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author | danglassey <danglassey> | 2002-08-14 09:55:38 +0000 |
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committer | danglassey <danglassey> | 2002-08-14 09:55:38 +0000 |
commit | 6d6973e035aac5ec1676efccd5b8ada70c40b639 (patch) | |
tree | 4e92da327f60a083fe610e6b68d016434653b5b4 /include/swmodule.h | |
parent | c9458897ebbb739d8db83c80e06512d8a612f743 (diff) | |
download | sword-sf-cvs-6d6973e035aac5ec1676efccd5b8ada70c40b639.tar.gz |
Initial import for syncing from crosswire CVS
Diffstat (limited to 'include/swmodule.h')
-rw-r--r-- | include/swmodule.h | 556 |
1 files changed, 0 insertions, 556 deletions
diff --git a/include/swmodule.h b/include/swmodule.h deleted file mode 100644 index 1dc1307..0000000 --- a/include/swmodule.h +++ /dev/null @@ -1,556 +0,0 @@ -/****************************************************************************** -* swmodule.h - code for base class 'module'. Module is the basis for all -* types of modules (e.g. texts, commentaries, maps, lexicons, -* etc.) -* -* $Id: swmodule.h,v 1.49 2002/07/30 10:17:30 scribe Exp $ -* -* Copyright 1998 CrossWire Bible Society (http://www.crosswire.org) -* CrossWire Bible Society -* P. O. Box 2528 -* Tempe, AZ 85280-2528 -* -* This program is free software; you can redistribute it and/or modify it -* under the terms of the GNU General Public License as published by the -* Free Software Foundation version 2. -* -* This program is distributed in the hope that it will be useful, but -* WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -* General Public License for more details. -* -*/ - -#ifndef SWMODULE_H -#define SWMODULE_H - -#include <swdisp.h> -#include <swkey.h> -#include <listkey.h> -#include <swfilter.h> -#include <swconfig.h> -#include <swcacher.h> -#include <list> - -#include <defs.h> -#include <multimapwdef.h> - -using namespace std; - - -#define SWMODULE_OPERATORS \ - operator const char *() { return RenderText(); } \ - operator SWKey &() { return *key; } \ - operator SWKey *() { return key; } \ - SWModule &operator <<(const char *inbuf) { setEntry(inbuf); return *this; } \ - SWModule &operator <<(const SWKey *sourceKey) { linkEntry(sourceKey); return *this; } \ - SWModule &operator -=(int steps) { decrement(steps); return *this; } \ - SWModule &operator +=(int steps) { increment(steps); return *this; } \ - SWModule &operator ++(int) { return *this += 1; } \ - SWModule &operator --(int) { return *this -= 1; } \ - SWModule &operator =(SW_POSITION p) { setPosition(p); return *this; } - - -typedef list < SWFilter * >FilterList; - -typedef map < string, string, less < string > > AttributeValue; -typedef map < string, AttributeValue, less < string > > AttributeList; -typedef map < string, AttributeList, less < string > > AttributeTypeList; - -#define SWTextDirection char -#define SWTextEncoding char -#define SWTextMarkup char - -enum {DIRECTION_LTR = 0, DIRECTION_RTL, DIRECTION_BIDI}; -enum {FMT_UNKNOWN = 0, FMT_PLAIN, FMT_THML, FMT_GBF, FMT_HTML, FMT_HTMLHREF, FMT_RTF, FMT_OSIS}; -enum {ENC_UNKNOWN = 0, ENC_LATIN1, ENC_UTF8, ENC_SCSU, ENC_UTF16, ENC_RTF, ENC_HTML}; - -/** - * The class SWModule is the base class for all modules used in Sword. - * It provides functions to look up a text passage, to search in the module, - * to switch on/off the state of optional things like Strong's numbers or footnotes. - * - * SWModule has also functions to write to the data files. - */ - -class SWDLLEXPORT SWModule : public SWCacher { - -protected: - - ConfigEntMap ownConfig; - ConfigEntMap *config; - mutable AttributeTypeList entryAttributes; - mutable bool procEntAttr; - - char error; - bool skipConsecutiveLinks; - - /** the current key */ - SWKey *key; - - ListKey listkey; - char *modname; - char *moddesc; - char *modtype; - char *modlang; - - char direction; - char markup; - char encoding; - - /** this module's display object */ - SWDisplay *disp; - - static SWDisplay rawdisp; - char *entrybuf; - unsigned long entrybufallocsize; - - /** executed to remove all markup (for searches) */ - FilterList *stripFilters; - - /** executed immediately upon fileread */ - FilterList *rawFilters; - - /** executed to format for display */ - FilterList *renderFilters; - - /** executed to change markup to user prefs */ - FilterList *optionFilters; - - /** executed to decode text for display */ - FilterList *encodingFilters; - - int entrySize; - - public: - /** - * This is the default callback function for searching. - * This function is a placeholder and does nothing. - * You can define your own function for search progress - * evaluation, and pass it over to @ref Search. - */ - static void nullPercent(char percent, void *userData); - /** - * Set this bool to false to terminate the search which is executed by this module (@ref #Search). - * This is useful for threaded applications to terminate the search in another thread. - */ - bool terminateSearch; - /** Initializes data for instance of SWModule - * - * @param imodname Internal name for module; see also @ref Name - * @param imoddesc Name to display to user for module; - * see also @ref Description - * @param idisp Display object to use for displaying - * see also @ref Disp - * @param imodtype Type of Module - * (All modules will be displayed with - * others of same type under their modtype heading) - * see also @ref Type - */ - SWModule(const char *imodname = 0, const char *imoddesc = 0, SWDisplay * idisp = 0, char *imodtype = 0, SWTextEncoding encoding = ENC_UNKNOWN, SWTextDirection dir = DIRECTION_LTR, SWTextMarkup markup = FMT_UNKNOWN, const char* modlang = 0); - /** Cleans up instance of SWModule - */ - virtual ~SWModule(); - /** Gets and clears error status - * - * @return error status - */ - virtual char Error(); - /** - * @return True if this module is encoded in Unicode, otherwise return false. - */ - virtual const bool isUnicode() const { return (encoding == (char)ENC_UTF8 || encoding == (char)ENC_SCSU); } - - // These methods are useful for modules that come from a standard SWORD install (most do). - // SWMgr will call setConfig. The user may use getConfig and getConfigEntry (if they - // are not comfortable with, or don't wish to use stl maps). - virtual const ConfigEntMap &getConfig() const { return *config; } - virtual void setConfig(ConfigEntMap *config); - virtual const char *getConfigEntry(const char *key) const; - - /** - * @return The size of the current entry. - */ - virtual const int getEntrySize() const { return entrySize; } - /** - * Sets a key to this module for position to a - * particular record or set of records - * - * @param ikey key with which to set this module - * @return error status - */ - virtual char SetKey(const SWKey *ikey); - /** - * Sets the key of this module. Similair to @see SetKey(const SWKey*) . - * @param ikey The SWKey which should be used as new key. - * @return Error status - */ - virtual char SetKey(const SWKey &ikey); - /** Gets the current module key - * @return the current key of this module - */ - virtual SWKey & Key() const { return *key; } - /** Sets the current key of the module to ikey, and returns - * the keytext - * - * @param ikey new current key for the module - * @return the keytext of the current module key - */ - virtual char Key(const SWKey & ikey) { return SetKey(ikey); } - /** Sets/gets module KeyText - * - * @param ikeytext value which to set keytext; - * [0] - only get - * @return pointer to keytext - */ - virtual const char *KeyText(const char *imodtype = 0); - /** Calls this modules display object and passes itself - * - * @return error status - */ - virtual char Display(); - /** Sets/gets display driver - * - * @param idisp value which to set disp; - * [0] - only get - * @return pointer to disp - */ - virtual SWDisplay *Disp(SWDisplay * idisp = 0); - /** Sets/gets module name - * - * @param imodname value which to set modname; - * [0] - only get - * @return pointer to modname - */ - virtual char *Name(const char *imodname = 0); - /** Sets/gets module description - * - * @param imoddesc value which to set moddesc; - * [0] - only get - * @return pointer to moddesc - */ - virtual char *Description(const char *imoddesc = 0); - /** Sets/gets module type - * - * @param imodtype value which to set modtype; - * [0] - only get - * @return pointer to modtype - */ - virtual char *Type(const char *imodtype = 0); - /** Sets/gets module direction - * - * @param newdir value which to set direction; - * [-1] - only get - * @return char direction - */ - virtual char Direction(signed char newdir = -1); - /** Sets/gets module encoding - * - * @param newdir value which to set encoding; - * [-1] - only get - * @return char encoding - */ - virtual char Encoding(signed char enc = -1); - /** Sets/gets module markup - * - * @param newdir value which to set markup; - * [-1] - only get - * @return char markup - */ - virtual char Markup(signed char enc = -1); - /** Sets/gets module language - * - * @param imodlang value which to set modlang; - * [0] - only get - * @return pointer to modlang - */ - virtual char *Lang(const char *imodlang = 0); - - // search methods - - /** Searches a module for a string - * - * @param istr string for which to search - * @param searchType type of search to perform - * <=0 ->regex; 1->phrase; 2->multiword; - * @param flags options flags for search - * @param justCheckIfSupported if set, don't search, - * only tell if this function supports requested search. - * - * @return listkey set to verses that contain istr - */ - virtual ListKey & Search(const char *istr, int searchType = 0, int flags = 0, - SWKey * scope = 0, - bool * justCheckIfSupported = 0, - void (*percent) (char, void *) = &nullPercent, - void *percentUserData = 0); - /** - * - */ - virtual signed char createSearchFramework() { return 0; } // special search framework - /** - * - */ - virtual bool hasSearchFramework() { return false; } // special search framework - /** Check if the search is optimally supported (e.g. if index files are presnt and working) - * This function checks whether the search framework may work in the best way. - * @return True if the the search is optimally supported, false if it's not working in the best way. - */ - virtual bool isSearchOptimallySupported(const char *istr, int searchType, - int flags, SWKey * scope) { - bool retVal = false; - Search(istr, searchType, flags, scope, &retVal); - return retVal; - } - /** Allocates a key of specific type for module - * The different reimplementatiosn of SWModule (e.g. SWText) support SWKey implementations, which support special. - * This functions returns a SWKey object which works with the current implementation of SWModule. For example for the SWText class it returns a VerseKey object. - * @see VerseKey, ListKey, SWText, SWLD, SWCom - * @return pointer to allocated key - */ - virtual SWKey *CreateKey(); - /** This function is reimplemented by the different kinds - * of module objects - * @return the raw module text of the current entry - */ -#ifndef SWIG - virtual char *getRawEntry() = 0; -#else - virtual char *getRawEntry() {}; -#endif - - - // write interface ---------------------------- - /** Is the module writable? :) - * @return yes or no - */ - virtual bool isWritable() { return false; } - /** Creates a new module - * @param path The first parameter is path of the new module - * @return error - */ - static signed char createModule(const char *) { return -1; } - /** Modify the current module entry text - * - only if module @ref isWritable - * @return *this - */ - virtual void setEntry(const char *inbuf, long len = -1) { } - /** Link the current module entry to another module entry - * - only if module @ref isWritable - */ - virtual void linkEntry(const SWKey *sourceKey) { } - /** Delete current module entry - only if module @ref isWritable - * - */ - virtual void deleteEntry() {} - - // end write interface ------------------------ - - /** Decrements module key a number of entries - * - * @param decrement Number of entries to jump backward - * @return *this - */ - virtual void decrement(int steps = 1); - /** Increments module key a number of entries - * - * @param increment Number of entries to jump forward - * @return *this - */ - virtual void increment(int steps = 1); - /** Positions this modules to an entry - * - * @param p position (e.g. TOP, BOTTOM) - * @return *this - */ - virtual void setPosition(SW_POSITION p); - /** Adds a RenderFilter to this module's @see renderfilters queue - * @param newfilter the filter to add - * @return *this - */ - virtual SWModule & AddRenderFilter(SWFilter * newfilter) { - renderFilters->push_back (newfilter); - return *this; - } - /** Removes a RenderFilter from this module's @see renderfilters queue - * @param oldfilter the filter to remove - * @return *this - */ - virtual SWModule & RemoveRenderFilter(SWFilter * oldfilter) { - renderFilters->remove (oldfilter); - return *this; - } - /** Replaces a RenderFilter in this module's @see renderfilters queue - * @param oldfilter the filter to remove - * @param newfilter the filter to add in its place - * @return *this - */ - virtual SWModule & ReplaceRenderFilter(SWFilter * oldfilter, SWFilter * newfilter) { - FilterList::iterator iter; - for (iter = renderFilters->begin(); iter != renderFilters->end(); iter++) { - if (*iter == oldfilter) - *iter = newfilter; - } - return *this; - } - /** RenderFilter a text buffer - * @param buf the buffer to filter - * @param size the allocated size of the buffer - * @param key key location from where this buffer was extracted - * @return *this - */ - virtual void renderFilter(char *buf, long size, SWKey *key) { - filterBuffer(renderFilters, buf, size, key); - } - /** Adds an EncodingFilter to this module's @see encodingfilters queue - * @param newfilter the filter to add - * @return *this - */ - virtual SWModule & AddEncodingFilter(SWFilter * newfilter) { - encodingFilters->push_back (newfilter); - return *this; - } - /** Removes an EncodingFilter from this module's @see encodingfilters queue - * @param oldfilter the filter to remove - * @return *this - */ - virtual SWModule & RemoveEncodingFilter(SWFilter * oldfilter) { - encodingFilters->remove (oldfilter); - return *this; - } - /** Replaces an EncodingFilter in this module's @see encodingfilters queue - * @param oldfilter the filter to remove - * @param newfilter the filter to add in its place - * @return *this - */ - virtual SWModule & ReplaceEncodingFilter(SWFilter * oldfilter, SWFilter * newfilter) { - FilterList::iterator iter; - for (iter = encodingFilters->begin(); iter != encodingFilters->end(); iter++) { - if (*iter == oldfilter) - *iter = newfilter; - } - return *this; - } - /** encodingFilter a text buffer - * @param buf the buffer to filter - * @param size the allocated size of the buffer - * @param key key location from where this buffer was extracted - * @return *this - */ - virtual void encodingFilter(char *buf, long size, SWKey *key) { - filterBuffer(encodingFilters, buf, size, key); - } - /** Adds a StripFilter to this module's @ref stripfilters queue - * @param newfilter the filter to add - * @return *this - */ - virtual SWModule & AddStripFilter(SWFilter * newfilter) { - stripFilters->push_back (newfilter); - return *this; - } - /** StripFilter a text buffer - * @param buf the buffer to filter - * @param size the allocated size of the buffer - * @param key key location from where this buffer was extracted - * @return *this - */ - virtual void stripFilter(char *buf, long size, SWKey *key) { - filterBuffer(stripFilters, buf, size, key); - } - /** Adds a RawFilter to this module's @ref rawfilters queue - * @param newfilter the filter to add - * @return *this - */ - virtual SWModule & AddRawFilter(SWFilter * newfilter) { - rawFilters->push_back (newfilter); - return *this; - } - /** FilterBuffer a text buffer - * @param filters the FilterList of filters to iterate - * @param buf the buffer to filter - * @param size the allocated size of the buffer - * @param key key location from where this buffer was extracted - * @return *this - */ - virtual void filterBuffer(FilterList *filters, char *buf, long size, SWKey *key) { - FilterList::iterator it; - for (it = filters->begin(); it != filters->end(); it++) { - (*it)->ProcessText(buf, size, key, this); - } - } - /** RawFilter a text buffer - * @param buf the buffer to filter - * @param size the allocated size of the buffer - * @param key key location from where this buffer was extracted - * @return *this - */ - virtual void rawFilter(char *buf, long size, SWKey *key) { - buf[size] = 0; - filterBuffer(rawFilters, buf, size, key); - } - /** Adds an OptionFilter to this module's @ref optionfilters queue - * @param newfilter the filter to add - * @return *this - */ - virtual SWModule & AddOptionFilter(SWFilter * newfilter) { - optionFilters->push_back(newfilter); - return *this; - } - /** OptionFilter a text buffer - * @param buf the buffer to filter - * @param size the allocated size of the buffer - * @param key key location from where this buffer was extracted - * @return *this - */ - virtual void optionFilter(char *buf, long size, SWKey *key) { - filterBuffer(optionFilters, buf, size, key); - } - /** calls all StripFilters on buffer or current text - * - * @param buf buf to massage instead of current module position; - * if buf is NULL, the current text will be used - * @param len max len of buf OR current text -- will be applied anyway - * @return this module's text at specified key location massaged by Strip filters - */ - virtual const char *StripText(char *buf = 0, int len = -1); - /** calls all RenderFilters on buffer or current text - * - * @param buf buffer to Render instead of current module position; - * if buf is NULL, the current text will be used - * @param len max len of buf OR current text -- will be applied anyway - * @return this module's text at specified key location massaged by Render filters - */ - virtual const char *RenderText(char *buf = 0, int len = -1, bool render = true); - /** calls all StripFilters on current text - * - * @param tmpKey key to use to grab text - * @return this module's text at specified key location massaged by Strip filters - */ - virtual const char *StripText(SWKey * tmpKey); - /** calls all RenderFilters on current text - * - * @param tmpKey key to use to grab text - * @return this module's text at specified key location massaged by Render filters - */ - virtual const char *RenderText(SWKey * tmpKey); - - /** - * - * option to specify behaviour when iterating over consecutive entried linked - * to same text - * @param val = true means only include entry once in iteration - */ - virtual void setSkipConsecutiveLinks(bool val) { skipConsecutiveLinks = val; } - virtual bool getSkipConsecutiveLinks() { return skipConsecutiveLinks; } - virtual AttributeTypeList &getEntryAttributes() const { return entryAttributes; } - virtual void processEntryAttributes(bool val) const { procEntAttr = val; } - virtual bool isProcessEntryAttributes() const { return procEntAttr; } - - - - // OPERATORS ----------------------------------------------------------------- - - SWMODULE_OPERATORS - -}; -#endif |