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package imap
import (
"fmt"
"sync"
"time"
"git.sr.ht/~rjarry/aerc/log"
"git.sr.ht/~rjarry/aerc/worker/types"
"github.com/emersion/go-imap"
"github.com/emersion/go-imap/client"
)
var (
errIdleTimeout = fmt.Errorf("idle timeout")
errIdleModeHangs = fmt.Errorf("idle mode hangs; waiting to reconnect")
)
// idler manages the idle mode of the imap server. Enter idle mode if there's
// no other task and leave idle mode when a new task arrives. Idle mode is only
// used when the client is ready and connected. After a connection loss, make
// sure that idling returns gracefully and the worker remains responsive.
type idler struct {
sync.Mutex
config imapConfig
client *imapClient
worker types.WorkerInteractor
stop chan struct{}
done chan error
waiting bool
idleing bool
}
func newIdler(cfg imapConfig, w types.WorkerInteractor) *idler {
return &idler{config: cfg, worker: w, done: make(chan error)}
}
func (i *idler) SetClient(c *imapClient) {
i.Lock()
i.client = c
i.Unlock()
}
func (i *idler) setWaiting(wait bool) {
i.Lock()
i.waiting = wait
i.Unlock()
}
func (i *idler) isWaiting() bool {
i.Lock()
defer i.Unlock()
return i.waiting
}
func (i *idler) isReady() bool {
i.Lock()
defer i.Unlock()
return (!i.waiting && i.client != nil &&
i.client.State() == imap.SelectedState)
}
func (i *idler) setIdleing(v bool) {
i.Lock()
defer i.Unlock()
i.idleing = v
}
func (i *idler) isIdleing() bool {
i.Lock()
defer i.Unlock()
return i.idleing
}
func (i *idler) Start() {
switch {
case i.isReady():
i.stop = make(chan struct{})
go func() {
defer log.PanicHandler()
select {
case <-i.stop:
// debounce idle
i.done <- nil
case <-time.After(i.config.idle_debounce):
// enter idle mode
i.setIdleing(true)
now := time.Now()
err := i.client.Idle(i.stop,
&client.IdleOptions{
LogoutTimeout: 0,
PollInterval: 0,
})
i.setIdleing(false)
i.done <- err
i.log("elapsed idle time: %v", time.Since(now))
}
}()
case i.isWaiting():
i.log("not started: wait for idle to exit")
default:
i.log("not started: client not ready")
}
}
func (i *idler) Stop() error {
var reterr error
switch {
case i.isReady():
close(i.stop)
select {
case err := <-i.done:
if err != nil {
i.log("<=(idle) with err: %v", err)
}
reterr = nil
case <-time.After(i.config.idle_timeout):
i.worker.PostMessage(&types.Done{
Message: types.RespondTo(&types.Disconnect{}),
}, nil)
i.waitOnIdle()
reterr = errIdleTimeout
}
case i.isWaiting():
reterr = errIdleModeHangs
default:
reterr = nil
}
return reterr
}
func (i *idler) waitOnIdle() {
i.setWaiting(true)
go func() {
defer log.PanicHandler()
err := <-i.done
if err == nil {
i.worker.PostMessage(&types.Done{
Message: types.RespondTo(&types.Connect{}),
}, nil)
} else {
i.log("<=(idle) waited; with err: %v", err)
}
i.setWaiting(false)
i.stop = make(chan struct{})
i.Start()
}()
}
func (i *idler) log(format string, v ...interface{}) {
msg := fmt.Sprintf(format, v...)
i.worker.Tracef("idler (%p) [idle:%t,wait:%t] %s", i, i.isIdleing(), i.isWaiting(), msg)
}
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