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authorTim Culverhouse <tim@timculverhouse.com>2022-10-31 11:51:12 -0500
committerRobin Jarry <robin@jarry.cc>2022-11-06 23:18:52 +0100
commit9921b33679f6b0c9d2a609fe3112178ec40b8dd2 (patch)
tree39f0c5fe6c1b103d2c1ae5f941a9de672265c68f /lib/threadbuilder.go
parent5540e3efb83e5bc50dc4600d5e66c16fca25451a (diff)
downloadaerc-9921b33679f6b0c9d2a609fe3112178ec40b8dd2.tar.gz
ui: invalidate ui when queuing redraw
The QueueRedraw function should always be preceeded by a call to ui.Invalidate in order to make a redraw a occur. In one instance, this was not done and it was possible for the UI to not redraw itself (when a terminal closes, a UI redraw request is made but it is possible for the UI to not be invalidated as a result of the close). Move the call to Invalidate into the QueueRedraw function to ensure that every QueueRedraw call will redraw the screen. Fixes: https://todo.sr.ht/~rjarry/aerc/98 Signed-off-by: Tim Culverhouse <tim@timculverhouse.com> Acked-by: Robin Jarry <robin@jarry.cc>
Diffstat (limited to 'lib/threadbuilder.go')
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