Directory lout/maps - Lout Character Mapping (LCM) files Jeffrey H. Kingston 14 March 1996 This directory contains Lout Character Mapping (LCM) files, which define the names and codes of all characters known to Lout, plus various mappings. Lout works with all characters via their codes, so it is not possible to have an unencoded character. LCM files replace the CEV and CMA files of previous versions of Lout. The format has changed but the information in the files is consistent with the old CEV and CMA files (no changes to the encodings, etc.). The format change was needed to implement kerning of accented characters. LCM files may contain blank lines and comment lines (which begin with #). Each of the remaining lines defines one character, and must contain the following entries, in order, separated by white space: (1) Decimal character code, which must be unique in this file. These codes must appear sorted into increasing order. Codes not mentioned in this file have no associated character. (2) Octal value of the decimal code, written in ASCII. (3) Character name. Width and height information for a character with this name must exist in every PostScript font metrics file that shares a Lout fontdef with this file, but the character name need not be encoded in the font metrics file, nor need any character code there agree with the character code here. Lout will ensure (by including encoding vectors in its output) that the character codes defined in this file apply, not the codes in font metrics files. The character name may be -none-, and this is equivalent to omitting the line. There must be no subsequent entries on the line in this case. If the character has entry UA below, and there is no kerning information for the character in the font metrics file, Lout will apply the kerning information for the corresponding unaccented character to the accented character. This is always a good thing to do. If the character has entry UA below, and there is no entry in some font metrics file for the character, then (contrary to the above) instead of complaining that the character is missing from the font metrics file, Lout will silently apply the size information for the corresponding unaccented character to the accented character. Lout will still print the character code for the accented character, however. This is always good horizontally but occasionally not enough space is allowed for the character vertically. (4) Zero or more functions, each beginning with a string identifying which function it is, and followed by function-dependent information ending in a semicolon. Functions may appear in any order; omitting a function is fine and means that the function does not apply to that character. At present the functions are UC ; Corresponding upper-case character (must be the name of a character appearing elsewhere in the same file). This entry is used by Lout when producing small capitals. LC ; Corresponding lower-case character (must be the name of a character appearing elsewhere in the same file). This entry is not currently used. UA ; Corresponding unaccented character (must be the name of a character appearing elsewhere in the same file). This entry is used by Lout to guess size and kerning information for accented characters (when this information is missing from some font metrics file) by using the size and kerning information of the corresponding unaccented character. AC ; Name of the accent character (acute, ogonek, etc.) that forms the accent of this character (must be the name of a character appearing elsewhere in the same file). This entry is not currently used. The particular LCM files in this directory are: Std.LCM The StandardEncoding encoding vector, exactly as on page 598 of the PostScript LRM 2nd Ed., plus the mappings. Latin1.LCM The ISOLatin1Encoding encoding vector, exactly as on page 599 of the PostScript LRM 2nd Ed., plus the mappings. This is not usable with Lout as is because the ligature characters fi and fl have no encoding, and because the standard packages use characters not in this encoding. LtLatin1.LCM Equal to Latin1.LCM augmented with some other characters used by Lout and its standard packages. See the header in the file for the details. LtLatin2.LCM Similar to LtLatin1.LCM but uses the Latin2 character set. koi8r.LCM For Russian (obsolete) KOI8-R.LCM For Russian LtKOI8.LCM For Russian Symb.LCM The Symbol encoding vector, exactly as on page 606 of the PostScript LRM 2nd Ed., plus mappings. Ding.LCM The Zapf Dingbats encoding vector, taken from the Zapf Dingbats font metrics file, plus mappings. null.LCM Useful skeleton file for building LCM files.