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authorMartin Vilcans <martin@librador.com>2011-08-23 00:09:12 +0200
committerMartin Vilcans <martin@librador.com>2011-08-23 00:11:51 +0200
commit760e0929449808db8fec420798e0d031b168f79d (patch)
tree8a9c602697fbee1e1e067632d5f85406b614ce15 /tests/parse_test.py
parent96be3fc202e8094646f184cafb34b9c5b4437b16 (diff)
downloadscreenplain-760e0929449808db8fec420798e0d031b168f79d.tar.gz
Simplified dual dialog design.
Forgot to add tests earlier. Here they are too!
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+import unittest2
+from screenplain import parse
+from screenplain.parse import Slug, Action, Dialog, DualDialog, Transition
+
+class ParseTests(unittest2.TestCase):
+
+ # Without this, the @skip decorator gives
+ # AttributeError: 'ParseTests' object has no attribute '__name__'
+ __name__ = 'ParseTests'
+
+ # A Scene Heading, or "slugline," is any line that has a blank
+ # line following it, and either begins with INT or EXT, or has
+ # two empty lines preceding it. A Scene Heading always has at
+ # least one blank line preceding it.
+ # NOTE: Actually the list used in Appendix 1
+ def test_slug_with_prefix(self):
+ paras = list(parse.parse([
+ 'INT. SOMEWHERE - DAY',
+ '',
+ 'THIS IS JUST ACTION',
+ ]))
+ self.assertEquals([Slug, Action], [type(p) for p in paras])
+
+ def test_action_is_not_a_slug(self):
+ paras = list(parse.parse([
+ '',
+ 'THIS IS JUST ACTION',
+ ]))
+ self.assertEquals([Action], [type(p) for p in paras])
+
+ def test_two_lines_creates_a_slug(self):
+ types = [type(p) for p in parse.parse([
+ '',
+ '',
+ 'This is a slug',
+ '',
+ ])]
+ self.assertEquals([Slug], types)
+
+ # A Character element is any line entirely in caps, with one empty
+ # line before it and without an empty line after it.
+ def test_all_caps_is_character(self):
+ paras = [p for p in parse.parse([
+ 'SOME GUY',
+ 'Hello',
+ ])]
+ self.assertEquals(1, len(paras))
+ dialog = paras[0]
+ self.assertEquals(Dialog, type(dialog))
+ self.assertEquals('SOME GUY', dialog.character)
+
+ # SPMD would not be able to support a character named "23". We
+ # might need a syntax to force a character element.
+ def test_nonalpha_character(self):
+ paras = list(parse.parse([
+ '23',
+ 'Hello',
+ ]))
+ self.assertEquals([Action], [type(p) for p in paras])
+
+ # See
+ # http://prolost.com/storage/downloads/spmd/SPMD_proposal.html#section-br
+ def test_twospaced_line_is_not_character(self):
+ paras = list(parse.parse([
+ 'SCANNING THE AISLES... ',
+ 'Where is that pit boss?',
+ ]))
+ self.assertEquals([Action], [type(p) for p in paras])
+
+ def test_simple_parenthetical(self):
+ paras = list(parse.parse([
+ 'STEEL',
+ '(starting the engine)',
+ 'So much for retirement!',
+ ]))
+ self.assertEquals(1, len(paras))
+ dialog = paras[0]
+ self.assertEqual(2, len(dialog.blocks))
+ self.assertEqual((True, '(starting the engine)'), dialog.blocks[0])
+ self.assertEqual((False, 'So much for retirement!'), dialog.blocks[1])
+
+ def test_dual_dialog(self):
+ paras = list(parse.parse([
+ 'BRICK',
+ 'Fuck retirement.',
+ '||',
+ 'STEEL',
+ 'Fuck retirement!',
+ ]))
+ self.assertEquals([DualDialog], [type(p) for p in paras])
+ dual = paras[0]
+ self.assertEquals('BRICK', dual.left.character)
+ self.assertEquals([(False, 'Fuck retirement.')], dual.left.blocks)
+ self.assertEquals('STEEL', dual.right.character)
+ self.assertEquals([(False, 'Fuck retirement!')], dual.right.blocks)
+
+ def test_standard_transition(self):
+ # Need clarification of the spec here, see
+ # http://prolost.com/blog/2011/8/9/screenplay-markdown.html?lastPage=true#comment14865294
+
+ paras = list(parse.parse([
+ 'Jack begins to argue vociferously in Vietnamese (?)',
+ '',
+ 'CUT TO:',
+ '',
+ "EXT. BRICK'S POOL - DAY",
+ ]))
+ self.assertEquals([Action, Transition, Slug], [type(p) for p in paras])
+
+if __name__ == '__main__':
+ unittest2.main()