From 8966c042795509ed17730e50d352ad69901c3da8 Mon Sep 17 00:00:00 2001 From: Alberto Cortés Date: Thu, 24 Nov 2016 15:29:22 +0100 Subject: mv difftree/internal/radixmerkle to difftre/internal/merkletrie (#138) --- difftree/internal/radixmerkle/iter.go | 167 ---------------------------------- 1 file changed, 167 deletions(-) delete mode 100644 difftree/internal/radixmerkle/iter.go (limited to 'difftree/internal/radixmerkle/iter.go') diff --git a/difftree/internal/radixmerkle/iter.go b/difftree/internal/radixmerkle/iter.go deleted file mode 100644 index e175966..0000000 --- a/difftree/internal/radixmerkle/iter.go +++ /dev/null @@ -1,167 +0,0 @@ -package merkletrie - -// Iter is a radix tree iterator that will traverse the trie in -// depth-first pre-order. Entries are traversed in (case-sensitive) -// alphabetical order for each level. -// -// This is the kind of traversal you will expect when listing -// ordinary files and directories recursively, for example: -// -// Trie Traversal order -// ---- --------------- -// . -// / | \ a -// / | \ b -// b a z ===> b/a -// / \ b/c -// c a z -// -// -// The Step method will return the next item, the Next method will do -// the same but without descending deeper into the tree (i.e. skipping -// the contents of "directories"). -// -// The name of the type and its methods are based on the well known "next" -// and "step" operations, quite common in debuggers, like gdb. -type Iter struct { - // tells if the iteration has started. - hasStarted bool - // Each level of the tree is represented as a frame, this stack - // keeps track of the frames wrapping the current iterator position. - // The iterator will "step" into a node by adding its frame to the - // stack, or go to the next element at the same level by poping the - // current frame. - frameStack []*frame -} - -// NewIter returns a new iterator for the trie with its root at n. -func NewIter(n Noder) *Iter { - ret := &Iter{} - ret.push(newFrame("", n)) - - return ret -} - -func (iter *Iter) top() (*frame, bool) { - if len(iter.frameStack) == 0 { - return nil, false - } - - top := len(iter.frameStack) - 1 - - return iter.frameStack[top], true -} - -func (iter *Iter) pop() (*frame, bool) { - if len(iter.frameStack) == 0 { - return nil, false - } - - top := len(iter.frameStack) - 1 - ret := iter.frameStack[top] - iter.frameStack[top] = nil - iter.frameStack = iter.frameStack[:top] - - return ret, true -} - -func (iter *Iter) push(f *frame) { - iter.frameStack = append(iter.frameStack, f) -} - -const ( - descend = true - dontDescend = false -) - -// Next returns the next node without descending deeper into the tree -// and true. If there are no more entries it returns nil and false. -func (iter *Iter) Next() (Noder, bool) { - return iter.advance(dontDescend) -} - -// Step returns the next node in the tree, descending deeper into it if -// needed. If there are no more nodes in the tree, it returns nil and -// false. -func (iter *Iter) Step() (Noder, bool) { - return iter.advance(descend) -} - -// advances the iterator in whatever direction you want: descend or -// dontDescend. -func (iter *Iter) advance(mustDescend bool) (Noder, bool) { - node, ok := iter.current() - if !ok { - return nil, false - } - - // The first time we just return the current node. - if !iter.hasStarted { - iter.hasStarted = true - return node, ok - } - // following advances will involve dropping already seen nodes - // or getting into their children - - ignoreChildren := node.NumChildren() == 0 || !mustDescend - if ignoreChildren { - // if we must ignore the current node children, just drop - // it and find the next one in the existing frames. - _ = iter.drop() - node, ok = iter.current() - return node, ok - } - - // if we must descend into the current's node children, drop the - // parent and add a new frame with its children. - _ = iter.drop() - iter.push(newFrame(node.Key(), node)) - node, _ = iter.current() - - return node, true -} - -// returns the current frame and the current node (i.e. the ones at the -// top of their respective stacks. -func (iter *Iter) current() (Noder, bool) { - f, ok := iter.top() - if !ok { - return nil, false - } - - n, ok := f.top() - if !ok { - return nil, false - } - - return n, true -} - -// removes the current node and all the frames that become empty as a -// consecuence of this action. It returns true if something was dropped, -// and false if there were no more nodes in the iterator. -func (iter *Iter) drop() bool { - frame, ok := iter.top() - if !ok { - return false - } - - _, ok = frame.pop() - if !ok { - return false - } - - for { // remove empty frames - if len(frame.stack) != 0 { - break - } - - _, _ = iter.pop() - frame, ok = iter.top() - if !ok { - break - } - } - - return true -} -- cgit