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Diffstat (limited to 'include/swmodule.h')
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diff --git a/include/swmodule.h b/include/swmodule.h new file mode 100644 index 0000000..1dc1307 --- /dev/null +++ b/include/swmodule.h @@ -0,0 +1,556 @@ +/****************************************************************************** +* swmodule.h - code for base class 'module'. Module is the basis for all +* types of modules (e.g. texts, commentaries, maps, lexicons, +* etc.) +* +* $Id: swmodule.h,v 1.49 2002/07/30 10:17:30 scribe Exp $ +* +* Copyright 1998 CrossWire Bible Society (http://www.crosswire.org) +* CrossWire Bible Society +* P. O. Box 2528 +* Tempe, AZ 85280-2528 +* +* This program is free software; you can redistribute it and/or modify it +* under the terms of the GNU General Public License as published by the +* Free Software Foundation version 2. +* +* This program is distributed in the hope that it will be useful, but +* WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* General Public License for more details. +* +*/ + +#ifndef SWMODULE_H +#define SWMODULE_H + +#include <swdisp.h> +#include <swkey.h> +#include <listkey.h> +#include <swfilter.h> +#include <swconfig.h> +#include <swcacher.h> +#include <list> + +#include <defs.h> +#include <multimapwdef.h> + +using namespace std; + + +#define SWMODULE_OPERATORS \ + operator const char *() { return RenderText(); } \ + operator SWKey &() { return *key; } \ + operator SWKey *() { return key; } \ + SWModule &operator <<(const char *inbuf) { setEntry(inbuf); return *this; } \ + SWModule &operator <<(const SWKey *sourceKey) { linkEntry(sourceKey); return *this; } \ + SWModule &operator -=(int steps) { decrement(steps); return *this; } \ + SWModule &operator +=(int steps) { increment(steps); return *this; } \ + SWModule &operator ++(int) { return *this += 1; } \ + SWModule &operator --(int) { return *this -= 1; } \ + SWModule &operator =(SW_POSITION p) { setPosition(p); return *this; } + + +typedef list < SWFilter * >FilterList; + +typedef map < string, string, less < string > > AttributeValue; +typedef map < string, AttributeValue, less < string > > AttributeList; +typedef map < string, AttributeList, less < string > > AttributeTypeList; + +#define SWTextDirection char +#define SWTextEncoding char +#define SWTextMarkup char + +enum {DIRECTION_LTR = 0, DIRECTION_RTL, DIRECTION_BIDI}; +enum {FMT_UNKNOWN = 0, FMT_PLAIN, FMT_THML, FMT_GBF, FMT_HTML, FMT_HTMLHREF, FMT_RTF, FMT_OSIS}; +enum {ENC_UNKNOWN = 0, ENC_LATIN1, ENC_UTF8, ENC_SCSU, ENC_UTF16, ENC_RTF, ENC_HTML}; + +/** + * The class SWModule is the base class for all modules used in Sword. + * It provides functions to look up a text passage, to search in the module, + * to switch on/off the state of optional things like Strong's numbers or footnotes. + * + * SWModule has also functions to write to the data files. + */ + +class SWDLLEXPORT SWModule : public SWCacher { + +protected: + + ConfigEntMap ownConfig; + ConfigEntMap *config; + mutable AttributeTypeList entryAttributes; + mutable bool procEntAttr; + + char error; + bool skipConsecutiveLinks; + + /** the current key */ + SWKey *key; + + ListKey listkey; + char *modname; + char *moddesc; + char *modtype; + char *modlang; + + char direction; + char markup; + char encoding; + + /** this module's display object */ + SWDisplay *disp; + + static SWDisplay rawdisp; + char *entrybuf; + unsigned long entrybufallocsize; + + /** executed to remove all markup (for searches) */ + FilterList *stripFilters; + + /** executed immediately upon fileread */ + FilterList *rawFilters; + + /** executed to format for display */ + FilterList *renderFilters; + + /** executed to change markup to user prefs */ + FilterList *optionFilters; + + /** executed to decode text for display */ + FilterList *encodingFilters; + + int entrySize; + + public: + /** + * This is the default callback function for searching. + * This function is a placeholder and does nothing. + * You can define your own function for search progress + * evaluation, and pass it over to @ref Search. + */ + static void nullPercent(char percent, void *userData); + /** + * Set this bool to false to terminate the search which is executed by this module (@ref #Search). + * This is useful for threaded applications to terminate the search in another thread. + */ + bool terminateSearch; + /** Initializes data for instance of SWModule + * + * @param imodname Internal name for module; see also @ref Name + * @param imoddesc Name to display to user for module; + * see also @ref Description + * @param idisp Display object to use for displaying + * see also @ref Disp + * @param imodtype Type of Module + * (All modules will be displayed with + * others of same type under their modtype heading) + * see also @ref Type + */ + SWModule(const char *imodname = 0, const char *imoddesc = 0, SWDisplay * idisp = 0, char *imodtype = 0, SWTextEncoding encoding = ENC_UNKNOWN, SWTextDirection dir = DIRECTION_LTR, SWTextMarkup markup = FMT_UNKNOWN, const char* modlang = 0); + /** Cleans up instance of SWModule + */ + virtual ~SWModule(); + /** Gets and clears error status + * + * @return error status + */ + virtual char Error(); + /** + * @return True if this module is encoded in Unicode, otherwise return false. + */ + virtual const bool isUnicode() const { return (encoding == (char)ENC_UTF8 || encoding == (char)ENC_SCSU); } + + // These methods are useful for modules that come from a standard SWORD install (most do). + // SWMgr will call setConfig. The user may use getConfig and getConfigEntry (if they + // are not comfortable with, or don't wish to use stl maps). + virtual const ConfigEntMap &getConfig() const { return *config; } + virtual void setConfig(ConfigEntMap *config); + virtual const char *getConfigEntry(const char *key) const; + + /** + * @return The size of the current entry. + */ + virtual const int getEntrySize() const { return entrySize; } + /** + * Sets a key to this module for position to a + * particular record or set of records + * + * @param ikey key with which to set this module + * @return error status + */ + virtual char SetKey(const SWKey *ikey); + /** + * Sets the key of this module. Similair to @see SetKey(const SWKey*) . + * @param ikey The SWKey which should be used as new key. + * @return Error status + */ + virtual char SetKey(const SWKey &ikey); + /** Gets the current module key + * @return the current key of this module + */ + virtual SWKey & Key() const { return *key; } + /** Sets the current key of the module to ikey, and returns + * the keytext + * + * @param ikey new current key for the module + * @return the keytext of the current module key + */ + virtual char Key(const SWKey & ikey) { return SetKey(ikey); } + /** Sets/gets module KeyText + * + * @param ikeytext value which to set keytext; + * [0] - only get + * @return pointer to keytext + */ + virtual const char *KeyText(const char *imodtype = 0); + /** Calls this modules display object and passes itself + * + * @return error status + */ + virtual char Display(); + /** Sets/gets display driver + * + * @param idisp value which to set disp; + * [0] - only get + * @return pointer to disp + */ + virtual SWDisplay *Disp(SWDisplay * idisp = 0); + /** Sets/gets module name + * + * @param imodname value which to set modname; + * [0] - only get + * @return pointer to modname + */ + virtual char *Name(const char *imodname = 0); + /** Sets/gets module description + * + * @param imoddesc value which to set moddesc; + * [0] - only get + * @return pointer to moddesc + */ + virtual char *Description(const char *imoddesc = 0); + /** Sets/gets module type + * + * @param imodtype value which to set modtype; + * [0] - only get + * @return pointer to modtype + */ + virtual char *Type(const char *imodtype = 0); + /** Sets/gets module direction + * + * @param newdir value which to set direction; + * [-1] - only get + * @return char direction + */ + virtual char Direction(signed char newdir = -1); + /** Sets/gets module encoding + * + * @param newdir value which to set encoding; + * [-1] - only get + * @return char encoding + */ + virtual char Encoding(signed char enc = -1); + /** Sets/gets module markup + * + * @param newdir value which to set markup; + * [-1] - only get + * @return char markup + */ + virtual char Markup(signed char enc = -1); + /** Sets/gets module language + * + * @param imodlang value which to set modlang; + * [0] - only get + * @return pointer to modlang + */ + virtual char *Lang(const char *imodlang = 0); + + // search methods + + /** Searches a module for a string + * + * @param istr string for which to search + * @param searchType type of search to perform + * <=0 ->regex; 1->phrase; 2->multiword; + * @param flags options flags for search + * @param justCheckIfSupported if set, don't search, + * only tell if this function supports requested search. + * + * @return listkey set to verses that contain istr + */ + virtual ListKey & Search(const char *istr, int searchType = 0, int flags = 0, + SWKey * scope = 0, + bool * justCheckIfSupported = 0, + void (*percent) (char, void *) = &nullPercent, + void *percentUserData = 0); + /** + * + */ + virtual signed char createSearchFramework() { return 0; } // special search framework + /** + * + */ + virtual bool hasSearchFramework() { return false; } // special search framework + /** Check if the search is optimally supported (e.g. if index files are presnt and working) + * This function checks whether the search framework may work in the best way. + * @return True if the the search is optimally supported, false if it's not working in the best way. + */ + virtual bool isSearchOptimallySupported(const char *istr, int searchType, + int flags, SWKey * scope) { + bool retVal = false; + Search(istr, searchType, flags, scope, &retVal); + return retVal; + } + /** Allocates a key of specific type for module + * The different reimplementatiosn of SWModule (e.g. SWText) support SWKey implementations, which support special. + * This functions returns a SWKey object which works with the current implementation of SWModule. For example for the SWText class it returns a VerseKey object. + * @see VerseKey, ListKey, SWText, SWLD, SWCom + * @return pointer to allocated key + */ + virtual SWKey *CreateKey(); + /** This function is reimplemented by the different kinds + * of module objects + * @return the raw module text of the current entry + */ +#ifndef SWIG + virtual char *getRawEntry() = 0; +#else + virtual char *getRawEntry() {}; +#endif + + + // write interface ---------------------------- + /** Is the module writable? :) + * @return yes or no + */ + virtual bool isWritable() { return false; } + /** Creates a new module + * @param path The first parameter is path of the new module + * @return error + */ + static signed char createModule(const char *) { return -1; } + /** Modify the current module entry text + * - only if module @ref isWritable + * @return *this + */ + virtual void setEntry(const char *inbuf, long len = -1) { } + /** Link the current module entry to another module entry + * - only if module @ref isWritable + */ + virtual void linkEntry(const SWKey *sourceKey) { } + /** Delete current module entry - only if module @ref isWritable + * + */ + virtual void deleteEntry() {} + + // end write interface ------------------------ + + /** Decrements module key a number of entries + * + * @param decrement Number of entries to jump backward + * @return *this + */ + virtual void decrement(int steps = 1); + /** Increments module key a number of entries + * + * @param increment Number of entries to jump forward + * @return *this + */ + virtual void increment(int steps = 1); + /** Positions this modules to an entry + * + * @param p position (e.g. TOP, BOTTOM) + * @return *this + */ + virtual void setPosition(SW_POSITION p); + /** Adds a RenderFilter to this module's @see renderfilters queue + * @param newfilter the filter to add + * @return *this + */ + virtual SWModule & AddRenderFilter(SWFilter * newfilter) { + renderFilters->push_back (newfilter); + return *this; + } + /** Removes a RenderFilter from this module's @see renderfilters queue + * @param oldfilter the filter to remove + * @return *this + */ + virtual SWModule & RemoveRenderFilter(SWFilter * oldfilter) { + renderFilters->remove (oldfilter); + return *this; + } + /** Replaces a RenderFilter in this module's @see renderfilters queue + * @param oldfilter the filter to remove + * @param newfilter the filter to add in its place + * @return *this + */ + virtual SWModule & ReplaceRenderFilter(SWFilter * oldfilter, SWFilter * newfilter) { + FilterList::iterator iter; + for (iter = renderFilters->begin(); iter != renderFilters->end(); iter++) { + if (*iter == oldfilter) + *iter = newfilter; + } + return *this; + } + /** RenderFilter a text buffer + * @param buf the buffer to filter + * @param size the allocated size of the buffer + * @param key key location from where this buffer was extracted + * @return *this + */ + virtual void renderFilter(char *buf, long size, SWKey *key) { + filterBuffer(renderFilters, buf, size, key); + } + /** Adds an EncodingFilter to this module's @see encodingfilters queue + * @param newfilter the filter to add + * @return *this + */ + virtual SWModule & AddEncodingFilter(SWFilter * newfilter) { + encodingFilters->push_back (newfilter); + return *this; + } + /** Removes an EncodingFilter from this module's @see encodingfilters queue + * @param oldfilter the filter to remove + * @return *this + */ + virtual SWModule & RemoveEncodingFilter(SWFilter * oldfilter) { + encodingFilters->remove (oldfilter); + return *this; + } + /** Replaces an EncodingFilter in this module's @see encodingfilters queue + * @param oldfilter the filter to remove + * @param newfilter the filter to add in its place + * @return *this + */ + virtual SWModule & ReplaceEncodingFilter(SWFilter * oldfilter, SWFilter * newfilter) { + FilterList::iterator iter; + for (iter = encodingFilters->begin(); iter != encodingFilters->end(); iter++) { + if (*iter == oldfilter) + *iter = newfilter; + } + return *this; + } + /** encodingFilter a text buffer + * @param buf the buffer to filter + * @param size the allocated size of the buffer + * @param key key location from where this buffer was extracted + * @return *this + */ + virtual void encodingFilter(char *buf, long size, SWKey *key) { + filterBuffer(encodingFilters, buf, size, key); + } + /** Adds a StripFilter to this module's @ref stripfilters queue + * @param newfilter the filter to add + * @return *this + */ + virtual SWModule & AddStripFilter(SWFilter * newfilter) { + stripFilters->push_back (newfilter); + return *this; + } + /** StripFilter a text buffer + * @param buf the buffer to filter + * @param size the allocated size of the buffer + * @param key key location from where this buffer was extracted + * @return *this + */ + virtual void stripFilter(char *buf, long size, SWKey *key) { + filterBuffer(stripFilters, buf, size, key); + } + /** Adds a RawFilter to this module's @ref rawfilters queue + * @param newfilter the filter to add + * @return *this + */ + virtual SWModule & AddRawFilter(SWFilter * newfilter) { + rawFilters->push_back (newfilter); + return *this; + } + /** FilterBuffer a text buffer + * @param filters the FilterList of filters to iterate + * @param buf the buffer to filter + * @param size the allocated size of the buffer + * @param key key location from where this buffer was extracted + * @return *this + */ + virtual void filterBuffer(FilterList *filters, char *buf, long size, SWKey *key) { + FilterList::iterator it; + for (it = filters->begin(); it != filters->end(); it++) { + (*it)->ProcessText(buf, size, key, this); + } + } + /** RawFilter a text buffer + * @param buf the buffer to filter + * @param size the allocated size of the buffer + * @param key key location from where this buffer was extracted + * @return *this + */ + virtual void rawFilter(char *buf, long size, SWKey *key) { + buf[size] = 0; + filterBuffer(rawFilters, buf, size, key); + } + /** Adds an OptionFilter to this module's @ref optionfilters queue + * @param newfilter the filter to add + * @return *this + */ + virtual SWModule & AddOptionFilter(SWFilter * newfilter) { + optionFilters->push_back(newfilter); + return *this; + } + /** OptionFilter a text buffer + * @param buf the buffer to filter + * @param size the allocated size of the buffer + * @param key key location from where this buffer was extracted + * @return *this + */ + virtual void optionFilter(char *buf, long size, SWKey *key) { + filterBuffer(optionFilters, buf, size, key); + } + /** calls all StripFilters on buffer or current text + * + * @param buf buf to massage instead of current module position; + * if buf is NULL, the current text will be used + * @param len max len of buf OR current text -- will be applied anyway + * @return this module's text at specified key location massaged by Strip filters + */ + virtual const char *StripText(char *buf = 0, int len = -1); + /** calls all RenderFilters on buffer or current text + * + * @param buf buffer to Render instead of current module position; + * if buf is NULL, the current text will be used + * @param len max len of buf OR current text -- will be applied anyway + * @return this module's text at specified key location massaged by Render filters + */ + virtual const char *RenderText(char *buf = 0, int len = -1, bool render = true); + /** calls all StripFilters on current text + * + * @param tmpKey key to use to grab text + * @return this module's text at specified key location massaged by Strip filters + */ + virtual const char *StripText(SWKey * tmpKey); + /** calls all RenderFilters on current text + * + * @param tmpKey key to use to grab text + * @return this module's text at specified key location massaged by Render filters + */ + virtual const char *RenderText(SWKey * tmpKey); + + /** + * + * option to specify behaviour when iterating over consecutive entried linked + * to same text + * @param val = true means only include entry once in iteration + */ + virtual void setSkipConsecutiveLinks(bool val) { skipConsecutiveLinks = val; } + virtual bool getSkipConsecutiveLinks() { return skipConsecutiveLinks; } + virtual AttributeTypeList &getEntryAttributes() const { return entryAttributes; } + virtual void processEntryAttributes(bool val) const { procEntAttr = val; } + virtual bool isProcessEntryAttributes() const { return procEntAttr; } + + + + // OPERATORS ----------------------------------------------------------------- + + SWMODULE_OPERATORS + +}; +#endif |