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diff --git a/maps/00README b/maps/00README new file mode 100644 index 0000000..f0f0b17 --- /dev/null +++ b/maps/00README @@ -0,0 +1,105 @@ +Directory lout/maps - Lout Character Mapping (LCM) files + +Jeffrey H. Kingston +14 March 1996 + +This directory contains Lout Character Mapping (LCM) files, which define +the names and codes of all characters known to Lout, plus various mappings. +Lout works with all characters via their codes, so it is not possible to +have an unencoded character. + +LCM files replace the CEV and CMA files of previous versions of Lout. The +format has changed but the information in the files is consistent with the +old CEV and CMA files (no changes to the encodings, etc.). The format +change was needed to implement kerning of accented characters. + +LCM files may contain blank lines and comment lines (which begin with #). +Each of the remaining lines defines one character, and must contain the +following entries, in order, separated by white space: + +(1) Decimal character code, which must be unique in this file. These codes + must appear sorted into increasing order. Codes not mentioned in this + file have no associated character. + +(2) Octal value of the decimal code, written in ASCII. + +(3) Character name. Width and height information for a character with this + name must exist in every PostScript font metrics file that shares a Lout + fontdef with this file, but the character name need not be encoded in the + font metrics file, nor need any character code there agree with the + character code here. Lout will ensure (by including encoding vectors + in its output) that the character codes defined in this file apply, not + the codes in font metrics files. + + The character name may be -none-, and this is equivalent to omitting the + line. There must be no subsequent entries on the line in this case. + + If the character has entry UA below, and there is no kerning information + for the character in the font metrics file, Lout will apply the kerning + information for the corresponding unaccented character to the accented + character. This is always a good thing to do. + + If the character has entry UA below, and there is no entry in some + font metrics file for the character, then (contrary to the above) + instead of complaining that the character is missing from the font + metrics file, Lout will silently apply the size information for + the corresponding unaccented character to the accented character. + Lout will still print the character code for the accented character, + however. This is always good horizontally but occasionally not + enough space is allowed for the character vertically. + +(4) Zero or more functions, each beginning with a string identifying which + function it is, and followed by function-dependent information ending + in a semicolon. Functions may appear in any order; omitting a function + is fine and means that the function does not apply to that character. + At present the functions are + + UC <charname>; Corresponding upper-case character (must be the + name of a character appearing elsewhere in the + same file). This entry is used by Lout when + producing small capitals. + + LC <charname>; Corresponding lower-case character (must be the + name of a character appearing elsewhere in the + same file). This entry is not currently used. + + UA <charname>; Corresponding unaccented character (must be the + name of a character appearing elsewhere in the + same file). This entry is used by Lout to + guess size and kerning information for accented + characters (when this information is missing from + some font metrics file) by using the size and + kerning information of the corresponding unaccented + character. + + AC <charname>; Name of the accent character (acute, ogonek, etc.) + that forms the accent of this character (must be the + name of a character appearing elsewhere in the + same file). This entry is not currently used. + +The particular LCM files in this directory are: + + Std.LCM The StandardEncoding encoding vector, exactly as on page + 598 of the PostScript LRM 2nd Ed., plus the mappings. + + Latin1.LCM The ISOLatin1Encoding encoding vector, exactly as on page + 599 of the PostScript LRM 2nd Ed., plus the mappings. + This is not usable with Lout as is because the ligature + characters fi and fl have no encoding, and because the + standard packages use characters not in this encoding. + + LtLatin1.LCM Equal to Latin1.LCM augmented with some other characters + used by Lout and its standard packages. See the header + in the file for the details. + + LtLatin2.LCM Similar to LtLatin1.LCM but uses the Latin2 character set. + + koi8r.LCM For Russian + + Symb.LCM The Symbol encoding vector, exactly as on page 606 of the + PostScript LRM 2nd Ed., plus mappings. + + Ding.LCM The Zapf Dingbats encoding vector, taken from the Zapf + Dingbats font metrics file, plus mappings. + + null.LCM Useful skeleton file for building LCM files. |