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author | Michael Muré <batolettre@gmail.com> | 2020-02-05 22:03:19 +0100 |
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committer | Michael Muré <batolettre@gmail.com> | 2020-02-05 22:33:03 +0100 |
commit | 1d4bb7ceb0cef79d68df0bacc913b01e40e6ddd6 (patch) | |
tree | e088b0fa43058afde1db71541d8fcb4b94905d6e /vendor/github.com/spf13/pflag/float32.go | |
parent | f093be96e98284580d61664adecd0a2ff8b354e4 (diff) | |
download | git-bug-1d4bb7ceb0cef79d68df0bacc913b01e40e6ddd6.tar.gz |
migrate to go modules
Diffstat (limited to 'vendor/github.com/spf13/pflag/float32.go')
-rw-r--r-- | vendor/github.com/spf13/pflag/float32.go | 88 |
1 files changed, 0 insertions, 88 deletions
diff --git a/vendor/github.com/spf13/pflag/float32.go b/vendor/github.com/spf13/pflag/float32.go deleted file mode 100644 index a243f81f..00000000 --- a/vendor/github.com/spf13/pflag/float32.go +++ /dev/null @@ -1,88 +0,0 @@ -package pflag - -import "strconv" - -// -- float32 Value -type float32Value float32 - -func newFloat32Value(val float32, p *float32) *float32Value { - *p = val - return (*float32Value)(p) -} - -func (f *float32Value) Set(s string) error { - v, err := strconv.ParseFloat(s, 32) - *f = float32Value(v) - return err -} - -func (f *float32Value) Type() string { - return "float32" -} - -func (f *float32Value) String() string { return strconv.FormatFloat(float64(*f), 'g', -1, 32) } - -func float32Conv(sval string) (interface{}, error) { - v, err := strconv.ParseFloat(sval, 32) - if err != nil { - return 0, err - } - return float32(v), nil -} - -// GetFloat32 return the float32 value of a flag with the given name -func (f *FlagSet) GetFloat32(name string) (float32, error) { - val, err := f.getFlagType(name, "float32", float32Conv) - if err != nil { - return 0, err - } - return val.(float32), nil -} - -// Float32Var defines a float32 flag with specified name, default value, and usage string. -// The argument p points to a float32 variable in which to store the value of the flag. -func (f *FlagSet) Float32Var(p *float32, name string, value float32, usage string) { - f.VarP(newFloat32Value(value, p), name, "", usage) -} - -// Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash. -func (f *FlagSet) Float32VarP(p *float32, name, shorthand string, value float32, usage string) { - f.VarP(newFloat32Value(value, p), name, shorthand, usage) -} - -// Float32Var defines a float32 flag with specified name, default value, and usage string. -// The argument p points to a float32 variable in which to store the value of the flag. -func Float32Var(p *float32, name string, value float32, usage string) { - CommandLine.VarP(newFloat32Value(value, p), name, "", usage) -} - -// Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash. -func Float32VarP(p *float32, name, shorthand string, value float32, usage string) { - CommandLine.VarP(newFloat32Value(value, p), name, shorthand, usage) -} - -// Float32 defines a float32 flag with specified name, default value, and usage string. -// The return value is the address of a float32 variable that stores the value of the flag. -func (f *FlagSet) Float32(name string, value float32, usage string) *float32 { - p := new(float32) - f.Float32VarP(p, name, "", value, usage) - return p -} - -// Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash. -func (f *FlagSet) Float32P(name, shorthand string, value float32, usage string) *float32 { - p := new(float32) - f.Float32VarP(p, name, shorthand, value, usage) - return p -} - -// Float32 defines a float32 flag with specified name, default value, and usage string. -// The return value is the address of a float32 variable that stores the value of the flag. -func Float32(name string, value float32, usage string) *float32 { - return CommandLine.Float32P(name, "", value, usage) -} - -// Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash. -func Float32P(name, shorthand string, value float32, usage string) *float32 { - return CommandLine.Float32P(name, shorthand, value, usage) -} |