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<hr><h1>LocaleMgr Class Reference</h1>The LocaleMgr class handles all the different locales of Sword.
<a href="#_details">More...</a>
<p>
<code>#include <<a class="el" href="localemgr_8h-source.html">localemgr.h</a>></code>
<p>
Collaboration diagram for LocaleMgr:<p><center><img src="class_locale_mgr__coll__graph.png" border="0" usemap="#_locale_mgr__coll__map" alt="Collaboration graph"></center>
<map name="_locale_mgr__coll__map">
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<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_locale_mgr-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top><a name="a0" doxytag="LocaleMgr::LocaleMgr"></a>
</td><td valign=bottom><a class="el" href="class_locale_mgr.html#a0">LocaleMgr</a> (const char *iConfigPath=0)</td></tr>
<tr><td> </td><td><font size=-1><em>Default constructor of LocaleMgr You do normally not need this constructor, use <a class="el" href="class_locale_mgr.html#p0">LocaleMgr::systemLocaleMgr</a> instead.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="a1" doxytag="LocaleMgr::~LocaleMgr"></a>
virtual </td><td valign=bottom><a class="el" href="class_locale_mgr.html#a1">~LocaleMgr</a> ()</td></tr>
<tr><td> </td><td><font size=-1><em>Default destructor of LocaleMgr.</em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual <a class="el" href="class_s_w_locale.html">SWLocale</a> * </td><td valign=bottom><a class="el" href="class_locale_mgr.html#a2">getLocale</a> (const char *name)</td></tr>
<tr><td> </td><td><font size=-1><em>Get the locale connected with the name "name".</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual list< string > </td><td valign=bottom><a class="el" href="class_locale_mgr.html#a3">getAvailableLocales</a> ()</td></tr>
<tr><td> </td><td><font size=-1><em>Get the list of available locales.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual const char * </td><td valign=bottom><a class="el" href="class_locale_mgr.html#a4">translate</a> (const char *text, const char *localeName=0)</td></tr>
<tr><td> </td><td><font size=-1><em>Returns translated text.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual const char * </td><td valign=bottom><a class="el" href="class_locale_mgr.html#a5">getDefaultLocaleName</a> ()</td></tr>
<tr><td> </td><td><font size=-1><em>Get the default locale name.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_locale_mgr.html#a6">setDefaultLocaleName</a> (const char *name)</td></tr>
<tr><td> </td><td><font size=-1><em>Set the new standard locale of Sword.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a name="a7" doxytag="LocaleMgr::loadConfigDir"></a>
virtual void </td><td valign=bottom><a class="el" href="class_locale_mgr.html#a7">loadConfigDir</a> (const char *ipath)</td></tr>
<tr><td> </td><td><font size=-1><em>Augment this localmgr with all locale.conf files in a directory.</em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top>LocaleMgr </td><td valign=bottom><a class="el" href="class_locale_mgr.html#p0">systemLocaleMgr</a></td></tr>
<tr><td> </td><td><font size=-1><em>The LocaleMgr object used globally in the Sword world.</em> <a href="#p0">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top><a name="n0" doxytag="LocaleMgr::locales"></a>
LocaleMap </td><td valign=bottom><b>locales</b></td></tr>
<tr><td colspan=2><br><h2>Private Methods</h2></td></tr>
<tr><td nowrap align=right valign=top><a name="c0" doxytag="LocaleMgr::deleteLocales"></a>
void </td><td valign=bottom><b>deleteLocales</b> ()</td></tr>
<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top><a name="o0" doxytag="LocaleMgr::defaultLocaleName"></a>
char * </td><td valign=bottom><b>defaultLocaleName</b></td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
The LocaleMgr class handles all the different locales of Sword.
<p>
It provides functions to get a list of all available locales, to get the default locale name and to get it. The other functions are not interesting for frontend programmers.
<p>
To get the default locale name use <dl compact><dt><b>
See also: </b><dd>
<a class="el" href="class_locale_mgr.html#a5">getDefaultLocaleName</a> To set the default locale name use , <a class="el" href="class_locale_mgr.html#a6">setDefaultLocaleName</a> To get the locale for a language name use , <a class="el" href="class_locale_mgr.html#a2">getLocale</a> To get a list of availble locales use , <a class="el" href="class_locale_mgr.html#a3">getAvailableLocales</a> </dl>
<p>
<p>
Definition at line <a class="el" href="localemgr_8h-source.html#l00049">49</a> of file <a class="el" href="localemgr_8h-source.html">localemgr.h</a>.<hr><h2>Member Function Documentation</h2>
<a name="a3" doxytag="LocaleMgr::getAvailableLocales"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
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<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
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<td class="md" nowrap valign="top"> list< string > LocaleMgr::getAvailableLocales </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [virtual]</code></td>
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</td>
</tr>
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<td>
</td>
<td>
<p>
Get the list of available locales.
<p>
@ret Returns a list of strings, which contains the names of the available locales.
<p>
Definition at line <a class="el" href="localemgr_8cpp-source.html#l00156">156</a> of file <a class="el" href="localemgr_8cpp-source.html">localemgr.cpp</a>.
<p>
<div class="fragment"><pre>00156 {
00157 list <string> retVal;
00158 <font class="keywordflow">for</font> (LocaleMap::iterator it = locales.begin(); it != locales.end(); it++)
00159 retVal.push_back((*it).second->getName());
00160
00161 <font class="keywordflow">return</font> retVal;
00162 }
</pre></div> </td>
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<a name="a5" doxytag="LocaleMgr::getDefaultLocaleName"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
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<td class="md" nowrap valign="top"> const char * LocaleMgr::getDefaultLocaleName </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [virtual]</code></td>
</tr>
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</td>
</tr>
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<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Get the default locale name.
<p>
To set it use <dl compact><dt><b>
See also: </b><dd>
<a class="el" href="class_locale_mgr.html#a6">setDefaultLocaleName</a></dl>@ret Returns the default locale name
<p>
Definition at line <a class="el" href="localemgr_8cpp-source.html#l00177">177</a> of file <a class="el" href="localemgr_8cpp-source.html">localemgr.cpp</a>.
<p>
Referenced by <a class="el" href="localemgr_8cpp-source.html#l00165">translate</a>().
<p>
<div class="fragment"><pre>00177 {
00178 <font class="keywordflow">return</font> defaultLocaleName;
00179 }
</pre></div> </td>
</tr>
</table>
<a name="a2" doxytag="LocaleMgr::getLocale"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> <a class="el" href="class_s_w_locale.html">SWLocale</a> * LocaleMgr::getLocale </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const char * </td>
<td class="mdname1" valign="top" nowrap> <em>name</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [virtual]</code></td>
</tr>
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</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Get the locale connected with the name "name".
<p>
<dl compact><dt><b>
Parameters: </b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>name</em> </td><td>
The name of the locale you want to have. For example use getLocale("de") to get the locale for the German language. </td></tr>
</table>
</dl><dl compact><dt><b>
Returns: </b><dd>
Returns the locale object if the locale with the name given as parameter was found. If it wasn't found return NULL. </dl>
<p>
Definition at line <a class="el" href="localemgr_8cpp-source.html#l00145">145</a> of file <a class="el" href="localemgr_8cpp-source.html">localemgr.cpp</a>.
<p>
Referenced by <a class="el" href="localemgr_8cpp-source.html#l00165">translate</a>().
<p>
<div class="fragment"><pre>00145 {
00146 LocaleMap::iterator it;
00147
00148 it = locales.find(name);
00149 <font class="keywordflow">if</font> (it != locales.end())
00150 <font class="keywordflow">return</font> (*it).second;
00151
00152 <font class="keywordflow">return</font> 0;
00153 }
</pre></div> </td>
</tr>
</table>
<a name="a6" doxytag="LocaleMgr::setDefaultLocaleName"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void LocaleMgr::setDefaultLocaleName </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const char * </td>
<td class="mdname1" valign="top" nowrap> <em>name</em> </td>
<td class="md" valign="top">) </td>
<td class="md" nowrap><code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Set the new standard locale of Sword.
<p>
<dl compact><dt><b>
Parameters: </b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>name</em> </td><td>
The name of the new default locale </td></tr>
</table>
</dl>
<p>
Definition at line <a class="el" href="localemgr_8cpp-source.html#l00182">182</a> of file <a class="el" href="localemgr_8cpp-source.html">localemgr.cpp</a>.
<p>
Referenced by <a class="el" href="localemgr_8cpp-source.html#l00046">LocaleMgr</a>().
<p>
<div class="fragment"><pre>00182 {
00183 stdstr(&defaultLocaleName, name);
00184 }
</pre></div> </td>
</tr>
</table>
<a name="a4" doxytag="LocaleMgr::translate"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
<tr>
<td class="md">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> const char * LocaleMgr::translate </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const char * </td>
<td class="mdname" nowrap> <em>text</em>, </td>
</tr>
<tr>
<td></td>
<td></td>
<td class="md" nowrap>const char * </td>
<td class="mdname" nowrap> <em>localeName</em> = 0</td>
</tr>
<tr>
<td></td>
<td class="md">) </td>
<td class="md" colspan="2"><code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Returns translated text.
<p>
This function uses both parameters to return the translated version of the given text.<dl compact><dt><b>
Parameters: </b><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em>The</em> </td><td>
text to translate into the language given by the first parameter. </td></tr>
<tr><td valign=top><em>localeName</em> </td><td>
The name of the locale Sword should use </td></tr>
</table>
</dl><dl compact><dt><b>
Returns: </b><dd>
Returns the translated text. </dl>
<p>
Definition at line <a class="el" href="localemgr_8cpp-source.html#l00165">165</a> of file <a class="el" href="localemgr_8cpp-source.html">localemgr.cpp</a>.
<p>
References <a class="el" href="localemgr_8cpp-source.html#l00177">getDefaultLocaleName</a>(), <a class="el" href="localemgr_8cpp-source.html#l00145">getLocale</a>(), and <a class="el" href="swlocale_8cpp-source.html#l00069">SWLocale::translate</a>().
<p>
<div class="fragment"><pre>00165 {
00166 <a class="code" href="class_s_w_locale.html">SWLocale</a> *target;
00167 <font class="keywordflow">if</font> (!localeName) {
00168 localeName = <a class="code" href="class_locale_mgr.html#a5">getDefaultLocaleName</a>();
00169 }
00170 target = <a class="code" href="class_locale_mgr.html#a2">getLocale</a>(localeName);
00171 <font class="keywordflow">if</font> (target)
00172 <font class="keywordflow">return</font> target-><a class="code" href="class_s_w_locale.html#a4">translate</a>(text);
00173 <font class="keywordflow">return</font> text;
00174 }
</pre></div> </td>
</tr>
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<hr><h2>Member Data Documentation</h2>
<a name="p0" doxytag="LocaleMgr::systemLocaleMgr"></a><p>
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<td class="md">
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<td class="md" nowrap valign="top"> LocaleMgr LocaleMgr::systemLocaleMgr<code> [static]</code>
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</td>
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<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
The LocaleMgr object used globally in the Sword world.
<p>
Do not create your own LocaleMgr, use this static object instead.
<p>
Definition at line <a class="el" href="localemgr_8cpp-source.html#l00043">43</a> of file <a class="el" href="localemgr_8cpp-source.html">localemgr.cpp</a>.
<p>
Referenced by <a class="el" href="versekey_8cpp-source.html#l00048">VerseKey::init</a>(). </td>
</tr>
</table>
<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="localemgr_8h-source.html">localemgr.h</a><li><a class="el" href="localemgr_8cpp-source.html">localemgr.cpp</a></ul>
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