package execenv
import (
"fmt"
"os"
"github.com/spf13/cobra"
"github.com/vbauerster/mpb/v8"
"github.com/vbauerster/mpb/v8/decor"
"github.com/git-bug/git-bug/cache"
"github.com/git-bug/git-bug/entities/identity"
"github.com/git-bug/git-bug/repository"
"github.com/git-bug/git-bug/util/interrupt"
)
// LoadRepo is a pre-run function that load the repository for use in a command
func LoadRepo(env *Env) func(*cobra.Command, []string) error {
return func(cmd *cobra.Command, args []string) error {
cwd, err := os.Getwd()
if err != nil {
return fmt.Errorf("unable to get the current working directory: %q", err)
}
// Note: we are not loading clocks here because we assume that LoadRepo is only used
// when we don't manipulate entities, or as a child call of LoadBackend which will
// read all clocks anyway.
env.Repo, err = repository.OpenGoGitRepo(cwd, gitBugNamespace, nil)
if err == repository.ErrNotARepo {
return fmt.Errorf("%s must be run from within a git Repo", RootCommandName)
}
if err != nil {
return err
}
return nil
}
}
// LoadRepoEnsureUser is the same as LoadRepo, but also ensure that the user has configured
// an identity. Use this pre-run function when an error after using the configured user won't
// do.
func LoadRepoEnsureUser(env *Env) func(*cobra.Command, []string) error {
return func(cmd *cobra.Command, args []string) error {
err := LoadRepo(env)(cmd, args)
if err != nil {
return err
}
_, err = identity.GetUserIdentity(env.Repo)
if err != nil {
return err
}
return nil
}
}
// LoadBackend is a pre-run function that load the repository and the Backend for use in a command
// When using this function you also need to use CloseBackend as a post-run
func LoadBackend(env *Env) func(*cobra.Command, []string) error {
return func(cmd *cobra.Command, args []string) error {
err := LoadRepo(env)(cmd, args)
if err != nil {
return err
}
var events chan cache.BuildEvent
env.Backend, events = cache.NewRepoCache(env.Repo)
err = CacheBuildProgressBar(env, events)
if err != nil {
return err
}
cleaner := func(env *Env) interrupt.CleanerFunc {
return func() error {
if env.Backend != nil {
err := env.Backend.Close()
env.Backend = nil
return err
}
return nil
}
}
// Cleanup properly on interrupt
interrupt.RegisterCleaner(cleaner(env))
return nil
}
}
// LoadBackendEnsureUser is the same as LoadBackend, but also ensure that the user has configured
// an identity. Use this pre-run function when an error after using the configured user won't
// do.
func LoadBackendEnsureUser(env *Env) func(*cobra.Command, []string) error {
return func(cmd *cobra.Command, args []string) error {
err := LoadBackend(env)(cmd, args)
if err != nil {
return err
}
_, err = identity.GetUserIdentity(env.Repo)
if err != nil {
return err
}
return nil
}
}
// CloseBackend is a wrapper for a RunE function that will close the Backend properly
// if it has been opened.
// This wrapper style is necessary because a Cobra PostE function does not run if RunE return an error.
func CloseBackend(env *Env, runE func(cmd *cobra.Command, args []string) error) func(*cobra.Command, []string) error {
return func(cmd *cobra.Command, args []string) error {
errRun := runE(cmd, args)
if env.Backend == nil {
return nil
}
err := env.Backend.Close()
env.Backend = nil
// prioritize the RunE error
if errRun != nil {
return errRun
}
return err
}
}
func CacheBuildProgressBar(env *Env, events chan cache.BuildEvent) error {
var progress *mpb.Progress
var bars = make(map[string]*mpb.Bar)
for event := range events {
if event.Err != nil {
return event.Err
}
if progress == nil {
progress = mpb.New(mpb.WithOutput(env.Err.Raw()))
}
switch event.Event {
case cache.BuildEventCacheIsBuilt:
env.Err.Println("Building cache... ")
case cache.BuildEventStarted:
bars[event.Typename] = progress.AddBar(-1,
mpb.BarRemoveOnComplete(),
mpb.PrependDecorators(
decor.Name(event.Typename, decor.WCSyncSpace),
decor.CountersNoUnit("%d / %d", decor.WCSyncSpace),
),
mpb.AppendDecorators(decor.Percentage(decor.WCSyncSpace)),
)
case cache.BuildEventProgress:
bars[event.Typename].SetCurrent(event.Progress)
bars[event.Typename].SetTotal(event.Total, event.Progress == event.Total)
case cache.BuildEventFinished:
if bar := bars[event.Typename]; !bar.Completed() {
bar.SetTotal(0, true)
}
}
}
if progress != nil {
progress.Wait()
}
return nil
}