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-rw-r--r--plumbing/difftree/internal/merkletrie/iter.go167
1 files changed, 0 insertions, 167 deletions
diff --git a/plumbing/difftree/internal/merkletrie/iter.go b/plumbing/difftree/internal/merkletrie/iter.go
deleted file mode 100644
index 417dbb3..0000000
--- a/plumbing/difftree/internal/merkletrie/iter.go
+++ /dev/null
@@ -1,167 +0,0 @@
-package merkletrie
-
-// Iter is a radix tree iterator that will traverse the trie in
-// depth-first pre-order. Entries are traversed in (case-sensitive)
-// alphabetical order for each level.
-//
-// This is the kind of traversal you will expect when listing
-// ordinary files and directories recursively, for example:
-//
-// Trie Traversal order
-// ---- ---------------
-// .
-// / | \ a
-// / | \ b
-// b a z ===> b/a
-// / \ b/c
-// c a z
-//
-//
-// The Step method will return the next item, the Next method will do
-// the same but without descending deeper into the tree (i.e. skipping
-// the contents of "directories").
-//
-// The name of the type and its methods are based on the well known "next"
-// and "step" operations, quite common in debuggers, like gdb.
-type Iter struct {
- // tells if the iteration has started.
- hasStarted bool
- // Each level of the tree is represented as a frame, this stack
- // keeps track of the frames wrapping the current iterator position.
- // The iterator will "step" into a node by adding its frame to the
- // stack, or go to the next element at the same level by poping the
- // current frame.
- frameStack []*frame
-}
-
-// NewIter returns a new iterator for the trie with its root at n.
-func NewIter(n Noder) *Iter {
- ret := &Iter{}
- ret.push(newFrame("", n))
-
- return ret
-}
-
-func (iter *Iter) top() (*frame, bool) {
- if len(iter.frameStack) == 0 {
- return nil, false
- }
-
- top := len(iter.frameStack) - 1
-
- return iter.frameStack[top], true
-}
-
-func (iter *Iter) pop() (*frame, bool) {
- if len(iter.frameStack) == 0 {
- return nil, false
- }
-
- top := len(iter.frameStack) - 1
- ret := iter.frameStack[top]
- iter.frameStack[top] = nil
- iter.frameStack = iter.frameStack[:top]
-
- return ret, true
-}
-
-func (iter *Iter) push(f *frame) {
- iter.frameStack = append(iter.frameStack, f)
-}
-
-const (
- descend = true
- dontDescend = false
-)
-
-// Next returns the next node without descending deeper into the tree
-// and true. If there are no more entries it returns nil and false.
-func (iter *Iter) Next() (Noder, bool) {
- return iter.advance(dontDescend)
-}
-
-// Step returns the next node in the tree, descending deeper into it if
-// needed. If there are no more nodes in the tree, it returns nil and
-// false.
-func (iter *Iter) Step() (Noder, bool) {
- return iter.advance(descend)
-}
-
-// advances the iterator in whatever direction you want: descend or
-// dontDescend.
-func (iter *Iter) advance(mustDescend bool) (Noder, bool) {
- node, ok := iter.current()
- if !ok {
- return nil, false
- }
-
- // The first time we just return the current node.
- if !iter.hasStarted {
- iter.hasStarted = true
- return node, ok
- }
- // following advances will involve dropping already seen nodes
- // or getting into their children
-
- ignoreChildren := node.NumChildren() == 0 || !mustDescend
- if ignoreChildren {
- // if we must ignore the current node children, just drop
- // it and find the next one in the existing frames.
- _ = iter.drop()
- node, ok = iter.current()
- return node, ok
- }
-
- // if we must descend into the current's node children, drop the
- // parent and add a new frame with its children.
- _ = iter.drop()
- iter.push(newFrame(node.Key(), node))
- node, _ = iter.current()
-
- return node, true
-}
-
-// returns the current frame and the current node (i.e. the ones at the
-// top of their respective stacks.
-func (iter *Iter) current() (Noder, bool) {
- f, ok := iter.top()
- if !ok {
- return nil, false
- }
-
- n, ok := f.top()
- if !ok {
- return nil, false
- }
-
- return n, true
-}
-
-// removes the current node and all the frames that become empty as a
-// consequence of this action. It returns true if something was dropped,
-// and false if there were no more nodes in the iterator.
-func (iter *Iter) drop() bool {
- frame, ok := iter.top()
- if !ok {
- return false
- }
-
- _, ok = frame.pop()
- if !ok {
- return false
- }
-
- for { // remove empty frames
- if len(frame.stack) != 0 {
- break
- }
-
- _, _ = iter.pop()
- frame, ok = iter.top()
- if !ok {
- break
- }
- }
-
- return true
-}