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{
    "_update": {
        "tests": {
            "_update": {
                "shaders/glsl-link-bug30552": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-link-bug30552.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-link-invariant-01": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-link-invariant-01a.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\nFailed to link: error: declarations for shader output `var' have mismatching invariant qualifiers\n\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-texturecube-2": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-tex-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-fogcolor-statechange": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-sqrt-zero": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-fragcoord-zw-ortho": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-fragcoord-zw-perspective": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "glean/teapot": {
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test simply displays a teapot, rotates it, and attempts to\ndetermine the frame/sec the pipeline can generate\n\nteapot:  PASS Teapots/Sec: 59.7532  rgba8, db, z24, s8, win+pmap, id 33\n\n"
                    }
                },
                "shaders/glsl-fs-texturecube-bias": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-tex-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-vs-normalscale": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-vs-normalscale.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-vs-loop": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-vs-loop.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-pointcoord": {
                    "_remove": {
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-fs-pointcoord.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 1\n\nErrors:\n\n\nOutput:\nProbe at (0,0)\n  Expected: 0.000000 1.000000 0.000000\n  Observed: 1.000000 1.000000 0.000000\n"
                    }
                },
                "shaders/glsl-fs-sqrt-branch": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-link-struct-array": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-link-struct-array.frag: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-getactiveuniform-count: glsl-getactiveuniform-ftransform": {
                    "_remove": {
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-getactiveuniform-ftransform.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 1\n\nErrors:\n\n\nOutput:\nUnexpected active uniform count (saw 1, expected 2)\n"
                    }
                },
                "shaders/glsl-link-initializer-02": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-link-initializer-02a.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\nFailed to link: error: initializers for global constant `global_constant' have differing values\n\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-link-initializer-03": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-link-initializer-01a.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-link-initializer-01": {
                    "_update": {
                        "info": "Returncode: 1\n\nErrors:\nProgram should have failed linking, but it was (incorrectly) successful.\n\n\nOutput:\n"
                    }
                },
                "shaders/glsl-link-initializer-06": {
                    "_update": {
                        "info": "Returncode: 1\n\nErrors:\nProgram should have failed linking, but it was (incorrectly) successful.\n\n\nOutput:\n"
                    }
                },
                "shaders/glsl-vs-if-bool": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-vs-if-bool.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-link-initializer-05": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-link-initializer-05a.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-textureenvcolor-statechange": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "glean/fbo": {
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nfbo test: Test OpenGL Extension GL_EXT_framebuffer_object\n\nGL_EXT_framebuffer_object is supported\nGL_ARB_framebuffer_object is supported\n  (FBOTest::testRender2SingleTexture:648)GL_FRAMEBUFFER_UNSUPPORTED_EXT\n  (FBOTest::testRender2SingleTexture:648)GL_FRAMEBUFFER_UNSUPPORTED_EXT\n  (FBOTest::testRender2SingleTexture:648)GL_FRAMEBUFFER_UNSUPPORTED_EXT\n  (FBOTest::testRender2SingleTexture:648)GL_FRAMEBUFFER_UNSUPPORTED_EXT\nfbo:  NOTE perf[0] = 178.877 MB/s, which is using glCopyTexImage2D\nfbo:  NOTE perf[1] = 160.741 MB/s, which is using FBO\nfbo:  PASS rgba8, db, z24, s8, win+pmap, id 33\n\t8 tests passed, 0 tests failed.\n\n"
                    }
                },
                "shaders/glsl-fs-mix": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-texture2drect-proj4": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-tex-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-vs-texturematrix-2": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-vs-texturematrix-2.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-getactiveuniform-array-size": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-getactiveuniform-array-size.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-sampler-numbering": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-tex-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-exp2": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-vs-functions": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-vs-functions.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-vs-sqrt-zero": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-vs-sqrt-zero.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-getactiveuniform-count: glsl-getactiveuniform-mvp": {
                    "_remove": {
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-getactiveuniform-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 1\n\nErrors:\n\n\nOutput:\nUnexpected active uniform count (saw 1, expected 2)\n"
                    }
                },
                "spec/ARB_explicit_attrib_location/glsl-explicit-location-02": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-explicit-location-01.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-orangebook-ch06-bump": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-orangebook-ch06-bump.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-vs-texturematrix-1": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-vs-texturematrix-1.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-unused-varying": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-unused-varying.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "spec/ARB_explicit_attrib_location/glsl-explicit-location-01": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-explicit-location-01.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "glean/pbo": {
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\npbo test: Test OpenGL Extension GL_ARB_pixel_buffer_object\n\npbo:  NOTE perf[0] = 194.692 MB/s, which is in normal mode\npbo:  NOTE perf[1] = 182.97 MB/s, which is using PBO\npbo:  PASS rgba8, db, z24, s8, win+pmap, id 33\n\t10 tests passed, 0 tests failed.\n\n"
                    }
                },
                "shaders/glsl-fs-texturecube-2-bias": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-tex-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-getactiveuniform-count: glsl-getactiveuniform-length": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-getactiveuniform-length.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-loop": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-arb-fragment-coord-conventions-define": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-vs-mvp-statechange": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "spec/glsl-1.10/execution/samplers/in-parameter-struct": {
                    "_update": {
                        "info": "Returncode: -6\n\nErrors:\n\n\nOutput:\nir_dereference_variable @ 0x12145f0 specifies undeclared variable `' @ 0x1428f90\n"
                    }
                },
                "shaders/glsl-fs-texture2drect-proj3": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-tex-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "spec/ARB_explicit_attrib_location/glsl-explicit-location-05": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-explicit-location-05a.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "spec/ARB_explicit_attrib_location/glsl-explicit-location-04": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-explicit-location-04.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\nFailed to link: error: invalid explicit location 1000 specified for `vertex'\n\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "glean/pointSprite": {
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nTest basic point sprite functionality.\n\nIncorrect pixel at (20, 19):\n\tit should be rendered with color: (0, 0, 1), actual read: (0, 1, 0)\n\tPrimitive type: GL_POLYGON\n\tCoord Origin at: GL_UPPER_LEFT\n\tPointSize: 1.85\nIncorrect pixel at (19, 19):\n\tit should be rendered with color: (0, 0, 1), actual read: (0, 1, 0)\n\tPrimitive type: GL_POLYGON\n\tCoord Origin at: GL_LOWER_LEFT\n\tPointSize: 1.85\npointSprite:  FAIL rgba8, db, z24, s8, win+pmap, id 33\n\t5 tests passed, 2 tests failed.\n\n"
                    }
                },
                "shaders/glsl-fs-mix-constant": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-vs-arrays": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-vs-arrays.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "spec/ARB_explicit_attrib_location/glsl-explicit-location-03": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-explicit-location-03a.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\nFailed to link: error: explicit locations for shader input `color' have differing values\n\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-texture2drect": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-tex-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-arb-fragment-coord-conventions": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\nRegular gl_FragCoord\nPixel center half integer\nPixel center integer\nPixel origin upper left\nPixel origin upper left and pixel center integer\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "spec/glsl-1.10/execution/samplers/normal-parameter-struct": {
                    "_update": {
                        "info": "Returncode: -6\n\nErrors:\n\n\nOutput:\nir_dereference_variable @ 0xffa9a0 specifies undeclared variable `' @ 0x120f3c0\n"
                    }
                },
                "shaders/glsl-fs-loop-nested": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-getactiveuniform-length": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-getactiveuniform-length.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-bug25902": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-tex-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-texturecube": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-tex-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-flat-color": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-color-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-preprocessor-comments": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-preprocessor-comments.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-fragcoord": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-vs-loop-nested": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-vs-loop-nested.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-vs-mov-after-deref": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-vs-mov-after-deref.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-uniform-update": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-link-centroid-01": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-link-centroid-01a.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\nFailed to link: error: declarations for shader output `var' have mismatching centroid qualifiers\n\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-fs-texturelod-01": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-fs-texturelod-01.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\nCreating level 0 at size 8\nCreating level 1 at size 4\nCreating level 2 at size 2\nCreating level 3 at size 1\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "fbo/fbo-fragcoord": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-mvp.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                },
                "shaders/glsl-vs-point-size": {
                    "_remove": {
                        "note": "Returncode was 1",
                        "errors": [
                            "Couldn't stat program /home/matej/build/BUILD/piglit//tests/shaders/glsl-vs-point-size.vert: No such file or directory",
                            "You can override the source dir by setting the PIGLIT_SOURCE_DIR environment variable."
                        ]
                    },
                    "_update": {
                        "info": "Returncode: 0\n\nErrors:\n\n\nOutput:\n",
                        "returncode": 0,
                        "result": "pass"
                    }
                }
            }
        },
        "time_elapsed": 453.72823905944824
    }
}