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swobject.h

00001 #ifndef SWOBJECT_H
00002 #define SWOBJECT_H
00003 
00004 #include <utilfuns.h>
00005 #if !defined(__GNUC__) && !defined(_WIN32_WCE)
00006 #else
00007 #include <unixstr.h>
00008 #endif
00009 
00010 #include <defs.h>
00011 #include <string.h>
00012 
00013 #define SWDYNAMIC_CAST(className, object) (className *)((object)?((object->getClass()->isAssignableFrom(#className))?object:0):0)
00014 
00018 class SWDLLEXPORT SWClass {
00019 private:
00020         const char **descends;
00021 
00022 public:
00023         SWClass(const char **descends) {
00024                 this->descends = descends;
00025         }
00026 
00027         bool isAssignableFrom(const char *className) const {
00028                 for (int i = 0; descends[i]; i++) {
00029                         if (!stricmp(descends[i], className))
00030                                 return true;
00031                 }
00032                 return false;
00033         }
00034 };
00035 
00041 class SWObject {
00042 protected:
00043         SWClass * myclass;
00044      
00045 public:
00049         const SWClass *getClass () const {
00050                 return myclass;
00051         }
00052 };
00053 
00054 #endif

Generated on Thu Jun 20 22:13:00 2002 for The Sword Project by doxygen1.2.15