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+package packfile
+
+// Code from:
+// https://github.com/gitchain/gitchain/tree/master/git @ 4c2fabdf9
+//
+// GIT pack format
+// ===============
+//
+// == pack-*.pack files have the following format:
+//
+// - A header appears at the beginning and consists of the following:
+//
+// 4-byte signature:
+// The signature is: {'P', 'A', 'C', 'K'}
+//
+// 4-byte version number (network byte order):
+// GIT currently accepts version number 2 or 3 but
+// generates version 2 only.
+//
+// 4-byte number of objects contained in the pack (network byte order)
+//
+// Observation: we cannot have more than 4G versions ;-) and
+// more than 4G objects in a pack.
+//
+// - The header is followed by number of object entries, each of
+// which looks like this:
+//
+// (undeltified representation)
+// n-byte type and length (3-bit type, (n-1)*7+4-bit length)
+// compressed data
+//
+// (deltified representation)
+// n-byte type and length (3-bit type, (n-1)*7+4-bit length)
+// 20-byte base object name
+// compressed delta data
+//
+// Observation: length of each object is encoded in a variable
+// length format and is not constrained to 32-bit or anything.
+//
+// - The trailer records 20-byte SHA1 checksum of all of the above.
+//
+// == Original (version 1) pack-*.idx files have the following format:
+//
+// - The header consists of 256 4-byte network byte order
+// integers. N-th entry of this table records the number of
+// objects in the corresponding pack, the first byte of whose
+// object name is less than or equal to N. This is called the
+// 'first-level fan-out' table.
+//
+// - The header is followed by sorted 24-byte entries, one entry
+// per object in the pack. Each entry is:
+//
+// 4-byte network byte order integer, recording where the
+// object is stored in the packfile as the offset from the
+// beginning.
+//
+// 20-byte object name.
+//
+// - The file is concluded with a trailer:
+//
+// A copy of the 20-byte SHA1 checksum at the end of
+// corresponding packfile.
+//
+// 20-byte SHA1-checksum of all of the above.
+//
+// Pack Idx file:
+//
+// -- +--------------------------------+
+// fanout | fanout[0] = 2 (for example) |-.
+// table +--------------------------------+ |
+// | fanout[1] | |
+// +--------------------------------+ |
+// | fanout[2] | |
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
+// | fanout[255] = total objects |---.
+// -- +--------------------------------+ | |
+// main | offset | | |
+// index | object name 00XXXXXXXXXXXXXXXX | | |
+// table +--------------------------------+ | |
+// | offset | | |
+// | object name 00XXXXXXXXXXXXXXXX | | |
+// +--------------------------------+<+ |
+// .-| offset | |
+// | | object name 01XXXXXXXXXXXXXXXX | |
+// | +--------------------------------+ |
+// | | offset | |
+// | | object name 01XXXXXXXXXXXXXXXX | |
+// | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
+// | | offset | |
+// | | object name FFXXXXXXXXXXXXXXXX | |
+// --| +--------------------------------+<--+
+// trailer | | packfile checksum |
+// | +--------------------------------+
+// | | idxfile checksum |
+// | +--------------------------------+
+// .-------.
+// |
+// Pack file entry: <+
+//
+// packed object header:
+// 1-byte size extension bit (MSB)
+// type (next 3 bit)
+// size0 (lower 4-bit)
+// n-byte sizeN (as long as MSB is set, each 7-bit)
+// size0..sizeN form 4+7+7+..+7 bit integer, size0
+// is the least significant part, and sizeN is the
+// most significant part.
+// packed object data:
+// If it is not DELTA, then deflated bytes (the size above
+// is the size before compression).
+// If it is REF_DELTA, then
+// 20-byte base object name SHA1 (the size above is the
+// size of the delta data that follows).
+// delta data, deflated.
+// If it is OFS_DELTA, then
+// n-byte offset (see below) interpreted as a negative
+// offset from the type-byte of the header of the
+// ofs-delta entry (the size above is the size of
+// the delta data that follows).
+// delta data, deflated.
+//
+// offset encoding:
+// n bytes with MSB set in all but the last one.
+// The offset is then the number constructed by
+// concatenating the lower 7 bit of each byte, and
+// for n >= 2 adding 2^7 + 2^14 + ... + 2^(7*(n-1))
+// to the result.
+//
+//
+//
+// == Version 2 pack-*.idx files support packs larger than 4 GiB, and
+// have some other reorganizations. They have the format:
+//
+// - A 4-byte magic number '\377tOc' which is an unreasonable
+// fanout[0] value.
+//
+// - A 4-byte version number (= 2)
+//
+// - A 256-entry fan-out table just like v1.
+//
+// - A table of sorted 20-byte SHA1 object names. These are
+// packed together without offset values to reduce the cache
+// footprint of the binary search for a specific object name.
+//
+// - A table of 4-byte CRC32 values of the packed object data.
+// This is new in v2 so compressed data can be copied directly
+// from pack to pack during repacking without undetected
+// data corruption.
+//
+// - A table of 4-byte offset values (in network byte order).
+// These are usually 31-bit pack file offsets, but large
+// offsets are encoded as an index into the next table with
+// the msbit set.
+//
+// - A table of 8-byte offset entries (empty for pack files less
+// than 2 GiB). Pack files are organized with heavily used
+// objects toward the front, so most object references should
+// not need to refer to this table.
+//
+// - The same trailer as a v1 pack file:
+//
+// A copy of the 20-byte SHA1 checksum at the end of
+// corresponding packfile.
+//
+// 20-byte SHA1-checksum of all of the above.
+//
+// From:
+// https://www.kernel.org/pub/software/scm/git/docs/v1.7.5/technical/pack-protocol.txt