package git
import (
"io"
"path"
)
const (
startingStackSize = 8
)
const submoduleMode = 0160000
const directoryMode = 0040000
// TreeWalker provides a means of walking through all of the entries in a Tree.
type TreeWalker struct {
stack []treeEntryIter
base string
r *Repository
t *Tree
}
// NewTreeWalker returns a new TreeWalker for the given repository and tree.
//
// It is the caller's responsibility to call Close() when finished with the
// tree walker.
func NewTreeWalker(r *Repository, t *Tree) *TreeWalker {
w := TreeWalker{
stack: make([]treeEntryIter, 0, startingStackSize),
base: "",
r: r,
t: t,
}
w.stack = append(w.stack, treeEntryIter{t, 0})
return &w
}
// Next returns the next object from the tree. Objects are returned in order
// and subtrees are included. After the last object has been returned further
// calls to Next() will return io.EOF.
//
// In the current implementation any objects which cannot be found in the
// underlying repository will be skipped automatically. It is possible that this
// may change in future versions.
func (w *TreeWalker) Next() (name string, entry TreeEntry, err error) {
var obj Object
for {
current := len(w.stack) - 1
if current < 0 {
// Nothing left on the stack so we're finished
err = io.EOF
return
}
if current > maxTreeDepth {
// We're probably following bad data or some self-referencing tree
err = ErrMaxTreeDepth
return
}
entry, err = w.stack[current].Next()
if err == io.EOF {
// Finished with the current tree, move back up to the parent
w.stack = w.stack[:current]
w.base, _ = path.Split(w.base)
w.base = path.Clean(w.base) // Remove trailing slash
continue
}
if err != nil {
return
}
if entry.Mode == submoduleMode {
err = nil
continue
}
if entry.Mode.IsDir() {
obj, err = w.r.Tree(entry.Hash)
}
name = path.Join(w.base, entry.Name)
if err != nil {
return
}
break
}
if t, ok := obj.(*Tree); ok {
w.stack = append(w.stack, treeEntryIter{t, 0})
w.base = path.Join(w.base, entry.Name)
}
return
}
// Tree returns the tree that the tree walker most recently operated on.
func (w *TreeWalker) Tree() *Tree {
current := len(w.stack) - 1
if current < 0 {
return nil
}
return w.stack[current].t
}
// Close releases any resources used by the TreeWalker.
func (w *TreeWalker) Close() {
w.stack = nil
}