/*
*
* Copyright 2001 CrossWire Bible Society (http://www.crosswire.org)
* CrossWire Bible Society
* P. O. Box 2528
* Tempe, AZ 85280-2528
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation version 2.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
*/
#ifndef UTF8TRANSLITERATOR_H
#define UTF8TRANSLITERATOR_H
enum scriptEnum {SE_OFF, SE_LATIN, /*one-way (to) transliterators*/ SE_BASICLATIN, SE_BETA, SE_BGREEK, /*two-way transliterators*/ SE_GREEK, SE_HEBREW, SE_CYRILLIC, SE_ARABIC, SE_SYRIAC, SE_KATAKANA, SE_HIRAGANA, SE_JAMO, SE_HANGUL, SE_DEVANAGARI, SE_TAMIL, SE_BENGALI, SE_GURMUKHI, SE_GUJARATI, SE_ORIYA, SE_TELUGU, SE_KANNADA, SE_MALAYALAM, SE_THAI, SE_GEORGIAN, SE_ARMENIAN, SE_ETHIOPIC, SE_GOTHIC, SE_UGARITIC, SE_COPTIC, /*one-way (from) transliterators*/ SE_HAN, SE_KANJI};
#define NUMSCRIPTS 32
#define NUMTARGETSCRIPTS 5
#include <swfilter.h>
#include <swmodule.h>
//#include <unicode/utypes.h>
//#include <unicode/ucnv.h>
//#include <unicode/ustring.h>
//#include <unicode/uchar.h>
#include <unicode/unistr.h>
#include <unicode/translit.h>
#include <defs.h>
#include <map>
//class UnicodeString;
SWORD_NAMESPACE_START
struct SWTransData {
UnicodeString resource;
UTransDirection dir;
};
typedef std::map <const UnicodeString, SWTransData> SWTransMap;
typedef std::pair<UnicodeString, SWTransData> SWTransPair;
/** This Filter uses ICU for transliteration
*/
class SWDLLEXPORT UTF8Transliterator : public SWFilter
{
private:
char option;
static const char optionstring[NUMTARGETSCRIPTS][16];
static const char optName[];
static const char optTip[];
static const char SW_RB_RULE_BASED_IDS[];
static const char SW_RB_RULE[];
static const char SW_RESDATA[];
OptionsList options;
static SWTransMap transMap;
UErrorCode utf8status;
void Load(UErrorCode &status);
void registerTrans(const UnicodeString& ID, const UnicodeString& resource,
UTransDirection dir, UErrorCode &status );
bool checkTrans(const UnicodeString& ID, UErrorCode &status );
Transliterator * createTrans(const UnicodeString& preID, const UnicodeString& ID,
const UnicodeString& postID, UTransDirection dir, UErrorCode &status );
public:
UTF8Transliterator ();
virtual char ProcessText (char *text, int maxlen, const SWKey * key, const SWModule * = 0);
virtual const char *getOptionName ()
{
return optName;
}
virtual const char *getOptionTip ()
{
return optTip;
}
virtual void setOptionValue (const char *ival);
virtual const char *getOptionValue ();
virtual OptionsList getOptionValues ()
{
return options;
}
};
SWORD_NAMESPACE_END
#endif