diff options
Diffstat (limited to 'tree_walker.go')
-rw-r--r-- | tree_walker.go | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/tree_walker.go b/tree_walker.go new file mode 100644 index 0000000..3272718 --- /dev/null +++ b/tree_walker.go @@ -0,0 +1,110 @@ +package git + +import ( + "io" + "path" + + "gopkg.in/src-d/go-git.v3/core" +) + +const ( + startingStackSize = 8 +) + +// TreeWalker provides a means of walking through all of the entries in a Tree. +type TreeWalker struct { + stack []TreeEntryIter + base string + + r *Repository +} + +// NewTreeWalker returns a new TreeWalker for the given repository and tree. +// +// It is the caller's responsibility to call Close() when finished with the +// tree walker. +func NewTreeWalker(r *Repository, t *Tree) *TreeWalker { + w := TreeWalker{ + stack: make([]TreeEntryIter, 0, startingStackSize), + base: "", + r: r, + } + w.stack = append(w.stack, *NewTreeEntryIter(t)) + return &w +} + +// Next returns the next object from the tree. Objects are returned in order +// and subtrees are included. After the last object has been returned further +// calls to Next() will return io.EOF. +// +// In the current implementation any objects which cannot be found in the +// underlying repository will be skipped automatically. It is possible that this +// may change in future versions. +func (w *TreeWalker) Next() (name string, entry TreeEntry, obj core.Object, err error) { + for { + current := len(w.stack) - 1 + if current < 0 { + // Nothing left on the stack so we're finished + err = io.EOF + return + } + if current > maxTreeDepth { + // We're probably following bad data or some self-referencing tree + err = ErrMaxTreeDepth + return + } + + entry, err = w.stack[current].Next() + if err == io.EOF { + // Finished with the current tree, move back up to the parent + w.stack = w.stack[:current] + w.base, _ = path.Split(w.base) + w.base = path.Clean(w.base) // Remove trailing slash + continue + } + if err != nil { + return + } + + obj, err = w.r.Storage.Get(entry.Hash) + if err == core.ObjectNotFoundErr { + // FIXME: Avoid doing this here in case the caller actually cares about + // missing objects. + continue // ignore entries without hash (= submodule dirs) + } + + name = path.Join(w.base, entry.Name) + + if err != nil { + return + } + + break + } + + if obj.Type() == core.TreeObject { + tree := &Tree{r: w.r} + err = tree.Decode(obj) + if err != nil { + return + } + w.stack = append(w.stack, *NewTreeEntryIter(tree)) + w.base = path.Join(w.base, entry.Name) + } + + return +} + +// Tree returns the tree that the tree walker most recently operated on. +func (w *TreeWalker) Tree() *Tree { + current := len(w.stack) - 1 + if current < 0 { + return nil + } + return w.stack[current].t +} + +// Close releases any resources used by the TreeWalker. +func (w *TreeWalker) Close() { + w.stack = nil +} |