1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
|
package ui
import (
"fmt"
"github.com/gdamore/tcell/v2"
"github.com/gdamore/tcell/v2/views"
"github.com/mattn/go-runewidth"
)
// A context allows you to draw in a sub-region of the terminal
type Context struct {
screen tcell.Screen
viewport *views.ViewPort
x, y int
onPopover func(*Popover)
}
func (ctx *Context) X() int {
x, _, _, _ := ctx.viewport.GetPhysical()
return x
}
func (ctx *Context) Y() int {
_, y, _, _ := ctx.viewport.GetPhysical()
return y
}
func (ctx *Context) Width() int {
width, _ := ctx.viewport.Size()
return width
}
func (ctx *Context) Height() int {
_, height := ctx.viewport.Size()
return height
}
func NewContext(width, height int, screen tcell.Screen, p func(*Popover)) *Context {
vp := views.NewViewPort(screen, 0, 0, width, height)
return &Context{screen, vp, 0, 0, p}
}
func (ctx *Context) Subcontext(x, y, width, height int) *Context {
vp_width, vp_height := ctx.viewport.Size()
if x < 0 || y < 0 {
panic(fmt.Errorf("Attempted to create context with negative offset"))
}
if x+width > vp_width || y+height > vp_height {
panic(fmt.Errorf("Attempted to create context larger than parent"))
}
vp := views.NewViewPort(ctx.viewport, x, y, width, height)
return &Context{ctx.screen, vp, ctx.x + x, ctx.y + y, ctx.onPopover}
}
func (ctx *Context) SetCell(x, y int, ch rune, style tcell.Style) {
width, height := ctx.viewport.Size()
if x >= width || y >= height {
// no-op when dims are inadequate
return
}
crunes := []rune{}
ctx.viewport.SetContent(x, y, ch, crunes, style)
}
func (ctx *Context) Printf(x, y int, style tcell.Style,
format string, a ...interface{},
) int {
width, height := ctx.viewport.Size()
if x >= width || y >= height {
// no-op when dims are inadequate
return 0
}
str := fmt.Sprintf(format, a...)
old_x := x
newline := func() bool {
x = old_x
y++
return y < height
}
for _, ch := range str {
switch ch {
case '\n':
if !newline() {
return runewidth.StringWidth(str)
}
case '\r':
x = old_x
default:
crunes := []rune{}
ctx.viewport.SetContent(x, y, ch, crunes, style)
x += runewidth.RuneWidth(ch)
if x == old_x+width {
if !newline() {
return runewidth.StringWidth(str)
}
}
}
}
return runewidth.StringWidth(str)
}
func (ctx *Context) Fill(x, y, width, height int, rune rune, style tcell.Style) {
vp := views.NewViewPort(ctx.viewport, x, y, width, height)
vp.Fill(rune, style)
}
func (ctx *Context) SetCursor(x, y int) {
ctx.screen.ShowCursor(ctx.x+x, ctx.y+y)
}
func (ctx *Context) SetCursorStyle(cs tcell.CursorStyle) {
ctx.screen.SetCursorStyle(cs)
}
func (ctx *Context) HideCursor() {
ctx.screen.HideCursor()
}
func (ctx *Context) Popover(x, y, width, height int, d Drawable) {
ctx.onPopover(&Popover{
x: ctx.x + x,
y: ctx.y + y,
width: width,
height: height,
content: d,
})
}
func (ctx *Context) View() *views.ViewPort {
return ctx.viewport
}
func (ctx *Context) Show() {
ctx.screen.Show()
}
|