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|
package statusline
import (
"fmt"
"git.sr.ht/~rjarry/aerc/config"
)
type State struct {
renderer renderFunc
acct *accountState
fldr map[string]*folderState
width int
}
type accountState struct {
Name string
Multiple bool
ConnActivity string
Connected bool
Passthrough bool
}
type folderState struct {
Name string
Search string
Filter string
FilterActivity string
Sorting bool
Threading bool
}
func NewState(name string, multipleAccts bool) *State {
return &State{
renderer: newRenderer(),
acct: &accountState{Name: name, Multiple: multipleAccts},
fldr: make(map[string]*folderState),
}
}
func (s *State) StatusLine(folder string) string {
return s.renderer(renderParams{
width: s.width,
sep: config.Statusline.Separator,
acct: s.acct,
fldr: s.folderState(folder),
})
}
func (s *State) folderState(folder string) *folderState {
if _, ok := s.fldr[folder]; !ok {
s.fldr[folder] = &folderState{Name: folder}
}
return s.fldr[folder]
}
func (s *State) SetWidth(w int) bool {
changeState := false
if s.width != w {
s.width = w
changeState = true
}
return changeState
}
func (s *State) Connected() bool {
return s.acct.Connected
}
type SetStateFunc func(s *State, folder string)
func SetConnected(state bool) SetStateFunc {
return func(s *State, folder string) {
s.acct.ConnActivity = ""
s.acct.Connected = state
}
}
func ConnectionActivity(desc string) SetStateFunc {
return func(s *State, folder string) {
s.acct.ConnActivity = desc
}
}
func SearchFilterClear() SetStateFunc {
return func(s *State, folder string) {
s.folderState(folder).Search = ""
s.folderState(folder).FilterActivity = ""
s.folderState(folder).Filter = ""
}
}
func FilterActivity(str string) SetStateFunc {
return func(s *State, folder string) {
s.folderState(folder).FilterActivity = str
}
}
func FilterResult(str string) SetStateFunc {
return func(s *State, folder string) {
s.folderState(folder).FilterActivity = ""
s.folderState(folder).Filter = concatFilters(s.folderState(folder).Filter, str)
}
}
func concatFilters(existing, next string) string {
if existing == "" {
return next
}
return fmt.Sprintf("%s && %s", existing, next)
}
func Search(desc string) SetStateFunc {
return func(s *State, folder string) {
s.folderState(folder).Search = desc
}
}
func Sorting(on bool) SetStateFunc {
return func(s *State, folder string) {
s.folderState(folder).Sorting = on
}
}
func Threading(on bool) SetStateFunc {
return func(s *State, folder string) {
s.folderState(folder).Threading = on
}
}
func Passthrough(on bool) SetStateFunc {
return func(s *State, folder string) {
s.acct.Passthrough = on
}
}
|