/* $Id$ */ /* * Copyright (c) 2009 Kristaps Dzonsons * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the * above copyright notice and this permission notice appear in all * copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL * WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE * AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ #include #include #include #include #include "term.h" #define ASCII_PRINT_HI 126 #define ASCII_PRINT_LO 32 /* * Lookup and hashing routines for constructing the ASCII symbol table, * which should contain a significant portion of mdoc(7)'s special * symbols. */ struct line { const char *code; const char *out; /* 32- and 64-bit alignment safe. */ size_t codesz; size_t outsz; }; struct linep { const struct line *line; struct linep *next; }; #define LINE(w, x, y, z) \ { (w), (y), (x), (z) }, static const struct line lines[] = { #include "ascii.in" }; struct asciitab { struct linep *lines; void **htab; }; static inline int match(const struct line *, const char *, size_t); void asciifree(void *arg) { struct asciitab *tab; tab = (struct asciitab *)arg; free(tab->lines); free(tab->htab); free(tab); } void * ascii2htab(void) { struct asciitab *tab; void **htab; struct linep *pp, *p; int i, len, hash; /* * Constructs a very basic chaining hashtable. The hash routine * is simply the integral value of the first character. * Subsequent entries are chained in the order they're processed * (they're in-line re-ordered during lookup). */ if (NULL == (tab = malloc(sizeof(struct asciitab)))) err(1, "malloc"); assert(0 == sizeof(lines) % sizeof(struct line)); len = sizeof(lines) / sizeof(struct line); if (NULL == (p = calloc((size_t)len, sizeof(struct linep)))) err(1, "malloc"); htab = calloc(ASCII_PRINT_HI - ASCII_PRINT_LO + 1, sizeof(struct linep **)); if (NULL == htab) err(1, "malloc"); for (i = 0; i < len; i++) { assert(lines[i].codesz > 0); assert(lines[i].code); assert(lines[i].out); p[i].line = &lines[i]; hash = (int)lines[i].code[0] - ASCII_PRINT_LO; if (NULL == (pp = ((struct linep **)htab)[hash])) { htab[hash] = &p[i]; continue; } for ( ; pp->next; pp = pp->next) /* Scan ahead. */ ; pp->next = &p[i]; } tab->htab = htab; tab->lines = p; return(tab); } const char * a2ascii(void *arg, const char *p, size_t sz, size_t *rsz) { struct asciitab *tab; struct linep *pp, *prev; void **htab; int hash; tab = (struct asciitab *)arg; htab = tab->htab; assert(p); assert(sz > 0); assert(p[0] >= ASCII_PRINT_LO && p[0] <= ASCII_PRINT_HI); /* * Lookup the symbol in the symbol hash. See ascii2htab for the * hashtable specs. This dynamically re-orders the hash chain * to optimise for repeat hits. */ hash = (int)p[0] - ASCII_PRINT_LO; if (NULL == (pp = ((struct linep **)htab)[hash])) return(NULL); if (NULL == pp->next) { if ( ! match(pp->line, p, sz)) return(NULL); *rsz = pp->line->outsz; return(pp->line->out); } for (prev = NULL; pp; pp = pp->next) { if ( ! match(pp->line, p, sz)) { prev = pp; continue; } /* Re-order the hash chain. */ if (prev) { prev->next = pp->next; pp->next = ((struct linep **)htab)[hash]; htab[hash] = pp; } *rsz = pp->line->outsz; return(pp->line->out); } return(NULL); } static inline int match(const struct line *line, const char *p, size_t sz) { if (line->codesz != sz) return(0); return(0 == strncmp(line->code, p, sz)); }