCache(); }
00066         <span class="comment">// end swcacher interface ----------------------</span>
00067 
00068 
00069         <span class="comment">// OPERATORS -----------------------------------------------------------------</span>
00070         
00071         SWMODULE_OPERATORS
00072 
00073 };
00074 
00075 SWORD_NAMESPACE_END
00076 <span class="preprocessor">#endif</span>
</pre></div><hr><address style="align: right;"><small>Generated on Thu Oct 31 12:11:28 2002 for The Sword Project by
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