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+/******************************************************************************
+ * swmarkupmgr.h - definition of class SWMarkupMgr, subclass of
+ * used to transcode all module text to a requested
+ * markup.
+ *
+ * Copyright 1998 CrossWire Bible Society (http://www.crosswire.org)
+ * CrossWire Bible Society
+ * P. O. Box 2528
+ * Tempe, AZ 85280-2528
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation version 2.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ */
+
+#ifndef MARKUPFILTMGR_H
+#define MARKUPFILTMGR_H
+
+#include <encfiltmgr.h>
+
+/** This class is like a normal @ref SWEncodingMgr,
+ * but you can additonally specify which markup
+ * you want to use.
+ */
+class SWDLLEXPORT MarkupFilterMgr : public EncodingFilterMgr {
+protected:
+ SWFilter* fromthml;
+ SWFilter* fromgbf;
+ SWFilter* fromplain;
+ SWFilter* fromosis;
+
+ /*
+ * current markup value
+ */
+ char markup;
+
+ void CreateFilters(char markup);
+public:
+ /** Constructor of SWMarkupMgr.
+ *
+ * @param iconfig
+ * @param isysconfig
+ * @param autoload If this bool is true the constructor starts loading the installed modules. If you reimplemented SWMgr you can set autoload=false to load the modules with your own reimplemented function.
+ * @param encoding The desired encoding.
+ * @param markup The desired markup format.
+ */
+ MarkupFilterMgr(char markup = FMT_THML, char encoding = ENC_UTF8);
+
+ /**
+ * The destructor of SWMarkupMgr.
+ */
+ ~MarkupFilterMgr();
+
+ /** Markup sets/gets the markup after initialization
+ *
+ * @param m The new markup or FMT_UNKNOWN if you just want to get the current markup.
+ * @return The current (possibly changed) markup format.
+ */
+ char Markup(char m = FMT_UNKNOWN);
+
+ /**
+ * Adds the render filters which are defined in "section" to the SWModule object "module".
+ * @param module To this module the render filter(s) are added
+ * @param section We use this section to get a list of filters we should apply to the module
+ */
+ virtual void AddRenderFilters(SWModule *module, ConfigEntMap &section);
+};
+
+#endif