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authorJeffas <dev@jeffas.io>2020-06-09 20:13:13 +0100
committerReto Brunner <reto@labrat.space>2020-06-09 21:52:10 +0200
commit15b72df1dabb6675c20cff043648e97a209d2132 (patch)
tree184b15a40d8aa242259f4ee46caebc51527f5e26 /widgets
parentc6f4d7badd4cb36067f0e76198630a3d0f9e7ce9 (diff)
downloadaerc-15b72df1dabb6675c20cff043648e97a209d2132.tar.gz
Rework msglist scrolling
This changes the scrolling to be done on the draw, when the height is updated, ensuring that the selected item is kept on screen during resizing. Also, this ensures that messages will fill the screen when resizing the window, for instance, shrinking and then growing drags down more messages if possible. This is a transplant of the dirlist scrolling logic.
Diffstat (limited to 'widgets')
-rw-r--r--widgets/msglist.go44
1 files changed, 30 insertions, 14 deletions
diff --git a/widgets/msglist.go b/widgets/msglist.go
index 5aedb446..38b6369a 100644
--- a/widgets/msglist.go
+++ b/widgets/msglist.go
@@ -63,6 +63,8 @@ func (ml *MessageList) Draw(ctx *ui.Context) {
}
}
+ ml.ensureScroll()
+
var (
needsHeaders []uint32
row int = 0
@@ -179,12 +181,12 @@ func (ml *MessageList) MouseEvent(localX int, localY int, event tcell.Event) {
if ml.store != nil {
ml.store.Next()
}
- ml.Scroll()
+ ml.Invalidate()
case tcell.WheelUp:
if ml.store != nil {
ml.store.Prev()
}
- ml.Scroll()
+ ml.Invalidate()
}
}
}
@@ -225,7 +227,6 @@ func (ml *MessageList) storeUpdate(store *lib.MessageStore) {
ml.nmsgs = len(uids)
}
- ml.Scroll()
ml.Invalidate()
}
@@ -266,25 +267,40 @@ func (ml *MessageList) Selected() *models.MessageInfo {
func (ml *MessageList) Select(index int) {
store := ml.Store()
store.Select(index)
- ml.Scroll()
+ ml.Invalidate()
}
-func (ml *MessageList) Scroll() {
+func (ml *MessageList) ensureScroll() {
store := ml.Store()
-
if store == nil || len(store.Uids()) == 0 {
return
}
- if ml.Height() != 0 {
- // I'm too lazy to do the math right now
- for store.SelectedIndex()-ml.scroll >= ml.Height() {
- ml.scroll += 1
- }
- for store.SelectedIndex()-ml.scroll < 0 {
- ml.scroll -= 1
+
+ h := ml.Height()
+
+ maxScroll := len(store.Uids()) - h
+ if maxScroll < 0 {
+ maxScroll = 0
+ }
+
+ selectedIndex := store.SelectedIndex()
+
+ if selectedIndex >= ml.scroll && selectedIndex < ml.scroll+h {
+ if ml.scroll > maxScroll {
+ ml.scroll = maxScroll
}
+ return
+ }
+
+ if selectedIndex >= ml.scroll+h {
+ ml.scroll = selectedIndex - h + 1
+ } else if selectedIndex < ml.scroll {
+ ml.scroll = selectedIndex
+ }
+
+ if ml.scroll > maxScroll {
+ ml.scroll = maxScroll
}
- ml.Invalidate()
}
func (ml *MessageList) drawEmptyMessage(ctx *ui.Context) {