package git import ( "bufio" "errors" "io" "os" "strconv" "strings" "gopkg.in/src-d/go-git.v4/core" ) const ( maxTreeDepth = 1024 ) // New errors defined by this package. var ( ErrMaxTreeDepth = errors.New("maximum tree depth exceeded") ErrFileNotFound = errors.New("file not found") ) // Tree is basically like a directory - it references a bunch of other trees // and/or blobs (i.e. files and sub-directories) type Tree struct { Entries []TreeEntry Hash core.Hash r *Repository m map[string]*TreeEntry } // TreeEntry represents a file type TreeEntry struct { Name string Mode os.FileMode Hash core.Hash } // File returns the hash of the file identified by the `path` argument. // The path is interpreted as relative to the tree receiver. func (t *Tree) File(path string) (*File, error) { e, err := t.findEntry(path) if err != nil { return nil, ErrFileNotFound } obj, err := t.r.Storage.Get(e.Hash) if err != nil { if err == core.ErrObjectNotFound { return nil, ErrFileNotFound // a git submodule } return nil, err } if obj.Type() != core.BlobObject { return nil, ErrFileNotFound // a directory } blob := &Blob{} blob.Decode(obj) return newFile(path, e.Mode, blob), nil } func (t *Tree) findEntry(path string) (*TreeEntry, error) { pathParts := strings.Split(path, "/") var tree *Tree var err error for tree = t; len(pathParts) > 1; pathParts = pathParts[1:] { if tree, err = tree.dir(pathParts[0]); err != nil { return nil, err } } return tree.entry(pathParts[0]) } var errDirNotFound = errors.New("directory not found") func (t *Tree) dir(baseName string) (*Tree, error) { entry, err := t.entry(baseName) if err != nil { return nil, errDirNotFound } obj, err := t.r.Storage.Get(entry.Hash) if err != nil { if err == core.ErrObjectNotFound { // git submodule return nil, errDirNotFound } return nil, err } if obj.Type() != core.TreeObject { return nil, errDirNotFound // a file } tree := &Tree{r: t.r} tree.Decode(obj) return tree, nil } var errEntryNotFound = errors.New("entry not found") func (t *Tree) entry(baseName string) (*TreeEntry, error) { if t.m == nil { t.buildMap() } entry, ok := t.m[baseName] if !ok { return nil, errEntryNotFound } return entry, nil } // Files returns a FileIter allowing to iterate over the Tree func (t *Tree) Files() *FileIter { return NewFileIter(t.r, t) } // ID returns the object ID of the tree. The returned value will always match // the current value of Tree.Hash. // // ID is present to fulfill the Object interface. func (t *Tree) ID() core.Hash { return t.Hash } // Type returns the type of object. It always returns core.TreeObject. func (t *Tree) Type() core.ObjectType { return core.TreeObject } // Decode transform an core.Object into a Tree struct func (t *Tree) Decode(o core.Object) (err error) { if o.Type() != core.TreeObject { return ErrUnsupportedObject } t.Hash = o.Hash() if o.Size() == 0 { return nil } t.Entries = nil t.m = nil reader, err := o.Reader() if err != nil { return err } defer checkClose(reader, &err) r := bufio.NewReader(reader) for { mode, err := r.ReadString(' ') if err != nil { if err == io.EOF { break } return err } fm, err := strconv.ParseInt(mode[:len(mode)-1], 8, 32) if err != nil && err != io.EOF { return err } name, err := r.ReadString(0) if err != nil && err != io.EOF { return err } var hash core.Hash if _, err = io.ReadFull(r, hash[:]); err != nil { return err } baseName := name[:len(name)-1] t.Entries = append(t.Entries, TreeEntry{ Hash: hash, Mode: os.FileMode(fm), Name: baseName, }) } return nil } func (t *Tree) buildMap() { t.m = make(map[string]*TreeEntry) for i := 0; i < len(t.Entries); i++ { t.m[t.Entries[i].Name] = &t.Entries[i] } } // treeEntryIter facilitates iterating through the TreeEntry objects in a Tree. type treeEntryIter struct { t *Tree pos int } func (iter *treeEntryIter) Next() (TreeEntry, error) { if iter.pos >= len(iter.t.Entries) { return TreeEntry{}, io.EOF } iter.pos++ return iter.t.Entries[iter.pos-1], nil } // TreeEntryIter facilitates iterating through the descendent subtrees of a // Tree. type TreeIter struct { w TreeWalker } // NewTreeIter returns a new TreeIter instance func NewTreeIter(r *Repository, t *Tree) *TreeIter { return &TreeIter{ w: *NewTreeWalker(r, t), } } // Next returns the next Tree from the tree. func (iter *TreeIter) Next() (*Tree, error) { for { _, _, obj, err := iter.w.Next() if err != nil { return nil, err } if tree, ok := obj.(*Tree); ok { return tree, nil } } } // Close closes the TreeIter func (iter *TreeIter) Close() { iter.w.Close() }