aboutsummaryrefslogblamecommitdiffstats
path: root/include/diagf
blob: ab1e059119e47c59d1625cbb2fcc56d130ccbe1f (plain) (tree)
1
2
3
4
5
6
7
8
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296



                                                                               
                                                                               

                                                                               
                                                                               



                                                                               

                                                                            
                                
 
 






                                                                               


                                                                 



                                                                 
                                                                           





                                                                               












                                                                 










                                                                 






                                                                 

                                                                 































                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 


                                                                 

















                                                                               










                                                                 






                                                                 

                                                                 































                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 




















                                                                               










                                                                 






                                                                 

                                                                 































                                                                 
                                                                 
                                                                 
































































                                                                               










                                                                 






                                                                 

                                                                 































                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 








                                                                               





                               

                      






                            
                                





                                                                 

                                                                 





                                                                 










                                                                 















                                                                 


                                                                 






                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 








                                                                 
                                                                 
                                                                 


                                                                 





                                                                               












                                                                 


                                                                 

 
 






                                                                               
 
                                     













                                                                              

                                                            


                                                                    


                                                     
                                                                 
                                            
                                                                             

                                                                      


                                                                         










                                                                               


















                                                                         










                                                                 







                                                                         
                                                                         























                                                                         























                                                                               










                                                                 







                                                                         
                                                                         















































                                                                               










                                                                 







                                                                         
                                                                         















































                                                                               










                                                                 







                                                                         
                                                                         





























                                                                               





                                   

                          






                                
                                    





                                                                         

                                                                         






                                                                               
                                                                                      





                                                                         

                                                                         





                                                                         










                                                                 















                                                                         


                                                                         

























































































































                                                                         





                                                                               











                                                                         


                                                                         


                  






                                                                               
                                          

                     

                                                                           


           






















































































                                                                          





                                                                                    



                               
                             

                   

















                                                                              



































































































































                                                                                                






                                                                               











































































































































































































































































































































































































































































































































































































































































































































































































































                                                                                 





                                                                               

                                            
























                                                                         










                                                                         







                                                                         
                                                                         




























































































































































































































































                                                                                 
                                                                             









































                                                                                
 




                                                                               
 


























                                                                         










                                                                         







                                                                          
                                                                         














































































                                                                                 
 









                                    
                 
             
 








                                         
 







                                                        
                 


                               
             






                                                   
             
 






                                                                          
 




                                                                          
                 


                              
             






                                               
             
 
                       
             











                                                                                 
             
 
                       
             











                                                                                 
             
 
                       
             











                                                                                 
             
 














                                                                                 
 


























                                                                                 
 








                                                              
                                                                             






























                                                                             
             
 



































                                                                                
                                                 





                                                                         










                                                                         


                                                                          


                                        

                                                                         
                                                                         














































































                                                                                 
 

                       
 








                                    
 








                                         
 
 



                                                        
 



                                                       
 









                                                   
 
















                                                                          
             






                                               

             
                       

                        










                                                                                 

             
                       

                        










                                                                                 

             
                       
             











                                                                                 

             
                       
             











                                                                                 


                            
                        
             



















                                                                                 




                               








                                                              
                                                                             


















                                                                             
                 



                             
 
                       
             


                                                    


                 










































                                                                                










                                                                         







                                                                          
                                                                         

























































































                                                                                 
                 
             
 






                                         
                 
             
 


















                                                        


                 
















                                                                          
             





                                               


                 































































                                                                                 
                            
                        
             



















                                                                                 




                               








                                                              
                                                                             

























































































                                                                                
                                 
























                                                   
                                 

































                                                                       
                                 































                                                         
                                 




























                                                                          
                                 



























                                                                            
                   
                 












                                         
                                 











































                                                                         
                                 












                                          
                                 




















































                                                                               

                              






                                    
                                        





                                                                   

                                                                   





                                                                       
                                                                                       





                                                                         

                                                                         



                                                                         
                                                                         
                           










                                                                         
















                                                                         


                                                                         
























































































































                                                                                 


                                                      
























                                                   
                                                       




                                                          
                                                                                     

























                                                                                
                                                       




                                                            
                                                                                     

























                                                                                
                                                       












                                                                                 
                                                                                 








































                                                                                 
                                                       












                                                                                 
                                                                                  









































                                                                                 
                                                       




                                                                    
                                                                              


















                                                                                 
                                                      






                                                                  
                                                                        

























                                                                  
                                                      






                                                                  
                                                                        







































                                                                      
                                                      






                                                                  
                                                                        

























                                                                  
                                                      






                                                                  
                                                                        







































                                                                      
                                                      



                                                     
                                                                        




























                                                                                
                                                      



                                                             
                                                                        













































                                                                              
                                                      



                                                     
                                                                      




























                                                                                
                                                      



                                                             
                                                                      








































                                                                              





                                           
                                                      







                                                                              
                                                                           


























                                                                          
                                                      







                                                                              
                                                                           












































                                                                              
                                                      



                                                            
                                                                      




























                                                                                
                                                      


















































                                                                                                  




                                     
                                                      





                                                                        
                                                                        

































                                                                              
                                                      







                                                                           
                                                                        








































































                                                                             
                                                      





                                                                        
                                                                        

































                                                                              
                                                      







                                                                           
                                                                        




















































































                                                                             



                                                                    










                                                                      

                                           






                                                       
                                                               






































                                                                 












                                              













































                                                                      

                              






                                    
                                        





                                                                   

                                                                   






                                                                               
                                                                                       







                                                                         

                                                                         





                                                                         










                                                                         
















                                                                         


                                                                                 
































































































                                                                         

                                                                 










                                                                 

                                                               






                                                                           
                                                                                   








                                                                 


                                                                 











































































































                                                                               








                                                                         
















































                                                                               

             
                          
             



                                                                               

             
                                   
             




                                                                             

             
                           
             




                                                                  

             
                          
             



                                                                         

             



































































                                                                                
             
                                 

             
                          
             



                                                                               

             
                                   
             




                                                                             

             






                                                                      

             
                          
             



                                                                             

             
                           
             



                                                                                

             
                                    
             




                                                                              

             
                          
             


























































































                                                                                
                 

























                                                     
             
         
 



                                                         
 



















                                                                               
             
         
 







                                                  
             

         









                                                   
 





































                                                                               


































                                                                             


















                                                                                
 





                                                                               
 









                                             
 









                                            
 









                                            
 









                                            
 








                                          
 
























                                                                               
 








                                                                                
             
         
 


                                                                               














































































































































                                                                               
























                                                                               
             

                                                                              



                                                                             

             






                                

                                                                              




                                                                             
 






                               

                                                                              




                                                                                 
 






                               

                                                                              




                                                                                 
 





                                                             
 



                            
 




                                        
 





                                        
 






                                        
 







                                        
 








                                        
 








                                        
 




                                        
 





                                        
 






                                        
 







                                        
 








                                        
 
























                                                                               

             
                            
             




                                                                            

             
                         
             




                                                                            

             
                           
             




                                                                            

             
                           
             




                                                                            

             




                                          
             
         
 























                                                                               
             
         
 










                                                                       
             
         
 













                                                                                 

         














                                                                                 
 








                                                          
 







                                                                               
         














                                                                                
 
















                                                                                
 

















                                                                                
             
         
 

















                                                                                
             
         
 






                                                  
             
         
 
















                                                                               
             
         
 














                                                                               
             












                                                                                

             


                               
             












                                                                                

             




























                                                                               
             


                                                                           
                                    









                                                                                

             


                                     
             












                                                                                

             





                                                                 

         








































                                                                               


              







                            
                           













                                 
                                    
     
 

###############################################################################
#                                                                             #
#  Lout @Diag package for drawing diagrams                                    #
#  Version 1.1 (February 2000)                                                #
#  Jeffrey H. Kingston                                                        #
#                                                                             #
#  Version 1.0 (July 1996)                                                    #
#  Based on Version 2.0 of the @Fig package (Jeffrey H. Kingston, Dec 1992).  #
#                                                                             #
###############################################################################

@SysInclude { diagf.etc }		# @Geometry
@SysInclude { coltex }			# @ColourCommand and @TextureCommand
@SysPrependGraphic { diagf.lpg }


###############################################################################
#                                                                             #
#  @DiagSetup symbol                                                          #
#                                                                             #
###############################################################################

export @Diag @SyntaxDiag
def @DiagSetup
    named save		             	{ no	           	}
    named maxlabels             	{ 200           	}
    named title                         { "--titledft--"	}
    named titleformat
	left @Title
	right @Body
				{ Slope @Font @Title //0.7f ||0.35f @Body }

    ###########################################################################
    #                                                                         #
    #  @Node options of @DiagSetup                                            #
    #                                                                         #
    ###########################################################################

    import @Geometry named outline
	named margin {}
	named shadow {}
	named sides {}
	named angle {}
					{ box			}
    named margin			{ 0.6f          	}
    import @Geometry named shadow	{ 0.4f          	}
    import @Geometry named sides	{ 3			}
    import @Geometry named angle	{ "dup 180 exch div"	}
    named translate			{			}
    named outlinestyle
	named solid             { "/ldiagsolid"			}
	named dashed            { "/ldiagdashed"		}
	named cdashed           { "/ldiagcdashed"		}
	named dotdashed         { "/ldiagdotdashed"		}
	named dotcdashed        { "/ldiagdotcdashed"		}
	named dotdotdashed      { "/ldiagdotdotdashed"		}
	named dotdotcdashed     { "/ldiagdotdotcdashed"		}
	named dotdotdotdashed   { "/ldiagdotdotdotdashed"	}
	named dotdotdotcdashed  { "/ldiagdotdotdotcdashed"	}
	named dotted            { "/ldiagdotted"		}
	named noline            { "/ldiagnoline"		}
					{ solid         	}
    import @Geometry named outlinedashlength	{ 0.2f		}
    import @Geometry named outlinewidth
	named thin   { 0.04 ft }
	named medium { 0.08 ft }
	named thick  { 0.12 ft }
					{ thin	         	}
    named paint                 	{ none		       	}
    import @TextureImport named texture	{ solid			}
    named font				{			}
    named break				{			}
    named format right @Body    	{ @Body         	}

    named valign			{ ctr           	}
    named vsize                 	{               	}
    named vindent			{ ctr           	}
    named vstrut
	named no  { 0.0f }
	named yes { 1.0f }
					{ no            	}
    named vmargin               	{               	}
    named topmargin             	{               	}
    named footmargin            	{               	}

    named halign			{ ctr           	}
    named hsize                 	{               	}
    named hindent			{ ctr           	}
    named hstrut
	named no  { 0.0f }
	named yes { 1.0f }
					{ no            	}
    named hmargin               	{               	}
    named leftmargin            	{               	}
    named rightmargin           	{               	}

    named nodelabel			{			}
    named nodelabelmargin		{ 0.2f			}
    named nodelabelfont			{ -2p			}
    named nodelabelbreak		{ ragged nohyphen	}
    named nodelabelformat right @Body	{ @Body			}
    import @Geometry named nodelabelpos	{ 			}
    import @Geometry named nodelabelangle  { horizontal		}
    named nodelabelprox			{ outside		}
    named nodelabelctr			{ no			}
    import @Geometry named nodelabeladjust { 0 0		}

    named alabel			{			}
    named alabelmargin			{ 			}
    named alabelfont			{ 			}
    named alabelbreak			{ 			}
    named alabelformat right @Body	{ 			}
    import @Geometry named alabelpos	{ NE			}
    import @Geometry named alabelangle	{ 			}
    named alabelprox			{ 			}
    named alabelctr			{ 			}
    import @Geometry named alabeladjust	{ 			}

    named blabel			{			}
    named blabelmargin			{ 			}
    named blabelfont			{ 			}
    named blabelbreak			{ 			}
    named blabelformat right @Body	{ 			}
    import @Geometry named blabelpos	{ NW			}
    import @Geometry named blabelangle	{ 			}
    named blabelprox			{ 			}
    named blabelctr			{ 			}
    import @Geometry named blabeladjust	{ 			}

    named clabel			{			}
    named clabelmargin			{ 			}
    named clabelfont			{ 			}
    named clabelbreak			{ 			}
    named clabelformat right @Body	{ 			}
    import @Geometry named clabelpos	{ SW			}
    import @Geometry named clabelangle	{ 			}
    named clabelprox			{ 			}
    named clabelctr			{ 			}
    import @Geometry named clabeladjust	{ 			}

    named dlabel			{			}
    named dlabelmargin			{ 			}
    named dlabelfont			{ 			}
    named dlabelbreak			{ 			}
    named dlabelformat right @Body	{ 			}
    import @Geometry named dlabelpos	{ SE			}
    import @Geometry named dlabelangle	{ 			}
    named dlabelprox			{ 			}
    named dlabelctr			{ 			}
    import @Geometry named dlabeladjust	{ 			}

    ###########################################################################
    #                                                                         #
    #  @ANode options of @DiagSetup                                           #
    #                                                                         #
    ###########################################################################

    import @Geometry named aoutline
	named margin {}
	named shadow {}
	named sides {}
	named angle {}
					{ box			}
    named amargin			{ 0.6f          	}
    import @Geometry named ashadow	{ 0.4f          	}
    import @Geometry named asides	{ 3			}
    import @Geometry named aangle	{ "dup 180 exch div"	}
    named atranslate			{			}
    named aoutlinestyle
	named solid             { "/ldiagsolid"			}
	named dashed            { "/ldiagdashed"		}
	named cdashed           { "/ldiagcdashed"		}
	named dotdashed         { "/ldiagdotdashed"		}
	named dotcdashed        { "/ldiagdotcdashed"		}
	named dotdotdashed      { "/ldiagdotdotdashed"		}
	named dotdotcdashed     { "/ldiagdotdotcdashed"		}
	named dotdotdotdashed   { "/ldiagdotdotdotdashed"	}
	named dotdotdotcdashed  { "/ldiagdotdotdotcdashed"	}
	named dotted            { "/ldiagdotted"		}
	named noline            { "/ldiagnoline"		}
					{ solid         	}
    import @Geometry named aoutlinedashlength	{ 0.2f		}
    import @Geometry named aoutlinewidth
	named thin   { 0.04 ft }
	named medium { 0.08 ft }
	named thick  { 0.12 ft }
					{ thin	         	}
    named apaint                 	{ none		       	}
    import @TextureImport named atexture{ solid			}
    named afont				{			}
    named abreak			{			}
    named aformat right @Body    	{ @Body         	}

    named avalign			{ ctr           	}
    named avsize                 	{               	}
    named avindent			{ ctr           	}
    named avstrut
	named no  { 0.0f }
	named yes { 1.0f }
					{ no            	}
    named avmargin               	{               	}
    named atopmargin             	{               	}
    named afootmargin            	{               	}

    named ahalign			{ ctr           	}
    named ahsize                 	{               	}
    named ahindent			{ ctr           	}
    named ahstrut
	named no  { 0.0f }
	named yes { 1.0f }
					{ no            	}
    named ahmargin               	{               	}
    named aleftmargin            	{               	}
    named arightmargin           	{               	}

    named anodelabel			{			}
    named anodelabelmargin		{ 0.2f			}
    named anodelabelfont		{ -2p			}
    named anodelabelbreak		{ ragged nohyphen	}
    named anodelabelformat right @Body	{ @Body			}
    import @Geometry named anodelabelpos{ 			}
    import @Geometry named anodelabelangle  { horizontal	}
    named anodelabelprox		{ outside		}
    named anodelabelctr			{ no			}
    import @Geometry named anodelabeladjust { 0 0		}

    named aalabel			{			}
    named aalabelmargin			{ 			}
    named aalabelfont			{ 			}
    named aalabelbreak			{ 			}
    named aalabelformat right @Body	{ 			}
    import @Geometry named aalabelpos	{ NE			}
    import @Geometry named aalabelangle	{ 			}
    named aalabelprox			{ 			}
    named aalabelctr			{ 			}
    import @Geometry named aalabeladjust{ 			}

    named ablabel			{			}
    named ablabelmargin			{ 			}
    named ablabelfont			{ 			}
    named ablabelbreak			{ 			}
    named ablabelformat right @Body	{ 			}
    import @Geometry named ablabelpos	{ NW			}
    import @Geometry named ablabelangle	{ 			}
    named ablabelprox			{ 			}
    named ablabelctr			{ 			}
    import @Geometry named ablabeladjust{ 			}

    named aclabel			{			}
    named aclabelmargin			{ 			}
    named aclabelfont			{ 			}
    named aclabelbreak			{ 			}
    named aclabelformat right @Body	{ 			}
    import @Geometry named aclabelpos	{ SW			}
    import @Geometry named aclabelangle	{ 			}
    named aclabelprox			{ 			}
    named aclabelctr			{ 			}
    import @Geometry named aclabeladjust{ 			}

    named adlabel			{			}
    named adlabelmargin			{ 			}
    named adlabelfont			{ 			}
    named adlabelbreak			{ 			}
    named adlabelformat right @Body	{ 			}
    import @Geometry named adlabelpos	{ SE			}
    import @Geometry named adlabelangle	{ 			}
    named adlabelprox			{ 			}
    named adlabelctr			{ 			}
    import @Geometry named adlabeladjust{ 			}

    ###########################################################################
    #                                                                         #
    #  @BNode options of @DiagSetup                                           #
    #                                                                         #
    ###########################################################################

    import @Geometry named boutline
	named margin {}
	named shadow {}
	named sides {}
	named angle {}
					{ box			}
    named bmargin			{ 0.6f          	}
    import @Geometry named bshadow	{ 0.4f          	}
    import @Geometry named bsides	{ 3			}
    import @Geometry named bangle	{ "dup 180 exch div"	}
    named btranslate			{			}
    named boutlinestyle
	named solid             { "/ldiagsolid"			}
	named dashed            { "/ldiagdashed"		}
	named cdashed           { "/ldiagcdashed"		}
	named dotdashed         { "/ldiagdotdashed"		}
	named dotcdashed        { "/ldiagdotcdashed"		}
	named dotdotdashed      { "/ldiagdotdotdashed"		}
	named dotdotcdashed     { "/ldiagdotdotcdashed"		}
	named dotdotdotdashed   { "/ldiagdotdotdotdashed"	}
	named dotdotdotcdashed  { "/ldiagdotdotdotcdashed"	}
	named dotted            { "/ldiagdotted"		}
	named noline            { "/ldiagnoline"		}
					{ solid         	}
    import @Geometry named boutlinedashlength	{ 0.2f		}
    import @Geometry named boutlinewidth
	named thin   { 0.04 ft }
	named medium { 0.08 ft }
	named thick  { 0.12 ft }
					{ thin	         	}
    named bpaint                 	{ none		       	}
    import @TextureImport named btexture{ solid			}
    named bfont				{			}
    named bbreak			{			}
    named bformat right @Body    	{ @Body         	}

    named bvalign			{ ctr           	}
    named bvsize                 	{               	}
    named bvindent			{ ctr           	}
    named bvstrut
	named no  { 0.0f }
	named yes { 1.0f }
					{ no            	}
    named bvmargin               	{               	}
    named btopmargin             	{               	}
    named bfootmargin            	{               	}

    named bhalign			{ ctr           	}
    named bhsize                 	{               	}
    named bhindent			{ ctr           	}
    named bhstrut
	named no  { 0.0f }
	named yes { 1.0f }
					{ no            	}
    named bhmargin               	{               	}
    named bleftmargin            	{               	}
    named brightmargin           	{               	}

    named bnodelabel			{			}
    named bnodelabelmargin		{ 0.2f			}
    named bnodelabelfont		{ -2p			}
    named bnodelabelbreak		{ ragged nohyphen	}
    named bnodelabelformat right @Body	{ @Body			}
    import @Geometry named bnodelabelpos{ 			}
    import @Geometry named bnodelabelangle  { horizontal	}
    named bnodelabelprox		{ outside		}
    named bnodelabelctr			{ no			}
    import @Geometry named bnodelabeladjust { 0 0		}

    named balabel			{			}
    named balabelmargin			{ 			}
    named balabelfont			{ 			}
    named balabelbreak			{ 			}
    named balabelformat right @Body	{ 			}
    import @Geometry named balabelpos	{ NE			}
    named balabelprox			{ 			}
    import @Geometry named balabelangle	{ 			}
    named balabelctr			{ 			}
    import @Geometry named balabeladjust{ 			}

    named bblabel			{			}
    named bblabelmargin			{ 			}
    named bblabelfont			{ 			}
    named bblabelbreak			{ 			}
    named bblabelformat right @Body	{ 			}
    import @Geometry named bblabelpos	{ NW			}
    named bblabelprox			{ 			}
    import @Geometry named bblabelangle	{ 			}
    named bblabelctr			{ 			}
    import @Geometry named bblabeladjust{ 			}

    named bclabel			{			}
    named bclabelmargin			{ 			}
    named bclabelfont			{ 			}
    named bclabelbreak			{ 			}
    named bclabelformat right @Body	{ 			}
    import @Geometry named bclabelpos	{ SW			}
    named bclabelprox			{ 			}
    import @Geometry named bclabelangle	{ 			}
    named bclabelctr			{ 			}
    import @Geometry named bclabeladjust{ 			}

    named bdlabel			{			}
    named bdlabelmargin			{ 			}
    named bdlabelfont			{ 			}
    named bdlabelbreak			{ 			}
    named bdlabelformat right @Body	{ 			}
    import @Geometry named bdlabelpos	{ SE			}
    named bdlabelprox			{ 			}
    import @Geometry named bdlabelangle	{ 			}
    named bdlabelctr			{ 			}
    import @Geometry named bdlabeladjust{ 			}

    ###########################################################################
    #                                                                         #
    #  @CNode options of @DiagSetup                                           #
    #                                                                         #
    ###########################################################################

    import @Geometry named coutline
	named margin {}
	named shadow {}
	named sides {}
	named angle {}
					{ box			}
    named cmargin			{ 0.6f          	}
    import @Geometry named cshadow	{ 0.4f          	}
    import @Geometry named csides	{ 3			}
    import @Geometry named cangle	{ "dup 180 exch div"	}
    named ctranslate			{			}
    named coutlinestyle
	named solid             { "/ldiagsolid"			}
	named dashed            { "/ldiagdashed"		}
	named cdashed           { "/ldiagcdashed"		}
	named dotdashed         { "/ldiagdotdashed"		}
	named dotcdashed        { "/ldiagdotcdashed"		}
	named dotdotdashed      { "/ldiagdotdotdashed"		}
	named dotdotcdashed     { "/ldiagdotdotcdashed"		}
	named dotdotdotdashed   { "/ldiagdotdotdotdashed"	}
	named dotdotdotcdashed  { "/ldiagdotdotdotcdashed"	}
	named dotted            { "/ldiagdotted"		}
	named noline            { "/ldiagnoline"		}
					{ solid         	}
    import @Geometry named coutlinedashlength	{ 0.2f		}
    import @Geometry named coutlinewidth
	named thin   { 0.04 ft }
	named medium { 0.08 ft }
	named thick  { 0.12 ft }
					{ thin	         	}
    named cpaint                 	{ none		       	}
    import @TextureImport named ctexture{ solid			}
    named cfont				{			}
    named cbreak			{			}
    named cformat right @Body    	{ @Body         	}

    named cvalign			{ ctr           	}
    named cvsize                 	{               	}
    named cvindent			{ ctr           	}
    named cvstrut
	named no  { 0.0f }
	named yes { 1.0f }
					{ no            	}
    named cvmargin               	{               	}
    named ctopmargin             	{               	}
    named cfootmargin            	{               	}

    named chalign			{ ctr           	}
    named chsize                 	{               	}
    named chindent			{ ctr           	}
    named chstrut
	named no  { 0.0f }
	named yes { 1.0f }
					{ no            	}
    named chmargin               	{               	}
    named cleftmargin            	{               	}
    named crightmargin           	{               	}

    named cnodelabel			{			}
    named cnodelabelmargin		{ 0.2f			}
    named cnodelabelfont		{ -2p			}
    named cnodelabelbreak		{ ragged nohyphen	}
    named cnodelabelformat right @Body	{ @Body			}
    import @Geometry named cnodelabelpos{ 			}
    import @Geometry named cnodelabelangle  { horizontal	}
    named cnodelabelprox		{ outside		}
    named cnodelabelctr			{ no			}
    import @Geometry named cnodelabeladjust { 0 0		}

    named calabel			{			}
    named calabelmargin			{ 			}
    named calabelfont			{ 			}
    named calabelbreak			{ 			}
    named calabelformat right @Body	{ 			}
    import @Geometry named calabelpos	{ NE			}
    import @Geometry named calabelangle	{ 			}
    named calabelprox			{ 			}
    named calabelctr			{ 			}
    import @Geometry named calabeladjust{ 			}

    named cblabel			{			}
    named cblabelmargin			{ 			}
    named cblabelfont			{ 			}
    named cblabelbreak			{ 			}
    named cblabelformat right @Body	{ 			}
    import @Geometry named cblabelpos	{ NW			}
    import @Geometry named cblabelangle	{ 			}
    named cblabelprox			{ 			}
    named cblabelctr			{ 			}
    import @Geometry named cblabeladjust{ 			}

    named cclabel			{			}
    named cclabelmargin			{ 			}
    named cclabelfont			{ 			}
    named cclabelbreak			{ 			}
    named cclabelformat right @Body	{ 			}
    import @Geometry named cclabelpos	{ SW			}
    import @Geometry named cclabelangle	{ 			}
    named cclabelprox			{ 			}
    named cclabelctr			{ 			}
    import @Geometry named cclabeladjust{ 			}

    named cdlabel			{			}
    named cdlabelmargin			{ 			}
    named cdlabelfont			{ 			}
    named cdlabelbreak			{ 			}
    named cdlabelformat right @Body	{ 			}
    import @Geometry named cdlabelpos	{ SE			}
    import @Geometry named cdlabelangle	{ 			}
    named cdlabelprox			{ 			}
    named cdlabelctr			{ 			}
    import @Geometry named cdlabeladjust{ 			}

    ###########################################################################
    #                                                                         #
    #  @Link options of @DiagSetup                                            #
    #                                                                         #
    ###########################################################################

    import @Geometry named path
	named from {}
	named to {}
	named bias {}
	named fbias {}
	named tbias {}
	named hfrac {}
	named hbias {}
	named radius {}
	named xindent {}
	named zindent {}
	named frompt {}
	named topt {}
	named arrow {}
	named arrowlength {}
	named backarrowlength {}
					{ line			}
    import @Geometry named from		{ 0,0			}
    import @Geometry named to		{ 1,1			}
    import @Geometry named bias		{ 2.0f			}
    import @Geometry named fbias	{ 2.0f			}
    import @Geometry named tbias	{ 2.0f			}
    import @Geometry named hfrac	{ 0.5			}
    import @Geometry named hbias	{ 0.0f			}
    import @Geometry named radius	{ 1.0f			}
    import @Geometry named xindent	{ 0.8f			}
    import @Geometry named zindent	{ 0.8f			}
    import @Geometry named frompt	{ 0 0			}
    import @Geometry named topt		{ 0 0			}
    named pathstyle
	named solid             { "/ldiagsolid"			}
	named dashed            { "/ldiagdashed"		}
	named cdashed           { "/ldiagcdashed"		}
	named dotdashed         { "/ldiagdotdashed"		}
	named dotcdashed        { "/ldiagdotcdashed"		}
	named dotdotdashed      { "/ldiagdotdotdashed"		}
	named dotdotcdashed     { "/ldiagdotdotcdashed"		}
	named dotdotdotdashed   { "/ldiagdotdotdotdashed"	}
	named dotdotdotcdashed  { "/ldiagdotdotdotcdashed"	}
	named dotted            { "/ldiagdotted"		}
	named noline            { "/ldiagnoline"		}
					{ solid         	}
    import @Geometry named pathdashlength { 0.2f		}
    import @Geometry named pathwidth
	named thin   { 0.04 ft }
	named medium { 0.08 ft }
	named thick  { 0.12 ft }
					{ thin	         	}
    import @Geometry named pathgap
	named thin   { 0.08 ft }
	named medium { 0.16 ft }
	named thick  { 0.24 ft }
					{ thin	         	}
    named arrow                 	{ no			}
    named arrowstyle             	{ solid			}
    named arrowwidth             	{ 0.3f			}
    named arrowlength            	{ 0.5f			}
    named backarrowstyle             	{ solid			}
    named backarrowwidth             	{ 0.3f			}
    named backarrowlength            	{ 0.5f			}

    named linklabel			{			}
    named linklabelmargin		{ 0.2f			}
    named linklabelfont			{ -2p			}
    named linklabelbreak		{ ragged nohyphen	}
    named linklabelformat right @Body	{ @Body			}
    import @Geometry named linklabelpos	{ 			}
    import @Geometry named linklabelangle  { horizontal		}
    named linklabelprox			{ above			}
    named linklabelctr			{ no			}
    import @Geometry named linklabeladjust { 0 0		}

    named xlabel			{			}
    named xlabelmargin			{ 			}
    named xlabelfont			{ 			}
    named xlabelbreak			{ 			}
    named xlabelformat right @Body	{ 			}
    import @Geometry named xlabelpos	{ LFROM			}
    import @Geometry named xlabelangle	{ 			}
    named xlabelprox			{ 			}
    named xlabelctr			{			}
    import @Geometry named xlabeladjust	{ 			}

    named ylabel			{			}
    named ylabelmargin			{ 			}
    named ylabelfont			{ 			}
    named ylabelbreak			{ 			}
    named ylabelformat right @Body	{ 			}
    import @Geometry named ylabelpos	{ LMID			}
    import @Geometry named ylabelangle	{ 			}
    named ylabelprox			{ 			}
    named ylabelctr			{ yes			}
    import @Geometry named ylabeladjust	{ 			}

    named zlabel			{			}
    named zlabelmargin			{ 			}
    named zlabelfont			{ 			}
    named zlabelbreak			{ 			}
    named zlabelformat right @Body	{ 			}
    import @Geometry named zlabelpos	{ LTO			}
    import @Geometry named zlabelangle	{ 			}
    named zlabelprox			{ 			}
    named zlabelctr			{			}
    import @Geometry named zlabeladjust	{ 			}

    named fromlabel			{			}
    named fromlabelmargin		{ 0f			}
    named fromlabelfont			{			}
    named fromlabelbreak		{ ragged nohyphen	}
    named fromlabelformat right @Body	{ @Body			}
    import @Geometry named fromlabelpos	{ FROM			}
    import @Geometry named fromlabelangle  { antiparallel	}
    named fromlabelprox			{ W			}
    named fromlabelctr			{ no			}
    import @Geometry named fromlabeladjust { 0 0		}

    named tolabel			{			}
    named tolabelmargin			{ 0f			}
    named tolabelfont			{			}
    named tolabelbreak			{ ragged nohyphen	}
    named tolabelformat right @Body	{ @Body			}
    import @Geometry named tolabelpos	{ TO			}
    import @Geometry named tolabelangle	{ parallel		}
    named tolabelprox			{ W			}
    named tolabelctr			{ no			}
    import @Geometry named tolabeladjust { 0 0			}

    ###########################################################################
    #                                                                         #
    #  Tree and syntax diagram options of @DiagSetup                          #
    #                                                                         #
    ###########################################################################

    named treehsep			{ 0.5f			}
    named treevsep			{ 0.5f			}
    named treehindent
	named left  { 0.0rt }
	named ctr   { 0.5rt }
	named right { 1.0rt }
					{ ctr			}
    named treevindent
	named top   { 0.0rt }
	named ctr   { 0.5rt }
	named foot  { 1.0rt }
					{ ctr			}

    named syntaxgap			{ 0.35f			}
    named syntaxbias			{ 1.0f			}
    named syntaxradius			{ 0.3f			}
{


    ###########################################################################
    #                                                                         #
    #  @Diag symbol                                                           #
    #                                                                         #
    ###########################################################################

    export "::" @ShowPoints @ShowTags @ShowDirections @CatchTags @Transform

           @Node @ANode @BNode @CNode
           @Box @CurveBox @ShadowBox @Square @Diamond @Polygon
	   @Isosceles @Ellipse @Circle
	   @ArrowHead @SolidArrowHead @OpenArrowHead @HalfOpenArrowHead
	   @SolidCurvedArrowHead @OpenCurvedArrowHead @HalfOpenCurvedArrowHead
	   @CircleArrowHead @BoxArrowHead

	   @Link
	   @Line @DoubleLine @Arrow @DoubleArrow @Curve @CurveArrow
	   @ACurve @ACurveArrow @CCurve @CCurveArrow
	   @Bezier @BezierArrow
	   @HVLine @HVArrow @VHLine @VHArrow
	   @HVCurve @HVCurveArrow @VHCurve @VHCurveArrow
	   @LVRLine @LVRArrow @RVLLine @RVLArrow
	   @LVRCurve @LVRCurveArrow @RVLCurve @RVLCurveArrow
	   @HVHLine @HVHArrow @VHVLine @VHVArrow
	   @HVHCurve @HVHCurveArrow @VHVCurve @VHVCurveArrow
	   @DWrapLine @DWrapArrow @UWrapLine @UWrapArrow
	   @DWrapCurve @DWrapCurveArrow @UWrapCurve @UWrapCurveArrow

	   @Tree @HTree

	   @StartRight @StartUp @StartLeft @StartDown
	   @StartRightRight @StartRightRightRight @StartRightDown
	   @Skip @XCell @ACell @BCell @CCell
	   @Sequence @OneOrBoth @Select @Optional @OptionalDiverted @Diverted
	   @Loop @LoopOpposite @Repeat @RepeatOpposite @RepeatDiverted

    def @Diag
	named save		             	{ save	           	}
        named maxlabels             		{ maxlabels     	}
	named title                       	{ title			}
	named titleformat
	    left @Title
	    right @Body
						{ @Title titleformat @Body }

	#######################################################################
	#                                                                     #
	#  @Node options of @Diag                                             #
	#                                                                     #
	#######################################################################

	import @Geometry named outline
	    named margin {}
	    named shadow {}
	    named sides {}
	    named angle {}
						{ outline
						    margin { margin }
						    shadow { shadow }
						    sides  { sides  }
						    angle  { angle  }
						}
        named margin                		{ margin        	}
	import @Geometry named shadow		{ shadow		}
	import @Geometry named sides		{ sides			}
	import @Geometry named angle		{ angle			}
	named translate				{ translate		}
	named nodetag				{			}
        named outlinestyle
	    named solid             { "/ldiagsolid"		}
	    named dashed            { "/ldiagdashed"		}
	    named cdashed           { "/ldiagcdashed"		}
	    named dotdashed         { "/ldiagdotdashed"		}
	    named dotcdashed        { "/ldiagdotcdashed"	}
	    named dotdotdashed      { "/ldiagdotdotdashed"	}
	    named dotdotcdashed     { "/ldiagdotdotcdashed"	}
	    named dotdotdotdashed   { "/ldiagdotdotdotdashed"	}
	    named dotdotdotcdashed  { "/ldiagdotdotdotcdashed"	}
	    named dotted            { "/ldiagdotted"		}
	    named noline            { "/ldiagnoline"		}
						{ outlinestyle     	}
        import @Geometry named outlinedashlength{ outlinedashlength    	}
        import @Geometry named outlinewidth
	    named thin   { 0.04 ft }
	    named medium { 0.08 ft }
	    named thick  { 0.12 ft }
						{ outlinewidth     	}
        named paint                 		{ paint         	}
	import @TextureImport named texture	{ texture		}
	named font				{ font			}
	named break				{ break			}
        named format right @Body    		{ format @Body  	}
        named valign				{ valign        	}
        named vsize                 		{ vsize         	}
        named vindent				{ vindent       	}
        named vstrut
		named no  { 0.0f }
		named yes { 1.0f }
						{ vstrut	 	}
        named vmargin               		{ vmargin       	}
        named topmargin             		{ topmargin     	}
        named footmargin            		{ footmargin    	}
        named halign				{ halign        	}
        named hsize                 		{ hsize         	}
        named hindent				{ hindent       	}
        named hstrut
		named no  { 0.0f }
		named yes { 1.0f }
						{ hstrut	 	}
        named hmargin               		{ hmargin       	}
        named leftmargin            		{ leftmargin    	}
        named rightmargin           		{ rightmargin   	}

	#######################################################################
	#                                                                     #
	#  @ANode options of @Diag                                            #
	#                                                                     #
	#######################################################################

	import @Geometry named aoutline
	    named margin {}
	    named shadow {}
	    named sides {}
	    named angle {}
						{ aoutline
						    margin { margin }
						    shadow { shadow }
						    sides  { sides  }
						    angle  { angle  }
						}
        named amargin                		{ amargin        	}
	import @Geometry named ashadow		{ ashadow		}
	import @Geometry named asides		{ asides		}
	import @Geometry named aangle		{ aangle		}
	named atranslate			{ atranslate		}
	named anodetag				{			}
        named aoutlinestyle
	    named solid             { "/ldiagsolid"		}
	    named dashed            { "/ldiagdashed"		}
	    named cdashed           { "/ldiagcdashed"		}
	    named dotdashed         { "/ldiagdotdashed"		}
	    named dotcdashed        { "/ldiagdotcdashed"	}
	    named dotdotdashed      { "/ldiagdotdotdashed"	}
	    named dotdotcdashed     { "/ldiagdotdotcdashed"	}
	    named dotdotdotdashed   { "/ldiagdotdotdotdashed"	}
	    named dotdotdotcdashed  { "/ldiagdotdotdotcdashed"	}
	    named dotted            { "/ldiagdotted"		}
	    named noline            { "/ldiagnoline"		}
						{ aoutlinestyle     	}
        import @Geometry named aoutlinedashlength{ aoutlinedashlength  	}
        import @Geometry named aoutlinewidth
	    named thin   { 0.04 ft }
	    named medium { 0.08 ft }
	    named thick  { 0.12 ft }
						{ aoutlinewidth     	}
        named apaint                 		{ apaint         	}
	import @TextureImport named atexture	{ atexture		}
	named afont				{ afont			}
	named abreak				{ abreak		}
        named aformat right @Body    		{ aformat @Body  	}
        named avalign				{ avalign        	}
        named avsize                 		{ avsize         	}
        named avindent				{ avindent       	}
        named avstrut
		named no  { 0.0f }
		named yes { 1.0f }
						{ avstrut	 	}
        named avmargin               		{ avmargin       	}
        named atopmargin             		{ atopmargin     	}
        named afootmargin            		{ afootmargin    	}
        named ahalign				{ ahalign        	}
        named ahsize                 		{ ahsize         	}
        named ahindent				{ ahindent       	}
        named ahstrut
		named no  { 0.0f }
		named yes { 1.0f }
						{ ahstrut	 	}
        named ahmargin               		{ ahmargin       	}
        named aleftmargin            		{ aleftmargin    	}
        named arightmargin           		{ arightmargin   	}

	#######################################################################
	#                                                                     #
	#  @BNode options of @Diag                                            #
	#                                                                     #
	#######################################################################

	import @Geometry named boutline
	    named margin {}
	    named shadow {}
	    named sides {}
	    named angle {}
						{ boutline
						    margin { margin }
						    shadow { shadow }
						    sides  { sides  }
						    angle  { angle  }
						}
        named bmargin                		{ bmargin        	}
	import @Geometry named bshadow		{ bshadow		}
	import @Geometry named bsides		{ bsides		}
	import @Geometry named bangle		{ bangle		}
	named btranslate			{ btranslate		}
	named bnodetag				{			}
        named boutlinestyle
	    named solid             { "/ldiagsolid"		}
	    named dashed            { "/ldiagdashed"		}
	    named cdashed           { "/ldiagcdashed"		}
	    named dotdashed         { "/ldiagdotdashed"		}
	    named dotcdashed        { "/ldiagdotcdashed"	}
	    named dotdotdashed      { "/ldiagdotdotdashed"	}
	    named dotdotcdashed     { "/ldiagdotdotcdashed"	}
	    named dotdotdotdashed   { "/ldiagdotdotdotdashed"	}
	    named dotdotdotcdashed  { "/ldiagdotdotdotcdashed"	}
	    named dotted            { "/ldiagdotted"		}
	    named noline            { "/ldiagnoline"		}
						{ boutlinestyle     	}
        import @Geometry named boutlinedashlength{ boutlinedashlength  	}
        import @Geometry named boutlinewidth
	    named thin   { 0.04 ft }
	    named medium { 0.08 ft }
	    named thick  { 0.12 ft }
						{ boutlinewidth     	}
        named bpaint                 		{ bpaint         	}
	import @TextureImport named btexture	{ btexture		}
	named bfont				{ bfont			}
	named bbreak				{ bbreak		}
        named bformat right @Body    		{ bformat @Body  	}
        named bvalign				{ bvalign        	}
        named bvsize                 		{ bvsize         	}
        named bvindent				{ bvindent       	}
        named bvstrut
		named no  { 0.0f }
		named yes { 1.0f }
						{ bvstrut	 	}
        named bvmargin               		{ bvmargin       	}
        named btopmargin             		{ btopmargin     	}
        named bfootmargin            		{ bfootmargin    	}
        named bhalign				{ bhalign        	}
        named bhsize                 		{ bhsize         	}
        named bhindent				{ bhindent       	}
        named bhstrut
		named no  { 0.0f }
		named yes { 1.0f }
						{ bhstrut	 	}
        named bhmargin               		{ bhmargin       	}
        named bleftmargin            		{ bleftmargin    	}
        named brightmargin           		{ brightmargin   	}

	#######################################################################
	#                                                                     #
	#  @CNode options of @Diag                                            #
	#                                                                     #
	#######################################################################

	import @Geometry named coutline
	    named margin {}
	    named shadow {}
	    named sides {}
	    named angle {}
						{ coutline
						    margin { margin }
						    shadow { shadow }
						    sides  { sides  }
						    angle  { angle  }
						}
        named cmargin                		{ cmargin        	}
	import @Geometry named cshadow		{ cshadow		}
	import @Geometry named csides		{ csides		}
	import @Geometry named cangle		{ cangle		}
	named ctranslate			{ ctranslate		}
	named cnodetag				{			}
        named coutlinestyle
	    named solid             { "/ldiagsolid"		}
	    named dashed            { "/ldiagdashed"		}
	    named cdashed           { "/ldiagcdashed"		}
	    named dotdashed         { "/ldiagdotdashed"		}
	    named dotcdashed        { "/ldiagdotcdashed"	}
	    named dotdotdashed      { "/ldiagdotdotdashed"	}
	    named dotdotcdashed     { "/ldiagdotdotcdashed"	}
	    named dotdotdotdashed   { "/ldiagdotdotdotdashed"	}
	    named dotdotdotcdashed  { "/ldiagdotdotdotcdashed"	}
	    named dotted            { "/ldiagdotted"		}
	    named noline            { "/ldiagnoline"		}
						{ coutlinestyle     	}
        import @Geometry named coutlinedashlength{ coutlinedashlength  	}
        import @Geometry named coutlinewidth
	    named thin   { 0.04 ft }
	    named medium { 0.08 ft }
	    named thick  { 0.12 ft }
						{ coutlinewidth     	}
        named cpaint                 		{ cpaint         	}
	import @TextureImport named ctexture	{ ctexture		}
	named cfont				{ cfont			}
	named cbreak				{ cbreak		}
        named cformat right @Body    		{ cformat @Body  	}
        named cvalign				{ cvalign        	}
        named cvsize                 		{ cvsize         	}
        named cvindent				{ cvindent       	}
        named cvstrut
		named no  { 0.0f }
		named yes { 1.0f }
						{ cvstrut	 	}
        named cvmargin               		{ cvmargin       	}
        named ctopmargin             		{ ctopmargin     	}
        named cfootmargin            		{ cfootmargin    	}
        named chalign				{ chalign        	}
        named chsize                 		{ chsize         	}
        named chindent				{ chindent       	}
        named chstrut
		named no  { 0.0f }
		named yes { 1.0f }
						{ chstrut	 	}
        named chmargin               		{ chmargin       	}
        named cleftmargin            		{ cleftmargin    	}
        named crightmargin           		{ crightmargin   	}

	#######################################################################
	#                                                                     #
	#  @Link options of @Diag                                             #
	#                                                                     #
	#######################################################################

	import @Geometry named path
	    named from {}
	    named to {}
	    named bias {}
	    named fbias {}
	    named tbias {}
	    named hfrac {}
	    named hbias {}
	    named radius {}
	    named xindent {}
	    named zindent {}
	    named frompt {}
	    named topt {}
	    named arrow {}
	    named arrowlength {}
	    named backarrowlength {}
						{ path
						    from	{ from }
						    to		{ to   }
						    bias	{ bias }
						    fbias	{ fbias }
						    tbias	{ tbias }
						    hfrac	{ hfrac }
						    hbias	{ hbias }
						    radius	{ radius }
						    xindent	{ xindent }
						    zindent	{ zindent }
						    frompt	{ frompt }
						    topt	{ topt }
						    arrow	{ arrow }
						    arrowlength	{ arrowlength }
						    backarrowlength{ backarrowlength }
						}
	import @Geometry named from		{ from			}
	import @Geometry named to		{ to			}
	import @Geometry named bias		{ bias			}
	import @Geometry named fbias		{ fbias			}
	import @Geometry named tbias		{ tbias			}
	import @Geometry named hfrac		{ hfrac			}
	import @Geometry named hbias		{ hbias			}
	import @Geometry named radius		{ radius		}
	import @Geometry named xindent		{ xindent		}
	import @Geometry named zindent		{ zindent		}
	import @Geometry named frompt		{ frompt		}
	import @Geometry named topt		{ topt			}
        named pathstyle
	    named solid             { "/ldiagsolid"		}
	    named dashed            { "/ldiagdashed"		}
	    named cdashed           { "/ldiagcdashed"		}
	    named dotdashed         { "/ldiagdotdashed"		}
	    named dotcdashed        { "/ldiagdotcdashed"	}
	    named dotdotdashed      { "/ldiagdotdotdashed"	}
	    named dotdotcdashed     { "/ldiagdotdotcdashed"	}
	    named dotdotdotdashed   { "/ldiagdotdotdotdashed"	}
	    named dotdotdotcdashed  { "/ldiagdotdotdotcdashed"	}
	    named dotted            { "/ldiagdotted"		}
	    named noline            { "/ldiagnoline"		}
						{ pathstyle     	}
        import @Geometry named pathdashlength	{ pathdashlength    	}
        import @Geometry named pathwidth
	    named thin   { 0.04 ft }
	    named medium { 0.08 ft }
	    named thick  { 0.12 ft }
						{ pathwidth     	}
        import @Geometry named pathgap
	    named thin   { 0.08 ft }
	    named medium { 0.16 ft }
	    named thick  { 0.24 ft }
						{ pathgap	     	}
	named arrow				{ arrow			}
	named arrowstyle			{ arrowstyle		}
	named arrowwidth			{ arrowwidth		}
	named arrowlength			{ arrowlength		}
	named backarrowstyle			{ backarrowstyle	}
	named backarrowwidth			{ backarrowwidth	}
	named backarrowlength			{ backarrowlength	}

	named nodelabel				{ nodelabel		}
	named nodelabelmargin			{ nodelabelmargin	}
	named nodelabelfont			{ nodelabelfont		}
	named nodelabelbreak			{ nodelabelbreak	}
	named nodelabelformat right @Body	{ nodelabelformat @Body	}
	import @Geometry named nodelabelpos	{ nodelabelpos		}
	named nodelabelprox			{ nodelabelprox		}
	import @Geometry named nodelabelangle	{ nodelabelangle	}
	named nodelabelctr			{ nodelabelctr		}
	import @Geometry named nodelabeladjust	{ nodelabeladjust	}

        named alabel				{ alabel		}
        named alabelmargin			{ alabelmargin		}
        named alabelfont			{ alabelfont		}
        named alabelbreak			{ alabelbreak		}
	named alabelformat right @Body		{ alabelformat @Body	}
        import @Geometry named alabelpos	{ alabelpos		}
        named alabelprox			{ alabelprox		}
        import @Geometry named alabelangle	{ alabelangle		}
	named alabelctr				{ alabelctr		}
        import @Geometry named alabeladjust	{ alabeladjust		}

        named blabel				{ blabel		}
        named blabelmargin			{ blabelmargin		}
        named blabelfont			{ blabelfont		}
        named blabelbreak			{ blabelbreak		}
	named blabelformat right @Body		{ blabelformat @Body	}
        import @Geometry named blabelpos	{ blabelpos		}
        named blabelprox			{ blabelprox		}
        import @Geometry named blabelangle	{ blabelangle		}
	named blabelctr				{ blabelctr		}
        import @Geometry named blabeladjust	{ blabeladjust		}

        named clabel				{ clabel		}
        named clabelmargin			{ clabelmargin		}
        named clabelfont			{ clabelfont		}
        named clabelbreak			{ clabelbreak		}
	named clabelformat right @Body		{ clabelformat @Body	}
        import @Geometry named clabelpos	{ clabelpos		}
        named clabelprox			{ clabelprox		}
        import @Geometry named clabelangle	{ clabelangle		}
	named clabelctr				{ clabelctr		}
        import @Geometry named clabeladjust	{ clabeladjust		}

        named dlabel				{ dlabel		}
        named dlabelmargin			{ dlabelmargin		}
        named dlabelfont			{ dlabelfont		}
        named dlabelbreak			{ dlabelbreak		}
	named dlabelformat right @Body		{ dlabelformat @Body	}
        import @Geometry named dlabelpos	{ dlabelpos		}
        named dlabelprox			{ dlabelprox		}
        import @Geometry named dlabelangle	{ dlabelangle		}
	named dlabelctr				{ dlabelctr		}
        import @Geometry named dlabeladjust	{ dlabeladjust		}

        named fromlabel				{ fromlabel		}
        named fromlabelmargin			{ fromlabelmargin	}
        named fromlabelfont			{ fromlabelfont		}
        named fromlabelbreak			{ fromlabelbreak	}
	named fromlabelformat right @Body	{ fromlabelformat @Body	}
        import @Geometry named fromlabelpos	{ fromlabelpos		}
        named fromlabelprox			{ fromlabelprox		}
        import @Geometry named fromlabelangle	{ fromlabelangle	}
	named fromlabelctr			{ fromlabelctr		}
        import @Geometry named fromlabeladjust	{ fromlabeladjust	}

	named linklabel				{ linklabel		}
	named linklabelmargin			{ linklabelmargin	}
	named linklabelfont			{ linklabelfont		}
	named linklabelbreak			{ linklabelbreak	}
	named linklabelformat right @Body	{ linklabelformat @Body	}
	import @Geometry named linklabelpos	{ linklabelpos		}
	named linklabelprox			{ linklabelprox		}
	import @Geometry named linklabelangle	{ linklabelangle	}
	named linklabelctr			{ linklabelctr		}
	import @Geometry named linklabeladjust	{ linklabeladjust	}

        named xlabel				{ xlabel		}
        named xlabelmargin			{ xlabelmargin		}
        named xlabelfont			{ xlabelfont		}
        named xlabelbreak			{ xlabelbreak		}
	named xlabelformat right @Body		{ xlabelformat @Body	}
        import @Geometry named xlabelpos	{ xlabelpos		}
        named xlabelprox			{ xlabelprox		}
        import @Geometry named xlabelangle	{ xlabelangle		}
	named xlabelctr				{ xlabelctr		}
        import @Geometry named xlabeladjust	{ xlabeladjust		}

        named ylabel				{ ylabel		}
        named ylabelmargin			{ ylabelmargin		}
        named ylabelfont			{ ylabelfont		}
        named ylabelbreak			{ ylabelbreak		}
	named ylabelformat right @Body		{ ylabelformat @Body	}
        import @Geometry named ylabelpos	{ ylabelpos		}
        named ylabelprox			{ ylabelprox		}
        import @Geometry named ylabelangle	{ ylabelangle		}
	named ylabelctr				{ ylabelctr		}
        import @Geometry named ylabeladjust	{ ylabeladjust		}

        named zlabel				{ zlabel		}
        named zlabelmargin			{ zlabelmargin		}
        named zlabelfont			{ zlabelfont		}
        named zlabelbreak			{ zlabelbreak		}
	named zlabelformat right @Body		{ zlabelformat @Body	}
        import @Geometry named zlabelpos	{ zlabelpos		}
        named zlabelprox			{ zlabelprox		}
        import @Geometry named zlabelangle	{ zlabelangle		}
	named zlabelctr				{ zlabelctr		}
        import @Geometry named zlabeladjust	{ zlabeladjust		}

        named tolabel				{ tolabel		}
        named tolabelmargin			{ tolabelmargin		}
        named tolabelfont			{ tolabelfont		}
        named tolabelbreak			{ tolabelbreak		}
	named tolabelformat right @Body		{ tolabelformat @Body	}
        import @Geometry named tolabelpos	{ tolabelpos		}
        named tolabelprox			{ tolabelprox		}
        import @Geometry named tolabelangle	{ tolabelangle		}
	named tolabelctr			{ tolabelctr		}
        import @Geometry named tolabeladjust	{ tolabeladjust		}

	#######################################################################
	#                                                                     #
	#  Tree and syntax diagram options of @Diag                           #
	#                                                                     #
	#######################################################################

	named treehsep				{ treehsep		}
	named treevsep				{ treevsep		}
	named treehindent
	    named left  { 0.0rt }
	    named ctr   { 0.5rt }
	    named right { 1.0rt }
						{ treehindent		}
	named treevindent
	    named top   { 0.0rt }
	    named ctr   { 0.5rt }
	    named foot  { 1.0rt }
						{ treevindent		}
	named syntaxgap				{ syntaxgap		}
	named syntaxbias			{ syntaxbias		}
	named syntaxradius			{ syntaxradius		}
        body @Body
    @Begin


	#######################################################################
	#                                                                     #
	#  Miscellaneous helper definitions                                   #
	#                                                                     #
	#######################################################################

        def @PSAddPaint left col right tex
	{
	  col @Case {
	    { "no" "none" "nopaint" } @Yield "{}"
	    else             @Yield { "{" @ColourCommand col tex "fill }" }
	  }
	}

        # Like @Graphic, but affects the graphics state of right parameter
        def @InnerGraphic
            left ps
            right x
        {
          @BackEnd @Case {
            PostScript @Yield {
              { ps gsave // grestore } @Graphic x
            }
            PDF @Yield {
              { ps q // Q } @Graphic x
            }
          }
        }

	def @BoxLabels right x
	{
          @BackEnd @Case {
            PostScript @Yield {
	        "[ ldiagbox ] pop" @Graphic x
	      }
	      PDF @Yield {}
	    }
	}

	def @IfNonEmpty
	    left x
	    right y
	{
	    x @Case {
		""   @Yield @Null
		else @Yield y
	    }
	}

	def @Else
	    precedence 20
	    associativity right
	    left x
	    right y
	{
	    x @Case {
		""   @Yield y
		else @Yield x
	    }
	}

        def @ShowTags
	    right x
        {
          @BackEnd @Case {
            PostScript @Yield {
            {
	      "() ldiagpushtagdict"
              // "ldiagshowtags ldiagpopuptagdict"
	      } @Graphic x
	      }
	      PDF @Yield {}
	    }
        }

        def @ShowPoints
	    right x
        {
          @BackEnd @Case {
            PostScript @Yield {
            {
	      "() ldiagpushtagdict"
              // "ldiagshowpoints ldiagpopuptagdict"
	      } @Graphic x
	      }
	      PDF @Yield {}
	    }
        }

        def @ShowDirections
	    right x
        {
          @BackEnd @Case {
            PostScript @Yield {
            { "() ldiagpushtagdict"
              // "ldiagshowangles ldiagpopuptagdict" } @Graphic x
	      }
	      PDF @Yield {}
	    }
        }

	def @ShowMarks right x
	{
	  { "xmark -0.5 cm moveto xmark ysize 0.5 cm add lineto stroke" } @Graphic x
	}


        def "::"
            precedence 33
	    associativity right
            left name
	    named restrict {}
            right x
        {

	    def @PushCommand
	    {
		"("name") ldiagpushtagdict"
	    }

	    def @PopCommand
	    {
		restrict @Case {
		  "" @Yield "ldiagpopuptagdict"
		  else @Yield { "[" restrict "] ldiagpopsometagdict" }
		}
		# "ldiagpopuptagdict"
	    }

            @BackEnd @Case {
		PostScript @Yield { {@PushCommand // @PopCommand} @Graphic x }
		PDF @Yield {}
	    }
        }

        def @CatchTags
            precedence 33
	    associativity right
            right x
        {
          @BackEnd @Case {
            PostScript @Yield {
            {
	       "() ldiagpushtagdict"
               // "ldiagpoptagdict"
	      }
	      @Graphic x
	      }
	      PDF @Yield {}
	    }
        }

        def @ZeroWidth right x
        {
	    @HContract @VContract {
            ^|0io @HContract @VContract x |0io
	    }
        }

        def @ZeroSize right x
        {
	    @HContract @VContract {
            ^/0io ^|0io @HContract @VContract x |0io /0io
	    }
        }

	def @FromArrowLength
	    left arrow
	    right arrowlength
	{
        @BackEnd @Case {
          PostScript @Yield {
	    arrow @Case {
		{ no yes forward }   @Yield 0
		{ back both }	     @Yield {"("arrowlength") ldiagdecodelength"}
	    }
	    }
	    PDF @Yield {}
	  }
	}

	def @ToArrowLength
	    left arrow
	    right arrowlength
	{
        @BackEnd @Case {
          PostScript @Yield {
	    arrow @Case {
		{ no back }	     @Yield 0
		{ yes forward both } @Yield {"("arrowlength") ldiagdecodelength"}
	    }
	    }
	    PDF @Yield {}
	  }
	}

	def @AddMargins
	    named mtop {}
	    named mfoot {}
	    named mleft {}
	    named mright {}
	    right x
	{

	    @HContract @VContract {
			 ^|mleft    |mright
		^/mtop    |      x  |
		 /mfoot   |         |
	    }
	}

        def @Transform
            precedence 32
            import @Geometry named translate
#               named to precedence 10 left x right y { x y "ldiagpsub" }
                named to precedence 10 left x right y {
                  @BackEnd @Case {
                    PostScript @Yield { x y "ldiagpsub" }
                    PDF @Yield {""}
                  }
                }
            {}
            import @Geometry named rotate { 0d }
            named scale    { 1 1 }
            right x
        {
          @BackEnd @Case {

            PostScript @Yield {
            { rotate "rotate" scale "scale newpath clip" }
            @InnerGraphic
            {
                @ZeroSize x
            }
            //
            # { rotate "rotate" scale "scale" translate "translate" }
            { translate "translate" rotate "rotate" scale "scale" }
            @InnerGraphic
            {
                @ZeroSize x
            }
	      }

	      PDF @Yield { # presume that "rotate", "scale" and "translate" are not matrices
            { "__cos("rotate") __sin("rotate") __sub(0, __sin("rotate")) __cos("rotate") 0 0 cm"
              "__pick(1, "scale") 0 0 __pick(2, "scale") 0 0 cm n W" }
            @InnerGraphic
            {
                @ZeroSize x
            }
            //
            # { rotate "rotate" scale "scale" translate "translate" }
            { "1 0 0 1 "translate" cm"
              "__cos("rotate") __sin("rotate") __sub(0, __sin("rotate")) __cos("rotate") 0 0 cm"
              "__pick(1, "scale") 0 0 __pick(2, "scale") 0 0 cm" }
            @InnerGraphic
            {
                @ZeroSize x
            }
	      }

	    }
        }


	#######################################################################
	#                                                                     #
	#  @DoLabel definition for drawing one label                          #
	#                                                                     #
	#######################################################################

	def @DoLabel
	    named which				{}
	    named labeltag			{ LABEL }
	    named label				{}
	    named labelmargin			{}
	    named labelfont			{}
	    named labelbreak			{}
	    named labelformat right @Body	{}
	    named labelpos			{}
	    named labelprox			{}
	    named labelangle			{}
	    named labelctr			{}
	    named labeladjust			{}
	{

	    import @Geometry
            def alignedangle
            {
		labelpos??"ANGLE" quadcase 
			0	{ labelpos??"ANGLE"		}
			0-90	{ labelpos??"ANGLE"		}
			90	{ labelpos??"ANGLE"		}
			90-180	{ labelpos??"ANGLE" + 180d	}
			180	{ labelpos??"ANGLE" + 180d	}
			180-270	{ labelpos??"ANGLE" + 180d	}
			270	{ labelpos??"ANGLE" + 180d	}
			270-360	{ labelpos??"ANGLE"		}
	    }

	    import @Geometry
            def perpalignedangle
            {
		labelpos??"ANGLE" quadcase 
			0	{ labelpos??"ANGLE" - 90d	}
			0-90	{ labelpos??"ANGLE" - 90d	}
			90	{ labelpos??"ANGLE" - 90d	}
			90-180	{ labelpos??"ANGLE" - 90d	}
			180	{ labelpos??"ANGLE" + 90d	}
			180-270	{ labelpos??"ANGLE" + 90d	}
			270	{ labelpos??"ANGLE" + 90d	}
			270-360	{ labelpos??"ANGLE" + 90d	}
		    
	    }

	    import @Geometry
            def finalangle
            {
                labelangle @Case {

		    "horizontal"	@Yield { 0d				}
                    "aligned"		@Yield { alignedangle			}
                    "perpendicular"	@Yield { perpalignedangle		}
                    "parallel"		@Yield { labelpos??"ANGLE"		}
                    "antiparallel"	@Yield { labelpos??"ANGLE" + 180d	}
                    else		@Yield labelangle
                }
            }

	    import @Geometry
	    def @AlignedAboveProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (SW) }
				0-90	{ (SW) }
				90	{ (SW) }
				90-180	{ (SE) }
				180	{ (SE) }
				180-270	{ (SE) }
				270	{ (SE) }
				270-360	{ (SW) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (SE) }
				0-90	{ (SE) }
				90	{ (SE) }
				90-180	{ (SW) }
				180	{ (SW) }
				180-270	{ (SW) }
				270	{ (SW) }
				270-360	{ (SE) }
			  }
		  else @Yield (S)
		}
	    }

	    import @Geometry
	    def @AlignedBelowProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (NW) }
				0-90	{ (NW) }
				90	{ (NW) }
				90-180	{ (NE) }
				180	{ (NE) }
				180-270	{ (NE) }
				270	{ (NE) }
				270-360	{ (NW) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (NE) }
				0-90	{ (NE) }
				90	{ (NE) }
				90-180	{ (NW) }
				180	{ (NW) }
				180-270	{ (NW) }
				270	{ (NW) }
				270-360	{ (NE) }
			  }
		  else @Yield (N)
		}
	    }

	    import @Geometry
	    def @AlignedLeftProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (SW) }
				0-90	{ (SW) }
				90	{ (SW) }
				90-180	{ (NE) }
				180	{ (SE) }
				180-270	{ (SE) }
				270	{ (SE) }
				270-360	{ (NW) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (SE) }
				0-90	{ (SE) }
				90	{ (SE) }
				90-180	{ (NW) }
				180	{ (SW) }
				180-270	{ (SW) }
				270	{ (SW) }
				270-360	{ (NE) }
			  }
		  else @Yield { labelpos??ANGLE quadcase
				0	{ (S) }
				0-90	{ (S) }
				90	{ (S) }
				90-180	{ (N) }
				180	{ (S) }
				180-270	{ (S) }
				270	{ (S) }
				270-360	{ (N) }
			  }
		}
	    }

	    import @Geometry
	    def @AlignedRightProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (SW) }
				0-90	{ (NW) }
				90	{ (NW) }
				90-180	{ (SE) }
				180	{ (SE) }
				180-270	{ (NE) }
				270	{ (NE) }
				270-360	{ (SW) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (SE) }
				0-90	{ (NE) }
				90	{ (NE) }
				90-180	{ (SW) }
				180	{ (SW) }
				180-270	{ (NW) }
				270	{ (NW) }
				270-360	{ (SE) }
			  }
		  else @Yield { labelpos??ANGLE quadcase
				0	{ (S) }
				0-90	{ (N) }
				90	{ (N) }
				90-180	{ (S) }
				180	{ (S) }
				180-270	{ (N) }
				270	{ (N) }
				270-360	{ (S) }
			  }
		}
	    }

	    import @Geometry
	    def @AlignedInsideProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (SW) }
				0-90	{ (SW) }
				90	{ (SW) }
				90-180	{ (NE) }
				180	{ (NE) }
				180-270	{ (NE) }
				270	{ (NE) }
				270-360	{ (SW) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (SE) }
				0-90	{ (SE) }
				90	{ (SE) }
				90-180	{ (NW) }
				180	{ (NW) }
				180-270	{ (NW) }
				270	{ (NW) }
				270-360	{ (SE) }
			  }
		  else @Yield { labelpos??ANGLE quadcase
				0	{ (S) }
				0-90	{ (S) }
				90	{ (S) }
				90-180	{ (N) }
				180	{ (N) }
				180-270	{ (N) }
				270	{ (N) }
				270-360	{ (S) }
			  }
		}
	    }

	    import @Geometry
	    def @AlignedOutsideProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (NW) }
				0-90	{ (NW) }
				90	{ (NW) }
				90-180	{ (SE) }
				180	{ (SE) }
				180-270	{ (SE) }
				270	{ (SE) }
				270-360	{ (NW) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (NE) }
				0-90	{ (NE) }
				90	{ (NE) }
				90-180	{ (SW) }
				180	{ (SW) }
				180-270	{ (SW) }
				270	{ (SW) }
				270-360	{ (NE) }
			  }
		  else @Yield { labelpos??ANGLE quadcase
				0	{ (N) }
				0-90	{ (N) }
				90	{ (N) }
				90-180	{ (S) }
				180	{ (S) }
				180-270	{ (S) }
				270	{ (S) }
				270-360	{ (N) }
			  }
		}
	    }


	    import @Geometry
	    def @PerpendicularAboveProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (SE) }
				0-90	{ (SE) }
				90	{ (SE) }
				90-180	{ (SW) }
				180	{ (NE) }
				180-270	{ (NE) }
				270	{ (NE) }
				270-360	{ (NW) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (NE) }
				0-90	{ (NE) }
				90	{ (NE) }
				90-180	{ (NW) }
				180	{ (SE) }
				180-270	{ (SE) }
				270	{ (SE) }
				270-360	{ (SW) }
			  }
		  else @Yield { labelpos??ANGLE quadcase
				0	{ (E) }
				0-90	{ (E) }
				90	{ (E) }
				90-180	{ (W) }
				180	{ (E) }
				180-270	{ (E) }
				270	{ (E) }
				270-360	{ (W) }
			  }
		}
	    }

	    import @Geometry
	    def @PerpendicularBelowProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (SW) }
				0-90	{ (SW) }
				90	{ (SW) }
				90-180	{ (SE) }
				180	{ (NW) }
				180-270	{ (NW) }
				270	{ (NW) }
				270-360	{ (NE) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (NW) }
				0-90	{ (NW) }
				90	{ (NW) }
				90-180	{ (NE) }
				180	{ (SW) }
				180-270	{ (SW) }
				270	{ (SW) }
				270-360	{ (SE) }
			  }
		  else @Yield { labelpos??ANGLE quadcase
				0	{ (W) }
				0-90	{ (W) }
				90	{ (W) }
				90-180	{ (E) }
				180	{ (W) }
				180-270	{ (W) }
				270	{ (W) }
				270-360	{ (E) }
			  }
		}
	    }

	    import @Geometry
	    def @PerpendicularLeftProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (SE) }
				0-90	{ (SE) }
				90	{ (SE) }
				90-180	{ (SE) }
				180	{ (NE) }
				180-270	{ (NE) }
				270	{ (NE) }
				270-360	{ (NE) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (NE) }
				0-90	{ (NE) }
				90	{ (NE) }
				90-180	{ (NE) }
				180	{ (SE) }
				180-270	{ (SE) }
				270	{ (SE) }
				270-360	{ (SE) }
			  }
		  else @Yield (E)
		}
	    }

	    import @Geometry
	    def @PerpendicularRightProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (SW) }
				0-90	{ (SW) }
				90	{ (SW) }
				90-180	{ (SW) }
				180	{ (NW) }
				180-270	{ (NW) }
				270	{ (NW) }
				270-360	{ (NW) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (NW) }
				0-90	{ (NW) }
				90	{ (NW) }
				90-180	{ (NW) }
				180	{ (SW) }
				180-270	{ (SW) }
				270	{ (SW) }
				270-360	{ (SW) }
			  }
		  else @Yield (W)
		}
	    }

	    import @Geometry
	    def @PerpendicularInsideProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (SE) }
				0-90	{ (SE) }
				90	{ (SE) }
				90-180	{ (SE) }
				180	{ (NW) }
				180-270	{ (NW) }
				270	{ (NW) }
				270-360	{ (NW) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (NE) }
				0-90	{ (NE) }
				90	{ (NE) }
				90-180	{ (NE) }
				180	{ (SW) }
				180-270	{ (SW) }
				270	{ (SW) }
				270-360	{ (SW) }
			  }
		  else @Yield { labelpos??ANGLE quadcase
				0	{ (E) }
				0-90	{ (E) }
				90	{ (E) }
				90-180	{ (E) }
				180	{ (W) }
				180-270	{ (W) }
				270	{ (W) }
				270-360	{ (W) }
			  }
		}
	    }

	    import @Geometry
	    def @PerpendicularOutsideProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (SW) }
				0-90	{ (SW) }
				90	{ (SW) }
				90-180	{ (SW) }
				180	{ (NE) }
				180-270	{ (NE) }
				270	{ (NE) }
				270-360	{ (NE) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (NW) }
				0-90	{ (NW) }
				90	{ (NW) }
				90-180	{ (NW) }
				180	{ (SE) }
				180-270	{ (SE) }
				270	{ (SE) }
				270-360	{ (SE) }
			  }
		  else @Yield { labelpos??ANGLE quadcase
				0	{ (W) }
				0-90	{ (W) }
				90	{ (W) }
				90-180	{ (W) }
				180	{ (E) }
				180-270	{ (E) }
				270	{ (E) }
				270-360	{ (E) }
			  }
		}
	    }


	    import @Geometry
	    def @OtherAboveProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (SW) }
				0-90	{ (SE) }
				90	{ (SW) }
				90-180	{ (SW) }
				180	{ (SE) }
				180-270	{ (SE) }
				270	{ (NW) }
				270-360	{ (SW) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (SE) }
				0-90	{ (SE) }
				90	{ (NW) }
				90-180	{ (SW) }
				180	{ (SW) }
				180-270	{ (SE) }
				270	{ (SW) }
				270-360	{ (SW) }
			  }
		  else @Yield { labelpos??ANGLE quadcase
				0	{ (S) }
				0-90	{ (SE) }
				90	{ (W) }
				90-180	{ (SW) }
				180	{ (S) }
				180-270	{ (SE) }
				270	{ (W) }
				270-360	{ (SW) }
			  }
		}
	    }

	    import @Geometry
	    def @OtherBelowProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (NW) }
				0-90	{ (NW) }
				90	{ (SW) }
				90-180	{ (NE) }
				180	{ (NE) }
				180-270	{ (NW) }
				270	{ (NW) }
				270-360	{ (NE) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (NE) }
				0-90	{ (NW) }
				90	{ (NW) }
				90-180	{ (NE) }
				180	{ (NW) }
				180-270	{ (NW) }
				270	{ (SW) }
				270-360	{ (NE) }
			  }
		  else @Yield { labelpos??ANGLE quadcase
				0	{ (N) }
				0-90	{ (NW) }
				90	{ (W) }
				90-180	{ (NE) }
				180	{ (N) }
				180-270	{ (NW) }
				270	{ (W) }
				270-360	{ (NE) }
			  }
		}
	    }

	    import @Geometry
	    def @OtherLeftProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (SW) }
				0-90	{ (SE) }
				90	{ (SE) }
				90-180	{ (NE) }
				180	{ (SE) }
				180-270	{ (SE) }
				270	{ (NE) }
				270-360	{ (NE) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (SE) }
				0-90	{ (SE) }
				90	{ (NE) }
				90-180	{ (NE) }
				180	{ (SW) }
				180-270	{ (SE) }
				270	{ (SE) }
				270-360	{ (NE) }
			  }
		  else @Yield { labelpos??ANGLE quadcase
				0	{ (S) }
				0-90	{ (SE) }
				90	{ (E) }
				90-180	{ (NE) }
				180	{ (S) }
				180-270	{ (SE) }
				270	{ (E) }
				270-360	{ (NE) }
			  }
		}
	    }

	    import @Geometry
	    def @OtherRightProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (SW) }
				0-90	{ (NW) }
				90	{ (SW) }
				90-180	{ (SW) }
				180	{ (SE) }
				180-270	{ (NW) }
				270	{ (NW) }
				270-360	{ (SW) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (SE) }
				0-90	{ (NW) }
				90	{ (NW) }
				90-180	{ (SW) }
				180	{ (SW) }
				180-270	{ (NW) }
				270	{ (SW) }
				270-360	{ (SW) }
			  }
		  else @Yield { labelpos??ANGLE quadcase
				0	{ (S) }
				0-90	{ (NW) }
				90	{ (W) }
				90-180	{ (SW) }
				180	{ (S) }
				180-270	{ (NW) }
				270	{ (W) }
				270-360	{ (SW) }
			  }
		}
	    }

	    import @Geometry
	    def @OtherInsideProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (SW) }
				0-90	{ (SE) }
				90	{ (SE) }
				90-180	{ (NE) }
				180	{ (NE) }
				180-270	{ (NW) }
				270	{ (NW) }
				270-360	{ (SW) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (SE) }
				0-90	{ (SE) }
				90	{ (NE) }
				90-180	{ (NE) }
				180	{ (NW) }
				180-270	{ (NW) }
				270	{ (SW) }
				270-360	{ (SW) }
			  }
		  else @Yield { labelpos??ANGLE quadcase
				0	{ (S) }
				0-90	{ (SE) }
				90	{ (E) }
				90-180	{ (NE) }
				180	{ (N) }
				180-270	{ (NW) }
				270	{ (W) }
				270-360	{ (SW) }
			  }
		}
	    }

	    import @Geometry
	    def @OtherOutsideProximity
	    {
		which @Case {
		  { x f } @Yield { labelpos??ANGLE quadcase
				0	{ (NW) }
				0-90	{ (NW) }
				90	{ (SW) }
				90-180	{ (SW) }
				180	{ (SE) }
				180-270	{ (SE) }
				270	{ (NE) }
				270-360	{ (NE) }
			  }
		  { z t } @Yield { labelpos??ANGLE quadcase
				0	{ (NE) }
				0-90	{ (NW) }
				90	{ (NW) }
				90-180	{ (SW) }
				180	{ (SW) }
				180-270	{ (SE) }
				270	{ (SE) }
				270-360	{ (NE) }
			  }
		  else @Yield { labelpos??ANGLE quadcase
				0	{ (N) }
				0-90	{ (NW) }
				90	{ (W) }
				90-180	{ (SW) }
				180	{ (S) }
				180-270	{ (SE) }
				270	{ (E) }
				270-360	{ (NE) }
			  }
		}
	    }


	    import @Geometry
	    def @AboveProximity
	    {
                labelangle @Case {
                    "aligned"		@Yield @AlignedAboveProximity
		    "perpendicular"	@Yield @PerpendicularAboveProximity
                    else		@Yield @OtherAboveProximity
                }
	    }

	    import @Geometry
	    def @BelowProximity
	    {
                labelangle @Case {
                    "aligned"		@Yield @AlignedBelowProximity
		    "perpendicular"	@Yield @PerpendicularBelowProximity
                    else		@Yield @OtherBelowProximity
                }
	    }

	    import @Geometry
	    def @LeftProximity
	    {
                labelangle @Case {
                    "aligned"		@Yield @AlignedLeftProximity
		    "perpendicular"	@Yield @PerpendicularLeftProximity
                    else		@Yield @OtherLeftProximity
                }
	    }

	    import @Geometry
	    def @RightProximity
	    {
                labelangle @Case {
                    "aligned"		@Yield @AlignedRightProximity
		    "perpendicular"	@Yield @PerpendicularRightProximity
                    else		@Yield @OtherRightProximity
                }
	    }

	    import @Geometry
	    def @InsideProximity
	    {
                labelangle @Case {
                    "aligned"		@Yield @AlignedInsideProximity
		    "perpendicular"	@Yield @PerpendicularInsideProximity
                    else		@Yield @OtherInsideProximity
                }
	    }

	    import @Geometry
	    def @OutsideProximity
	    {
                labelangle @Case {
                    "aligned"		@Yield @AlignedOutsideProximity
		    "perpendicular"	@Yield @PerpendicularOutsideProximity
                    else		@Yield @OtherOutsideProximity
                }
	    }

	    import @Geometry
            def proximity
            {
                labelprox @Case {
                    above   @Yield @AboveProximity
                    below   @Yield @BelowProximity
                    left    @Yield @LeftProximity
                    right   @Yield @RightProximity
                    inside  @Yield @InsideProximity
                    outside @Yield @OutsideProximity
		    else    @Yield { "("labelprox")" }
                }
            }

	    import @Geometry
	    def dorotate
		left point
		right angle
	    {
		{ {0 0} distance point } atangle { {0 0} angleto point + angle }
	    }

	    import @Geometry
	    def translation
	    {
		labelctr @Case {
		    { no No } @Yield {
			labelpos -- labeltag?!?proximity
		    }
		    { yes Yes } @Yield {
			#P0	:= labelpos
			#P1	:= labeltag?!?proximity -- P0
			#P2	:= labeltag??CTR -- P0
			#TH	:= labelpos??ANGLE
			#P1A	:= P1 dorotate { 0 - TH }
			#P2A	:= P2 dorotate { 0 - TH }
			#PRA	:= { 0 - xcoord P2A 0 - ycoord P1A }
			#PRA dorotate TH ++ P0
			XP1	:= labeltag?!?proximity
			XP2	:= labeltag??CTR
			XANG	:= labelpos??ANGLE
			XTH	:= XANG - 90d - { XP1 angleto XP2 }
			XDIST	:= { XP1 distance XP2 } * sin XTH
			labelpos -- XP1 ++ XDIST atangle XANG
		    }
		}
	    }

	    @CatchTags @ZeroSize @Transform
		translate { translation ++ labeladjust }
		rotate { finalangle }
		scale { 1 1 }
	    labeltag:: @BoxLabels @CatchTags @AddMargins
		mtop { labelmargin }
		mfoot { labelmargin }
		mleft { labelmargin }
		mright { labelmargin }
	    labelfont @Font labelbreak @Break labelformat label
	}


	#######################################################################
	#                                                                     #
	#  @Node                                                              #
	#                                                                     #
	#######################################################################

        def @Node
            import @Geometry named translate
                named to precedence 10 left x right y {
                  @BackEnd @Case {
                    PostScript @Yield { x y "ldiagpsub" }
                    PDF @Yield {""}
                  }
                }
            {}
            import @Geometry named rotate	{ 0d			}
	    import @Geometry named outline
		named margin {}
		named shadow {}
		named sides {}
		named angle {}
						{ outline
						    margin { margin }
						    shadow { shadow }
						    sides  { sides  }
						    angle  { angle  }
						}
	    named margin               		{ margin        	}
	    import @Geometry named shadow	{ shadow		}
	    import @Geometry named sides	{ sides			}
	    import @Geometry named angle	{ angle			}
	    named nodetag			{ nodetag		}
            named outlinestyle
		named solid             { "/ldiagsolid"			}
		named dashed            { "/ldiagdashed"		}
		named cdashed           { "/ldiagcdashed"		}
		named dotdashed         { "/ldiagdotdashed"		}
		named dotcdashed        { "/ldiagdotcdashed"		}
		named dotdotdashed      { "/ldiagdotdotdashed"		}
		named dotdotcdashed     { "/ldiagdotdotcdashed"		}
		named dotdotdotdashed   { "/ldiagdotdotdotdashed"	}
		named dotdotdotcdashed  { "/ldiagdotdotdotcdashed"	}
		named dotted            { "/ldiagdotted"		}
		named noline            { "/ldiagnoline"		}
						{ outlinestyle     	}
            import @Geometry named outlinedashlength { outlinedashlength}
            import @Geometry named outlinewidth
		named thin   { 0.04 ft }
		named medium { 0.08 ft }
		named thick  { 0.12 ft }
						{ outlinewidth     	}
            named paint				{ paint         	}
            import @TextureImport named texture	{ texture         	}
	    named font				{ font			}
	    named break				{ break			}
            named format right @Body		{ format @Body  	}
            named valign			{ valign        	}
            named vsize				{ vsize         	}
            named vindent			{ vindent       	}
	    named vstrut
		named no  { 0.0f }
		named yes { 1.0f }
						{ vstrut	 	}
            named vmargin			{ vmargin       	}
            named topmargin			{ topmargin     	}
            named footmargin			{ footmargin    	}

            named halign			{ halign        	}
            named hsize				{ hsize         	}
            named hindent			{ hindent       	}
	    named hstrut
		named no  { 0.0f }
		named yes { 1.0f }
						{ hstrut	 	}
            named hmargin			{ hmargin       	}
            named leftmargin			{ leftmargin    	}
            named rightmargin			{ rightmargin   	}

	    named nodelabel			{ nodelabel		}
	    named nodelabelmargin		{ nodelabelmargin	}
	    named nodelabelfont			{ nodelabelfont		}
	    named nodelabelbreak		{ nodelabelbreak	}
	    named nodelabelformat right @Body	{ nodelabelformat @Body	}
	    import @Geometry named nodelabelpos	{ nodelabelpos		}
	    named nodelabelprox			{ nodelabelprox		}
	    import @Geometry named nodelabelangle  { nodelabelangle	}
	    named nodelabelctr			{ nodelabelctr		}
	    import @Geometry named nodelabeladjust { nodelabeladjust	}

            named alabel			{ alabel		}
            named alabelmargin			{ alabelmargin		}
            named alabelfont			{ alabelfont		}
            named alabelbreak			{ alabelbreak		}
	    named alabelformat right @Body	{ alabelformat @Body	}
            import @Geometry named alabelpos	{ alabelpos		}
            named alabelprox			{ alabelprox		}
            import @Geometry named alabelangle	{ alabelangle		}
	    named alabelctr			{ alabelctr		}
            import @Geometry named alabeladjust	{ alabeladjust		}

            named blabel			{ blabel		}
            named blabelmargin			{ blabelmargin		}
            named blabelfont			{ blabelfont		}
            named blabelbreak			{ blabelbreak		}
	    named blabelformat right @Body	{ blabelformat @Body	}
            import @Geometry named blabelpos	{ blabelpos		}
            named blabelprox			{ blabelprox		}
            import @Geometry named blabelangle	{ blabelangle		}
	    named blabelctr			{ blabelctr		}
            import @Geometry named blabeladjust	{ blabeladjust		}

            named clabel			{ clabel		}
            named clabelmargin			{ clabelmargin		}
            named clabelfont			{ clabelfont		}
            named clabelbreak			{ clabelbreak		}
	    named clabelformat right @Body	{ clabelformat @Body	}
            import @Geometry named clabelpos	{ clabelpos		}
            named clabelprox			{ clabelprox		}
            import @Geometry named clabelangle	{ clabelangle		}
	    named clabelctr			{ clabelctr		}
            import @Geometry named clabeladjust	{ clabeladjust		}

            named dlabel			{ dlabel		}
            named dlabelmargin			{ dlabelmargin		}
            named dlabelfont			{ dlabelfont		}
            named dlabelbreak			{ dlabelbreak		}
	    named dlabelformat right @Body	{ dlabelformat @Body	}
            import @Geometry named dlabelpos	{ dlabelpos		}
            named dlabelprox			{ dlabelprox		}
            import @Geometry named dlabelangle	{ dlabelangle		}
	    named dlabelctr			{ dlabelctr		}
            import @Geometry named dlabeladjust	{ dlabeladjust		}

            right @Body
        {

            def @LabelPos
		left x
		right y
            {
		nodelabelpos @Case {
		    x    @Yield y
		    else @Yield ""
		}
            }

            def @If
		left cond
		right x
            {
		cond @Case {
		    { yes Yes } @Yield x
		    else        @Yield ""
		}
            }


            def @Strut right x
            {
		def vs { 0.5w @VShift { vstrut @High } }
		def hs {                hstrut @Wide   }

		@HContract @VContract {
		    @HContract @VContract x | vs / hs |
		}
            }

	    def @Indent right x
	    {
		x @Case {
		    { top left   } @Yield 0.0rt
		    { ctr        } @Yield 0.5rt
		    { foot right } @Yield 1.0rt
		    { mctr	     } @Yield 0.5bx
		    else           @Yield x
		}
	    }

            def @VSize right x
            {
		vsize @Case {
		    ""   @Yield x
		    else @Yield { vsize @High { /{@Indent vindent} x / } }
		}
            }

            def @HSize right x
            {
		hsize @Case {
		    ""   @Yield x
		    else @Yield { hsize @Wide { |{@Indent hindent} x | } }
		}
            }

	    def @Align right x
	    {
		x @Case {
		    { top left   } @Yield 0.0w
		    { ctr        } @Yield 0.5w
		    { foot right } @Yield 1.0w
		    { mark       } @Yield "+0i"
		    else           @Yield x
		}
	    }

	    def @ALabel
	    {
		@DoLabel
		    which	{ "a"						}
		    label	{ alabel	     @Else nodelabel		}
		    labelmargin	{ alabelmargin	     @Else nodelabelmargin	}
		    labelfont	{ alabelfont	     @Else nodelabelfont	}
		    labelbreak	{ alabelbreak	     @Else nodelabelbreak	}
		    labelformat { alabelformat @Body @Else nodelabelformat @Body}
		    labelpos	{ alabelpos	     @Else nodelabelpos		}
		    labelprox	{ alabelprox	     @Else nodelabelprox	}
		    labelangle	{ alabelangle	     @Else nodelabelangle	}
		    labelctr	{ alabelctr	     @Else nodelabelctr		}
		    labeladjust	{ alabeladjust	     @Else nodelabeladjust	}
	    }

	    def @BLabel
	    {
		@DoLabel
		    which	{ "b"						}
		    label	{ blabel	     @Else nodelabel		}
		    labelmargin	{ blabelmargin	     @Else nodelabelmargin	}
		    labelfont	{ blabelfont	     @Else nodelabelfont	}
		    labelbreak	{ blabelbreak	     @Else nodelabelbreak	}
		    labelformat { blabelformat @Body @Else nodelabelformat @Body}
		    labelpos	{ blabelpos	     @Else nodelabelpos		}
		    labelprox	{ blabelprox	     @Else nodelabelprox	}
		    labelangle	{ blabelangle	     @Else nodelabelangle	}
		    labelctr	{ blabelctr	     @Else nodelabelctr		}
		    labeladjust	{ blabeladjust	     @Else nodelabeladjust	}
	    }

	    def @CLabel
	    {
		@DoLabel
		    which	{ "c"						}
		    label	{ clabel	     @Else nodelabel		}
		    labelmargin	{ clabelmargin	     @Else nodelabelmargin	}
		    labelfont	{ clabelfont	     @Else nodelabelfont	}
		    labelbreak	{ clabelbreak	     @Else nodelabelbreak	}
		    labelformat { clabelformat @Body @Else nodelabelformat @Body}
		    labelpos	{ clabelpos	     @Else nodelabelpos		}
		    labelprox	{ clabelprox	     @Else nodelabelprox	}
		    labelangle	{ clabelangle	     @Else nodelabelangle	}
		    labelctr	{ clabelctr	     @Else nodelabelctr		}
		    labeladjust	{ clabeladjust	     @Else nodelabeladjust	}
	    }

	    def @DLabel
	    {
		@DoLabel
		    which	{ "d"						}
		    label	{ dlabel	     @Else nodelabel		}
		    labelmargin	{ dlabelmargin	     @Else nodelabelmargin	}
		    labelfont	{ dlabelfont	     @Else nodelabelfont	}
		    labelbreak	{ dlabelbreak	     @Else nodelabelbreak	}
		    labelformat { dlabelformat @Body @Else nodelabelformat @Body}
		    labelpos	{ dlabelpos	     @Else nodelabelpos		}
		    labelprox	{ dlabelprox	     @Else nodelabelprox	}
		    labelangle	{ dlabelangle	     @Else nodelabelangle	}
		    labelctr	{ dlabelctr	     @Else nodelabelctr		}
		    labeladjust	{ dlabeladjust	     @Else nodelabeladjust	}
	    }

	    import @Geometry
	    def @OutLine
	    {
	      @BackEnd @Case {
	        PostScript @Yield {
		outline @Case {
		    box		@Yield { "ldiagbox"			}
		    curvebox	@Yield { "("margin") ldiagcurvebox"	}
		    shadowbox	@Yield { shadow "ldiagshadow ldiagbox"	}
		    square	@Yield { "ldiagsquare"			}
		    diamond	@Yield { "ldiagdiamond"			}
		    polygon	@Yield { sides angle "ldiagpolygon"	}
		    isosceles	@Yield { "ldiagisosceles"		}
		    ellipse	@Yield { "ldiagellipse"			}
		    circle	@Yield { "ldiagcircle"			}
		    else	    @Yield {
				    outline
					margin { "("margin") ldiagdecodelength" }
					shadow { shadow }
					sides  { sides  }
					angle  { angle  }
		    }
		}
		  }
		  PDF @Yield {}
		}
	    }

	    def @Value
            {
              @BackEnd @Case {
                PostScript @Yield {
		@HContract @VContract
		{
		    {
			"ldiagnodebegin [" @OutLine "]"
			outlinedashlength "[" outlinestyle "]"
			outlinewidth paint @PSAddPaint texture "ldiagnodeend"
			"(IN) ldiagpushtagdict"
			//
			"ldiagpopuptagdict"
		    }
		    @Graphic
		    {
			{@Align valign} @VShift {@Align halign} @HShift
			@AddMargins
			    mtop   { topmargin   @Else vmargin @Else margin }
			    mfoot  { footmargin  @Else vmargin @Else margin }
			    mleft  { leftmargin  @Else hmargin @Else margin }
			    mright { rightmargin @Else hmargin @Else margin }
			    @HSize @VSize @HContract @VContract
			    font @Font break @Break format @Strut @Body
		    }
		    / {alabel @Else nodelabel} @IfNonEmpty @ALabel
		    / {blabel @Else nodelabel} @IfNonEmpty @BLabel
		    / {clabel @Else nodelabel} @IfNonEmpty @CLabel
		    / {dlabel @Else nodelabel} @IfNonEmpty @DLabel
		}
                }
                PDF @Yield {}
              }
            }

	    def @TValue
	    {
		nodetag @Case {
		    ""   @Yield @Value
		    else @Yield { nodetag:: @Value }
		}
	    }

            translate @Case {
                  "" @Yield @TValue
                  else @Yield {
		    @Null & # so that preceding space gets chewed up
                    @Transform translate { translate } rotate { rotate } @TValue
                  }
            }
        }


	#######################################################################
	#                                                                     #
	#  @ANode                                                             #
	#                                                                     #
	#######################################################################

        def @ANode
            import @Geometry named translate
                named to precedence 10 left x right y {
                  @BackEnd @Case {
                    PostScript @Yield { x y "ldiagpsub" }
                    PDF @Yield {""}
                  }
                }
            {}
            import @Geometry named rotate	{ 0d			}
	    import @Geometry named outline
		named margin {}
		named shadow {}
		named sides {}
		named angle {}
						{ aoutline
						    margin { margin }
						    shadow { shadow }
						    sides  { sides  }
						    angle  { angle  }
						}
	    named margin               		{ amargin        	}
	    import @Geometry named shadow	{ ashadow		}
	    import @Geometry named sides	{ asides		}
	    import @Geometry named angle	{ aangle		}
	    named nodetag			{ anodetag		}
            named outlinestyle
		named solid             { "/ldiagsolid"			}
		named dashed            { "/ldiagdashed"		}
		named cdashed           { "/ldiagcdashed"		}
		named dotdashed         { "/ldiagdotdashed"		}
		named dotcdashed        { "/ldiagdotcdashed"		}
		named dotdotdashed      { "/ldiagdotdotdashed"		}
		named dotdotcdashed     { "/ldiagdotdotcdashed"		}
		named dotdotdotdashed   { "/ldiagdotdotdotdashed"	}
		named dotdotdotcdashed  { "/ldiagdotdotdotcdashed"	}
		named dotted            { "/ldiagdotted"		}
		named noline            { "/ldiagnoline"		}
						{ aoutlinestyle     	}
            import @Geometry named outlinedashlength { aoutlinedashlength}
            import @Geometry named outlinewidth
		named thin   { 0.04 ft }
		named medium { 0.08 ft }
		named thick  { 0.12 ft }
						{ aoutlinewidth     	}
            named paint				{ apaint         	}
            import @TextureImport named texture	{ atexture         	}
	    named font				{ afont			}
	    named break				{ abreak			}
            named format right @Body		{ aformat @Body  	}
            named valign			{ avalign        	}
            named vsize				{ avsize         	}
            named vindent			{ avindent       	}
	    named vstrut
		named no  { 0.0f }
		named yes { 1.0f }
						{ avstrut	 	}
            named vmargin			{ avmargin       	}
            named topmargin			{ atopmargin     	}
            named footmargin			{ afootmargin    	}

            named halign			{ ahalign        	}
            named hsize				{ ahsize         	}
            named hindent			{ ahindent       	}
	    named hstrut
		named no  { 0.0f }
		named yes { 1.0f }
						{ ahstrut	 	}
            named hmargin			{ ahmargin       	}
            named leftmargin			{ aleftmargin    	}
            named rightmargin			{ arightmargin   	}

	    named nodelabel			{ anodelabel		}
	    named nodelabelmargin		{ anodelabelmargin	}
	    named nodelabelfont			{ anodelabelfont		}
	    named nodelabelbreak		{ anodelabelbreak	}
	    named nodelabelformat right @Body	{ anodelabelformat @Body	}
	    import @Geometry named nodelabelpos	{ anodelabelpos		}
	    named nodelabelprox			{ anodelabelprox		}
	    import @Geometry named nodelabelangle  { anodelabelangle	}
	    named nodelabelctr			{ anodelabelctr		}
	    import @Geometry named nodelabeladjust { anodelabeladjust	}

            named alabel			{ aalabel		}
            named alabelmargin			{ aalabelmargin		}
            named alabelfont			{ aalabelfont		}
            named alabelbreak			{ aalabelbreak		}
	    named alabelformat right @Body	{ aalabelformat @Body	}
            import @Geometry named alabelpos	{ aalabelpos		}
            named alabelprox			{ aalabelprox		}
            import @Geometry named alabelangle	{ aalabelangle		}
	    named alabelctr			{ aalabelctr		}
            import @Geometry named alabeladjust	{ aalabeladjust		}

            named blabel			{ ablabel		}
            named blabelmargin			{ ablabelmargin		}
            named blabelfont			{ ablabelfont		}
            named blabelbreak			{ ablabelbreak		}
	    named blabelformat right @Body	{ ablabelformat @Body	}
            import @Geometry named blabelpos	{ ablabelpos		}
            named blabelprox			{ ablabelprox		}
            import @Geometry named blabelangle	{ ablabelangle		}
	    named blabelctr			{ ablabelctr		}
            import @Geometry named blabeladjust	{ ablabeladjust		}

            named clabel			{ aclabel		}
            named clabelmargin			{ aclabelmargin		}
            named clabelfont			{ aclabelfont		}
            named clabelbreak			{ aclabelbreak		}
	    named clabelformat right @Body	{ aclabelformat @Body	}
            import @Geometry named clabelpos	{ aclabelpos		}
            named clabelprox			{ aclabelprox		}
            import @Geometry named clabelangle	{ aclabelangle		}
	    named clabelctr			{ aclabelctr		}
            import @Geometry named clabeladjust	{ aclabeladjust		}

            named dlabel			{ adlabel		}
            named dlabelmargin			{ adlabelmargin		}
            named dlabelfont			{ adlabelfont		}
            named dlabelbreak			{ adlabelbreak		}
	    named dlabelformat right @Body	{ adlabelformat @Body	}
            import @Geometry named dlabelpos	{ adlabelpos		}
            named dlabelprox			{ adlabelprox		}
            import @Geometry named dlabelangle	{ adlabelangle		}
	    named dlabelctr			{ adlabelctr		}
            import @Geometry named dlabeladjust	{ adlabeladjust		}

            right @Body
        {

            def @LabelPos
		left x
		right y
            {
		nodelabelpos @Case {
		    x    @Yield y
		    else @Yield ""
		}
            }

            def @If
		left cond
		right x
            {
		cond @Case {
		    { yes Yes } @Yield x
		    else        @Yield ""
		}
            }


            def @Strut right x
            {
		def vs { 0.5w @VShift { vstrut @High } }
		def hs {                hstrut @Wide   }

		@HContract @VContract {
		    @HContract @VContract x | vs / hs |
		}
            }

	    def @Indent right x
	    {
		x @Case {
		    { top left   } @Yield 0.0rt
		    { ctr        } @Yield 0.5rt
		    { foot right } @Yield 1.0rt
		    { mctr	     } @Yield 0.5bx
		    else           @Yield x
		}
	    }

            def @VSize right x
            {
		vsize @Case {
		    ""   @Yield x
		    else @Yield { vsize @High { /{@Indent vindent} x / } }
		}
            }

            def @HSize right x
            {
		hsize @Case {
		    ""   @Yield x
		    else @Yield { hsize @Wide { |{@Indent hindent} x | } }
		}
            }

	    def @Align right x
	    {
		x @Case {
		    { top left   } @Yield 0.0w
		    { ctr        } @Yield 0.5w
		    { foot right } @Yield 1.0w
		    { mark       } @Yield "+0i"
		    else           @Yield x
		}
	    }

	    def @ALabel
	    {
		@DoLabel
		    which	{ "a"						}
		    label	{ alabel	     @Else nodelabel		}
		    labelmargin	{ alabelmargin	     @Else nodelabelmargin	}
		    labelfont	{ alabelfont	     @Else nodelabelfont	}
		    labelbreak	{ alabelbreak	     @Else nodelabelbreak	}
		    labelformat { alabelformat @Body @Else nodelabelformat @Body}
		    labelpos	{ alabelpos	     @Else nodelabelpos		}
		    labelprox	{ alabelprox	     @Else nodelabelprox	}
		    labelangle	{ alabelangle	     @Else nodelabelangle	}
		    labelctr	{ alabelctr	     @Else nodelabelctr		}
		    labeladjust	{ alabeladjust	     @Else nodelabeladjust	}
	    }

	    def @BLabel
	    {
		@DoLabel
		    which	{ "b"						}
		    label	{ blabel	     @Else nodelabel		}
		    labelmargin	{ blabelmargin	     @Else nodelabelmargin	}
		    labelfont	{ blabelfont	     @Else nodelabelfont	}
		    labelbreak	{ blabelbreak	     @Else nodelabelbreak	}
		    labelformat { blabelformat @Body @Else nodelabelformat @Body}
		    labelpos	{ blabelpos	     @Else nodelabelpos		}
		    labelprox	{ blabelprox	     @Else nodelabelprox	}
		    labelangle	{ blabelangle	     @Else nodelabelangle	}
		    labelctr	{ blabelctr	     @Else nodelabelctr		}
		    labeladjust	{ blabeladjust	     @Else nodelabeladjust	}
	    }

	    def @CLabel
	    {
		@DoLabel
		    which	{ "c"						}
		    label	{ clabel	     @Else nodelabel		}
		    labelmargin	{ clabelmargin	     @Else nodelabelmargin	}
		    labelfont	{ clabelfont	     @Else nodelabelfont	}
		    labelbreak	{ clabelbreak	     @Else nodelabelbreak	}
		    labelformat { clabelformat @Body @Else nodelabelformat @Body}
		    labelpos	{ clabelpos	     @Else nodelabelpos		}
		    labelprox	{ clabelprox	     @Else nodelabelprox	}
		    labelangle	{ clabelangle	     @Else nodelabelangle	}
		    labelctr	{ clabelctr	     @Else nodelabelctr		}
		    labeladjust	{ clabeladjust	     @Else nodelabeladjust	}
	    }

	    def @DLabel
	    {
		@DoLabel
		    which	{ "d"						}
		    label	{ dlabel	     @Else nodelabel		}
		    labelmargin	{ dlabelmargin	     @Else nodelabelmargin	}
		    labelfont	{ dlabelfont	     @Else nodelabelfont	}
		    labelbreak	{ dlabelbreak	     @Else nodelabelbreak	}
		    labelformat { dlabelformat @Body @Else nodelabelformat @Body}
		    labelpos	{ dlabelpos	     @Else nodelabelpos		}
		    labelprox	{ dlabelprox	     @Else nodelabelprox	}
		    labelangle	{ dlabelangle	     @Else nodelabelangle	}
		    labelctr	{ dlabelctr	     @Else nodelabelctr		}
		    labeladjust	{ dlabeladjust	     @Else nodelabeladjust	}
	    }

	    import @Geometry
	    def @OutLine
	    {
	      @BackEnd @Case {
	        PostScript @Yield {
		outline @Case {
		    box		@Yield { "ldiagbox"			}
		    curvebox	@Yield { "("margin") ldiagcurvebox"	}
		    shadowbox	@Yield { shadow "ldiagshadow ldiagbox"	}
		    square	@Yield { "ldiagsquare"			}
		    diamond	@Yield { "ldiagdiamond"			}
		    polygon	@Yield { sides angle "ldiagpolygon"	}
		    isosceles	@Yield { "ldiagisosceles"		}
		    ellipse	@Yield { "ldiagellipse"			}
		    circle	@Yield { "ldiagcircle"			}
		    else	    @Yield {
				    outline
					margin { "("margin") ldiagdecodelength" }
					shadow { shadow }
					sides  { sides  }
					angle  { angle  }
		    }
		}
		  }
		  PDF @Yield {}
		}
	    }

	    def @Value
            {
              @BackEnd @Case {
                PostScript @Yield {
		@HContract @VContract
		{
		    {
			"ldiagnodebegin [" @OutLine "]"
			outlinedashlength "[" outlinestyle "]"
			outlinewidth paint @PSAddPaint texture "ldiagnodeend"
			"(IN) ldiagpushtagdict"
			//
			"ldiagpopuptagdict"
		    }
		    @Graphic
		    {
			{@Align valign} @VShift {@Align halign} @HShift
			@AddMargins
			    mtop   { topmargin   @Else vmargin @Else margin }
			    mfoot  { footmargin  @Else vmargin @Else margin }
			    mleft  { leftmargin  @Else hmargin @Else margin }
			    mright { rightmargin @Else hmargin @Else margin }
			    @HSize @VSize @HContract @VContract
			    font @Font break @Break format @Strut @Body
		    }
		    / {alabel @Else nodelabel} @IfNonEmpty @ALabel
		    / {blabel @Else nodelabel} @IfNonEmpty @BLabel
		    / {clabel @Else nodelabel} @IfNonEmpty @CLabel
		    / {dlabel @Else nodelabel} @IfNonEmpty @DLabel
		}
                }
                PDF @Yield {}
              }
            }

	    def @TValue
	    {
		nodetag @Case {
		    ""   @Yield @Value
		    else @Yield { nodetag:: @Value }
		}
	    }

            translate @Case {
                  "" @Yield @TValue
                  else @Yield {
		    @Null & # so that preceding space gets chewed up
                    @Transform translate { translate } rotate { rotate } @TValue
                  }
            }
        }


	#######################################################################
	#                                                                     #
	#  @BNode                                                             #
	#                                                                     #
	#######################################################################

        def @BNode
            import @Geometry named translate
                named to precedence 10 left x right y {
                  @BackEnd @Case {
                    PostScript @Yield { x y "ldiagpsub" }
                    PDF @Yield {""}
                  }
                }
            {}
            import @Geometry named rotate	{ 0d			}
	    import @Geometry named outline
		named margin {}
		named shadow {}
		named sides {}
		named angle {}
						{ boutline
						    margin { margin }
						    shadow { shadow }
						    sides  { sides  }
						    angle  { angle  }
						}
	    named margin               		{ bmargin        	}
	    import @Geometry named shadow	{ bshadow		}
	    import @Geometry named sides	{ bsides		}
	    import @Geometry named angle	{ bangle		}
	    named nodetag			{ bnodetag		}
            named outlinestyle
		named solid             { "/ldiagsolid"			}
		named dashed            { "/ldiagdashed"		}
		named cdashed           { "/ldiagcdashed"		}
		named dotdashed         { "/ldiagdotdashed"		}
		named dotcdashed        { "/ldiagdotcdashed"		}
		named dotdotdashed      { "/ldiagdotdotdashed"		}
		named dotdotcdashed     { "/ldiagdotdotcdashed"		}
		named dotdotdotdashed   { "/ldiagdotdotdotdashed"	}
		named dotdotdotcdashed  { "/ldiagdotdotdotcdashed"	}
		named dotted            { "/ldiagdotted"		}
		named noline            { "/ldiagnoline"		}
						{ boutlinestyle     	}
            import @Geometry named outlinedashlength { boutlinedashlength}
            import @Geometry named outlinewidth
		named thin   { 0.04 ft }
		named medium { 0.08 ft }
		named thick  { 0.12 ft }
						{ boutlinewidth     	}
            named paint				{ bpaint         	}
            import @TextureImport named texture	{ btexture         	}
	    named font				{ bfont			}
	    named break				{ bbreak			}
            named format right @Body		{ bformat @Body  	}
            named valign			{ bvalign        	}
            named vsize				{ bvsize         	}
            named vindent			{ bvindent       	}
	    named vstrut
		named no  { 0.0f }
		named yes { 1.0f }
						{ bvstrut	 	}
            named vmargin			{ bvmargin       	}
            named topmargin			{ btopmargin     	}
            named footmargin			{ bfootmargin    	}

            named halign			{ bhalign        	}
            named hsize				{ bhsize         	}
            named hindent			{ bhindent       	}
	    named hstrut
		named no  { 0.0f }
		named yes { 1.0f }
						{ bhstrut	 	}
            named hmargin			{ bhmargin       	}
            named leftmargin			{ bleftmargin    	}
            named rightmargin			{ brightmargin   	}

	    named nodelabel			{ bnodelabel		}
	    named nodelabelmargin		{ bnodelabelmargin	}
	    named nodelabelfont			{ bnodelabelfont		}
	    named nodelabelbreak		{ bnodelabelbreak	}
	    named nodelabelformat right @Body	{ bnodelabelformat @Body	}
	    import @Geometry named nodelabelpos	{ bnodelabelpos		}
	    named nodelabelprox			{ bnodelabelprox		}
	    import @Geometry named nodelabelangle  { bnodelabelangle	}
	    named nodelabelctr			{ bnodelabelctr		}
	    import @Geometry named nodelabeladjust { bnodelabeladjust	}

            named alabel			{ balabel		}
            named alabelmargin			{ balabelmargin		}
            named alabelfont			{ balabelfont		}
            named alabelbreak			{ balabelbreak		}
	    named alabelformat right @Body	{ balabelformat @Body	}
            import @Geometry named alabelpos	{ balabelpos		}
            named alabelprox			{ balabelprox		}
            import @Geometry named alabelangle	{ balabelangle		}
	    named alabelctr			{ balabelctr		}
            import @Geometry named alabeladjust	{ balabeladjust		}

            named blabel			{ bblabel		}
            named blabelmargin			{ bblabelmargin		}
            named blabelfont			{ bblabelfont		}
            named blabelbreak			{ bblabelbreak		}
	    named blabelformat right @Body	{ bblabelformat @Body	}
            import @Geometry named blabelpos	{ bblabelpos		}
            named blabelprox			{ bblabelprox		}
            import @Geometry named blabelangle	{ bblabelangle		}
	    named blabelctr			{ bblabelctr		}
            import @Geometry named blabeladjust	{ bblabeladjust		}

            named clabel			{ bclabel		}
            named clabelmargin			{ bclabelmargin		}
            named clabelfont			{ bclabelfont		}
            named clabelbreak			{ bclabelbreak		}
	    named clabelformat right @Body	{ bclabelformat @Body	}
            import @Geometry named clabelpos	{ bclabelpos		}
            named clabelprox			{ bclabelprox		}
            import @Geometry named clabelangle	{ bclabelangle		}
	    named clabelctr			{ bclabelctr		}
            import @Geometry named clabeladjust	{ bclabeladjust		}

            named dlabel			{ bdlabel		}
            named dlabelmargin			{ bdlabelmargin		}
            named dlabelfont			{ bdlabelfont		}
            named dlabelbreak			{ bdlabelbreak		}
	    named dlabelformat right @Body	{ bdlabelformat @Body	}
            import @Geometry named dlabelpos	{ bdlabelpos		}
            named dlabelprox			{ bdlabelprox		}
            import @Geometry named dlabelangle	{ bdlabelangle		}
	    named dlabelctr			{ bdlabelctr		}
            import @Geometry named dlabeladjust	{ bdlabeladjust		}

            right @Body
        {

            def @LabelPos
		left x
		right y
            {
		nodelabelpos @Case {
		    x    @Yield y
		    else @Yield ""
		}
            }

            def @If
		left cond
		right x
            {
		cond @Case {
		    { yes Yes } @Yield x
		    else        @Yield ""
		}
            }


            def @Strut right x
            {
		def vs { 0.5w @VShift { vstrut @High } }
		def hs {                hstrut @Wide   }

		@HContract @VContract {
		    @HContract @VContract x | vs / hs |
		}
            }

	    def @Indent right x
	    {
		x @Case {
		    { top left   } @Yield 0.0rt
		    { ctr        } @Yield 0.5rt
		    { foot right } @Yield 1.0rt
		    { mctr	     } @Yield 0.5bx
		    else           @Yield x
		}
	    }

            def @VSize right x
            {
		vsize @Case {
		    ""   @Yield x
		    else @Yield { vsize @High { /{@Indent vindent} x / } }
		}
            }

            def @HSize right x
            {
		hsize @Case {
		    ""   @Yield x
		    else @Yield { hsize @Wide { |{@Indent hindent} x | } }
		}
            }

	    def @Align right x
	    {
		x @Case {
		    { top left   } @Yield 0.0w
		    { ctr        } @Yield 0.5w
		    { foot right } @Yield 1.0w
		    { mark       } @Yield "+0i"
		    else           @Yield x
		}
	    }

	    def @ALabel
	    {
		@DoLabel
		    which	{ "a"						}
		    label	{ alabel	     @Else nodelabel		}
		    labelmargin	{ alabelmargin	     @Else nodelabelmargin	}
		    labelfont	{ alabelfont	     @Else nodelabelfont	}
		    labelbreak	{ alabelbreak	     @Else nodelabelbreak	}
		    labelformat { alabelformat @Body @Else nodelabelformat @Body}
		    labelpos	{ alabelpos	     @Else nodelabelpos		}
		    labelprox	{ alabelprox	     @Else nodelabelprox	}
		    labelangle	{ alabelangle	     @Else nodelabelangle	}
		    labelctr	{ alabelctr	     @Else nodelabelctr		}
		    labeladjust	{ alabeladjust	     @Else nodelabeladjust	}
	    }

	    def @BLabel
	    {
		@DoLabel
		    which	{ "b"						}
		    label	{ blabel	     @Else nodelabel		}
		    labelmargin	{ blabelmargin	     @Else nodelabelmargin	}
		    labelfont	{ blabelfont	     @Else nodelabelfont	}
		    labelbreak	{ blabelbreak	     @Else nodelabelbreak	}
		    labelformat { blabelformat @Body @Else nodelabelformat @Body}
		    labelpos	{ blabelpos	     @Else nodelabelpos		}
		    labelprox	{ blabelprox	     @Else nodelabelprox	}
		    labelangle	{ blabelangle	     @Else nodelabelangle	}
		    labelctr	{ blabelctr	     @Else nodelabelctr		}
		    labeladjust	{ blabeladjust	     @Else nodelabeladjust	}
	    }

	    def @CLabel
	    {
		@DoLabel
		    which	{ "c"						}
		    label	{ clabel	     @Else nodelabel		}
		    labelmargin	{ clabelmargin	     @Else nodelabelmargin	}
		    labelfont	{ clabelfont	     @Else nodelabelfont	}
		    labelbreak	{ clabelbreak	     @Else nodelabelbreak	}
		    labelformat { clabelformat @Body @Else nodelabelformat @Body}
		    labelpos	{ clabelpos	     @Else nodelabelpos		}
		    labelprox	{ clabelprox	     @Else nodelabelprox	}
		    labelangle	{ clabelangle	     @Else nodelabelangle	}
		    labelctr	{ clabelctr	     @Else nodelabelctr		}
		    labeladjust	{ clabeladjust	     @Else nodelabeladjust	}
	    }

	    def @DLabel
	    {
		@DoLabel
		    which	{ "d"						}
		    label	{ dlabel	     @Else nodelabel		}
		    labelmargin	{ dlabelmargin	     @Else nodelabelmargin	}
		    labelfont	{ dlabelfont	     @Else nodelabelfont	}
		    labelbreak	{ dlabelbreak	     @Else nodelabelbreak	}
		    labelformat { dlabelformat @Body @Else nodelabelformat @Body}
		    labelpos	{ dlabelpos	     @Else nodelabelpos		}
		    labelprox	{ dlabelprox	     @Else nodelabelprox	}
		    labelangle	{ dlabelangle	     @Else nodelabelangle	}
		    labelctr	{ dlabelctr	     @Else nodelabelctr		}
		    labeladjust	{ dlabeladjust	     @Else nodelabeladjust	}
	    }

	    import @Geometry
	    def @OutLine
	    {
	      @BackEnd @Case {
	        PostScript @Yield {
		outline @Case {
		    box		@Yield { "ldiagbox"			}
		    curvebox	@Yield { "("margin") ldiagcurvebox"	}
		    shadowbox	@Yield { shadow "ldiagshadow ldiagbox"	}
		    square	@Yield { "ldiagsquare"			}
		    diamond	@Yield { "ldiagdiamond"			}
		    polygon	@Yield { sides angle "ldiagpolygon"	}
		    isosceles	@Yield { "ldiagisosceles"		}
		    ellipse	@Yield { "ldiagellipse"			}
		    circle	@Yield { "ldiagcircle"			}
		    else	    @Yield {
				    outline
					margin { "("margin") ldiagdecodelength" }
					shadow { shadow }
					sides  { sides  }
					angle  { angle  }
		    }
		}
		  }
		  PDF @Yield {}
		}
	    }

	    def @Value
            {
              @BackEnd @Case {
                PostScript @Yield {
		@HContract @VContract
		{
		    {
			"ldiagnodebegin [" @OutLine "]"
			outlinedashlength "[" outlinestyle "]"
			outlinewidth paint @PSAddPaint texture "ldiagnodeend"
			"(IN) ldiagpushtagdict"
			//
			"ldiagpopuptagdict"
		    }
		    @Graphic
		    {
			{@Align valign} @VShift {@Align halign} @HShift
			@AddMargins
			    mtop   { topmargin   @Else vmargin @Else margin }
			    mfoot  { footmargin  @Else vmargin @Else margin }
			    mleft  { leftmargin  @Else hmargin @Else margin }
			    mright { rightmargin @Else hmargin @Else margin }
			    @HSize @VSize @HContract @VContract
			    font @Font break @Break format @Strut @Body
		    }
		    / {alabel @Else nodelabel} @IfNonEmpty @ALabel
		    / {blabel @Else nodelabel} @IfNonEmpty @BLabel
		    / {clabel @Else nodelabel} @IfNonEmpty @CLabel
		    / {dlabel @Else nodelabel} @IfNonEmpty @DLabel
		}
                }
                PDF @Yield {}
              }
            }

	    def @TValue
	    {
		nodetag @Case {
		    ""   @Yield @Value
		    else @Yield { nodetag:: @Value }
		}
	    }

            translate @Case {
                  "" @Yield @TValue
                  else @Yield {
		    @Null & # so that preceding space gets chewed up
                    @Transform translate { translate } rotate { rotate } @TValue
                  }
            }
        }


	#######################################################################
	#                                                                     #
	#  @CNode                                                             #
	#                                                                     #
	#######################################################################

        def @CNode
            import @Geometry named translate
                named to precedence 10 left x right y {
                  @BackEnd @Case {
                    PostScript @Yield { x y "ldiagpsub" }
                    PDF @Yield {""}
                  }
                }
            {}
            import @Geometry named rotate	{ 0d			}
	    import @Geometry named outline
		named margin {}
		named shadow {}
		named sides {}
		named angle {}
						{ coutline
						    margin { margin }
						    shadow { shadow }
						    sides  { sides  }
						    angle  { angle  }
						}
	    named margin               		{ cmargin        	}
	    import @Geometry named shadow	{ cshadow		}
	    import @Geometry named sides	{ csides		}
	    import @Geometry named angle	{ cangle		}
	    named nodetag			{ cnodetag		}
            named outlinestyle
		named solid             { "/ldiagsolid"			}
		named dashed            { "/ldiagdashed"		}
		named cdashed           { "/ldiagcdashed"		}
		named dotdashed         { "/ldiagdotdashed"		}
		named dotcdashed        { "/ldiagdotcdashed"		}
		named dotdotdashed      { "/ldiagdotdotdashed"		}
		named dotdotcdashed     { "/ldiagdotdotcdashed"		}
		named dotdotdotdashed   { "/ldiagdotdotdotdashed"	}
		named dotdotdotcdashed  { "/ldiagdotdotdotcdashed"	}
		named dotted            { "/ldiagdotted"		}
		named noline            { "/ldiagnoline"		}
						{ coutlinestyle     	}
            import @Geometry named outlinedashlength { coutlinedashlength}
            import @Geometry named outlinewidth
		named thin   { 0.04 ft }
		named medium { 0.08 ft }
		named thick  { 0.12 ft }
						{ coutlinewidth     	}
            named paint				{ cpaint         	}
            import @TextureImport named texture	{ ctexture         	}
	    named font				{ cfont			}
	    named break				{ cbreak			}
            named format right @Body		{ cformat @Body  	}
            named valign			{ cvalign        	}
            named vsize				{ cvsize         	}
            named vindent			{ cvindent       	}
	    named vstrut
		named no  { 0.0f }
		named yes { 1.0f }
						{ cvstrut	 	}
            named vmargin			{ cvmargin       	}
            named topmargin			{ ctopmargin     	}
            named footmargin			{ cfootmargin    	}

            named halign			{ chalign        	}
            named hsize				{ chsize         	}
            named hindent			{ chindent       	}
	    named hstrut
		named no  { 0.0f }
		named yes { 1.0f }
						{ chstrut	 	}
            named hmargin			{ chmargin       	}
            named leftmargin			{ cleftmargin    	}
            named rightmargin			{ crightmargin   	}

	    named nodelabel			{ cnodelabel		}
	    named nodelabelmargin		{ cnodelabelmargin	}
	    named nodelabelfont			{ cnodelabelfont		}
	    named nodelabelbreak		{ cnodelabelbreak	}
	    named nodelabelformat right @Body	{ cnodelabelformat @Body	}
	    import @Geometry named nodelabelpos	{ cnodelabelpos		}
	    named nodelabelprox			{ cnodelabelprox		}
	    import @Geometry named nodelabelangle  { cnodelabelangle	}
	    named nodelabelctr			{ cnodelabelctr		}
	    import @Geometry named nodelabeladjust { cnodelabeladjust	}

            named alabel			{ calabel		}
            named alabelmargin			{ calabelmargin		}
            named alabelfont			{ calabelfont		}
            named alabelbreak			{ calabelbreak		}
	    named alabelformat right @Body	{ calabelformat @Body	}
            import @Geometry named alabelpos	{ calabelpos		}
            named alabelprox			{ calabelprox		}
            import @Geometry named alabelangle	{ calabelangle		}
	    named alabelctr			{ calabelctr		}
            import @Geometry named alabeladjust	{ calabeladjust		}

            named blabel			{ cblabel		}
            named blabelmargin			{ cblabelmargin		}
            named blabelfont			{ cblabelfont		}
            named blabelbreak			{ cblabelbreak		}
	    named blabelformat right @Body	{ cblabelformat @Body	}
            import @Geometry named blabelpos	{ cblabelpos		}
            named blabelprox			{ cblabelprox		}
            import @Geometry named blabelangle	{ cblabelangle		}
	    named blabelctr			{ cblabelctr		}
            import @Geometry named blabeladjust	{ cblabeladjust		}

            named clabel			{ cclabel		}
            named clabelmargin			{ cclabelmargin		}
            named clabelfont			{ cclabelfont		}
            named clabelbreak			{ cclabelbreak		}
	    named clabelformat right @Body	{ cclabelformat @Body	}
            import @Geometry named clabelpos	{ cclabelpos		}
            named clabelprox			{ cclabelprox		}
            import @Geometry named clabelangle	{ cclabelangle		}
	    named clabelctr			{ cclabelctr		}
            import @Geometry named clabeladjust	{ cclabeladjust		}

            named dlabel			{ cdlabel		}
            named dlabelmargin			{ cdlabelmargin		}
            named dlabelfont			{ cdlabelfont		}
            named dlabelbreak			{ cdlabelbreak		}
	    named dlabelformat right @Body	{ cdlabelformat @Body	}
            import @Geometry named dlabelpos	{ cdlabelpos		}
            named dlabelprox			{ cdlabelprox		}
            import @Geometry named dlabelangle	{ cdlabelangle		}
	    named dlabelctr			{ cdlabelctr		}
            import @Geometry named dlabeladjust	{ cdlabeladjust		}

            right @Body
        {

            def @LabelPos
		left x
		right y
            {
		nodelabelpos @Case {
		    x    @Yield y
		    else @Yield ""
		}
            }

            def @If
		left cond
		right x
            {
		cond @Case {
		    { yes Yes } @Yield x
		    else        @Yield ""
		}
            }


            def @Strut right x
            {
		def vs { 0.5w @VShift { vstrut @High } }
		def hs {                hstrut @Wide   }

		@HContract @VContract {
		    @HContract @VContract x | vs / hs |
		}
            }

	    def @Indent right x
	    {
		x @Case {
		    { top left   } @Yield 0.0rt
		    { ctr        } @Yield 0.5rt
		    { foot right } @Yield 1.0rt
		    { mctr	     } @Yield 0.5bx
		    else           @Yield x
		}
	    }

            def @VSize right x
            {
		vsize @Case {
		    ""   @Yield x
		    else @Yield { vsize @High { /{@Indent vindent} x / } }
		}
            }

            def @HSize right x
            {
		hsize @Case {
		    ""   @Yield x
		    else @Yield { hsize @Wide { |{@Indent hindent} x | } }
		}
            }

	    def @Align right x
	    {
		x @Case {
		    { top left   } @Yield 0.0w
		    { ctr        } @Yield 0.5w
		    { foot right } @Yield 1.0w
		    { mark       } @Yield "+0i"
		    else           @Yield x
		}
	    }

	    def @ALabel
	    {
		@DoLabel
		    which	{ "a"						}
		    label	{ alabel	     @Else nodelabel		}
		    labelmargin	{ alabelmargin	     @Else nodelabelmargin	}
		    labelfont	{ alabelfont	     @Else nodelabelfont	}
		    labelbreak	{ alabelbreak	     @Else nodelabelbreak	}
		    labelformat { alabelformat @Body @Else nodelabelformat @Body}
		    labelpos	{ alabelpos	     @Else nodelabelpos		}
		    labelprox	{ alabelprox	     @Else nodelabelprox	}
		    labelangle	{ alabelangle	     @Else nodelabelangle	}
		    labelctr	{ alabelctr	     @Else nodelabelctr		}
		    labeladjust	{ alabeladjust	     @Else nodelabeladjust	}
	    }

	    def @BLabel
	    {
		@DoLabel
		    which	{ "b"						}
		    label	{ blabel	     @Else nodelabel		}
		    labelmargin	{ blabelmargin	     @Else nodelabelmargin	}
		    labelfont	{ blabelfont	     @Else nodelabelfont	}
		    labelbreak	{ blabelbreak	     @Else nodelabelbreak	}
		    labelformat { blabelformat @Body @Else nodelabelformat @Body}
		    labelpos	{ blabelpos	     @Else nodelabelpos		}
		    labelprox	{ blabelprox	     @Else nodelabelprox	}
		    labelangle	{ blabelangle	     @Else nodelabelangle	}
		    labelctr	{ blabelctr	     @Else nodelabelctr		}
		    labeladjust	{ blabeladjust	     @Else nodelabeladjust	}
	    }

	    def @CLabel
	    {
		@DoLabel
		    which	{ "c"						}
		    label	{ clabel	     @Else nodelabel		}
		    labelmargin	{ clabelmargin	     @Else nodelabelmargin	}
		    labelfont	{ clabelfont	     @Else nodelabelfont	}
		    labelbreak	{ clabelbreak	     @Else nodelabelbreak	}
		    labelformat { clabelformat @Body @Else nodelabelformat @Body}
		    labelpos	{ clabelpos	     @Else nodelabelpos		}
		    labelprox	{ clabelprox	     @Else nodelabelprox	}
		    labelangle	{ clabelangle	     @Else nodelabelangle	}
		    labelctr	{ clabelctr	     @Else nodelabelctr		}
		    labeladjust	{ clabeladjust	     @Else nodelabeladjust	}
	    }

	    def @DLabel
	    {
		@DoLabel
		    which	{ "d"						}
		    label	{ dlabel	     @Else nodelabel		}
		    labelmargin	{ dlabelmargin	     @Else nodelabelmargin	}
		    labelfont	{ dlabelfont	     @Else nodelabelfont	}
		    labelbreak	{ dlabelbreak	     @Else nodelabelbreak	}
		    labelformat { dlabelformat @Body @Else nodelabelformat @Body}
		    labelpos	{ dlabelpos	     @Else nodelabelpos		}
		    labelprox	{ dlabelprox	     @Else nodelabelprox	}
		    labelangle	{ dlabelangle	     @Else nodelabelangle	}
		    labelctr	{ dlabelctr	     @Else nodelabelctr		}
		    labeladjust	{ dlabeladjust	     @Else nodelabeladjust	}
	    }

	    import @Geometry
	    def @OutLine
	    {
	      @BackEnd @Case {
	        PostScript @Yield {
		outline @Case {
		    box		@Yield { "ldiagbox"			}
		    curvebox	@Yield { "("margin") ldiagcurvebox"	}
		    shadowbox	@Yield { shadow "ldiagshadow ldiagbox"	}
		    square	@Yield { "ldiagsquare"			}
		    diamond	@Yield { "ldiagdiamond"			}
		    polygon	@Yield { sides angle "ldiagpolygon"	}
		    isosceles	@Yield { "ldiagisosceles"		}
		    ellipse	@Yield { "ldiagellipse"			}
		    circle	@Yield { "ldiagcircle"			}
		    else	    @Yield {
				    outline
					margin { "("margin") ldiagdecodelength" }
					shadow { shadow }
					sides  { sides  }
					angle  { angle  }
		    }
		}
		  }
		  PDF @Yield {}
		}
	    }

	    def @Value
            {
              @BackEnd @Case {
                PostScript @Yield {
		@HContract @VContract
		{
		    {
			"ldiagnodebegin [" @OutLine "]"
			outlinedashlength "[" outlinestyle "]"
			outlinewidth paint @PSAddPaint texture "ldiagnodeend"
			"(IN) ldiagpushtagdict"
			//
			"ldiagpopuptagdict"
		    }
		    @Graphic
		    {
			{@Align valign} @VShift {@Align halign} @HShift
			@AddMargins
			    mtop   { topmargin   @Else vmargin @Else margin }
			    mfoot  { footmargin  @Else vmargin @Else margin }
			    mleft  { leftmargin  @Else hmargin @Else margin }
			    mright { rightmargin @Else hmargin @Else margin }
			    @HSize @VSize @HContract @VContract
			    font @Font break @Break format @Strut @Body
		    }
		    / {alabel @Else nodelabel} @IfNonEmpty @ALabel
		    / {blabel @Else nodelabel} @IfNonEmpty @BLabel
		    / {clabel @Else nodelabel} @IfNonEmpty @CLabel
		    / {dlabel @Else nodelabel} @IfNonEmpty @DLabel
		}
                }
                PDF @Yield {}
              }
            }

	    def @TValue
	    {
		nodetag @Case {
		    ""   @Yield @Value
		    else @Yield { nodetag:: @Value }
		}
	    }

            translate @Case {
                  "" @Yield @TValue
                  else @Yield {
		    @Null & # so that preceding space gets chewed up
                    @Transform translate { translate } rotate { rotate } @TValue
                  }
            }
        }


	#######################################################################
	#                                                                     #
	#  @Box, @CurveBox, and other standard node abbreviations             #
	#                                                                     #
	#######################################################################

	macro @@Node	 { @Node			  }
        macro @Box	 { @Node outline { box		} }
        macro @CurveBox	 { @Node outline { curvebox	} }
	macro @ShadowBox { @Node outline { shadowbox	} }
        macro @Square	 { @Node outline { square	} }
        macro @Diamond	 { @Node outline { diamond	} }
        macro @Polygon	 { @Node outline { polygon	} }
        macro @Isosceles { @Node outline { isosceles	} }
        macro @Ellipse	 { @Node outline { ellipse	} }
        macro @Circle	 { @Node outline { circle	} }


        #######################################################################
        #                                                                     #
        #  Arrowheads                                                         #
        #                                                                     #
        #######################################################################
	
	macro @InsulatedNode {
	    @Node
		topmargin { 0i }
		footmargin { 0i }
		leftmargin { 0i }
		rightmargin { 0i }
		alabel {}
		blabel {}
		clabel {}
		dlabel {}
		hsize {}
		vsize {}
		vstrut { no }
		hstrut { no }
	}

	def @SolidArrowHead
	    named width { arrowwidth }
	    named length { arrowlength }
	    named pathwidth { pathwidth }
	{
	    @InsulatedNode
		paint { nochange }
		texture { solid }
		outlinestyle { noline }
		outlinewidth { pathwidth }
		outline {
		  @BackEnd @Case {
		    PostScript @Yield {
		    "ldiagsolidarrowhead"
		    # 0 0 xsize ysize * 0.5 0 ysize
		    }
		    PDF @Yield {}
		  }
		}
	    {
		length @Wide width @High
	    }
	}

	def @OpenArrowHead
	    named width { arrowwidth }
	    named length { arrowlength }
	    named pathwidth { pathwidth }
	{
	    @InsulatedNode
		outlinewidth { pathwidth }
		outlinestyle { noline }
		paint { nochange }
		texture { solid }
		outline {
		  @BackEnd @Case {
		    PostScript @Yield {
		    pathwidth "ldiagopenarrowhead"

		    # PSW := { 0 0 }
		    # PNW := { 0 ysize }
		    # PE  := { xsize ysize*0.5 }
		    # REL := pathwidth atangle { PE angleto PNW + 90d }
		    # PNA := { 0 ysize*0.5 + pathwidth*0.5 }
		    # PSA := { 0 ysize*0.5 - pathwidth*0.5 }
		    # PNI := {
		    #   PNA PNA ++ { xsize 0 }
		    #   PNW ++ REL PE ++ REL ldiaglineintersect
		    # }
		    # PSI := PNI -- { 0 pathwidth }
		    #
		    # PSW PE PNW PNI PNA PSA PSI PSW
		    }
		    PDF @Yield {}
		  }
		}
	    {
		length @Wide width @High
	    }
	}

	def @HalfOpenArrowHead
	    named width { arrowwidth }
	    named length { arrowlength }
	    named pathwidth { pathwidth }
	{
	    @InsulatedNode
		paint { nochange }
		texture { solid }
		outlinestyle { noline }
		outlinewidth { pathwidth }
		outline {
		  @BackEnd @Case {
		    PostScript @Yield {
		    pathwidth "ldiaghalfopenarrowhead"

		    # 0 0
		    # xsize ysize * 0.5
		    # 0 ysize
		    # xsize*0.3 ysize*0.5 + pathwidth*0.5
		    # 0         ysize*0.5 + pathwidth*0.5
		    # 0         ysize*0.5 - pathwidth*0.5
		    # xsize*0.3 ysize*0.5 - pathwidth*0.5
		    # 0 0
		    }
		    PDF @Yield {}
		  }
		}
	    {
		length @Wide width @High
	    }
	}

	def @SolidCurvedArrowHead
	    named width { arrowwidth }
	    named length { arrowlength }
	    named pathwidth { pathwidth }
	{
	    @InsulatedNode
		outlinestyle { noline }
		paint { nochange }
		texture { solid }
		outlinewidth { pathwidth }
		outline {
		  @BackEnd @Case {
		    PostScript @Yield {
		    "ldiagsolidcurvedarrowhead"
		    # 0 0
		    # [0 0 xsize ysize * 0.5 "ldiaglinebetween"
		    #  xsize 0 xsize ysize "ldiaglineintersect" clockwise]
		    # xsize ysize * 0.5
		    # [xsize ysize * 0.5 0 ysize "ldiaglinebetween"
		    #  xsize 0 xsize ysize "ldiaglineintersect" clockwise]
		    # 0 ysize
		    }
		    PDF @Yield {}
		  }
		}
	    {
		length @Wide width @High
	    }
	}

	def @OpenCurvedArrowHead
	    named width { arrowwidth }
	    named length { arrowlength }
	    named pathwidth { pathwidth }
	{
	    @InsulatedNode
		outlinestyle { noline }
		paint { nochange }
		texture { solid }
		outlinewidth { pathwidth }
		outline {
		  @BackEnd @Case {
		    PostScript @Yield {
		    pathwidth "ldiagopencurvedarrowhead"
		    # LR:= { 0 0 xsize ysize * 0.5 "ldiaglinebetween"
		    #    xsize 0 xsize ysize "ldiaglineintersect" }
		    # UR:= { xsize ysize * 0.5 0 ysize "ldiaglinebetween"
		    #      xsize 0 xsize ysize "ldiaglineintersect" }
		    # PW2  := pathwidth * 0.5
		    # UMID := {
		    # 0 ysize * 0.5 + PW2  xsize ysize * 0.5 + PW2
		    # {0 ysize} ++ 1f atangle { UR angleto {0 ysize} + 90d }
		    # { 0 ysize } ldiaglineintersect
		    # }
		    # LMID := UMID -- { 0 pathwidth }
		    # 0 0
		    # [LR clockwise]
		    # xsize ysize * 0.5
		    # [UR clockwise]
		    # 0 ysize
		    # UMID
		    # 0 ysize * 0.5 + PW2
		    # 0 ysize * 0.5 - PW2
		    # LMID
		    # 0 0
		    }
		    PDF @Yield {}
		  }
		}
	    {
		length @Wide width @High
	    }
	}

	def @HalfOpenCurvedArrowHead
	    named width { arrowwidth }
	    named length { arrowlength }
	    named pathwidth { pathwidth }
	{
	    @InsulatedNode
		outlinestyle { noline }
		paint { nochange }
		texture { solid }
		outlinewidth { pathwidth }
		outline {
		  @BackEnd @Case {
		    PostScript @Yield {
		    pathwidth "ldiaghalfopencurvedarrowhead"
		    # LR:= { 0 0 xsize ysize * 0.5 "ldiaglinebetween"
		    #      xsize 0 xsize ysize "ldiaglineintersect" }
		    # UR:= { xsize ysize * 0.5 0 ysize "ldiaglinebetween"
		    #      xsize 0 xsize ysize "ldiaglineintersect" }
		    # BR:= { 0 0 LR 0 ysize UR "ldiaglineintersect" }
		    # BRAD := { 0 0 } distance BR
		    # PW2  := pathwidth * 0.5
		    # XDIST := sqrt { BRAD*BRAD - PW2*PW2 }
		    # UMID := BR ++ { XDIST PW2 }
		    # LMID := BR ++ { XDIST 0 - PW2 }
		    # 0 0
		    # [LR clockwise]
		    # xsize ysize * 0.5
		    # [UR clockwise]
		    # 0 ysize
		    # [BR clockwise ]
		    # UMID
		    # 0 ysize * 0.5 + PW2
		    # 0 ysize * 0.5 - PW2
		    # LMID
		    # [BR clockwise ]
		    # 0 0
		    }
		    PDF @Yield {}
		  }
		}
	    {
		length @Wide width @High
	    }
	}

	def @CircleArrowHead
	    named width { arrowwidth }
	    named length { arrowlength }
	    named pathwidth { pathwidth }
	{
	    @InsulatedNode
		outlinestyle { noline }
		paint { nochange }
		texture { solid }
		outlinewidth { pathwidth }
		outline { circle }
	    { length @Wide length @High }
	}

	def @BoxArrowHead
	    named width { arrowwidth }
	    named length { arrowlength }
	    named pathwidth { pathwidth }
	{
	    @InsulatedNode
		outlinestyle { noline }
		paint { nochange }
		texture { solid }
		outlinewidth { pathwidth }
		outline { box }
	    { length @Wide width @High }
	}

	def @ArrowHead
	    named style { arrowstyle }
	    named width { arrowwidth }
	    named length { arrowlength }
	    named pathwidth { pathwidth }
	{
	    style @Case {
		solid          @Yield @SolidArrowHead
				  width { width } length { length }
				  pathwidth { pathwidth }
		halfopen       @Yield @HalfOpenArrowHead
				  width { width } length { length }
				  pathwidth { pathwidth }
		open           @Yield @OpenArrowHead
				  width { width } length { length }
				  pathwidth { pathwidth }
		curvedsolid    @Yield @SolidCurvedArrowHead
				  width { width } length { length }
				  pathwidth { pathwidth }
		curvedhalfopen @Yield @HalfOpenCurvedArrowHead
				  width { width } length { length }
				  pathwidth { pathwidth }
		curvedopen     @Yield @OpenCurvedArrowHead
				  width { width } length { length }
				  pathwidth { pathwidth }
		circle         @Yield @CircleArrowHead
				  width { width } length { length }
				  pathwidth { pathwidth }
		box            @Yield @BoxArrowHead
				  width { width } length { length }
				  pathwidth { pathwidth }
	    }
	}


        #######################################################################
        #                                                                     #
        #  @Link                                                              #
        #                                                                     #
        #######################################################################
	
        def @Link
            import @Geometry named path
                named from {}
                named to {}
                named bias {}
                named fbias {}
                named tbias {}
                named hfrac {}
                named hbias {}
                named radius {}
                named xindent {}
                named zindent {}
                named frompt {}
                named topt {}
                named arrow {}
                named arrowlength {}
                named backarrowlength {}
            					{ path
						    from { from }
						    to { to }
						    bias { bias }
						    fbias { fbias }
						    tbias { tbias }
						    hfrac { hfrac }
						    hbias { hbias }
						    radius { radius }
						    xindent { xindent }
						    zindent { zindent }
						    frompt { frompt }
						    topt { topt }
						    arrow { arrow }
						    backarrowlength { backarrowlength }
						}
            import @Geometry named from		{ from			}
            import @Geometry named to		{ to			}
            import @Geometry named bias		{ bias			}
            import @Geometry named fbias	{ fbias			}
            import @Geometry named tbias	{ tbias			}
            import @Geometry named hfrac	{ hfrac			}
            import @Geometry named hbias	{ hbias			}
            import @Geometry named radius	{ radius		}
            import @Geometry named xindent	{ xindent		}
            import @Geometry named zindent	{ zindent		}
            import @Geometry named frompt	{ frompt		}
            import @Geometry named topt		{ topt			}
            named pathstyle
		named solid             { "/ldiagsolid"			}
		named dashed            { "/ldiagdashed"		}
		named cdashed           { "/ldiagcdashed"		}
		named dotdashed         { "/ldiagdotdashed"		}
		named dotcdashed        { "/ldiagdotcdashed"		}
		named dotdotdashed      { "/ldiagdotdotdashed"		}
		named dotdotcdashed     { "/ldiagdotdotcdashed"		}
		named dotdotdotdashed   { "/ldiagdotdotdotdashed"	}
		named dotdotdotcdashed  { "/ldiagdotdotdotcdashed"	}
		named dotted            { "/ldiagdotted"		}
		named noline            { "/ldiagnoline"		}
						{ pathstyle		}
            import @Geometry named pathdashlength { pathdashlength	}
            import @Geometry named pathwidth
		named thin   { 0.04 ft }
		named medium { 0.08 ft }
		named thick  { 0.12 ft }
						{ pathwidth		}
            import @Geometry named pathgap
		named thin   { 0.08 ft }
		named medium { 0.16 ft }
		named thick  { 0.24 ft }
						{ pathgap		}

            named arrow				{ arrow			}
            named arrowstyle			{ arrowstyle		}
            named arrowwidth			{ arrowwidth		}
            named arrowlength			{ arrowlength		}
            named backarrowstyle		{ backarrowstyle	}
            named backarrowwidth		{ backarrowwidth	}
            named backarrowlength		{ backarrowlength	}

	    named linklabel			{ linklabel		}
	    named linklabelmargin		{ linklabelmargin	}
	    named linklabelfont			{ linklabelfont		}
	    named linklabelbreak		{ linklabelbreak	}
	    named linklabelformat right @Body	{ linklabelformat @Body	}
	    import @Geometry named linklabelpos	{ linklabelpos		}
	    named linklabelprox			{ linklabelprox		}
	    import @Geometry named linklabelangle  { linklabelangle	}
	    named linklabelctr			{ linklabelctr		}
	    import @Geometry named linklabeladjust { linklabeladjust	}

            named xlabel			{ xlabel		}
            named xlabelmargin	        	{ xlabelmargin		}
            named xlabelfont			{ xlabelfont		}
            named xlabelbreak			{ xlabelbreak		}
	    named xlabelformat right @Body	{ xlabelformat @Body	}
            import @Geometry named xlabelpos	{ xlabelpos		}
            named xlabelprox			{ xlabelprox		}
            import @Geometry named xlabelangle	{ xlabelangle		}
	    named xlabelctr			{ xlabelctr		}
            import @Geometry named xlabeladjust	{ xlabeladjust		}

            named ylabel			{ ylabel		}
            named ylabelmargin			{ ylabelmargin		}
            named ylabelfont			{ ylabelfont		}
            named ylabelbreak			{ ylabelbreak		}
	    named ylabelformat right @Body	{ ylabelformat @Body	}
            import @Geometry named ylabelpos	{ ylabelpos		}
            named ylabelprox			{ ylabelprox		}
            import @Geometry named ylabelangle	{ ylabelangle		}
	    named ylabelctr			{ ylabelctr		}
            import @Geometry named ylabeladjust	{ ylabeladjust		}

            named zlabel			{ zlabel		}
            named zlabelmargin			{ zlabelmargin		}
            named zlabelfont			{ zlabelfont		}
            named zlabelbreak			{ zlabelbreak		}
	    named zlabelformat right @Body	{ zlabelformat @Body	}
            import @Geometry named zlabelpos	{ zlabelpos		}
            named zlabelprox			{ zlabelprox		}
            import @Geometry named zlabelangle	{ zlabelangle		}
	    named zlabelctr			{ zlabelctr		}
            import @Geometry named zlabeladjust	{ zlabeladjust		}

            named fromlabel			{ fromlabel		}
            named fromlabelmargin		{ fromlabelmargin	}
            named fromlabelfont			{ fromlabelfont		}
            named fromlabelbreak		{ fromlabelbreak	}
	    named fromlabelformat right @Body	{ fromlabelformat @Body	}
            import @Geometry named fromlabelpos	{ fromlabelpos		}
            named fromlabelprox			{ fromlabelprox		}
            import @Geometry named fromlabelangle  { fromlabelangle	}
	    named fromlabelctr			{ fromlabelctr		}
            import @Geometry named fromlabeladjust { fromlabeladjust	}

            named tolabel			{ tolabel		}
            named tolabelmargin			{ tolabelmargin		}
            named tolabelfont			{ tolabelfont		}
            named tolabelbreak			{ tolabelbreak		}
	    named tolabelformat right @Body	{ tolabelformat @Body	}
            import @Geometry named tolabelpos	{ tolabelpos		}
            named tolabelprox			{ tolabelprox		}
            import @Geometry named tolabelangle	{ tolabelangle		}
	    named tolabelctr			{ tolabelctr		}
            import @Geometry named tolabeladjust{ tolabeladjust		}

        {
	    def @XLabel
	    {
		@DoLabel
		    which	{ "x"						}
		    label	{ xlabel	     @Else linklabel		}
		    labelmargin	{ xlabelmargin	     @Else linklabelmargin	}
		    labelfont	{ xlabelfont	     @Else linklabelfont	}
		    labelbreak	{ xlabelbreak	     @Else linklabelbreak	}
		    labelformat { xlabelformat @Body @Else linklabelformat @Body}
		    labelpos	{ xlabelpos	     @Else linklabelpos		}
		    labelprox	{ xlabelprox	     @Else linklabelprox	}
		    labelangle	{ xlabelangle	     @Else linklabelangle	}
		    labelctr	{ xlabelctr	     @Else linklabelctr		}
		    labeladjust	{ xlabeladjust	     @Else linklabeladjust	}
	    }

	    def @YLabel
	    {
		@DoLabel
		    which	{ "y"						}
		    label	{ ylabel	     @Else linklabel		}
		    labelmargin	{ ylabelmargin	     @Else linklabelmargin	}
		    labelfont	{ ylabelfont	     @Else linklabelfont	}
		    labelbreak	{ ylabelbreak	     @Else linklabelbreak	}
		    labelformat { ylabelformat @Body @Else linklabelformat @Body}
		    labelpos	{ ylabelpos	     @Else linklabelpos		}
		    labelprox	{ ylabelprox	     @Else linklabelprox	}
		    labelangle	{ ylabelangle	     @Else linklabelangle	}
		    labelctr	{ ylabelctr	     @Else linklabelctr		}
		    labeladjust	{ ylabeladjust	     @Else linklabeladjust	}
	    }

	    def @ZLabel
	    {
		@DoLabel
		    which	{ "z"						}
		    label	{ zlabel	     @Else linklabel		}
		    labelmargin	{ zlabelmargin	     @Else linklabelmargin	}
		    labelfont	{ zlabelfont	     @Else linklabelfont	}
		    labelbreak	{ zlabelbreak	     @Else linklabelbreak	}
		    labelformat { zlabelformat @Body @Else linklabelformat @Body}
		    labelpos	{ zlabelpos	     @Else linklabelpos		}
		    labelprox	{ zlabelprox	     @Else linklabelprox	}
		    labelangle	{ zlabelangle	     @Else linklabelangle	}
		    labelctr	{ zlabelctr	     @Else linklabelctr		}
		    labeladjust	{ zlabeladjust	     @Else linklabeladjust	}
	    }

	    def @FromArrow
	    {
		arrow @Case {
		    { back both } @Yield {
			@ArrowHead
			    style { backarrowstyle }
			    width { backarrowwidth }
			    length { backarrowlength }
			    pathwidth { pathwidth }
		    }
		    else @Yield ""
		}
	    }

	    def @ToArrow
	    {
		arrow @Case {
		    { yes forward both } @Yield {
			@ArrowHead
			    style { arrowstyle }
			    width { arrowwidth }
			    length { arrowlength }
			    pathwidth { pathwidth }
		    }
		    else @Yield ""
		}
	    }

	    import @Geometry
	    def @LinePath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	       {arrow @FromArrowLength backarrowlength}
	       {arrow @ToArrowLength arrowlength}
	       "{" from "}" "{" to "}"
	       xindent zindent "ldiaglinepath"
               # FROM	:< {from??CTR angleto to??CTR}
               # FROM	:: from boundaryatangle FROM@ANGLE
               # 	++ {arrow @FromArrowLength backarrowlength}atangle FROM@ANGLE
               # TO  	:< FROM@ANGLE
               # TO  	:: to boundaryatangle { TO@ANGLE - 180d }
               # ++ {arrow @ToArrowLength arrowlength} atangle {TO@ANGLE - 180d}
               # 		
               # LMID	:: FROM ** 0.5 ++ TO ** 0.5
               # LMID	:< FROM@ANGLE
               # XINDENT	:= xindent min { FROM distance LMID }
               # LFROM	:: FROM ++ XINDENT atangle FROM@ANGLE
               # LFROM	:< FROM@ANGLE
               # ZINDENT	:= zindent min { TO distance LMID }
               # LTO 	:: TO -- ZINDENT atangle FROM@ANGLE
               # LTO 	:< FROM@ANGLE
	       #
               # if cond { direct }
               # then { FROM TO }
               # else { FROM LFROM LMID LTO TO }
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @DoubleLinePath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	       {arrow @FromArrowLength backarrowlength}
	       {arrow @ToArrowLength arrowlength}
	       "{" from "}" "{" to "}"
	       xindent zindent pathgap "ldiagdoublelinepath"
               # FROM	:< {from??CTR angleto to??CTR}
               # FROM	:: from boundaryatangle FROM@ANGLE
               # 	++ {arrow @FromArrowLength backarrowlength}atangle FROM@ANGLE
               # TO  	:< FROM@ANGLE
               # TO  	:: to boundaryatangle { TO@ANGLE - 180d }
               # ++ {arrow @ToArrowLength arrowlength} atangle {TO@ANGLE - 180d}
               # 		
               # LMID	:: FROM ** 0.5 ++ TO ** 0.5
               # LMID	:< FROM@ANGLE
               # XINDENT	:= xindent min { FROM distance LMID }
               # LFROM	:: FROM ++ XINDENT atangle FROM@ANGLE
               # LFROM	:< FROM@ANGLE
               # ZINDENT	:= zindent min { TO distance LMID }
               # LTO 	:: TO -- ZINDENT atangle FROM@ANGLE
               # LTO 	:< FROM@ANGLE
	       #
               # if cond { direct }
               # then { FROM TO }
               # else { FROM LFROM LMID LTO TO }
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @ACurvePath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	       {arrow @FromArrowLength backarrowlength}
	       {arrow @ToArrowLength arrowlength}
	       "{" from "}" "{" to "}"
	       xindent zindent bias "ldiagacurvepath"
               #  #B1	:= bias max 0.02f
               #  #B2	:= { from??CTR distance to??CTR } * 0.5
               #  #BIAS    := B1 min B2
	       #  BIAS  := bias max 0.02f
               #  XMID	:= from??CTR ** 0.5 ++ to??CTR ** 0.5
               #  XTOP	:= XMID ++ BIAS atangle {from??CTR angleto to??CTR - 90d}
               #  CTR  	:= { from??CTR XTOP ldiaglinebetween
               #  	     to??CTR   XTOP ldiaglinebetween ldiaglineintersect }
               #  FROM	:: aabout
               #  		circum { from }
               #  		extra  { arrow @FromArrowLength backarrowlength }
               #  		centre { CTR }
	       #  FROM 	:< if cond { from??CTR distance FROM > 0 }
               #  	      then { from??CTR angleto FROM }
	       #  	      else { CTR angleto FROM + 90d }
               #  TO	:: cabout
               #  		circum { to }
               #  		extra  { arrow @ToArrowLength arrowlength }
               #  		centre { CTR }
               #  TO   	:< if cond { TO distance to??CTR > 0 }
               #  	      then { TO angleto to??CTR }
               #  	      else { CTR angleto TO + 90d }
               # 
               #  RADIUS	:= CTR distance FROM
               #  LMID 	:: CTR ++ RADIUS atangle {
               #   CTR angleto FROM +
	       #   { {360d + {CTR angleto TO} - {CTR angleto FROM}} mod 360 } / 2
	       #   }
               #  LMID 	:< CTR angleto LMID  + 90d
               #
               #  XINDENT	:= xindent min { FROM distance LMID }
               #  LFROM	:: CTR ++ RADIUS atangle {
               #  	   CTR angleto { FROM ++ XINDENT atangle FROM@ANGLE } }
               #  LFROM	:< CTR angleto LFROM + 90d
               #  ZINDENT	:= zindent min { TO distance LMID }
               #  LTO  	:: CTR ++ RADIUS atangle {
               #  	   CTR angleto { TO ++ ZINDENT atangle {TO@ANGLE+180d}}}
               #  LTO  	:< CTR angleto LTO   + 90d
               #
               #  if cond { direct }
	       #  then { FROM [CTR] TO }
               #  else { FROM [CTR] LFROM [CTR] LMID [CTR] LTO [CTR] TO }
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @CCurvePath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	       {arrow @FromArrowLength backarrowlength}
	       {arrow @ToArrowLength arrowlength}
	       "{" from "}" "{" to "}"
	       xindent zindent bias "ldiagccurvepath"
              #  #B1     := bias max 0.02f
              #  #B2     := { from??CTR distance to??CTR } * 0.5
              #  #BIAS   := B1 min B2
              #  BIAS   := bias max 0.02f
              #  XMID   := from??CTR ** 0.5 ++ to??CTR ** 0.5
              #  XTOP   := XMID ++ BIAS atangle {from??CTR angleto to??CTR + 90d}
              #  CTR    := { from??CTR XTOP ldiaglinebetween
              #              to??CTR   XTOP ldiaglinebetween ldiaglineintersect }
              #  FROM   :: cabout
              #                  circum { from }
              #                  extra  { arrow @FromArrowLength backarrowlength }
              #                  centre { CTR }
              #  FROM   :< if cond { from??CTR distance FROM > 0 }
              #               then { from??CTR angleto FROM }
              #               else { CTR angleto FROM - 90d }
              #  TO     :: aabout
              #                 circum { to }
              #                 extra  { arrow @ToArrowLength arrowlength }
              #                 centre { CTR }
              #  TO     :< if cond { TO distance to??CTR > 0 }
              #               then { TO angleto to??CTR }
              #               else { CTR angleto TO - 90d }
              #
              #  RADIUS  := CTR distance FROM
              #  LMID    :: CTR ++ RADIUS atangle {
              #   CTR angleto TO +
              #   { {360d + {CTR angleto FROM} - {CTR angleto TO} } mod 360 } / 2
              #   }
              #  LMID    :< CTR angleto LMID  - 90d
              #
              #  XINDENT := xindent min { FROM distance LMID }
              #  LFROM   :: CTR ++ RADIUS atangle {
              #             CTR angleto { FROM ++ XINDENT atangle FROM@ANGLE } }
              #  LFROM   :< CTR angleto LFROM - 90d
              #  ZINDENT := zindent min { TO distance LMID }
              #  LTO     :: CTR ++ RADIUS atangle {
              #             CTR angleto { TO ++ ZINDENT atangle {TO@ANGLE+180d}}}
              #  LTO     :< CTR angleto LTO   - 90d
              #
              #  if cond { direct }
              #  then { FROM [CTR clockwise] TO }
              #  else { FROM [CTR clockwise] LFROM [CTR clockwise]
              #         LMID [CTR clockwise] LTO   [CTR clockwise] TO }
		  }
		  PDF @Yield {}
		}
          }

	    import @Geometry
	    def @BezierPath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	       {arrow @FromArrowLength backarrowlength}
	       {arrow @ToArrowLength arrowlength}
	       "{" from "}" "{" to "}"
	       xindent zindent [ frompt ] [ topt ] "ldiagbezierpath"
              # FROM      :< from??CTR angleto frompt
              # FROM      :: from boundaryatangle FROM@ANGLE
              # ++ {arrow @FromArrowLength backarrowlength} atangle FROM@ANGLE
              # TO        :< topt angleto to??CTR
              # TO        :: to boundaryatangle { TO@ANGLE + 180d }
              # ++ {arrow @ToArrowLength arrowlength} atangle { TO@ANGLE + 180d }
              # LFROM     :: FROM ++ { xindent atangle FROM@ANGLE }
              # LFROM     :< FROM@ANGLE
              # LTO       :: TO ++ zindent atangle { TO@ANGLE + 180d }
              # LTO       :< TO@ANGLE
              # LMID       :: { FROM ++ TO ++ frompt ++ topt } ** 0.25
              # FROM [frompt topt] TO
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @VHLinePath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	      {arrow @FromArrowLength backarrowlength}
	      {arrow @ToArrowLength arrowlength}
	      "{" from "}" "{" to "}"
	      xindent zindent "ldiagvhlinepath"
              # CTR     := { {xcoord from??CTR} {ycoord to??CTR} }
              # FANG    := from??CTR angleto CTR
              # TANG    := to??CTR angleto CTR
              # FROM    :: from boundaryatangle FANG
              # ++ {arrow @FromArrowLength backarrowlength} atangle FANG
              # FROM    :< FANG
              # TO      :: to boundaryatangle TANG
              # ++ {arrow @ToArrowLength arrowlength} atangle TANG
              # TO      :< TANG + 180d
              # FDIST   := FROM distance CTR
              # TDIST   := TO distance CTR
              # XINDENT := xindent min FDIST
              # ZINDENT := zindent min TDIST
              # LFROM   :: FROM ++ XINDENT atangle FANG
              # LFROM   :< FROM@ANGLE
              # LTO     :: TO ++ ZINDENT atangle TANG
              # LTO     :< TO@ANGLE
              # LMID    :: CTR 
              # LMID    :< {1f atangle {FANG + 180d}} angleto
              #            {1f atangle {TANG + 180d}}
              # FROM LFROM LMID LTO TO
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @VHCurvePath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	      {arrow @FromArrowLength backarrowlength}
	      {arrow @ToArrowLength arrowlength}
	      "{" from "}" "{" to "}"
	      xindent zindent radius "ldiagvhcurvepath"
              # CTR     := { {xcoord from??CTR} {ycoord to??CTR} }
              # FANG    := from??CTR angleto CTR
              # TANG    := to??CTR angleto CTR
              # FROM    :: from boundaryatangle FANG
              # ++ {arrow @FromArrowLength backarrowlength} atangle FANG
              # FROM    :< FANG
              # TO      :: to boundaryatangle TANG
              # ++ {arrow @ToArrowLength arrowlength} atangle TANG
              # TO      :< TANG + 180d
              # FDIST   := FROM distance CTR
              # TDIST   := TO distance CTR
              # RADIUS  := radius min FDIST min TDIST 
              # XINDENT := xindent min { FDIST - RADIUS }
              # ZINDENT := zindent min { TDIST - RADIUS }
              # LFROM   :: FROM ++ XINDENT atangle FANG
              # LFROM   :< FROM@ANGLE
              # LTO     :: TO ++ ZINDENT atangle TANG
              # LTO     :< TO@ANGLE
              # FCTR    := CTR ++ RADIUS atangle { FROM@ANGLE + 180d }
              # TCTR    := CTR ++ RADIUS atangle { TO@ANGLE          }
              # XCTR    := CTR ++ RADIUS atangle { FROM@ANGLE + 180d }
              #                ++ RADIUS atangle { TO@ANGLE }
              # LMID    :: XCTR ++ RADIUS atangle { XCTR angleto CTR }
              # LMID    :< FCTR angleto TCTR
              # FROM LFROM FCTR
              #     { FCTR angleto TCTR } quadcase
              #       0        {   }
              #       0-90     { [XCTR clockwise] }
              #       90       {   }
              #       90-180   { [XCTR] }
              #       180      {   }
              #       180-270  { [XCTR clockwise] }
              #       270      {   }
              #       270-360  { [XCTR] }
              # TCTR LTO TO
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @HVLinePath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	      {arrow @FromArrowLength backarrowlength}
	      {arrow @ToArrowLength arrowlength}
	      "{" from "}" "{" to "}"
	      xindent zindent "ldiaghvlinepath"
              # CTR     := { {xcoord to??CTR} {ycoord from??CTR} }
              # FANG    := from??CTR angleto CTR
              # TANG    := to??CTR angleto CTR
              # FROM    :: from boundaryatangle FANG
              # ++ {arrow @FromArrowLength backarrowlength} atangle FANG
              # FROM    :< FANG
              # TO      :: to boundaryatangle TANG
              # ++ {arrow @ToArrowLength arrowlength} atangle TANG
              # TO      :< TANG + 180d
              # FDIST   := FROM distance CTR
              # TDIST   := TO distance CTR
              # XINDENT := xindent min FDIST
              # ZINDENT := zindent min TDIST
              # LFROM   :: FROM ++ XINDENT atangle FANG
              # LFROM   :< FROM@ANGLE
              # LTO     :: TO ++ ZINDENT atangle TANG
              # LTO     :< TO@ANGLE
              # LMID    :: CTR 
              # LMID    :< {1f atangle {FANG + 180d}} angleto
              #            {1f atangle {TANG + 180d}}
              # FROM LFROM LMID LTO TO
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @HVCurvePath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	      {arrow @FromArrowLength backarrowlength}
	      {arrow @ToArrowLength arrowlength}
	      "{" from "}" "{" to "}"
	      xindent zindent radius "ldiaghvcurvepath"
              # CTR     := { {xcoord to??CTR} {ycoord from??CTR} }
              # FANG    := from??CTR angleto CTR
              # TANG    := to??CTR angleto CTR
              # FROM    :: from boundaryatangle FANG
              # ++ {arrow @FromArrowLength backarrowlength} atangle FANG
              # FROM    :< FANG
              # TO      :: to boundaryatangle TANG
              # ++ {arrow @ToArrowLength arrowlength} atangle TANG
              # TO      :< TANG + 180d
              # FDIST   := FROM distance CTR
              # TDIST   := TO distance CTR
              # RADIUS  := radius min FDIST min TDIST 
              # XINDENT := xindent min { FDIST - RADIUS }
              # ZINDENT := zindent min { TDIST - RADIUS }
              # LFROM   :: FROM ++ XINDENT atangle FANG
              # LFROM   :< FROM@ANGLE
              # LTO     :: TO ++ ZINDENT atangle TANG
              # LTO     :< TO@ANGLE
              # FCTR    := CTR ++ RADIUS atangle { FROM@ANGLE + 180d }
              # TCTR    := CTR ++ RADIUS atangle { TO@ANGLE          }
              # XCTR    := CTR ++ RADIUS atangle { FROM@ANGLE + 180d }
              #                ++ RADIUS atangle { TO@ANGLE }
              # LMID    :: XCTR ++ RADIUS atangle { XCTR angleto CTR }
              # LMID    :< FCTR angleto TCTR
              # FROM LFROM FCTR
              #     { FCTR angleto TCTR } quadcase
              #       0        {   }
              #       0-90     { [XCTR] }
              #       90       {   }
              #       90-180   { [XCTR clockwise] }
              #       180      {   }
              #       180-270  { [XCTR] }
              #       270      {   }
              #       270-360  { [XCTR clockwise] }
              # TCTR LTO TO
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @LVRLinePath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	      {arrow @FromArrowLength backarrowlength}
	      {arrow @ToArrowLength arrowlength}
	      "{" from "}" "{" to "}"
	      xindent zindent bias "ldiaglvrlinepath"
              # FROM    :: from boundaryatangle 180d
              # ++ {arrow @FromArrowLength backarrowlength} atangle 180d
              # FROM    :< 180d
              # TO      :: to boundaryatangle 180d
              # ++ {arrow @ToArrowLength arrowlength} atangle 180d
              # TO      :< 0d
              # XLEFT   := {{xcoord FROM} min {xcoord TO}} - bias
              # P1      :: { XLEFT ycoord FROM }
              # P2      :: { XLEFT ycoord TO   }
              # VERT    := P1 angleto P2
              # P1      :< P1 angleto {P1++{1f atangle 180d}++{1f atangle VERT}}
              # P2      :< P2 angleto {P2++{1f atangle 0d}  ++{1f atangle VERT}}
              # LMID    :: P1 ** 0.5 ++ P2 ** 0.5
              # LMID    :< VERT
              # XINDENT := xindent min {FROM distance P1}
              # ZINDENT := zindent min {P2   distance TO}
              # LFROM   :: FROM -- { XINDENT 0 }
              # LFROM   :< 180d
              # LTO     :: TO -- { ZINDENT 0 }
              # LTO     :< 0d
              # FROM LFROM P1 LMID P2 LTO TO
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @LVRCurvePath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	      {arrow @FromArrowLength backarrowlength}
	      {arrow @ToArrowLength arrowlength}
	      "{" from "}" "{" to "}"
	      xindent zindent bias radius "ldiaglvrcurvepath"
              # FROM    :: from boundaryatangle 180d
              # ++ {arrow @FromArrowLength backarrowlength} atangle 180d
              # FROM    :< 180d
              # TO      :: to boundaryatangle 180d
              # ++ {arrow @ToArrowLength arrowlength} atangle 180d
              # TO      :< 0d
              # XLEFT   := {{xcoord FROM} min {xcoord TO}} - bias
              # XP1     := { XLEFT ycoord FROM }
              # XP2     := { XLEFT ycoord TO   }
              # VERT    := XP1 angleto XP2
              # LMID    :: XP1 ** 0.5 ++ XP2 ** 0.5
              # LMID    :< VERT
              # XINDENT := xindent min {FROM distance XP1}
              # ZINDENT := zindent min {XP2   distance TO}
              # LFROM   :: FROM -- { XINDENT 0 }
              # LFROM   :< 180d
              # LTO     :: TO -- { ZINDENT 0 }
              # LTO     :< 0d
              # RADIUS  := radius min { { XP1 distance XP2 } / 2 }
              # XP1PRE  := XP1 ++ { RADIUS atangle 0d }
              # XP1POST := XP1 ++ { RADIUS atangle VERT }
              # XP1CTR  := XP1PRE ++ { RADIUS atangle VERT }
              # P1      :: XP1CTR ++ { RADIUS atangle { XP1CTR angleto XP1 } }
              # P1      :< XP1PRE angleto XP1POST
              # XP2PRE  := XP2 -- { RADIUS atangle VERT }
              # XP2POST := XP2 ++ { RADIUS atangle 0d }
              # XP2CTR  := XP2PRE ++ { RADIUS atangle 0d }
              # P2      :: XP2CTR ++ { RADIUS atangle { XP2CTR angleto XP2 } }
              # P2      :< XP2PRE angleto XP2POST
              # FROM LFROM XP1PRE
              #   {round VERT} quadcase
              #     90 { [XP1CTR clockwise] P1 [XP1CTR clockwise] }
              #     270 { [XP1CTR] P1 [XP1CTR] }
              # XP1POST LMID XP2PRE
              #   {round VERT} quadcase
              #     90 { [XP2CTR clockwise] P2 [XP2CTR clockwise] }
              #     270 { [XP2CTR] P2 [XP2CTR] }
              # XP2POST LTO TO
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @RVLLinePath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	      {arrow @FromArrowLength backarrowlength}
	      {arrow @ToArrowLength arrowlength}
	      "{" from "}" "{" to "}"
	      xindent zindent bias "ldiagrvllinepath"
              # FROM    :: from boundaryatangle 0d
              # ++ {arrow @FromArrowLength backarrowlength} atangle 0d
              # FROM    :< 0d
              # TO      :: to boundaryatangle 0d
              # ++ {arrow @ToArrowLength arrowlength} atangle 0d
              # TO      :< 180d
              # XRIGHT  := {{xcoord FROM} max {xcoord TO}} + bias
              # P1      :: { XRIGHT ycoord FROM }
              # P2      :: { XRIGHT ycoord TO   }
              # VERT    := P1 angleto P2
              # P1      :< P1 angleto {P1++{1f atangle 0d}  ++{1f atangle VERT}}
              # P2      :< P2 angleto {P2++{1f atangle 180d}++{1f atangle VERT}}
              # LMID    :: P1 ** 0.5 ++ P2 ** 0.5
              # LMID    :< VERT
              # XINDENT := xindent min {FROM distance P1}
              # ZINDENT := zindent min {P2   distance TO}
              # LFROM   :: FROM ++ { XINDENT 0 }
              # LFROM   :< 0d
              # LTO     :: TO ++ { ZINDENT 0 }
              # LTO     :< 180d
              # FROM LFROM P1 LMID P2 LTO TO
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @RVLCurvePath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	      {arrow @FromArrowLength backarrowlength}
	      {arrow @ToArrowLength arrowlength}
	      "{" from "}" "{" to "}"
	      xindent zindent bias radius "ldiagrvlcurvepath"
              # FROM    :: from boundaryatangle 0d
              # ++ {arrow @FromArrowLength backarrowlength} atangle 0d
              # FROM    :< 0d
              # TO      :: to boundaryatangle 0d
              # ++ {arrow @ToArrowLength arrowlength} atangle 0d
              # TO      :< 180d
              # XRIGHT  := {{xcoord FROM} max {xcoord TO}} + bias
              # XP1     := { XRIGHT ycoord FROM }
              # XP2     := { XRIGHT ycoord TO   }
              # VERT    := XP1 angleto XP2
              # LMID    :: XP1 ** 0.5 ++ XP2 ** 0.5
              # LMID    :< VERT
              # XINDENT := xindent min {FROM distance XP1}
              # ZINDENT := zindent min {XP2   distance TO}
              # LFROM   :: FROM ++ { XINDENT 0 }
              # LFROM   :< 0d
              # LTO     :: TO ++ { ZINDENT 0 }
              # LTO     :< 180d
              # RADIUS  := radius min { { XP1 distance XP2 } * 0.5 }
              # XP1PRE  := XP1 ++ { RADIUS atangle 180d }
              # XP1POST := XP1 ++ { RADIUS atangle VERT }
              # XP1CTR  := XP1PRE ++ { RADIUS atangle VERT }
              # P1      :: XP1CTR ++ { RADIUS atangle { XP1CTR angleto XP1 } }
              # P1      :< XP1PRE angleto XP1POST
              # XP2PRE  := XP2 -- { RADIUS atangle VERT }
              # XP2POST := XP2 ++ { RADIUS atangle 180d }
              # XP2CTR  := XP2PRE ++ { RADIUS atangle 180d }
              # P2      :: XP2CTR ++ { RADIUS atangle { XP2CTR angleto XP2 } }
              # P2      :< XP2PRE angleto XP2POST
              # FROM LFROM XP1PRE
              #   {round VERT} quadcase
              #     90 { [XP1CTR] P1 [XP1CTR] }
              #     270 { [XP1CTR clockwise] P1 [XP1CTR clockwise] }
              # XP1POST LMID XP2PRE
              #   {round VERT} quadcase
              #     90 { [XP2CTR] P2 [XP2CTR] }
              #     270 { [XP2CTR clockwise] P2 [XP2CTR clockwise] }
              # XP2POST LTO TO
		  }
		  PDF @Yield {}
		}
	    }


	    import @Geometry
	    def @HVHLinePath  # still to do
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	      {arrow @FromArrowLength backarrowlength}
	      {arrow @ToArrowLength arrowlength}
	      "{" from "}" "{" to "}"
	      xindent zindent hfrac hbias "ldiaghvhlinepath"
	      # FRDIRN  := {{from??CTR angleto to??CTR} quadcase
	      #     0 { 0d } 0-90 { 0d } 90 { 0d } 90-180 { 180d }
	      #	    180 { 180d } 180-270 { 180d } 270 { 180d } 270-360 { 0d }}
	      # TODIRN  := {FRDIRN + 180d}
	      # FROM    :: from boundaryatangle FRDIRN ++
	      #     {arrow @FromArrowLength backarrowlength} atangle FRDIRN
	      # FROM    :< FRDIRN
	      # TO      :: to boundaryatangle TODIRN ++
	      #	    {arrow @ToArrowLength arrowlength} atangle TODIRN
	      # TO      :< FRDIRN
	      # BIAS    := abs { xcoord FROM - xcoord TO } * hfrac + hbias
	      # P1      :: FROM ++ BIAS atangle FRDIRN
	      # P2      :: { xcoord P1 ycoord TO }
	      # LMID    :: { P1 ** 0.5 ++ P2 ** 0.5 }
	      # LMID    :< P1 angleto P2
	      # XINDENT := xindent min {FROM distance P1}
	      # ZINDENT := zindent min {P2 distance TO}
	      # LFROM   :: FROM ++ {XINDENT atangle FRDIRN}
	      # LFROM   :< FRDIRN
	      # LTO     :: TO ++ {ZINDENT atangle TODIRN}
	      # LTO     :< FRDIRN
	      # FROM LFROM P1 LMID P2 LTO TO

		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @HVHCurvePath # still to do
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	      {arrow @FromArrowLength backarrowlength}
	      {arrow @ToArrowLength arrowlength}
	      "{" from "}" "{" to "}"
	      xindent zindent hfrac hbias radius "ldiaghvhcurvepath"
	      # FRDIRN  := {{from??CTR angleto to??CTR} quadcase
	      #     0 { 0d } 0-90 { 0d } 90 { 0d } 90-180 { 180d }
	      #     180 { 180d } 180-270 { 180d } 270 { 180d } 270-360 { 0d }}
	      # TODIRN  := {FRDIRN + 180d}
	      # FROM    :: from boundaryatangle FRDIRN ++
	      #     {arrow @FromArrowLength backarrowlength} atangle FRDIRN
	      # FROM    :< FRDIRN
	      # TO      :: to boundaryatangle TODIRN ++
	      #     {arrow @ToArrowLength arrowlength} atangle TODIRN
	      # TO      :< FRDIRN
	      # BIAS    := abs { xcoord FROM - xcoord TO } * hfrac + hbias
	      # XP1     := FROM ++ BIAS atangle FRDIRN
	      # XP2     := { xcoord XP1 ycoord TO }
	      # LMID    :: { XP1 ** 0.5 ++ XP2 ** 0.5 }
	      # VERT    := round { XP1 angleto XP2 }
	      # LMID    :< VERT
	      # XINDENT := xindent min {FROM distance XP1}
	      # ZINDENT := zindent min {XP2 distance TO}
	      # LFROM   :: FROM ++ {XINDENT atangle FRDIRN}
	      # LFROM   :< FRDIRN
	      # LTO     :: TO ++ {ZINDENT atangle TODIRN}
	      # LTO     :< FRDIRN
	      # RADIUS  := radius min { { XP1 distance XP2 } / 2 }
	      # XP1PRE  := XP1 ++ { RADIUS atangle TODIRN }
	      # XP1POST := XP1 ++ { RADIUS atangle VERT }
	      # XP1CTR  := XP1PRE ++ { RADIUS atangle VERT }
	      # P1      :: XP1CTR ++ { RADIUS atangle { XP1CTR angleto XP1 } }
	      # P1      :< XP1PRE angleto XP1POST
	      # XP2PRE  := XP2 -- { RADIUS atangle VERT }
	      # XP2POST := XP2 ++ { RADIUS atangle FRDIRN }
	      # XP2CTR  := XP2POST -- { RADIUS atangle VERT }
	      # P2      :: XP2CTR ++ { RADIUS atangle { XP2CTR angleto XP2 } }
	      # P2      :< XP2PRE angleto XP2POST
	      # if cond { {VERT - FRDIRN} = 90 }
	      # then { P1GO := "anticlockwise" P2GO := "clockwise" }
	      # else { P1GO := "clockwise" P2GO := "anticlockwise" }
	      # FROM LFROM
	      # XP1PRE [XP1CTR P1GO] P1 [XP1CTR P1GO] XP1POST
	      # LMID
	      # XP2PRE [XP2CTR P2GO] P2 [XP2CTR P2GO] XP2POST
	      # LTO TO
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @VHVLinePath  # still to do
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	      {arrow @FromArrowLength backarrowlength}
	      {arrow @ToArrowLength arrowlength}
	      "{" from "}" "{" to "}"
	      xindent zindent hfrac hbias "ldiagvhvlinepath"
              # FROM    :: from boundaryatangle 0d
              # ++ {arrow @FromArrowLength backarrowlength} atangle 0d
              # FROM    :< 0d
              # TO      :: to boundaryatangle 0d
              # ++ {arrow @ToArrowLength arrowlength} atangle 0d
              # TO      :< 180d
              # XRIGHT  := {{xcoord FROM} max {xcoord TO}} + bias
              # P1      :: { XRIGHT ycoord FROM }
              # P2      :: { XRIGHT ycoord TO   }
              # VERT    := P1 angleto P2
              # P1      :< P1 angleto {P1++{1f atangle 0d}  ++{1f atangle VERT}}
              # P2      :< P2 angleto {P2++{1f atangle 180d}++{1f atangle VERT}}
              # LMID    :: P1 ** 0.5 ++ P2 ** 0.5
              # LMID    :< VERT
              # XINDENT := xindent min {FROM distance P1}
              # ZINDENT := zindent min {P2   distance TO}
              # LFROM   :: FROM ++ { XINDENT 0 }
              # LFROM   :< 0d
              # LTO     :: TO ++ { ZINDENT 0 }
              # LTO     :< 180d
              # FROM LFROM P1 LMID P2 LTO TO
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @VHVCurvePath # still to do
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	      {arrow @FromArrowLength backarrowlength}
	      {arrow @ToArrowLength arrowlength}
	      "{" from "}" "{" to "}"
	      xindent zindent hfrac hbias radius "ldiagvhvcurvepath"
	      # /FRDIRN [ { 0 dg } { 180 dg } { 180 dg } { 0 dg }
	      #     { 0 dg } { 0 dg } { 180 dg } { 180 dg }
	      #     from (CTR) ldiagdolabel to (CTR) ldiagdolabel
	      #     ldiagangleto ldiagquadcase ] cvx def
	      # /TODIRN [ FRDIRN 180 dg add ] cvx def
	      #     from (CTR) ldiagdolabel FRDIRN from (CIRCUM) ldiagdolabel ldiagpadd
	      #     0 0 fromarrowlength FRDIRN ldiagatangle ldiagpadd /FROM ldiagpointdef
	      # FRDIRN /FROM@ANGLE ldiagangledef
	      # to (CTR) ldiagdolabel TODIRN to (CIRCUM) ldiagdolabel ldiagpadd
	      # 0 0 toarrowlength TODIRN ldiagatangle ldiagpadd /TO ldiagpointdef
	      # FRDIRN /TO@ANGLE ldiagangledef
	      # /BIAS [ FROM pop TO pop sub abs hfrac mul hbias add ] cvx def
	      # /XP1 [ FROM 0 0 BIAS FRDIRN ldiagatangle ldiagpadd ] cvx def
	      # /XP2 [ XP1 pop TO exch pop ] cvx def
	      # XP1 0.5 ldiagpmul XP2 0.5 ldiagpmul ldiagpadd /LMID ldiagpointdef
	      # /VERT [ XP1 XP2 ldiagangleto round ] cvx def
	      # VERT /LMID@ANGLE ldiagangledef
	      # /XINDENT [ xindent FROM XP1 ldiagdistance ldiagmin ] cvx def
	      # /ZINDENT [ zindent XP2 TO ldiagdistance ldiagmin ] cvx def
	      # FROM 0 0 XINDENT FRDIRN ldiagatangle ldiagpadd /LFROM ldiagpointdef
	      # FRDIRN /LFROM@ANGLE ldiagangledef
	      # TO 0 0 ZINDENT TODIRN ldiagatangle ldiagpadd /LTO ldiagpointdef
	      # FRDIRN /LTO@ANGLE ldiagangledef
	      # /RADIUS [ radius XP1 XP2 ldiagdistance 2 div ldiagmin ] cvx def
	      # /XP1PRE [ XP1 0 0 RADIUS TODIRN ldiagatangle ldiagpadd ] cvx def
	      # /XP1POST [ XP1 0 0 RADIUS VERT ldiagatangle ldiagpadd ] cvx def
	      # /XP1CTR [ XP1PRE 0 0 RADIUS VERT ldiagatangle ldiagpadd ] cvx def
	      # XP1CTR 0 0 RADIUS XP1CTR XP1 ldiagangleto ldiagatangle ldiagpadd /P1 ldiagpointdef
	      # XP1PRE XP1POST ldiagangleto /P1@ANGLE ldiagangledef
	      # /XP2PRE [ 0 0 RADIUS VERT ldiagatangle XP2 ldiagpsub ] cvx def
	      # /XP2POST [ XP2 0 0 RADIUS FRDIRN ldiagatangle ldiagpadd ] cvx def
	      # /XP2CTR [ 0 0 RADIUS VERT ldiagatangle XP2POST ldiagpsub ] cvx def
	      # XP2CTR 0 0 RADIUS XP2CTR XP2 ldiagangleto ldiagatangle ldiagpadd /P2 ldiagpointdef
	      # XP2PRE XP2POST ldiagangleto /P2@ANGLE ldiagangledef
	      # VERT FRDIRN sub 90 eq
	      # { /P1GO [ anticlockwise ] cvx def /P2GO [ clockwise ] cvx def }
	      # { /P1GO [ clockwise ] cvx def /P2GO [ anticlockwise ] cvx def }
	      # ifelse
	      # FROM LFROM
	      # XP1PRE [XP1CTR P1GO] P1 [XP1CTR P1GO] XP1POST
	      # LMID
	      # XP2PRE [XP2CTR P2GO] P2 [XP2CTR P2GO] XP2POST
	      # LTO TO
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @DWrapLinePath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	      {arrow @FromArrowLength backarrowlength}
	      {arrow @ToArrowLength arrowlength}
	      "{" from "}" "{" to "}"
	      xindent zindent bias fbias tbias "ldiagdwraplinepath"
              # DIRN	:= if cond { xcoord from??CTR < xcoord to??CTR }
              # 	      then { 180d } else { 0d }
              # FROM	:: from boundaryatangle DIRN
              # ++ {arrow @FromArrowLength backarrowlength} atangle DIRN
              # FROM	:< DIRN
              # TO	:: to boundaryatangle { DIRN + 180d }
              # ++ {arrow @ToArrowLength arrowlength} atangle { DIRN + 180d }
              # TO	:< DIRN
              # P1	:: FROM ++ {fbias max 0} atangle DIRN
              # P1	:< if cond { DIRN = 180d } then { 225d } else { -45d }
              # P4	:: TO ++ {tbias max 0} atangle { DIRN + 180d }
              # P4	:< if cond { DIRN = 180d } then { 135d } else { 45d }
              # YC	:= ycoord { from boundaryatangle 270d } min
              # 	   ycoord { to   boundaryatangle 270d }
              # 	   - { bias max 0 }
              # P2	:: { xcoord P1 YC }
              # P2	:< P4@ANGLE - 180d
              # P3	:: { xcoord P4 YC }
              # P3	:< P1@ANGLE - 180d
              # XINDENT	:= xindent min { FROM distance P1 }
              # LFROM	:: FROM ++ XINDENT atangle DIRN
              # LFROM	:< FROM@ANGLE
              # ZINDENT	:= zindent min { TO distance P4 }
              # LTO	:: TO ++ ZINDENT atangle { DIRN + 180d }
              # LTO	:< TO@ANGLE
              # LMID	:: P2 ** 0.5 ++ P3 ** 0.5
              # LMID	:< DIRN - 180d
              # FROM P1 P2 P3 P4 TO
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @DWrapCurvePath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	      {arrow @FromArrowLength backarrowlength}
	      {arrow @ToArrowLength arrowlength}
	      "{" from "}" "{" to "}"
	      xindent zindent bias fbias tbias radius "ldiagdwrapcurvepath"
              # DIRN	:= if cond { xcoord from??CTR < xcoord to??CTR }
              # 	      then { 180d } else { 0d }
              # CLOCK	:= if cond { xcoord from??CTR < xcoord to??CTR }
              # 	      then { anticlockwise } else { clockwise }
              # FROM	:: from boundaryatangle DIRN
              # ++ {arrow @FromArrowLength backarrowlength} atangle DIRN
              # FROM	:< DIRN
              # TO	:: to boundaryatangle { DIRN + 180d }
              # ++ {arrow @ToArrowLength arrowlength} atangle { DIRN + 180d }
              # TO	:< DIRN
              #
              # XP1	:= FROM ++ {fbias max 0} atangle DIRN
              # XP4	:= TO ++ {tbias max 0} atangle { DIRN + 180d }
              # YC	:= ycoord { from boundaryatangle 270d } min
              # 	   ycoord { to   boundaryatangle 270d }
              # 	   - { bias max 0 }
              # XP2	:= { xcoord XP1 YC }
              # XP3	:= { xcoord XP4 YC }
              #
              # RP1	:= radius min { XP1 distance FROM } min
              # 	   { { XP1 distance XP2 } / 2 }
              # XP1PRE	:= XP1 ++ RP1 atangle { XP1 angleto FROM }
              # XP1POST := XP1 ++ RP1 atangle { XP1 angleto XP2  }
              # XP1CTR  := XP1PRE ++ RP1 atangle { XP1 angleto XP2  }
              # P1	:: XP1CTR ++ RP1 atangle { XP1CTR angleto XP1 }
              # P1	:< XP1CTR angleto P1 + DIRN - 90d
              #
              # RP2	:= radius min { { XP1 distance XP2 } / 2 }
              # 	     min { { XP2 distance XP3 } / 2 }
              # XP2PRE	:= XP2 ++ RP2 atangle { XP2 angleto XP1 }
              # XP2POST	:= XP2 ++ RP2 atangle { XP2 angleto XP3 }
              # XP2CTR	:= XP2PRE ++ RP2 atangle { XP2 angleto XP3 }
              # P2	:: XP2CTR ++ RP2 atangle { XP2CTR angleto XP2 }
              # P2	:< XP2CTR angleto P2 + DIRN - 90d
              #
              # RP3	:= radius min { { XP2 distance XP3 } / 2 }
              # 	     min { { XP3 distance XP4 } / 2 }
              # XP3PRE	:= XP3 ++ RP3 atangle { XP3 angleto XP2 }
              # XP3POST	:= XP3 ++ RP3 atangle { XP3 angleto XP4 }
              # XP3CTR	:= XP3PRE ++ RP3 atangle { XP3 angleto XP4 }
              # P3	:: XP3CTR ++ RP3 atangle { XP3CTR angleto XP3 }
              # P3	:< XP3CTR angleto P3 + DIRN - 90d
              #
              # RP4	:= radius min { { XP4 distance XP3 } / 2 }
              # 	     min { XP4 distance TO }
              # XP4PRE	:= XP4 ++ RP4 atangle { XP4 angleto XP3 }
              # XP4POST := XP4 ++ RP4 atangle { XP4 angleto TO  }
              # XP4CTR  := XP4PRE ++ RP4 atangle { XP4 angleto TO  }
              # P4	:: XP4CTR ++ RP4 atangle { XP4CTR angleto XP4 }
              # P4	:< XP4CTR angleto P4 + DIRN - 90d
              #
              # XINDENT	:= xindent min { FROM distance XP1PRE }
              # LFROM	:: FROM ++ XINDENT atangle DIRN
              # LFROM	:< FROM@ANGLE
              #
              # LMID	:: XP2 ** 0.5 ++ XP3 ** 0.5
              # LMID	:< DIRN - 180d
              #
              # ZINDENT	:= zindent min { TO distance XP4POST }
              # LTO	:: TO ++ ZINDENT atangle { DIRN + 180d }
              # LTO	:< TO@ANGLE
              #
              # FROM LFROM
              # XP1PRE [XP1CTR CLOCK] XP1POST
              # XP2PRE [XP2CTR CLOCK] XP2POST
              # LMID
              # XP3PRE [XP3CTR CLOCK] XP3POST
              # XP4PRE [XP4CTR CLOCK] XP4POST
              # LTO TO
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @UWrapLinePath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	      {arrow @FromArrowLength backarrowlength}
	      {arrow @ToArrowLength arrowlength}
	      "{" from "}" "{" to "}"
	      xindent zindent bias fbias tbias "ldiaguwraplinepath"
              # DIRN	:= if cond { xcoord from??CTR < xcoord to??CTR }
              # 	      then { 180d } else { 0d }
              # FROM	:: from boundaryatangle DIRN
              # ++ {arrow @FromArrowLength backarrowlength} atangle DIRN
              # FROM	:< DIRN
              # TO	:: to boundaryatangle { DIRN + 180d }
              # ++ {arrow @ToArrowLength arrowlength} atangle { DIRN + 180d }
              # TO	:< DIRN
              # P1	:: FROM ++ {fbias max 0} atangle DIRN
              # P1	:< if cond { DIRN = 180d } then { 135d } else { 45d }
              # P4	:: TO ++ {tbias max 0} atangle { DIRN + 180d }
              # P4	:< if cond { DIRN = 180d } then { 225d } else { -45d }
              # YC	:= ycoord { from boundaryatangle 90d } max
              # 	   ycoord { to   boundaryatangle 90d }
              # 	   + { bias max 0 }
              # P2	:: { xcoord P1 YC }
              # P2	:< P4@ANGLE - 180d
              # P3	:: { xcoord P4 YC }
              # P3	:< P1@ANGLE - 180d
              # XINDENT	:= xindent min { FROM distance P1 }
              # LFROM	:: FROM ++ XINDENT atangle DIRN
              # LFROM	:< FROM@ANGLE
              # ZINDENT	:= zindent min { TO distance P4 }
              # LTO	:: TO ++ ZINDENT atangle { DIRN + 180d }
              # LTO	:< TO@ANGLE
              # LMID	:: P2 ** 0.5 ++ P3 ** 0.5
              # LMID	:< DIRN - 180d
              # FROM P1 P2 P3 P4 TO
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @UWrapCurvePath
	    {
		@BackEnd @Case {
		  PostScript @Yield {
	      {arrow @FromArrowLength backarrowlength}
	      {arrow @ToArrowLength arrowlength}
	      "{" from "}" "{" to "}"
	      xindent zindent bias fbias tbias radius "ldiaguwrapcurvepath"
              # DIRN	:= if cond { xcoord from??CTR < xcoord to??CTR }
              # 	      then { 180d } else { 0d }
              # CLOCK	:= if cond { xcoord from??CTR < xcoord to??CTR }
              # 	      then { clockwise } else { anticlockwise }
              # FROM	:: from boundaryatangle DIRN
              # ++ {arrow @FromArrowLength backarrowlength} atangle DIRN
              # FROM	:< DIRN
              # TO	:: to boundaryatangle { DIRN + 180d }
              # ++ {arrow @ToArrowLength arrowlength} atangle { DIRN + 180d }
              # TO	:< DIRN
              #
              # XP1	:= FROM ++ {fbias max 0} atangle DIRN
              # XP4	:= TO ++ {tbias max 0} atangle { DIRN + 180d }
              # YC	:= ycoord { from boundaryatangle 90d } max
              # 	   ycoord { to   boundaryatangle 90d }
              # 	   + { bias max 0 }
              # XP2	:= { xcoord XP1 YC }
              # XP3	:= { xcoord XP4 YC }
              #
              # RP1	:= radius min { XP1 distance FROM } min
              # 	   { { XP1 distance XP2 } / 2 }
              # XP1PRE	:= XP1 ++ RP1 atangle { XP1 angleto FROM }
              # XP1POST := XP1 ++ RP1 atangle { XP1 angleto XP2  }
              # XP1CTR  := XP1PRE ++ RP1 atangle { XP1 angleto XP2  }
              # P1	:: XP1CTR ++ RP1 atangle { XP1CTR angleto XP1 }
              # P1	:< XP1CTR angleto P1 + DIRN + 90d
              #
              # RP2	:= radius min { { XP1 distance XP2 } / 2 }
              # 	     min { { XP2 distance XP3 } / 2 }
              # XP2PRE	:= XP2 ++ RP2 atangle { XP2 angleto XP1 }
              # XP2POST	:= XP2 ++ RP2 atangle { XP2 angleto XP3 }
              # XP2CTR	:= XP2PRE ++ RP2 atangle { XP2 angleto XP3 }
              # P2	:: XP2CTR ++ RP2 atangle { XP2CTR angleto XP2 }
              # P2	:< XP2CTR angleto P2 + DIRN + 90d
              #
              # RP3	:= radius min { { XP2 distance XP3 } / 2 }
              # 	     min { { XP3 distance XP4 } / 2 }
              # XP3PRE	:= XP3 ++ RP3 atangle { XP3 angleto XP2 }
              # XP3POST	:= XP3 ++ RP3 atangle { XP3 angleto XP4 }
              # XP3CTR	:= XP3PRE ++ RP3 atangle { XP3 angleto XP4 }
              # P3	:: XP3CTR ++ RP3 atangle { XP3CTR angleto XP3 }
              # P3	:< XP3CTR angleto P3 + DIRN + 90d
              #
              # RP4	:= radius min { { XP4 distance XP3 } / 2 }
              # 	     min { XP4 distance TO }
              # XP4PRE	:= XP4 ++ RP4 atangle { XP4 angleto XP3 }
              # XP4POST := XP4 ++ RP4 atangle { XP4 angleto TO  }
              # XP4CTR  := XP4PRE ++ RP4 atangle { XP4 angleto TO  }
              # P4	:: XP4CTR ++ RP4 atangle { XP4CTR angleto XP4 }
              # P4	:< XP4CTR angleto P4 + DIRN + 90d
              #
              # XINDENT	:= xindent min { FROM distance XP1PRE }
              # LFROM	:: FROM ++ XINDENT atangle DIRN
              # LFROM	:< FROM@ANGLE
              #
              # LMID	:: XP2 ** 0.5 ++ XP3 ** 0.5
              # LMID	:< DIRN - 180d
              #
              # ZINDENT	:= zindent min { TO distance XP4POST }
              # LTO	:: TO ++ ZINDENT atangle { DIRN + 180d }
              # LTO	:< TO@ANGLE
              #
              # FROM LFROM
              # XP1PRE [XP1CTR CLOCK] XP1POST
              # XP2PRE [XP2CTR CLOCK] XP2POST
              # LMID
              # XP3PRE [XP3CTR CLOCK] XP3POST
              # XP4PRE [XP4CTR CLOCK] XP4POST
              # LTO TO
		  }
		  PDF @Yield {}
		}
	    }

	    import @Geometry
	    def @Path
	    {
		path @Case {
		    line			@Yield @LinePath
		    doubleline			@Yield @DoubleLinePath
		    { acurve curve }		@Yield @ACurvePath
		    ccurve			@Yield @CCurvePath
		    bezier			@Yield @BezierPath
		    vhline			@Yield @VHLinePath
		    vhcurve			@Yield @VHCurvePath
		    hvline			@Yield @HVLinePath
		    hvcurve			@Yield @HVCurvePath
		    lvrline			@Yield @LVRLinePath
		    lvrcurve			@Yield @LVRCurvePath
		    rvlline			@Yield @RVLLinePath
		    rvlcurve			@Yield @RVLCurvePath
		    hvhline			@Yield @HVHLinePath
		    hvhcurve			@Yield @HVHCurvePath
		    vhvline			@Yield @VHVLinePath
		    vhvcurve			@Yield @VHVCurvePath
		    dwrapline			@Yield @DWrapLinePath
		    dwrapcurve			@Yield @DWrapCurvePath
		    uwrapline			@Yield @UWrapLinePath
		    uwrapcurve			@Yield @UWrapCurvePath
		    else			@Yield {
			path
			    from { from }
			    to { to }
			    bias { bias }
			    fbias { fbias }
			    tbias { tbias }
			    hfrac { hfrac }
			    hbias { hbias }
			    radius { radius }
			    xindent { xindent }
			    zindent { zindent }
			    frompt { frompt }
			    topt { topt }
			    arrow { arrow }
			    arrowlength { arrowlength }
			    backarrowlength { backarrowlength }
		    }
		}
	    }

	    def @FromLabel
	    {
		@DoLabel
		    which	{ "f"				}
		    label	{ fromlabel @Else @FromArrow	}
		    labelmargin	{ fromlabelmargin		}
		    labelfont	{ fromlabelfont			}
		    labelbreak	{ fromlabelbreak		}
		    labelformat { fromlabelformat @Body		}
		    labelpos	{ fromlabelpos			}
		    labelprox	{ fromlabelprox			}
		    labelangle	{ fromlabelangle		}
		    labelctr	{ fromlabelctr			}
		    labeladjust	{ fromlabeladjust		}
	    }

	    def @ToLabel
	    {
		@DoLabel
		    which	{ "t"				}
		    label	{ tolabel @Else @ToArrow	}
		    labelmargin	{ tolabelmargin			}
		    labelfont	{ tolabelfont			}
		    labelbreak	{ tolabelbreak			}
		    labelformat { tolabelformat @Body		}
		    labelpos	{ tolabelpos			}
		    labelprox	{ tolabelprox			}
		    labelangle	{ tolabelangle			}
		    labelctr	{ tolabelctr			}
		    labeladjust	{ tolabeladjust			}
	    }

	    def @Direct
	    {
		pathstyle @Case {
		    {
		      "/ldiagsolid"
		      "/ldiagdashed"
		      "/ldiagdotted"
		      "/ldiagnoline"
		      "/ldiagcdashed"
		      "/ldiagdotdashed"
		      "/ldiagdotcdashed"
		      "/ldiagdotdotdashed"
		      "/ldiagdotdotcdashed"
		      "/ldiagdotdotdotdashed"
		      "/ldiagdotdotdotcdashed"
		    } @Yield 1
		    else @Yield 0
		}
	    }

	  @BackEnd @Case {
	    PostScript @Yield {

	    @Null & # so that preceding space gets chewed up
            {
	      @Direct "ldiaglinkbegin [" @Path "]" pathdashlength
	      "[" pathstyle "]" pathwidth "ldiaglinkend"
            }
            @Graphic
            {
		/ { fromlabel @Else @FromArrow}	@IfNonEmpty @FromLabel
		/ { xlabel @Else linklabel }	@IfNonEmpty @XLabel
		/ { ylabel @Else linklabel }	@IfNonEmpty @YLabel
		/ { zlabel @Else linklabel }	@IfNonEmpty @ZLabel
		/ { tolabel @Else @ToArrow }	@IfNonEmpty @ToLabel
	    }

	    }
	    PDF @Yield {}
	  }
	}


        def @ObjectLink
	    precedence 90
	    associativity left
	    left x
	    named treehsep { treehsep }
	    named treevsep { treevsep }
	    named format
		named x {}
		named y {}
		named insinuatelink {}
		named treehsep {}
		named treevsep {}
	    { x | y | insinuatelink }
            import @Geometry named path
                named from {}
                named to {}
                named bias {}
                named fbias {}
                named tbias {}
                named hfrac {}
                named hbias {}
                named radius {}
                named xindent {}
                named zindent {}
                named frompt {}
                named topt {}
                named arrow {}
                named arrowlength {}
                named backarrowlength {}
            					{ path
						    from { from }
						    to { to }
						    bias { bias }
						    fbias { fbias }
						    tbias { tbias }
						    hfrac { hfrac }
						    hbias { hbias }
						    radius { radius }
						    xindent { xindent }
						    zindent { zindent }
						    frompt { frompt }
						    topt { topt }
						    arrow { arrow }
						    arrowlength { arrowlength }
						    backarrowlength { backarrowlength }
						}
            import @Geometry named basefrom	{ 			}
            import @Geometry named baseto	{ 			}
            import @Geometry named from		{ 			}
            import @Geometry named to		{ 			}
            import @Geometry named bias		{ bias			}
            import @Geometry named fbias	{ fbias			}
            import @Geometry named tbias	{ tbias			}
            import @Geometry named hfrac	{ hfrac			}
            import @Geometry named hbias	{ hbias			}
            import @Geometry named radius	{ radius		}
            import @Geometry named xindent	{ xindent		}
            import @Geometry named zindent	{ zindent		}
            import @Geometry named frompt	{ frompt		}
            import @Geometry named topt		{ topt			}
            named pathstyle
		named solid             { "/ldiagsolid"			}
		named dashed            { "/ldiagdashed"		}
		named cdashed           { "/ldiagcdashed"		}
		named dotdashed         { "/ldiagdotdashed"		}
		named dotcdashed        { "/ldiagdotcdashed"		}
		named dotdotdashed      { "/ldiagdotdotdashed"		}
		named dotdotcdashed     { "/ldiagdotdotcdashed"		}
		named dotdotdotdashed   { "/ldiagdotdotdotdashed"	}
		named dotdotdotcdashed  { "/ldiagdotdotdotcdashed"	}
		named dotted            { "/ldiagdotted"		}
		named noline            { "/ldiagnoline"		}
						{ pathstyle		}
            import @Geometry named pathdashlength { pathdashlength	}
            import @Geometry named pathwidth
		named thin   { 0.04 ft }
		named medium { 0.08 ft }
		named thick  { 0.12 ft }
						{ pathwidth		}
            import @Geometry named pathgap
		named thin   { 0.08 ft }
		named medium { 0.16 ft }
		named thick  { 0.24 ft }
						{ pathgap		}

            named arrow				{ arrow			}
            named arrowstyle			{ arrowstyle		}
            named arrowwidth			{ arrowwidth		}
            named arrowlength			{ arrowlength		}
            named backarrowstyle		{ backarrowstyle		}
            named backarrowwidth		{ backarrowwidth		}
            named backarrowlength		{ backarrowlength		}

	    named linklabel			{ linklabel		}
	    named linklabelmargin		{ linklabelmargin	}
	    named linklabelfont			{ linklabelfont		}
	    named linklabelbreak		{ linklabelbreak	}
	    named linklabelformat right @Body	{ linklabelformat @Body	}
	    import @Geometry named linklabelpos	{ linklabelpos		}
	    named linklabelprox			{ linklabelprox		}
	    import @Geometry named linklabelangle  { linklabelangle	}
	    named linklabelctr			{ linklabelctr		}
	    import @Geometry named linklabeladjust { linklabeladjust	}

            named xlabel			{ xlabel		}
            named xlabelmargin	        	{ xlabelmargin		}
            named xlabelfont			{ xlabelfont		}
            named xlabelbreak			{ xlabelbreak		}
	    named xlabelformat right @Body	{ xlabelformat @Body	}
            import @Geometry named xlabelpos	{ xlabelpos		}
            named xlabelprox			{ xlabelprox		}
            import @Geometry named xlabelangle	{ xlabelangle		}
	    named xlabelctr			{ xlabelctr		}
            import @Geometry named xlabeladjust	{ xlabeladjust		}

            named ylabel			{ ylabel		}
            named ylabelmargin			{ ylabelmargin		}
            named ylabelfont			{ ylabelfont		}
            named ylabelbreak			{ ylabelbreak		}
	    named ylabelformat right @Body	{ ylabelformat @Body	}
            import @Geometry named ylabelpos	{ ylabelpos		}
            named ylabelprox			{ ylabelprox		}
            import @Geometry named ylabelangle	{ ylabelangle		}
	    named ylabelctr			{ ylabelctr		}
            import @Geometry named ylabeladjust	{ ylabeladjust		}

            named zlabel			{ zlabel		}
            named zlabelmargin			{ zlabelmargin		}
            named zlabelfont			{ zlabelfont		}
            named zlabelbreak			{ zlabelbreak		}
	    named zlabelformat right @Body	{ zlabelformat @Body	}
            import @Geometry named zlabelpos	{ zlabelpos		}
            named zlabelprox			{ zlabelprox		}
            import @Geometry named zlabelangle	{ zlabelangle		}
	    named zlabelctr			{ zlabelctr		}
            import @Geometry named zlabeladjust	{ zlabeladjust		}

            named fromlabel			{ fromlabel		}
            named fromlabelmargin		{ fromlabelmargin	}
            named fromlabelfont			{ fromlabelfont		}
            named fromlabelbreak		{ fromlabelbreak	}
	    named fromlabelformat right @Body	{ fromlabelformat @Body	}
            import @Geometry named fromlabelpos	{ fromlabelpos		}
            named fromlabelprox			{ fromlabelprox		}
            import @Geometry named fromlabelangle  { fromlabelangle	}
	    named fromlabelctr			{ fromlabelctr		}
            import @Geometry named fromlabeladjust { fromlabeladjust	}

            named tolabel			{ tolabel		}
            named tolabelmargin			{ tolabelmargin		}
            named tolabelfont			{ tolabelfont		}
            named tolabelbreak			{ tolabelbreak		}
	    named tolabelformat right @Body	{ tolabelformat @Body	}
            import @Geometry named tolabelpos	{ tolabelpos		}
            named tolabelprox			{ tolabelprox		}
            import @Geometry named tolabelangle	{ tolabelangle		}
	    named tolabelctr			{ tolabelctr		}
            import @Geometry named tolabeladjust{ tolabeladjust		}
	    right y

        {
	    def @From
	    {
		from @Case {
		    ""   @Yield basefrom
		    else @Yield { basefrom"@"from }
		}
	    }

	    def @To
	    {
		to @Case {
		    ""   @Yield baseto
		    else @Yield { baseto"@"to }
		}
	    }

	    format
		x { x }
		y { y }
		treehsep { treehsep }
		treevsep { treevsep }
		insinuatelink {
		    @Link
			from		{ @From			}
			to		{ @To			}
			bias		{ bias			}
			fbias		{ fbias			}
			tbias		{ tbias			}
			hfrac		{ hfrac			}
			hbias		{ hbias			}
			radius		{ radius		}
			xindent		{ xindent		}
			zindent		{ zindent		}
			frompt		{ frompt		}
			topt		{ topt			}
			path		{ path
						from { @From }
						to { @To }
						bias { bias }
						fbias { fbias }
						tbias { tbias }
						hfrac { hfrac }
						hbias { hbias }
						radius { radius }
						xindent { xindent }
						zindent { zindent }
						frompt { frompt }
						topt { topt }
						arrow { arrow }
						arrowlength { arrowlength }
						backarrowlength { backarrowlength }
					}
			pathstyle	{ pathstyle		}
			pathdashlength	{ pathdashlength	}
			pathwidth	{ pathwidth		}
			pathgap 	{ pathgap		}
			arrow		{ arrow			}
			arrowstyle	{ arrowstyle		}
			arrowwidth	{ arrowwidth		}
			arrowlength	{ arrowlength		}
			backarrowstyle	{ backarrowstyle	}
			backarrowwidth	{ backarrowwidth	}
			backarrowlength	{ backarrowlength	}

			linklabel	{ linklabel		}
			linklabelmargin	{ linklabelmargin	}
			linklabelfont	{ linklabelfont		}
			linklabelbreak	{ linklabelbreak	}
			linklabelformat	{ linklabelformat @Body	}
			linklabelpos	{ linklabelpos		}
			linklabelprox	{ linklabelprox		}
			linklabelangle	{ linklabelangle	}
			linklabelctr	{ linklabelctr		}
			linklabeladjust	{ linklabeladjust	}

			xlabel		{ xlabel		}
			xlabelmargin	{ xlabelmargin		}
			xlabelfont	{ xlabelfont		}
			xlabelbreak	{ xlabelbreak		}
			xlabelformat	{ xlabelformat @Body	}
			xlabelpos	{ xlabelpos		}
			xlabelprox	{ xlabelprox		}
			xlabelangle	{ xlabelangle		}
			xlabelctr	{ xlabelctr		}
			xlabeladjust	{ xlabeladjust		}

			ylabel		{ ylabel		}
			ylabelmargin	{ ylabelmargin		}
			ylabelfont	{ ylabelfont		}
			ylabelbreak	{ ylabelbreak		}
			ylabelformat	{ ylabelformat @Body	}
			ylabelpos	{ ylabelpos		}
			ylabelprox	{ ylabelprox		}
			ylabelangle	{ ylabelangle		}
			ylabelctr	{ ylabelctr		}
			ylabeladjust	{ ylabeladjust		}

			zlabel		{ zlabel		}
			zlabelmargin	{ zlabelmargin		}
			zlabelfont	{ zlabelfont		}
			zlabelbreak	{ zlabelbreak		}
			zlabelformat	{ zlabelformat @Body	}
			zlabelpos	{ zlabelpos		}
			zlabelprox	{ zlabelprox		}
			zlabelangle	{ zlabelangle		}
			zlabelctr	{ zlabelctr		}
			zlabeladjust	{ zlabeladjust		}

			fromlabel	{ fromlabel		}
			fromlabelmargin	{ fromlabelmargin	}
			fromlabelfont	{ fromlabelfont		}
			fromlabelbreak	{ fromlabelbreak	}
			fromlabelformat	{ fromlabelformat @Body	}
			fromlabelpos	{ fromlabelpos		}
			fromlabelprox	{ fromlabelprox		}
			fromlabelangle	{ fromlabelangle	}
			fromlabelctr	{ fromlabelctr		}
			fromlabeladjust	{ fromlabeladjust	}

			tolabel		{ tolabel		}
			tolabelmargin	{ tolabelmargin		}
			tolabelfont	{ tolabelfont		}
			tolabelbreak	{ tolabelbreak		}
			tolabelformat	{ tolabelformat @Body	}
			tolabelpos	{ tolabelpos		}
			tolabelprox	{ tolabelprox		}
			tolabelangle	{ tolabelangle		}
			tolabelctr	{ tolabelctr		}
			tolabeladjust	{ tolabeladjust		}
	    }
        }


        #######################################################################
        #                                                                     #
        #  Abbreviations for standard link types                              #
        #                                                                     #
        #######################################################################
	
	macro @Line		{ @Link path { line     }		}
	macro @DoubleLine	{ @Link path { doubleline }		}
	macro @Arrow		{ @Link path { line     } arrow { yes }	}
	macro @DoubleArrow	{ @Link path {doubleline} arrow { yes }	}
	macro @Curve		{ @Link path { curve	}		}
	macro @CurveArrow	{ @Link path { curve	} arrow { yes }	}
	macro @ACurve		{ @Link path { acurve	}		}
	macro @ACurveArrow	{ @Link path { acurve	} arrow { yes }	}
	macro @CCurve		{ @Link path { ccurve	}		}
	macro @CCurveArrow	{ @Link path { ccurve	} arrow { yes }	}

	macro @Bezier		{ @Link path { bezier	}		}
	macro @BezierArrow	{ @Link path { bezier	} arrow { yes }	}

	macro @HVLine		{ @Link path { hvline   }		}
	macro @HVArrow		{ @Link path { hvline   } arrow { yes }	}
	macro @VHLine		{ @Link path { vhline   }		}
	macro @VHArrow		{ @Link path { vhline   } arrow { yes }	}
	macro @HVCurve		{ @Link path { hvcurve  }		}
	macro @HVCurveArrow	{ @Link path { hvcurve  } arrow { yes }	}
	macro @VHCurve		{ @Link path { vhcurve  }		}
	macro @VHCurveArrow	{ @Link path { vhcurve  } arrow { yes }	}

	macro @LVRLine		{ @Link path { lvrline  }		}
	macro @LVRArrow		{ @Link path { lvrline  } arrow { yes }	}
	macro @RVLLine		{ @Link path { rvlline  }		}
	macro @RVLArrow		{ @Link path { rvlline  } arrow { yes }	}
	macro @LVRCurve		{ @Link path { lvrcurve }		}
	macro @LVRCurveArrow	{ @Link path { lvrcurve } arrow { yes }	}
	macro @RVLCurve		{ @Link path { rvlcurve }		}
	macro @RVLCurveArrow	{ @Link path { rvlcurve } arrow { yes }	}

	macro @HVHLine		{ @Link path { hvhline  }		}
	macro @HVHArrow		{ @Link path { hvhline  } arrow { yes }	}
	macro @VHVLine		{ @Link path { vhvline  }		}
	macro @VHVArrow		{ @Link path { vhvline  } arrow { yes }	}
	macro @HVHCurve		{ @Link path { hvhcurve }		}
	macro @HVHCurveArrow	{ @Link path { hvhcurve } arrow { yes }	}
	macro @VHVCurve		{ @Link path { vhvcurve }		}
	macro @VHVCurveArrow	{ @Link path { vhvcurve } arrow { yes }	}

	macro @DWrapLine	{ @Link path { dwrapline}		}
	macro @DWrapArrow	{ @Link path { dwrapline} arrow { yes }	}
	macro @UWrapLine	{ @Link path { uwrapline}		}
	macro @UWrapArrow	{ @Link path { uwrapline} arrow { yes }	}
	macro @DWrapCurve	{ @Link path {dwrapcurve}		}
	macro @DWrapCurveArrow	{ @Link path {dwrapcurve} arrow { yes }	}
	macro @UWrapCurve	{ @Link path {uwrapcurve}		}
	macro @UWrapCurveArrow	{ @Link path {uwrapcurve} arrow { yes }	}


        #######################################################################
        #                                                                     #
        #  Tree code.                                                         #
        #                                                                     #
        #######################################################################

	export

	    @Node @Box @CurveBox @ShadowBox @Square @Diamond
	    @Polygon @Isosceles @Ellipse @Circle
	    @LeftSub @ZeroWidthLeftSub @RightSub @ZeroWidthRightSub
	    @FirstSub @NextSub @StubSub

	def @Tree
	    named treehindent
		named left  { 0.0rt }
		named ctr   { 0.5rt }
		named right { 1.0rt }
						{ treehindent		}
	    body x
	{

	    macro @TNode	{ @@Node nodetag { T 		} }
            macro @Node		{ @TNode                          }
            macro @Box		{ @TNode outline { box		} }
            macro @CurveBox	{ @TNode outline { curvebox	} }
	    macro @ShadowBox	{ @TNode outline { shadowbox	} }
            macro @Square	{ @TNode outline { square	} }
            macro @Diamond	{ @TNode outline { diamond	} }
            macro @Polygon	{ @TNode outline { polygon	} }
            macro @Isosceles	{ @TNode outline { isosceles	} }
            macro @Ellipse	{ @TNode outline { ellipse	} }
            macro @Circle	{ @TNode outline { circle	} }

	    def fixroot
		precedence 90
		left root
	    {
		|treehindent root
	    }

	    macro @LeftSub
	    {
		@ObjectLink
		    basefrom { T }
		    baseto { L@T }
		    format { { /treevsep {L::y} } |treehsep x | insinuatelink }
	    }

	    macro @ZeroWidthLeftSub
	    {
		@ObjectLink
		    basefrom { T }
		    baseto { L@T }
		    format { { /treevsep @ZeroWidth { {L::y} ^|treehsep } } |
			x | insinuatelink }
	    }

	    macro @FirstSub
	    {
		fixroot //
		@ObjectLink
		    basefrom { T }
		    baseto { S@T }
		    format { //treevsep {S::y} | insinuatelink | }
	    }

	    macro @NextSub
	    {
		@ObjectLink
		    basefrom { T }
		    baseto { S@T }
		    format { x |treehsep { / {S::y} | insinuatelink | } }
	    }

	    macro @RightSub
	    {
		@ObjectLink
		    basefrom { T }
		    baseto { R@T }
		    format { x |treehsep  { /treevsep {R::y} } | insinuatelink }
	    }

	    macro @ZeroWidthRightSub
	    {
		@ObjectLink
		    basefrom { T }
		    baseto { R@T }
		    format { x | { /treevsep @ZeroWidth { |treehsep {R::y} } }
			| insinuatelink }
	    }

	    macro @StubSub
	    {
		@ObjectLink
		    basefrom { T }
		    baseto { T }
		    format { @VContract { |0.5rt x | // |0.5rt
		      S:: @BoxLabels @CatchTags y | } | insinuatelink }
		    # path { from S@T@SW S@T@SE to }
		    path {
			P1::	S@SW
			P2::	S@SE
			FROM::	from boundaryatangle { from??CTR angleto P1 }
			TO::	to   boundaryatangle { to??CTR   angleto P2 }
			FROM P1 P2 TO
		    }
	    }

	    @HContract @VContract x
	}

	export

	    @Node @Box @CurveBox @ShadowBox @Square @Diamond
	    @Polygon @Isosceles @Ellipse @Circle
	    @LeftSub @ZeroWidthLeftSub @RightSub @ZeroWidthRightSub
	    @FirstSub @NextSub @StubSub

	def @HTree
	    named treevindent
		named top   { 0.0rt }
		named ctr   { 0.5rt }
		named foot  { 1.0rt }
						{ treevindent		}
	    body x
	{

	    macro @TNode	{ @@Node nodetag { T 		} }
	    macro @Node		{ @TNode                          }
            macro @Box		{ @TNode outline { box		} }
            macro @CurveBox	{ @TNode outline { curvebox	} }
	    macro @ShadowBox	{ @TNode outline { shadowbox	} }
            macro @Square	{ @TNode outline { square	} }
            macro @Diamond	{ @TNode outline { diamond	} }
            macro @Polygon	{ @TNode outline { polygon	} }
            macro @Isosceles	{ @TNode outline { isosceles	} }
            macro @Ellipse	{ @TNode outline { ellipse	} }
            macro @Circle	{ @TNode outline { circle	} }

	    def fixroot
		precedence 90
		left root
	    {
		/treevindent root
	    }

	    macro @LeftSub
	    {
		@ObjectLink
		    basefrom { T }
		    baseto { L@T }
		    format { { |treehsep {L::y} } /treevsep x / insinuatelink }
	    }

	    macro @ZeroWidthLeftSub
	    {
		@ObjectLink
		    basefrom { T }
		    baseto { L@T }
		    format { { |treehsep @ZeroWidth { {L::y} ^/treevsep } } /
			x / insinuatelink }
	    }

	    macro @FirstSub
	    {
		fixroot ||
		@ObjectLink
		    basefrom { T }
		    baseto { S@T }
		    format { ||treehsep { {S::y} / insinuatelink / } }
	    }

	    macro @NextSub
	    {
		@ObjectLink
		    basefrom { T }
		    baseto { S@T }
		    format { x /treevsep { | {S::y} { / insinuatelink / } } }
	    }

	    macro @RightSub
	    {
		@ObjectLink
		    basefrom { T }
		    baseto { R@T }
		    format { x /treevsep  { |treehsep {R::y} } / insinuatelink }
	    }

	    macro @ZeroWidthRightSub
	    {
		@ObjectLink
		    basefrom { T }
		    baseto { R@T }
		    format { x / { |treehsep @ZeroWidth { /treevsep {R::y} } }
			/ insinuatelink }
	    }

	    macro @StubSub
	    {
		@ObjectLink
		    basefrom { T }
		    baseto { T }
		    format { @VContract { { /0.5rt x / } || { /0.5rt
		      S:: @BoxLabels @CatchTags y / } } / insinuatelink }
		    # path { from S@T@SW S@T@SE to }
		    path {
			P1::	S@NE
			P2::	S@SE
			FROM::	from boundaryatangle { from??CTR angleto P1 }
			TO::	to   boundaryatangle { to??CTR   angleto P2 }
			FROM P1 P2 TO
		    }
	    }

	    @HContract @VContract x
	}


        #######################################################################
        #                                                                     #
        #  Syntax diagrams code                                               #
        #                                                                     #
        #  Helper definitions; also skips                                     #
        #                                                                     #
        #######################################################################

	def pslength right x { "("x") ldiagdecodelength"		}
	def pssyntaxgap      { "("syntaxgap") ldiagdecodelength"	}
	def pssyntaxbias     { "("syntaxbias") ldiagdecodelength"	}
	def pssyntaxradius   { "("syntaxradius") ldiagdecodelength"	}

	def @ArrowLeftFrom left direction right pt
	{
	    @Line arrow { direction } from { pt } to { pt -- { pssyntaxgap 0 } }
	}

	def @ArrowRightFrom left direction right pt
	{
	    @Line arrow { direction } from { pt } to { pt ++ { pssyntaxgap 0 } }
	}

	def @ArrowUpFrom left direction right pt
	{
	    @Line arrow { direction } from { pt } to { pt ++ { 0 pssyntaxgap } }
	}

	def @ArrowDownFrom left direction right pt
	{
	    @Line arrow { direction } from { pt } to { pt -- { 0 pssyntaxgap } }
	}

	macro @LineLeftFrom  { no @ArrowLeftFrom	}
	macro @LineRightFrom { no @ArrowRightFrom	}
	macro @LineUpFrom    { no @ArrowUpFrom		}
	macro @LineDownFrom  { no @ArrowDownFrom	}

	macro @Right	{ "1p" }
	macro @Up	{ "2p" }
	macro @Left	{ "3p" }
	macro @Down	{ "4p" }

	macro @CurrDirection { @CurrZUnit }

	def @GoRight right x { @Right @ZUnit x }
	def @GoUp    right x { @Up    @ZUnit x }
	def @GoLeft  right x { @Left  @ZUnit x }
	def @GoDown  right x { @Down  @ZUnit x }

	def @GoReverse right x
	{
	    @CurrDirection @Case {
		@Right @Yield @GoLeft x
		@Up    @Yield @GoDown x
		@Left  @Yield @GoRight x
		@Down  @Yield @GoUp x
	    }
	}


	def @LabelMarks right x {
            @HContract @VContract @ANode
		outline {
                    NMK:: { xmark ysize }
                    SMK:: { xmark 0     }
                    WMK:: { 0     ymark }
                    EMK:: { xsize ymark }
		    NW::  { 0 ysize }
		    SW::  { 0 0 }
		    SE::  { xsize 0 }
		    NE::  { xsize ysize }
		}
		font {}
		margin { 0c }
		vstrut { no }
		outlinestyle { noline }
		halign { mark }
		valign { mark }
		x
	}

	def @HSkip
	{
	    OX:: @LabelMarks { syntaxgap @Wide {} }
	    / @Line from { "OX@WMK" } to { "OX@EMK" }
	}

	def @VSkip
	{
	    OX:: @LabelMarks { syntaxgap @High {} }
	    / @Line from { "OX@NMK" } to { "OX@SMK" }
	}

	def @Skip
	{
	    @CurrDirection @Case {
		{ @Left @Right } @Yield @HSkip
		{ @Up @Down    } @Yield @VSkip
	    }
	}

	def @LRLine right x
	{
	    @HContract @VContract { @HSkip | x | @HSkip }
	}

	def @UDLine right x
	{
	    @HContract @VContract { @VSkip / x / @VSkip }
	}


        #######################################################################
        #                                                                     #
        #  Ordinary starts: @StartRight, @StartUp, @StartLeft, @StartDown     #
        #                                                                     #
        #######################################################################

	def @StartRight right x
	{
	    @VContract {
		@LabelMarks {
		    |syntaxgap @GoRight x |syntaxgap
		}
		/ @LineRightFrom WMK
		/ back @ArrowLeftFrom EMK
	    }
	}

	def @StartUp right x
	{
	    @VContract {
		@LabelMarks {
		    ^/syntaxgap @GoUp x /syntaxgap
		}
		/ @LineUpFrom SMK
		/ back @ArrowDownFrom NMK
	    }
	}

	def @StartLeft right x
	{
	    @VContract {
		@LabelMarks {
		    |syntaxgap @GoLeft x |syntaxgap
		}
		/ @LineLeftFrom EMK
		/ back @ArrowRightFrom WMK
	    }
	}

	def @StartDown right x
	{
	    @VContract {
		@LabelMarks {
		    ^/syntaxgap @GoDown x /syntaxgap
		}
		/ @LineDownFrom NMK
		/ back @ArrowUpFrom SMK
	    }
	}


        #######################################################################
        #                                                                     #
        #  Fancy starts: @StartRightRight, @StartRightDown                    #
        #                                                                     #
        #######################################################################

	def @StartRightRight
	    named A {}
	    named B {}
	{
	    AA:: @LabelMarks { @HSkip & @GoRight A }
	    //syntaxgap
	    //syntaxgap
	    |syntaxgap |syntaxgap |syntaxgap |syntaxgap |syntaxgap |syntaxgap
	    CC:: @LabelMarks {}
	    //syntaxgap
	    //syntaxgap
	    |syntaxgap |syntaxgap |syntaxgap |syntaxgap |syntaxgap |syntaxgap
	    BB:: @LabelMarks { @GoRight B & @HSkip }
	    // @RVLCurve from { AA@EMK } to { CC@WMK }
		bias { pssyntaxbias } radius { pssyntaxradius }
	    // @LVRCurve from { CC@WMK } to { BB@WMK }
		bias { pssyntaxbias } radius { pssyntaxradius }
	    back @ArrowLeftFrom BB@EMK
	}

	def @StartRightRightRight
	    named A {}
	    named B {}
	    named C {}
	{
	    AA:: @LabelMarks { @HSkip & @GoRight A }
	    //syntaxgap
	    //syntaxgap
	    |syntaxgap |syntaxgap |syntaxgap |syntaxgap |syntaxgap |syntaxgap
	    XX:: @LabelMarks {}
	    //syntaxgap
	    //syntaxgap
	    |syntaxgap |syntaxgap |syntaxgap |syntaxgap |syntaxgap |syntaxgap
	    BB:: @LabelMarks { @GoRight B & @HSkip }
	    //syntaxgap
	    //syntaxgap
	    |syntaxgap |syntaxgap |syntaxgap |syntaxgap |syntaxgap |syntaxgap
	    YY:: @LabelMarks {}
	    //syntaxgap
	    //syntaxgap
	    |syntaxgap |syntaxgap |syntaxgap |syntaxgap |syntaxgap |syntaxgap
	    CC:: @LabelMarks { @GoRight C & @HSkip }
	    //syntaxgap
	    //syntaxgap
	    // @RVLCurve from { AA@EMK } to { XX@WMK }
		bias { pssyntaxbias } radius { pssyntaxradius }
	    // @LVRCurve from { XX@WMK } to { BB@WMK }
		bias { pssyntaxbias } radius { pssyntaxradius }
	    // @RVLCurve from { BB@EMK } to { YY@WMK }
		bias { pssyntaxbias } radius { pssyntaxradius }
	    // @LVRCurve from { YY@WMK } to { CC@WMK }
		bias { pssyntaxbias } radius { pssyntaxradius }
	    back @ArrowLeftFrom CC@EMK
	}

	def @StartRightDown
	    named A {}
	    named B {}
	{
	    @HContract @VContract {
            / BB:: @LabelMarks |syntaxgap AA::@LabelMarks @GoRight A |syntaxbias
            /syntaxgap         |                                     |
            /syntaxgap         |                                     |
	    }
	    / @Line from { BB@EMK } to { AA@WMK }
	    / @RVLCurve from { AA@EMK } to { xcoord AA@EMK pssyntaxgap }
		bias { pssyntaxbias } radius { pssyntaxradius }
	    / @HVCurve from { xcoord AA@EMK pssyntaxgap } to { 0 0 }
		bias { pssyntaxbias } radius { pssyntaxradius }
	    / @GoDown B
	    / @VSkip
	    / CC:: @LabelMarks {}
	    / back @ArrowUpFrom CC@NMK
	}


        #######################################################################
        #                                                                     #
        #  Cells: @XCell, @ACell, @BCell, @CCell                              #
        #                                                                     #
        #######################################################################

	def @RightCell right x
	{
	    @VContract {
		@LabelMarks {
                    |syntaxgap x |syntaxgap
		}
		/ forward @ArrowRightFrom WMK
		/ @LineLeftFrom EMK
            }
	}

	def @LeftCell right x
	{
	    @VContract {
		@LabelMarks {
                    |syntaxgap x |syntaxgap
		}
		/ forward @ArrowLeftFrom EMK
		/ @LineRightFrom WMK
            }
	}

	def @DownCell right x
	{
            @VContract {
		@LabelMarks {
		    ^/syntaxgap x /syntaxgap
		}
		/ forward @ArrowDownFrom NMK
		/ @LineUpFrom SMK
            }
	}

	def @UpCell right x
	{
            @VContract {
		@LabelMarks {
		    ^/syntaxgap x /syntaxgap
		}
		/ forward @ArrowUpFrom SMK
		/ @LineDownFrom NMK
            }
	}

	def @XCell right x
	{
	    @CurrDirection @Case {
		@Right @Yield @RightCell x
		@Up    @Yield @UpCell x
		@Left  @Yield @LeftCell x
		@Down  @Yield @DownCell x
	    }
	}

	macro @ACell { @XCell @ANode }
	macro @BCell { @XCell @BNode }
	macro @CCell { @XCell @CNode }


        #######################################################################
        #                                                                     #
        #  @Sequence                                                          #
        #                                                                     #
        #######################################################################

	def @Sequence
	    named A {}
	    named B {}
	    named C {}
	    named D {}
	    named E {}
	    named F {}
	    named G {}
	    named H {}
	    named I {}
	    named J {}
	    named K {}
	    named L {}
	{

	    @CurrDirection @Case {
		@Right @Yield
		    @HContract { A | B | C | D | E | F | G | H | I | J | K | L }
		@Up    @Yield
		    @VContract { L / K / J / I / H / G / F / E / D / C / B / A }
		@Left  @Yield
		    @HContract { L | K | J | I | H | G | F | E | D | C | B | A }
		@Down  @Yield
		    @VContract { A / B / C / D / E / F / G / H / I / J / K / L }
	    }
	}


        #######################################################################
        #                                                                     #
        #  @OneOrBoth                                                         #
        #                                                                     #
        #######################################################################

	def @OneOrBoth
	    named A {}
	    named B {}
	{

            def @ALH {
               @HContract {
                   |syntaxgap
                   "AX":: restrict { "(WMK) (EMK)" } @LabelMarks A 
                   |syntaxgap
               }
            }

            def @BLH {
               @HContract {
                   |syntaxgap
                   "BX":: restrict { "(WMK) (EMK)" } @LabelMarks B 
                   |syntaxgap
               }
            }

            def @ALV {
               @VContract {
                   /syntaxgap
                   "AX":: restrict { "(NMK) (SMK)" } @LabelMarks A 
                   /syntaxgap
               }
            }

            def @BLV {
               @VContract {
                   /syntaxgap
                   "BX":: restrict { "(NMK) (SMK)" } @LabelMarks B 
                   /syntaxgap
               }
            }

            def @RightOneOrBoth
            {
	      @LRLine {
		@HContract @VContract { @ALH | /syntaxgap | @BLH }
		//
		@HVCurve from { "BX@WMK" } to { 0 ycoord "AX@WMK" }
		 arrow { no } bias { pssyntaxbias } radius { pssyntaxradius }
		//
		@HVCurve from { "BX@EMK" } to { xsize ycoord "AX@WMK" }
		 arrow { yes } bias { pssyntaxbias } radius { pssyntaxradius }
		//
		@Line from { 0 ycoord "AX@WMK" } to { "AX@WMK" }
		//
		@Line from { "AX@EMK" } to { xsize ycoord "AX@WMK" }
		//
		@Arrow
		  from { {xcoord "AX@EMK" * 0.5 + xcoord "BX@WMK" * 0.5}
		      ycoord "AX@EMK" }
		  to { {xcoord "AX@EMK" * 0.5 + xcoord "BX@WMK" * 0.5}
		      ycoord "BX@WMK" }
	      }
            }

            def @LeftOneOrBoth
            {
	      @LRLine {
		@HContract @VContract { | @ALH /syntaxgap @BLH | }
		//
		@HVCurve from { "BX@WMK" } to { 0 ycoord "AX@WMK" }
		 arrow { yes } bias { pssyntaxbias } radius { pssyntaxradius }
		//
		@HVCurve from { "BX@EMK" } to { xsize ycoord "AX@WMK" }
		 arrow { no } bias { pssyntaxbias } radius { pssyntaxradius }
		//
		@Line from { 0 ycoord "AX@WMK" } to { "AX@WMK" }
		//
		@Line from { "AX@EMK" } to { xsize ycoord "AX@WMK" }
		//
		@Arrow
		  from { {xcoord "AX@WMK" * 0.5 + xcoord "BX@EMK" * 0.5}
		      ycoord "AX@WMK" }
		  to { {xcoord "AX@WMK" * 0.5 + xcoord "BX@EMK" * 0.5}
		      ycoord "BX@EMK" }
	      }
            }

            def @DownOneOrBoth
            {
	      @UDLine {
		@HContract @VContract { @ALV |syntaxgap / | @BLV }
		||
		@VHCurve from { "BX@NMK" } to { xcoord "AX@NMK" ysize }
		 arrow { no } bias { pssyntaxbias } radius { pssyntaxradius }
		||
		@VHCurve from { "BX@SMK" } to { xcoord "AX@NMK" 0 }
		 arrow { yes } bias { pssyntaxbias } radius { pssyntaxradius }
		||
		@Line from { xcoord "AX@NMK" ysize } to { "AX@NMK" }
		||
		@Line from { "AX@SMK" } to { xcoord "AX@SMK" 0 }
		||
		@Arrow
		  from { xcoord "AX@SMK"
		        {ycoord "AX@SMK" * 0.5 + ycoord "BX@NMK" * 0.5} }
		  to { xcoord "BX@NMK"
		        {ycoord "AX@SMK" * 0.5 + ycoord "BX@NMK" * 0.5} }
	      }
            }

            def @UpOneOrBoth
            {
	      @UDLine {
		@HContract @VContract { |syntaxgap @BLV / @ALV | }
		||
		@VHCurve from { "BX@NMK" } to { xcoord "AX@NMK" ysize }
		 arrow { yes } bias { pssyntaxbias } radius { pssyntaxradius }
		||
		@VHCurve from { "BX@SMK" } to { xcoord "AX@NMK" 0 }
		 arrow { no } bias { pssyntaxbias } radius { pssyntaxradius }
		||
		@Line from { xcoord "AX@NMK" ysize } to { "AX@NMK" }
		||
		@Line from { "AX@SMK" } to { xcoord "AX@SMK" 0 }
		||
		@Arrow
		  from { xcoord "AX@NMK"
		        {ycoord "AX@NMK" * 0.5 + ycoord "BX@SMK" * 0.5} }
		  to { xcoord "BX@SMK"
		        {ycoord "AX@NMK" * 0.5 + ycoord "BX@SMK" * 0.5} }
	      }
            }

	    @CurrDirection @Case {
		@Right @Yield @RightOneOrBoth
		@Up    @Yield @UpOneOrBoth
		@Left  @Yield @LeftOneOrBoth
		@Down  @Yield @DownOneOrBoth
	    }
	}

        #######################################################################
        #                                                                     #
        #  @Select and @Optional                                              #
        #                                                                     #
        #######################################################################

	def @Select
	    named A {}
	    named B {}
	    named C {}
	    named D {}
	    named E {}
	    named F {}
	    named G {}
	    named H {}
	    named I {}
	    named J {}
	    named K {}
	    named L {}
	{

	    def @RLFirstOrMiddle
		left label
		named i { 0i }
		named al { no }
		named ar { no }
		right x
	    {
		{|i @HContract { |syntaxgap label:: restrict { "(WMK) (EMK)" }
		    @LabelMarks x |syntaxgap }}
		// @Line from { label"@WMK" } to { 0 ycoord label"@WMK" }
		     arrow { al }
		// @Line from { label"@EMK" } to { xsize ycoord label"@EMK" }
		     arrow { ar }
	    }

	    def @UDFirstOrMiddle
		left label
		named i { 0i }
		named au { no }
		named ad { no }
		right x
	    {
		{/i @VContract { /syntaxgap label:: restrict { "(NMK) (SMK)" }
		    @LabelMarks x /syntaxgap }}
		|| @Line from { label"@NMK" } to { xcoord label"@NMK" ysize }
		     arrow { au }
		|| @Line from { label"@SMK" } to { xcoord label"@SMK" 0 }
		     arrow { ad }
	    }

	    def @RLLast
		left label
		named i { 0i }
		named al { no }
		named ar { no }
		right x
	    {
		{|i @HContract { |syntaxgap label:: restrict { "(WMK) (EMK)" }
		   @LabelMarks x |syntaxgap }}
		// @HVCurve from { label"@WMK" } to { 0 ycoord "AX@WMK" }
		     arrow { al } bias { pssyntaxbias } radius { pssyntaxradius }
		// @HVCurve from { label"@EMK" } to { xsize ycoord "AX@WMK" }
		     arrow { ar } bias { pssyntaxbias } radius { pssyntaxradius }
	    }

	    def @UDLast
		left label
		named i { 0i }
		named au { no }
		named ad { no }
		right x
	    {
		{/i @VContract { /syntaxgap label:: restrict { "(NMK) (SMK)" }
		   @LabelMarks x /syntaxgap }}
		|| @VHCurve from { label"@NMK" } to { xcoord "AX@NMK" ysize }
		     arrow { au } bias { pssyntaxbias } radius { pssyntaxradius }
		|| @VHCurve from { label"@SMK" } to { xcoord "AX@SMK" 0 }
		     arrow { ad } bias { pssyntaxbias } radius { pssyntaxradius }
	    }

	    def @DirectedSelect
		named @First  left label right x {}
		named @Middle left label right x {}
		named @Last   left label right x {}
		named @Join   precedence 90 left x right y {}
	    {

		def @LastIsA
		{
		    A
		}

		def @LastIsB
		{
			    AX @First  A
		    @Join   BX @Last   B
		}

		def @LastIsC
		{
			    AX @First  A
		    @Join   BX @Middle B
		    @Join   CX @Last   C
		}

		def @LastIsD
		{
			    AX @First  A
		    @Join   BX @Middle B
		    @Join   CX @Middle C
		    @Join   DX @Last   D
		}

		def @LastIsE
		{
			    AX @First  A
		    @Join   BX @Middle B
		    @Join   CX @Middle C
		    @Join   DX @Middle D
		    @Join   EX @Last   E
		}

		def @LastIsF
		{
			    AX @First  A
		    @Join   BX @Middle B
		    @Join   CX @Middle C
		    @Join   DX @Middle D
		    @Join   EX @Middle E
		    @Join   FX @Last   F
		}

		def @UpToF
		{
			    AX @First  A
		    @Join   BX @Middle B
		    @Join   CX @Middle C
		    @Join   DX @Middle D
		    @Join   EX @Middle E
		    @Join   FX @Middle F
		}

		def @LastIsG
		{
			    @UpToF
		    @Join   GX @Last   G
		}

		def @LastIsH
		{
			    @UpToF
		    @Join   GX @Middle G
		    @Join   HX @Last   H
		}

		def @LastIsI
		{
			    @UpToF
		    @Join   GX @Middle G
		    @Join   HX @Middle H
		    @Join   IX @Last   I
		}

		def @LastIsJ
		{
			    @UpToF
		    @Join   GX @Middle G
		    @Join   HX @Middle H
		    @Join   IX @Middle I
		    @Join   JX @Last   J
		}

		def @LastIsK
		{
			    @UpToF
		    @Join   GX @Middle G
		    @Join   HX @Middle H
		    @Join   IX @Middle I
		    @Join   JX @Middle J
		    @Join   KX @Last   K
		}

		def @LastIsL
		{
			    @UpToF
		    @Join   GX @Middle G
		    @Join   HX @Middle H
		    @Join   IX @Middle I
		    @Join   JX @Middle J
		    @Join   KX @Middle K
		    @Join   LX @Last   L
		}

		def @TryA { A @Case { {} @Yield @Skip  else @Yield @LastIsA } }
		def @TryB { B @Case { {} @Yield @TryA  else @Yield @LastIsB } }
		def @TryC { C @Case { {} @Yield @TryB  else @Yield @LastIsC } }
		def @TryD { D @Case { {} @Yield @TryC  else @Yield @LastIsD } }
		def @TryE { E @Case { {} @Yield @TryD  else @Yield @LastIsE } }
		def @TryF { F @Case { {} @Yield @TryE  else @Yield @LastIsF } }
		def @TryG { G @Case { {} @Yield @TryF  else @Yield @LastIsG } }
		def @TryH { H @Case { {} @Yield @TryG  else @Yield @LastIsH } }
		def @TryI { I @Case { {} @Yield @TryH  else @Yield @LastIsI } }
		def @TryJ { J @Case { {} @Yield @TryI  else @Yield @LastIsJ } }
		def @TryK { K @Case { {} @Yield @TryJ  else @Yield @LastIsK } }
		def @TryL { L @Case { {} @Yield @TryK  else @Yield @LastIsL } }

		@TryL
	    }

	    def @RightSelect
	    {
		@LRLine @DirectedSelect
		    @First  { label @RLFirstOrMiddle                     x }
		    @Middle { label @RLFirstOrMiddle          ar { yes } x }
		    @Last   { label @RLLast                   ar { yes } x }
		    @Join   { x //syntaxgap y                              }
	    }

	    def @UpSelect
	    {
		@UDLine @DirectedSelect
		    @First  { label @UDFirstOrMiddle i { 1r }            x }
		    @Middle { label @UDFirstOrMiddle i { 1r } au { yes } x }
		    @Last   { label @UDLast          i { 1r } au { yes } x }
		    @Join   { x ||syntaxgap y                              }
	    }

	    def @LeftSelect
	    {
		@LRLine @DirectedSelect
		    @First  { label @RLFirstOrMiddle i { 1r }            x }
		    @Middle { label @RLFirstOrMiddle i { 1r } al { yes } x }
		    @Last   { label @RLLast          i { 1r } al { yes } x }
		    @Join   { x //syntaxgap y                              }
	    }

	    def @DownSelect
	    {
		@UDLine @DirectedSelect
		    @First  { label @UDFirstOrMiddle                     x }
		    @Middle { label @UDFirstOrMiddle          ad { yes } x }
		    @Last   { label @UDLast                   ad { yes } x }
		    @Join   { x ||syntaxgap y                              }
	    }

	    @CurrDirection @Case {
		@Right @Yield @RightSelect
		@Up    @Yield @UpSelect
		@Left  @Yield @LeftSelect
		@Down  @Yield @DownSelect
	    }
	}


	def @Optional right x
	{
	    @Select A { @Skip } B { x }
	}


        #######################################################################
        #                                                                     #
        #  @OptionalDiverted                                                  #
        #                                                                     #
        #######################################################################

	def @DownRightOptionalDiverted right x
	{
	    @UDLine {
		OX:: @LabelMarks {
		    |syntaxgap AX:: @LabelMarks @GoRight x |syntaxbias
		    /syntaxgap
		}
		/ @Line from { "OX@NW" } to { "OX@SW" }
		/ @Line from { "OX@WMK" } to { "OX@IN@AX@WMK" }
		/ @RVLCurveArrow from { "OX@IN@AX@EMK" } to { "OX@SW" }
		    bias { pssyntaxbias } radius { pssyntaxradius }
	    }
	}

	def @UpRightOptionalDiverted right x
	{
	    @UDLine {
		OX:: @LabelMarks {
		    ^/syntaxgap
		    |syntaxgap AX:: @LabelMarks @GoRight x |syntaxbias
		}
		/ @Line from { "OX@NW" } to { "OX@SW" }
		/ @Line from { "OX@WMK" } to { "OX@IN@AX@WMK" }
		/ @RVLCurveArrow from { "OX@IN@AX@EMK" } to { "OX@NW" }
		    bias { pssyntaxbias } radius { pssyntaxradius }
	    }
	}

	def @RightDownOptionalDiverted right x
	{
	    @LRLine {
		OX:: @LabelMarks {
		    { /syntaxgap AX:: @LabelMarks @GoDown x /syntaxbias }
		    |syntaxgap
		}
		/ @Line from { "OX@NW" } to { "OX@NE" }
		/ @Line from { "OX@NMK" } to { "OX@IN@AX@NMK" }
		/ @VHCurve from {"OX@IN@AX@SMK"} to { "OX@SE"--{pssyntaxgap 0} }
		    bias { pssyntaxbias } radius { pssyntaxradius }
		/ @HVCurve from { "OX@SE" -- {pssyntaxgap 0} } to { "OX@NE" }
		    arrow { yes } bias { pssyntaxbias } radius { pssyntaxradius }
	    }
	}

	def @LeftDownOptionalDiverted right x
	{
	    @LRLine {
		OX:: @LabelMarks {
		    ^|syntaxgap
		    { /syntaxgap AX:: @LabelMarks @GoDown x /syntaxbias }
		}
		/ @Line from { "OX@NW" } to { "OX@NE" }
		/ @Line from { "OX@NMK" } to { "OX@IN@AX@NMK" }
		/ @VHCurve from {"OX@IN@AX@SMK"} to { "OX@SW"++{pssyntaxgap 0} }
		    bias { pssyntaxbias } radius { pssyntaxradius }
		/ @HVCurve from { "OX@SW" ++ {pssyntaxgap 0} } to { "OX@NW" }
		    arrow { yes } bias { pssyntaxbias } radius { pssyntaxradius }
	    }
	}

	def @OptionalDiverted right x
	{
	    @CurrDirection @Case {
		@Right @Yield @RightDownOptionalDiverted x
		@Up    @Yield @UpRightOptionalDiverted x
		@Left  @Yield @LeftDownOptionalDiverted x
		@Down  @Yield @DownRightOptionalDiverted x
	    }
	}


        #######################################################################
        #                                                                     #
        #  @Diverted                                                          #
        #                                                                     #
        #######################################################################

	def @DownRightDiverted right x
	{
	    @UDLine {
		OX:: @LabelMarks {
		    |syntaxgap AX:: @LabelMarks @GoRight x |syntaxbias
		    ^/syntaxgap
		    /syntaxgap
		}
		/ @VHCurve from { "OX@NW" } to { "OX@IN@AX@WMK" }
		    bias { pssyntaxbias } radius { pssyntaxradius }
		/ @RVLCurve from { "OX@IN@AX@EMK" }
		    to { xcoord "OX@IN@AX@WMK" ycoord "OX@EMK" }
		    bias { pssyntaxbias } radius { pssyntaxradius }
		/ @HVCurve from { xcoord "OX@IN@AX@WMK" ycoord "OX@EMK" }
		    to { "OX@SW" } bias { pssyntaxbias } radius {pssyntaxradius}
	    }
	}

	def @UpRightDiverted right x
	{
	    @UDLine {
		OX:: @LabelMarks {
		    ^/syntaxgap
		    /syntaxgap
		    |syntaxgap AX:: @LabelMarks @GoRight x |syntaxbias
		}
		/ @VHCurve from { "OX@SW" } to { "OX@IN@AX@WMK" }
		    bias { pssyntaxbias } radius { pssyntaxradius }
		/ @RVLCurve from { "OX@IN@AX@EMK" }
		    to { xcoord "OX@IN@AX@WMK" ycoord "OX@EMK" }
		    bias { pssyntaxbias } radius { pssyntaxradius }
		/ @HVCurve from { xcoord "OX@IN@AX@WMK" ycoord "OX@EMK" }
		    to { "OX@NW" } bias { pssyntaxbias } radius {pssyntaxradius}
	    }
	}

	def @RightDownDiverted right x
	{
	    @LRLine {
		OX:: @LabelMarks {
		    { /syntaxgap AX:: @LabelMarks @GoDown x /syntaxbias }
		    ^|syntaxgap
		    |syntaxgap
		}
		/ @HVCurve from { "OX@NW" } to { "OX@IN@AX@NMK" }
		    bias { pssyntaxbias } radius { pssyntaxradius }
		/ @VHCurve from { "OX@IN@AX@SMK" }
		    to { xcoord "OX@IN@AX@EMK" ycoord "OX@SMK" }
		    bias { pssyntaxbias } radius { pssyntaxradius }
		/ @HVCurve from { xcoord "OX@IN@AX@EMK" ycoord "OX@SMK" }
		    to { "OX@IN@AX@EMK" ++ { pssyntaxgap 0 } }
		    bias { pssyntaxbias } radius {pssyntaxradius}
		/ @VHCurve from { "OX@IN@AX@EMK" ++ { pssyntaxgap 0 } }
		    to { "OX@NE" } bias { pssyntaxbias } radius {pssyntaxradius}
	    }
	}

	def @LeftDownDiverted right x
	{
	    @LRLine {
		OX:: @LabelMarks {
		    |syntaxgap
		    ^|syntaxgap
		    { /syntaxgap AX:: @LabelMarks @GoDown x /syntaxbias }
		}
		/ @HVCurve from { "OX@NE" } to { "OX@IN@AX@NMK" }
		    bias { pssyntaxbias } radius { pssyntaxradius }
		/ @VHCurve from { "OX@IN@AX@SMK" }
		    to { xcoord "OX@IN@AX@WMK" ycoord "OX@SMK" }
		    bias { pssyntaxbias } radius { pssyntaxradius }
		/ @HVCurve from { xcoord "OX@IN@AX@WMK" ycoord "OX@SMK" }
		    to { "OX@IN@AX@WMK" -- { pssyntaxgap 0 } }
		    bias { pssyntaxbias } radius {pssyntaxradius}
		/ @VHCurve from { "OX@IN@AX@WMK" -- { pssyntaxgap 0 } }
		    to { "OX@NW" } bias { pssyntaxbias } radius {pssyntaxradius}
	    }
	}

	def @Diverted right x
	{
	    @CurrDirection @Case {
		@Right @Yield @RightDownDiverted x
		@Up    @Yield @UpRightDiverted x
		@Left  @Yield @LeftDownDiverted x
		@Down  @Yield @DownRightDiverted x
	    }
	}


        #######################################################################
        #                                                                     #
        #  @RepeatDiverted                                                    #
        #                                                                     #
        #######################################################################

	def @RepeatDiverted right x
	{
	    # this implementation exploits the coincidental similarity
	    # of @RepeatDiverted to @OptionalDiverted

	    @CurrDirection @Case {
		@Right @Yield @LeftDownOptionalDiverted x
		@Up    @Yield @DownRightOptionalDiverted x
		@Left  @Yield @RightDownOptionalDiverted x
		@Down  @Yield @UpRightOptionalDiverted x
	    }
	}



        #######################################################################
        #                                                                     #
        #  @Loop and @Repeat                                                  #
        #                                                                     #
        #######################################################################

	def @Loop
	    named A {}
	    named B {}
	{
	    def @LeftOrRightLoop
		named al { no }
		named ar { no }
	    {
		@LRLine {
		    @HContract @VContract { OX:: @LabelMarks {
		    	{ |syntaxgap AX:: @LabelMarks A |syntaxgap }
		    	//syntaxgap
		    	{ |0.5rt BX:: @LabelMarks @GoReverse B |syntaxgap }
		    } }
		    / @Line from { "OX@WMK" } to { "OX@IN@AX@WMK" }
		    / @Line from { "OX@EMK" } to { "OX@IN@AX@EMK" }
		    / @HVCurve from { "OX@IN@BX@EMK" } to { "OX@EMK" }
			arrow { ar } bias {pssyntaxbias} radius {pssyntaxradius}
		    / @HVCurve from { "OX@IN@BX@WMK" } to { "OX@WMK" }
			arrow { al } bias {pssyntaxbias} radius {pssyntaxradius}
		}
	    }

	    def @UpOrDownLoop
		named au { no }
		named ad { no }
	    {
		@UDLine {
		    @HContract @VContract { OX:: @LabelMarks {
		    	{ /syntaxgap AX:: @LabelMarks A /syntaxgap }
		    	||syntaxgap
		    	{ /0.5rt BX:: @LabelMarks @GoReverse B /syntaxgap }
		    } }
		    / @Line from { "OX@NMK" } to { "OX@IN@AX@NMK" }
		    / @Line from { "OX@SMK" } to { "OX@IN@AX@SMK" }
		    / @VHCurve from { "OX@IN@BX@NMK" } to { "OX@NMK" }
			arrow { au } bias {pssyntaxbias} radius {pssyntaxradius}
		    / @VHCurve from { "OX@IN@BX@SMK" } to { "OX@SMK" }
			arrow { ad } bias {pssyntaxbias} radius {pssyntaxradius}
		}
	    }

	    @CurrDirection @Case {
		@Right @Yield @LeftOrRightLoop al { yes }
		@Up    @Yield @UpOrDownLoop    ad { yes }
		@Left  @Yield @LeftOrRightLoop ar { yes }
		@Down  @Yield @UpOrDownLoop    au { yes }
	    }
	}

	def @Repeat right x
	{
	    @Loop
		A { x }
		B { @Skip }
	}


        #######################################################################
        #                                                                     #
        #  @LoopOpposite and @RepeatOpposite                                  #
        #                                                                     #
        #######################################################################

	def @LoopOpposite
	    named A {}
	    named B {}
	{
	    def @LeftOrRightLoopOpposite
		named al { no }
		named ar { no }
	    {
		@LRLine {
		    @HContract @VContract { OX:: @LabelMarks {
		    	{ |0.5rt BX:: @LabelMarks @GoReverse B |syntaxgap }
		    	 //syntaxgap
		    	^//syntaxgap
		    	{ |syntaxgap AX:: @LabelMarks A |syntaxgap }
		    } }
		    / @Line from { "OX@WMK" } to { "OX@IN@AX@WMK" }
		    / @Line from { "OX@EMK" } to { "OX@IN@AX@EMK" }
		    / @HVCurve from { "OX@IN@BX@EMK" } to { "OX@EMK" }
			arrow { ar } bias {pssyntaxbias} radius {pssyntaxradius}
		    / @HVCurve from { "OX@IN@BX@WMK" } to { "OX@WMK" }
			arrow { al } bias {pssyntaxbias} radius {pssyntaxradius}
		}
	    }

	    def @UpOrDownLoopOpposite
		named au { no }
		named ad { no }
	    {
		@UDLine {
		    @HContract @VContract { OX:: @LabelMarks {
		    	{ /0.5rt BX:: @LabelMarks @GoReverse B /syntaxgap }
		    	^||syntaxgap
		    	{ /syntaxgap AX:: @LabelMarks A /syntaxgap }
		    } }
		    / @Line from { "OX@NMK" } to { "OX@IN@AX@NMK" }
		    / @Line from { "OX@SMK" } to { "OX@IN@AX@SMK" }
		    / @VHCurve from { "OX@IN@BX@NMK" } to { "OX@NMK" }
			arrow { au } bias {pssyntaxbias} radius {pssyntaxradius}
		    / @VHCurve from { "OX@IN@BX@SMK" } to { "OX@SMK" }
			arrow { ad } bias {pssyntaxbias} radius {pssyntaxradius}
		}
	    }

	    @CurrDirection @Case {
		@Right @Yield @LeftOrRightLoopOpposite al { yes }
		@Up    @Yield @UpOrDownLoopOpposite    ad { yes }
		@Left  @Yield @LeftOrRightLoopOpposite ar { yes }
		@Down  @Yield @UpOrDownLoopOpposite    au { yes }
	    }
	}

	def @RepeatOpposite right x
	{
	    @LoopOpposite
		A { x }
		B { @Skip }
	}


        #######################################################################
        #                                                                     #
        #  Value of whole diagram                                             #
        #                                                                     #
        #######################################################################

	def @DiagValue right x
	{
	    @BackEnd @Case {
		PostScript @Yield {
		{
		    save @Case {
			{ yes Yes } @Yield "grestore save gsave"
			else @Yield {}
		    }
		    maxlabels "ldiagbegin"
		    //
		    "ldiagend"
		    save @Case {
			{ yes Yes } @Yield "restore"
			else @Yield {}
		    }
		} @Graphic x }

		PDF @Yield {}
	    }
	}

	title @Case {

	    "--titledft--" @Yield @DiagValue @Body

	    else @Yield { title titleformat @DiagValue @Body }
	}

    @End @Diag


    macro @SyntaxDiag {
	@Diag
	    avalign { mark }
	    avstrut { yes }
	    amargin { 0.2f }
	    aoutline { box }
	    afont { Slope }

	    bvalign { mark }
	    bvstrut { yes }
	    bmargin { 0.2f }
	    boutline { curvebox }
	    bfont { Bold }

	    cvalign { mark }
	    cvstrut { yes }
	    cmargin { 0.2f }
	    coutline { circle }
	    chsize { 1f }

	    arrowlength { 0.4f }
	    backarrowlength { 0.4f }
    }
}