| Commit message (Collapse) | Author | Age | Files | Lines |
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If there is wrong data in the cache it may cause the eviction code to
empty the object list and cause a panic. This patch adds a check and
sets the cache usage to 0 when this happens.
Signed-off-by: Javi Fontan <jfontan@gmail.com>
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Signed-off-by: kuba-- <kuba@sourced.tech>
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Signed-off-by: kuba-- <kuba@sourced.tech>
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Signed-off-by: Javi Fontan <jfontan@gmail.com>
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The previous version could only delete the oldest used object. If the
object to cache was bigger than the space freed it could not be added.
Also the decoder adds bases to the cache when they are needed.
This change increases the speed creating indexes 2x.
Signed-off-by: Javi Fontan <jfontan@gmail.com>
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Decoder object can make use of an object cache to speed up processing.
Previously the only way to specify it was changing manually the struct
generated by NewDecodeForFile. This lead to some instances to be created
without it and penalized performance.
Now the cache should be explicitly passed to the constructor function.
NewDecoder now creates objects with a cache using the default size.
A new helper function was added to create cache objects with the default
size as this becomes a common task now:
cache.NewObjectLRUDefault()
Signed-off-by: Javi Fontan <jfontan@gmail.com>
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Signed-off-by: Miguel Molina <miguel@erizocosmi.co>
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