1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
|
package widgets
import (
"log"
"github.com/emersion/go-imap"
"github.com/gdamore/tcell"
"git.sr.ht/~sircmpwn/aerc2/config"
"git.sr.ht/~sircmpwn/aerc2/lib/ui"
"git.sr.ht/~sircmpwn/aerc2/worker/types"
)
type MessageStore struct {
DirInfo types.DirectoryInfo
Messages map[uint32]*types.MessageInfo
// Map of uids we've asked the worker to fetch
onUpdate func(store *MessageStore)
pendingBodies map[uint32]interface{}
pendingHeaders map[uint32]interface{}
worker *types.Worker
}
func NewMessageStore(worker *types.Worker,
dirInfo *types.DirectoryInfo) *MessageStore {
return &MessageStore{
DirInfo: *dirInfo,
pendingBodies: make(map[uint32]interface{}),
pendingHeaders: make(map[uint32]interface{}),
worker: worker,
}
}
func (store *MessageStore) FetchHeaders(uids []uint32) {
// TODO: this could be optimized by pre-allocating toFetch and trimming it
// at the end. In practice we expect to get most messages back in one frame.
var toFetch imap.SeqSet
for _, uid := range uids {
if _, ok := store.pendingHeaders[uid]; !ok {
toFetch.AddNum(uint32(uid))
store.pendingHeaders[uid] = nil
}
}
if !toFetch.Empty() {
store.worker.PostAction(&types.FetchMessageHeaders{
Uids: toFetch,
}, nil)
}
}
func (store *MessageStore) Update(msg types.WorkerMessage) {
update := false
switch msg := msg.(type) {
case *types.DirectoryInfo:
store.DirInfo = *msg
update = true
break
case *types.DirectoryContents:
newMap := make(map[uint32]*types.MessageInfo)
for _, uid := range msg.Uids {
if msg, ok := store.Messages[uid]; ok {
newMap[uid] = msg
} else {
newMap[uid] = nil
}
}
store.Messages = newMap
update = true
break
case *types.MessageInfo:
store.Messages[msg.Uid] = msg
if _, ok := store.pendingHeaders[msg.Uid]; msg.Envelope != nil && ok {
delete(store.pendingHeaders, msg.Uid)
}
update = true
break
}
if update && store.onUpdate != nil {
store.onUpdate(store)
}
}
func (store *MessageStore) OnUpdate(fn func(store *MessageStore)) {
store.onUpdate = fn
}
type MessageList struct {
conf *config.AercConfig
logger *log.Logger
onInvalidate func(d ui.Drawable)
spinner *Spinner
store *MessageStore
}
// TODO: fish in config
func NewMessageList(logger *log.Logger) *MessageList {
ml := &MessageList{
logger: logger,
spinner: NewSpinner(),
}
ml.spinner.OnInvalidate(func(_ ui.Drawable) {
ml.Invalidate()
})
// TODO: stop spinner, probably
ml.spinner.Start()
return ml
}
func (ml *MessageList) OnInvalidate(onInvalidate func(d ui.Drawable)) {
ml.onInvalidate = onInvalidate
}
func (ml *MessageList) Invalidate() {
if ml.onInvalidate != nil {
ml.onInvalidate(ml)
}
}
func (ml *MessageList) Draw(ctx *ui.Context) {
ctx.Fill(0, 0, ctx.Width(), ctx.Height(), ' ', tcell.StyleDefault)
if ml.store == nil {
ml.spinner.Draw(ctx)
return
}
var (
needsHeaders []uint32
row int = 0
)
for uid, msg := range ml.store.Messages {
if row >= ctx.Height() {
break
}
if msg == nil {
needsHeaders = append(needsHeaders, uid)
ml.spinner.Draw(ctx.Subcontext(0, row, ctx.Width(), 1))
}
row += 1
}
if len(needsHeaders) != 0 {
ml.store.FetchHeaders(needsHeaders)
ml.spinner.Start()
} else {
ml.spinner.Stop()
}
}
func (ml *MessageList) SetStore(store *MessageStore) {
if ml.store == store {
return
}
ml.store = store
if store != nil {
ml.spinner.Stop()
} else {
ml.spinner.Start()
}
ml.Invalidate()
}
|