package git
import (
"bufio"
"errors"
"io"
"os"
"strconv"
"strings"
"gopkg.in/src-d/go-git.v4/core"
)
const (
maxTreeDepth = 1024
)
// New errors defined by this package.
var (
ErrMaxTreeDepth = errors.New("maximum tree depth exceeded")
ErrFileNotFound = errors.New("file not found")
)
// Tree is basically like a directory - it references a bunch of other trees
// and/or blobs (i.e. files and sub-directories)
type Tree struct {
Entries []TreeEntry
Hash core.Hash
r *Repository
m map[string]*TreeEntry
}
// TreeEntry represents a file
type TreeEntry struct {
Name string
Mode os.FileMode
Hash core.Hash
}
// File returns the hash of the file identified by the `path` argument.
// The path is interpreted as relative to the tree receiver.
func (t *Tree) File(path string) (*File, error) {
e, err := t.findEntry(path)
if err != nil {
return nil, ErrFileNotFound
}
obj, err := t.r.Storage.Get(e.Hash)
if err != nil {
if err == core.ErrObjectNotFound {
return nil, ErrFileNotFound // a git submodule
}
return nil, err
}
if obj.Type() != core.BlobObject {
return nil, ErrFileNotFound // a directory
}
blob := &Blob{}
blob.Decode(obj)
return newFile(path, e.Mode, blob), nil
}
func (t *Tree) findEntry(path string) (*TreeEntry, error) {
pathParts := strings.Split(path, "/")
var tree *Tree
var err error
for tree = t; len(pathParts) > 1; pathParts = pathParts[1:] {
if tree, err = tree.dir(pathParts[0]); err != nil {
return nil, err
}
}
return tree.entry(pathParts[0])
}
var errDirNotFound = errors.New("directory not found")
func (t *Tree) dir(baseName string) (*Tree, error) {
entry, err := t.entry(baseName)
if err != nil {
return nil, errDirNotFound
}
obj, err := t.r.Storage.Get(entry.Hash)
if err != nil {
if err == core.ErrObjectNotFound { // git submodule
return nil, errDirNotFound
}
return nil, err
}
if obj.Type() != core.TreeObject {
return nil, errDirNotFound // a file
}
tree := &Tree{r: t.r}
tree.Decode(obj)
return tree, nil
}
var errEntryNotFound = errors.New("entry not found")
func (t *Tree) entry(baseName string) (*TreeEntry, error) {
if t.m == nil {
t.buildMap()
}
entry, ok := t.m[baseName]
if !ok {
return nil, errEntryNotFound
}
return entry, nil
}
// Files returns a FileIter allowing to iterate over the Tree
func (t *Tree) Files() *FileIter {
return NewFileIter(t.r, t)
}
// ID returns the object ID of the tree. The returned value will always match
// the current value of Tree.Hash.
//
// ID is present to fulfill the Object interface.
func (t *Tree) ID() core.Hash {
return t.Hash
}
// Type returns the type of object. It always returns core.TreeObject.
func (t *Tree) Type() core.ObjectType {
return core.TreeObject
}
// Decode transform an core.Object into a Tree struct
func (t *Tree) Decode(o core.Object) (err error) {
if o.Type() != core.TreeObject {
return ErrUnsupportedObject
}
t.Hash = o.Hash()
if o.Size() == 0 {
return nil
}
t.Entries = nil
t.m = nil
reader, err := o.Reader()
if err != nil {
return err
}
defer checkClose(reader, &err)
r := bufio.NewReader(reader)
for {
mode, err := r.ReadString(' ')
if err != nil {
if err == io.EOF {
break
}
return err
}
fm, err := strconv.ParseInt(mode[:len(mode)-1], 8, 32)
if err != nil && err != io.EOF {
return err
}
name, err := r.ReadString(0)
if err != nil && err != io.EOF {
return err
}
var hash core.Hash
if _, err = io.ReadFull(r, hash[:]); err != nil {
return err
}
baseName := name[:len(name)-1]
t.Entries = append(t.Entries, TreeEntry{
Hash: hash,
Mode: os.FileMode(fm),
Name: baseName,
})
}
return nil
}
func (t *Tree) buildMap() {
t.m = make(map[string]*TreeEntry)
for i := 0; i < len(t.Entries); i++ {
t.m[t.Entries[i].Name] = &t.Entries[i]
}
}
// treeEntryIter facilitates iterating through the TreeEntry objects in a Tree.
type treeEntryIter struct {
t *Tree
pos int
}
func (iter *treeEntryIter) Next() (TreeEntry, error) {
if iter.pos >= len(iter.t.Entries) {
return TreeEntry{}, io.EOF
}
iter.pos++
return iter.t.Entries[iter.pos-1], nil
}
// TreeEntryIter facilitates iterating through the descendent subtrees of a
// Tree.
type TreeIter struct {
w TreeWalker
}
// NewTreeIter returns a new TreeIter instance
func NewTreeIter(r *Repository, t *Tree) *TreeIter {
return &TreeIter{
w: *NewTreeWalker(r, t),
}
}
// Next returns the next Tree from the tree.
func (iter *TreeIter) Next() (*Tree, error) {
for {
_, _, obj, err := iter.w.Next()
if err != nil {
return nil, err
}
if tree, ok := obj.(*Tree); ok {
return tree, nil
}
}
}
// Close closes the TreeIter
func (iter *TreeIter) Close() {
iter.w.Close()
}