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+# Bugs Everywhere - a distributed bugtracker
+# Copyright (C) 2008-2009 W. Trevor King <wking@drexel.edu>
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License along
+# with this program; if not, write to the Free Software Foundation, Inc.,
+# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+"""
+This module provides a series of useful decorators for defining
+various types of properties. For example usage, consider the
+unittests at the end of the module.
+
+See
+ http://www.python.org/dev/peps/pep-0318/
+and
+ http://www.phyast.pitt.edu/~micheles/python/documentation.html
+for more information on decorators.
+"""
+
+import copy
+import types
+import unittest
+
+
+class ValueCheckError (ValueError):
+ def __init__(self, name, value, allowed):
+ action = "in" # some list of allowed values
+ if type(allowed) == types.FunctionType:
+ action = "allowed by" # some allowed-value check function
+ msg = "%s not %s %s for %s" % (value, action, allowed, name)
+ ValueError.__init__(self, msg)
+ self.name = name
+ self.value = value
+ self.allowed = allowed
+
+def Property(funcs):
+ """
+ End a chain of property decorators, returning a property.
+ """
+ args = {}
+ args["fget"] = funcs.get("fget", None)
+ args["fset"] = funcs.get("fset", None)
+ args["fdel"] = funcs.get("fdel", None)
+ args["doc"] = funcs.get("doc", None)
+
+ #print "Creating a property with"
+ #for key, val in args.items(): print key, value
+ return property(**args)
+
+def doc_property(doc=None):
+ """
+ Add a docstring to a chain of property decorators.
+ """
+ def decorator(funcs=None):
+ """
+ Takes either a dict of funcs {"fget":fnX, "fset":fnY, ...}
+ or a function fn() returning such a dict.
+ """
+ if hasattr(funcs, "__call__"):
+ funcs = funcs() # convert from function-arg to dict
+ funcs["doc"] = doc
+ return funcs
+ return decorator
+
+def local_property(name, null=None, mutable_null=False):
+ """
+ Define get/set access to per-parent-instance local storage. Uses
+ ._<name>_value to store the value for a particular owner instance.
+ If the ._<name>_value attribute does not exist, returns null.
+
+ If mutable_null == True, we only release deepcopies of the null to
+ the outside world.
+ """
+ def decorator(funcs):
+ if hasattr(funcs, "__call__"):
+ funcs = funcs()
+ fget = funcs.get("fget", None)
+ fset = funcs.get("fset", None)
+ def _fget(self):
+ if fget is not None:
+ fget(self)
+ if mutable_null == True:
+ ret_null = copy.deepcopy(null)
+ else:
+ ret_null = null
+ value = getattr(self, "_%s_value" % name, ret_null)
+ return value
+ def _fset(self, value):
+ setattr(self, "_%s_value" % name, value)
+ if fset is not None:
+ fset(self, value)
+ funcs["fget"] = _fget
+ funcs["fset"] = _fset
+ funcs["name"] = name
+ return funcs
+ return decorator
+
+def settings_property(name, null=None):
+ """
+ Similar to local_property, except where local_property stores the
+ value in instance._<name>_value, settings_property stores the
+ value in instance.settings[name].
+ """
+ def decorator(funcs):
+ if hasattr(funcs, "__call__"):
+ funcs = funcs()
+ fget = funcs.get("fget", None)
+ fset = funcs.get("fset", None)
+ def _fget(self):
+ if fget is not None:
+ fget(self)
+ value = self.settings.get(name, null)
+ return value
+ def _fset(self, value):
+ self.settings[name] = value
+ if fset is not None:
+ fset(self, value)
+ funcs["fget"] = _fget
+ funcs["fset"] = _fset
+ funcs["name"] = name
+ return funcs
+ return decorator
+
+
+# Allow comparison and caching with _original_ values for mutables,
+# since
+#
+# >>> a = []
+# >>> b = a
+# >>> b.append(1)
+# >>> a
+# [1]
+# >>> a==b
+# True
+def _hash_mutable_value(value):
+ return repr(value)
+def _init_mutable_property_cache(self):
+ if not hasattr(self, "_mutable_property_cache_hash"):
+ # first call to _fget for any mutable property
+ self._mutable_property_cache_hash = {}
+ self._mutable_property_cache_copy = {}
+def _set_cached_mutable_property(self, cacher_name, property_name, value):
+ _init_mutable_property_cache(self)
+ self._mutable_property_cache_hash[(cacher_name, property_name)] = \
+ _hash_mutable_value(value)
+ self._mutable_property_cache_copy[(cacher_name, property_name)] = \
+ copy.deepcopy(value)
+def _get_cached_mutable_property(self, cacher_name, property_name, default=None):
+ _init_mutable_property_cache(self)
+ if (cacher_name, property_name) not in self._mutable_property_cache_copy:
+ return default
+ return self._mutable_property_cache_copy[(cacher_name, property_name)]
+def _cmp_cached_mutable_property(self, cacher_name, property_name, value):
+ _init_mutable_property_cache(self)
+ if (cacher_name, property_name) not in self._mutable_property_cache_hash:
+ return 1 # any value > non-existant old hash
+ old_hash = self._mutable_property_cache_hash[(cacher_name, property_name)]
+ return cmp(_hash_mutable_value(value), old_hash)
+
+
+def defaulting_property(default=None, null=None,
+ mutable_default=False):
+ """
+ Define a default value for get access to a property.
+ If the stored value is null, then default is returned.
+
+ If mutable_default == True, we only release deepcopies of the
+ default to the outside world.
+
+ null should never escape to the outside world, so don't worry
+ about it being a mutable.
+ """
+ def decorator(funcs):
+ if hasattr(funcs, "__call__"):
+ funcs = funcs()
+ fget = funcs.get("fget")
+ fset = funcs.get("fset")
+ name = funcs.get("name", "<unknown>")
+ def _fget(self):
+ value = fget(self)
+ if value == null:
+ if mutable_default == True:
+ return copy.deepcopy(default)
+ else:
+ return default
+ return value
+ def _fset(self, value):
+ if value == default:
+ value = null
+ fset(self, value)
+ funcs["fget"] = _fget
+ funcs["fset"] = _fset
+ return funcs
+ return decorator
+
+def fn_checked_property(value_allowed_fn):
+ """
+ Define allowed values for get/set access to a property.
+ """
+ def decorator(funcs):
+ if hasattr(funcs, "__call__"):
+ funcs = funcs()
+ fget = funcs.get("fget")
+ fset = funcs.get("fset")
+ name = funcs.get("name", "<unknown>")
+ def _fget(self):
+ value = fget(self)
+ if value_allowed_fn(value) != True:
+ raise ValueCheckError(name, value, value_allowed_fn)
+ return value
+ def _fset(self, value):
+ if value_allowed_fn(value) != True:
+ raise ValueCheckError(name, value, value_allowed_fn)
+ fset(self, value)
+ funcs["fget"] = _fget
+ funcs["fset"] = _fset
+ return funcs
+ return decorator
+
+def checked_property(allowed=[]):
+ """
+ Define allowed values for get/set access to a property.
+ """
+ def decorator(funcs):
+ if hasattr(funcs, "__call__"):
+ funcs = funcs()
+ fget = funcs.get("fget")
+ fset = funcs.get("fset")
+ name = funcs.get("name", "<unknown>")
+ def _fget(self):
+ value = fget(self)
+ if value not in allowed:
+ raise ValueCheckError(name, value, allowed)
+ return value
+ def _fset(self, value):
+ if value not in allowed:
+ raise ValueCheckError(name, value, allowed)
+ fset(self, value)
+ funcs["fget"] = _fget
+ funcs["fset"] = _fset
+ return funcs
+ return decorator
+
+def cached_property(generator, initVal=None, mutable=False):
+ """
+ Allow caching of values generated by generator(instance), where
+ instance is the instance to which this property belongs. Uses
+ ._<name>_cache to store a cache flag for a particular owner
+ instance.
+
+ When the cache flag is True or missing and the stored value is
+ initVal, the first fget call triggers the generator function,
+ whose output is stored in _<name>_cached_value. That and
+ subsequent calls to fget will return this cached value.
+
+ If the input value is no longer initVal (e.g. a value has been
+ loaded from disk or set with fset), that value overrides any
+ cached value, and this property has no effect.
+
+ When the cache flag is False and the stored value is initVal, the
+ generator is not cached, but is called on every fget.
+
+ The cache flag is missing on initialization. Particular instances
+ may override by setting their own flag.
+
+ In the case that mutable == True, all caching is disabled and the
+ generator is called whenever the cached value would otherwise be
+ used.
+ """
+ def decorator(funcs):
+ if hasattr(funcs, "__call__"):
+ funcs = funcs()
+ fget = funcs.get("fget")
+ name = funcs.get("name", "<unknown>")
+ def _fget(self):
+ cache = getattr(self, "_%s_cache" % name, True)
+ value = fget(self)
+ if value == initVal:
+ if cache == True and mutable == False:
+ if hasattr(self, "_%s_cached_value" % name):
+ value = getattr(self, "_%s_cached_value" % name)
+ else:
+ value = generator(self)
+ setattr(self, "_%s_cached_value" % name, value)
+ else:
+ value = generator(self)
+ return value
+ funcs["fget"] = _fget
+ return funcs
+ return decorator
+
+def primed_property(primer, initVal=None):
+ """
+ Just like a cached_property, except that instead of returning a
+ new value and running fset to cache it, the primer performs some
+ background manipulation (e.g. loads data into instance.settings)
+ such that a _second_ pass through fget succeeds.
+
+ The 'cache' flag becomes a 'prime' flag, with priming taking place
+ whenever ._<name>_prime is True, or is False or missing and
+ value == initVal.
+ """
+ def decorator(funcs):
+ if hasattr(funcs, "__call__"):
+ funcs = funcs()
+ fget = funcs.get("fget")
+ name = funcs.get("name", "<unknown>")
+ def _fget(self):
+ prime = getattr(self, "_%s_prime" % name, False)
+ if prime == False:
+ value = fget(self)
+ if prime == True or (prime == False and value == initVal):
+ primer(self)
+ value = fget(self)
+ return value
+ funcs["fget"] = _fget
+ return funcs
+ return decorator
+
+def change_hook_property(hook, mutable=False):
+ """
+ Call the function hook(instance, old_value, new_value) whenever a
+ value different from the current value is set (instance is a a
+ reference to the class instance to which this property belongs).
+ This is useful for saving changes to disk, etc. This function is
+ called _after_ the new value has been stored, allowing you to
+ change the stored value if you want.
+
+ In the case of mutables, things are slightly trickier. Because
+ the property-owning class has no way of knowing when the value
+ changes. We work around this by caching a private deepcopy of the
+ mutable value, and checking for changes whenever the property is
+ set (obviously) or retrieved (to check for external changes). So
+ long as you're conscientious about accessing the property after
+ making external modifications, mutability woln't be a problem.
+ t.x.append(5) # external modification
+ t.x # dummy access notices change and triggers hook
+ See testChangeHookMutableProperty for an example of the expected
+ behavior.
+ """
+ def decorator(funcs):
+ if hasattr(funcs, "__call__"):
+ funcs = funcs()
+ fget = funcs.get("fget")
+ fset = funcs.get("fset")
+ name = funcs.get("name", "<unknown>")
+ def _fget(self, new_value=None, from_fset=False): # only used if mutable == True
+ if from_fset == True:
+ value = new_value # compare new value with cached
+ else:
+ value = fget(self) # compare current value with cached
+ if _cmp_cached_mutable_property(self, "change hook property", name, value) != 0:
+ # there has been a change, cache new value
+ old_value = _get_cached_mutable_property(self, "change hook property", name)
+ _set_cached_mutable_property(self, "change hook property", name, value)
+ if from_fset == True: # return previously cached value
+ value = old_value
+ else: # the value changed while we weren't looking
+ hook(self, old_value, value)
+ return value
+ def _fset(self, value):
+ if mutable == True: # get cached previous value
+ old_value = _fget(self, new_value=value, from_fset=True)
+ else:
+ old_value = fget(self)
+ fset(self, value)
+ if value != old_value:
+ hook(self, old_value, value)
+ if mutable == True:
+ funcs["fget"] = _fget
+ funcs["fset"] = _fset
+ return funcs
+ return decorator
+
+
+class DecoratorTests(unittest.TestCase):
+ def testLocalDoc(self):
+ class Test(object):
+ @Property
+ @doc_property("A fancy property")
+ def x():
+ return {}
+ self.failUnless(Test.x.__doc__ == "A fancy property",
+ Test.x.__doc__)
+ def testLocalProperty(self):
+ class Test(object):
+ @Property
+ @local_property(name="LOCAL")
+ def x():
+ return {}
+ t = Test()
+ self.failUnless(t.x == None, str(t.x))
+ t.x = 'z' # the first set initializes ._LOCAL_value
+ self.failUnless(t.x == 'z', str(t.x))
+ self.failUnless("_LOCAL_value" in dir(t), dir(t))
+ self.failUnless(t._LOCAL_value == 'z', t._LOCAL_value)
+ def testSettingsProperty(self):
+ class Test(object):
+ @Property
+ @settings_property(name="attr")
+ def x():
+ return {}
+ def __init__(self):
+ self.settings = {}
+ t = Test()
+ self.failUnless(t.x == None, str(t.x))
+ t.x = 'z' # the first set initializes ._LOCAL_value
+ self.failUnless(t.x == 'z', str(t.x))
+ self.failUnless("attr" in t.settings, t.settings)
+ self.failUnless(t.settings["attr"] == 'z', t.settings["attr"])
+ def testDefaultingLocalProperty(self):
+ class Test(object):
+ @Property
+ @defaulting_property(default='y', null='x')
+ @local_property(name="DEFAULT", null=5)
+ def x(): return {}
+ t = Test()
+ self.failUnless(t.x == 5, str(t.x))
+ t.x = 'x'
+ self.failUnless(t.x == 'y', str(t.x))
+ t.x = 'y'
+ self.failUnless(t.x == 'y', str(t.x))
+ t.x = 'z'
+ self.failUnless(t.x == 'z', str(t.x))
+ t.x = 5
+ self.failUnless(t.x == 5, str(t.x))
+ def testCheckedLocalProperty(self):
+ class Test(object):
+ @Property
+ @checked_property(allowed=['x', 'y', 'z'])
+ @local_property(name="CHECKED")
+ def x(): return {}
+ def __init__(self):
+ self._CHECKED_value = 'x'
+ t = Test()
+ self.failUnless(t.x == 'x', str(t.x))
+ try:
+ t.x = None
+ e = None
+ except ValueCheckError, e:
+ pass
+ self.failUnless(type(e) == ValueCheckError, type(e))
+ def testTwoCheckedLocalProperties(self):
+ class Test(object):
+ @Property
+ @checked_property(allowed=['x', 'y', 'z'])
+ @local_property(name="X")
+ def x(): return {}
+
+ @Property
+ @checked_property(allowed=['a', 'b', 'c'])
+ @local_property(name="A")
+ def a(): return {}
+ def __init__(self):
+ self._A_value = 'a'
+ self._X_value = 'x'
+ t = Test()
+ try:
+ t.x = 'a'
+ e = None
+ except ValueCheckError, e:
+ pass
+ self.failUnless(type(e) == ValueCheckError, type(e))
+ t.x = 'x'
+ t.x = 'y'
+ t.x = 'z'
+ try:
+ t.a = 'x'
+ e = None
+ except ValueCheckError, e:
+ pass
+ self.failUnless(type(e) == ValueCheckError, type(e))
+ t.a = 'a'
+ t.a = 'b'
+ t.a = 'c'
+ def testFnCheckedLocalProperty(self):
+ class Test(object):
+ @Property
+ @fn_checked_property(lambda v : v in ['x', 'y', 'z'])
+ @local_property(name="CHECKED")
+ def x(): return {}
+ def __init__(self):
+ self._CHECKED_value = 'x'
+ t = Test()
+ self.failUnless(t.x == 'x', str(t.x))
+ try:
+ t.x = None
+ e = None
+ except ValueCheckError, e:
+ pass
+ self.failUnless(type(e) == ValueCheckError, type(e))
+ def testCachedLocalProperty(self):
+ class Gen(object):
+ def __init__(self):
+ self.i = 0
+ def __call__(self, owner):
+ self.i += 1
+ return self.i
+ class Test(object):
+ @Property
+ @cached_property(generator=Gen(), initVal=None)
+ @local_property(name="CACHED")
+ def x(): return {}
+ t = Test()
+ self.failIf("_CACHED_cache" in dir(t), getattr(t, "_CACHED_cache", None))
+ self.failUnless(t.x == 1, t.x)
+ self.failUnless(t.x == 1, t.x)
+ self.failUnless(t.x == 1, t.x)
+ t.x = 8
+ self.failUnless(t.x == 8, t.x)
+ self.failUnless(t.x == 8, t.x)
+ t._CACHED_cache = False # Caching is off, but the stored value
+ val = t.x # is 8, not the initVal (None), so we
+ self.failUnless(val == 8, val) # get 8.
+ t._CACHED_value = None # Now we've set the stored value to None
+ val = t.x # so future calls to fget (like this)
+ self.failUnless(val == 2, val) # will call the generator every time...
+ val = t.x
+ self.failUnless(val == 3, val)
+ val = t.x
+ self.failUnless(val == 4, val)
+ t._CACHED_cache = True # We turn caching back on, and get
+ self.failUnless(t.x == 1, str(t.x)) # the original cached value.
+ del t._CACHED_cached_value # Removing that value forces a
+ self.failUnless(t.x == 5, str(t.x)) # single cache-regenerating call
+ self.failUnless(t.x == 5, str(t.x)) # to the genenerator, after which
+ self.failUnless(t.x == 5, str(t.x)) # we get the new cached value.
+ def testPrimedLocalProperty(self):
+ class Test(object):
+ def prime(self):
+ self.settings["PRIMED"] = "initialized"
+ @Property
+ @primed_property(primer=prime, initVal=None)
+ @settings_property(name="PRIMED")
+ def x(): return {}
+ def __init__(self):
+ self.settings={}
+ t = Test()
+ self.failIf("_PRIMED_prime" in dir(t), getattr(t, "_PRIMED_prime", None))
+ self.failUnless(t.x == "initialized", t.x)
+ t.x = 1
+ self.failUnless(t.x == 1, t.x)
+ t.x = None
+ self.failUnless(t.x == "initialized", t.x)
+ t._PRIMED_prime = True
+ t.x = 3
+ self.failUnless(t.x == "initialized", t.x)
+ t._PRIMED_prime = False
+ t.x = 3
+ self.failUnless(t.x == 3, t.x)
+ def testChangeHookLocalProperty(self):
+ class Test(object):
+ def _hook(self, old, new):
+ self.old = old
+ self.new = new
+
+ @Property
+ @change_hook_property(_hook)
+ @local_property(name="HOOKED")
+ def x(): return {}
+ t = Test()
+ t.x = 1
+ self.failUnless(t.old == None, t.old)
+ self.failUnless(t.new == 1, t.new)
+ t.x = 1
+ self.failUnless(t.old == None, t.old)
+ self.failUnless(t.new == 1, t.new)
+ t.x = 2
+ self.failUnless(t.old == 1, t.old)
+ self.failUnless(t.new == 2, t.new)
+ def testChangeHookMutableProperty(self):
+ class Test(object):
+ def _hook(self, old, new):
+ self.old = old
+ self.new = new
+ self.hook_calls += 1
+
+ @Property
+ @change_hook_property(_hook, mutable=True)
+ @local_property(name="HOOKED")
+ def x(): return {}
+ t = Test()
+ t.hook_calls = 0
+ t.x = []
+ self.failUnless(t.old == None, t.old)
+ self.failUnless(t.new == [], t.new)
+ self.failUnless(t.hook_calls == 1, t.hook_calls)
+ a = t.x
+ a.append(5)
+ t.x = a
+ self.failUnless(t.old == [], t.old)
+ self.failUnless(t.new == [5], t.new)
+ self.failUnless(t.hook_calls == 2, t.hook_calls)
+ t.x = []
+ self.failUnless(t.old == [5], t.old)
+ self.failUnless(t.new == [], t.new)
+ self.failUnless(t.hook_calls == 3, t.hook_calls)
+ # now append without reassigning. this doesn't trigger the
+ # change, since we don't ever set t.x, only get it and mess
+ # with it. It does, however, update our t.new, since t.new =
+ # t.x and is not a static copy.
+ t.x.append(5)
+ self.failUnless(t.old == [5], t.old)
+ self.failUnless(t.new == [5], t.new)
+ self.failUnless(t.hook_calls == 3, t.hook_calls)
+ # however, the next t.x get _will_ notice the change...
+ a = t.x
+ self.failUnless(t.old == [], t.old)
+ self.failUnless(t.new == [5], t.new)
+ self.failUnless(t.hook_calls == 4, t.hook_calls)
+ t.x.append(6) # this append(6) is not noticed yet
+ self.failUnless(t.old == [], t.old)
+ self.failUnless(t.new == [5,6], t.new)
+ self.failUnless(t.hook_calls == 4, t.hook_calls)
+ # this append(7) is not noticed, but the t.x get causes the
+ # append(6) to be noticed
+ t.x.append(7)
+ self.failUnless(t.old == [5], t.old)
+ self.failUnless(t.new == [5,6,7], t.new)
+ self.failUnless(t.hook_calls == 5, t.hook_calls)
+ a = t.x # now the append(7) is noticed
+ self.failUnless(t.old == [5,6], t.old)
+ self.failUnless(t.new == [5,6,7], t.new)
+ self.failUnless(t.hook_calls == 6, t.hook_calls)
+
+
+suite = unittest.TestLoader().loadTestsFromTestCase(DecoratorTests)
+