package types import ( "container/list" "sync" "sync/atomic" "git.sr.ht/~rjarry/aerc/lib/log" "git.sr.ht/~rjarry/aerc/models" ) type WorkerInteractor interface { log.Logger Actions() chan WorkerMessage ProcessAction(WorkerMessage) WorkerMessage PostAction(WorkerMessage, func(msg WorkerMessage)) PostMessage(WorkerMessage, func(msg WorkerMessage)) Unwrap() WorkerInteractor } var lastId int64 = 1 // access via atomic type Backend interface { Run() Capabilities() *models.Capabilities PathSeparator() string } type Worker struct { Backend Backend actions chan WorkerMessage actionCallbacks map[int64]func(msg WorkerMessage) messageCallbacks map[int64]func(msg WorkerMessage) actionQueue *list.List status int32 name string sync.Mutex log.Logger } func NewWorker(name string) *Worker { return &Worker{ Logger: log.NewLogger(name, 2), actions: make(chan WorkerMessage), actionCallbacks: make(map[int64]func(msg WorkerMessage)), messageCallbacks: make(map[int64]func(msg WorkerMessage)), actionQueue: list.New(), name: name, } } func (worker *Worker) Unwrap() WorkerInteractor { return nil } func (worker *Worker) Actions() chan WorkerMessage { return worker.actions } func (worker *Worker) setId(msg WorkerMessage) { id := atomic.AddInt64(&lastId, 1) msg.setId(id) } const ( idle int32 = iota busy ) // Add a new task to the action queue without blocking. Start processing the // queue in the background if needed. func (worker *Worker) queue(msg WorkerMessage) { worker.Lock() defer worker.Unlock() worker.actionQueue.PushBack(msg) if atomic.LoadInt32(&worker.status) == idle { atomic.StoreInt32(&worker.status, busy) go worker.processQueue() } } // Start processing the action queue and write all messages to the actions // channel, one by one. Stop when the action queue is empty. func (worker *Worker) processQueue() { defer log.PanicHandler() for { worker.Lock() e := worker.actionQueue.Front() if e == nil { atomic.StoreInt32(&worker.status, idle) worker.Unlock() return } msg := worker.actionQueue.Remove(e).(WorkerMessage) worker.Unlock() worker.actions <- msg } } // PostAction posts an action to the worker. This method should not be called // from the same goroutine that the worker runs in or deadlocks may occur func (worker *Worker) PostAction(msg WorkerMessage, cb func(msg WorkerMessage)) { worker.setId(msg) // write to actions channel without blocking worker.queue(msg) if cb != nil { worker.Lock() worker.actionCallbacks[msg.getId()] = cb worker.Unlock() } } var WorkerMessages = make(chan WorkerMessage, 50) // PostMessage posts an message to the UI. This method should not be called // from the same goroutine that the UI runs in or deadlocks may occur func (worker *Worker) PostMessage(msg WorkerMessage, cb func(msg WorkerMessage), ) { worker.setId(msg) msg.setAccount(worker.name) WorkerMessages <- msg if cb != nil { worker.Lock() worker.messageCallbacks[msg.getId()] = cb worker.Unlock() } } func (worker *Worker) ProcessMessage(msg WorkerMessage) WorkerMessage { if inResponseTo := msg.InResponseTo(); inResponseTo != nil { worker.Lock() f, ok := worker.actionCallbacks[inResponseTo.getId()] worker.Unlock() if ok { f(msg) switch msg.(type) { case *Cancelled, *Done: worker.Lock() delete(worker.actionCallbacks, inResponseTo.getId()) worker.Unlock() } } } return msg } func (worker *Worker) ProcessAction(msg WorkerMessage) WorkerMessage { if inResponseTo := msg.InResponseTo(); inResponseTo != nil { worker.Lock() f, ok := worker.messageCallbacks[inResponseTo.getId()] worker.Unlock() if ok { f(msg) if _, ok := msg.(*Done); ok { worker.Lock() delete(worker.messageCallbacks, inResponseTo.getId()) worker.Unlock() } } } return msg } func (worker *Worker) PathSeparator() string { return worker.Backend.PathSeparator() }