package entity type Interface interface { // Id return the Entity identifier // // This Id need to be immutable without having to store the entity somewhere (ie, an entity only in memory // should have a valid Id, and it should not change if further edit are done on this entity). // How to achieve that is up to the entity itself. A common way would be to take a hash of an immutable data at // the root of the entity. // It is acceptable to use such a hash and keep mutating that data as long as Id() is not called. Id() Id // Validate check if the Entity data is valid Validate() error }