//go:build notmuch // +build notmuch package notmuch /* #cgo LDFLAGS: -lnotmuch #include */ import "C" type Properties struct { key *C.char value *C.char properties *C.notmuch_message_properties_t } // Next advances the Properties iterator to the next property. Next returns false if // no more properties are available func (p *Properties) Next() bool { if C.notmuch_message_properties_valid(p.properties) == 0 { return false } p.key = C.notmuch_message_properties_key(p.properties) p.value = C.notmuch_message_properties_value(p.properties) C.notmuch_message_properties_move_to_next(p.properties) return true } // Returns the key of the current iterator location func (p *Properties) Key() string { return C.GoString(p.key) } func (p *Properties) Value() string { return C.GoString(p.value) }