// Package bug contains the bug data model and low-level related functions package bug import ( "fmt" "github.com/MichaelMure/git-bug/entities/identity" "github.com/MichaelMure/git-bug/entity" "github.com/MichaelMure/git-bug/entity/dag" "github.com/MichaelMure/git-bug/repository" ) var _ Interface = &Bug{} var _ entity.Interface = &Bug{} // 1: original format // 2: no more legacy identities // 3: Ids are generated from the create operation serialized data instead of from the first git commit // 4: with DAG entity framework const formatVersion = 4 var def = dag.Definition{ Typename: "bug", Namespace: "bugs", OperationUnmarshaler: operationUnmarshaller, FormatVersion: formatVersion, } var ClockLoader = dag.ClockLoader(def) // Bug holds the data of a bug thread, organized in a way close to // how it will be persisted inside Git. This is the data structure // used to merge two different version of the same Bug. type Bug struct { *dag.Entity } // NewBug create a new Bug func NewBug() *Bug { return &Bug{ Entity: dag.New(def), } } func simpleResolvers(repo repository.ClockedRepo) entity.Resolvers { return entity.Resolvers{ &identity.Identity{}: identity.NewSimpleResolver(repo), } } // Read will read a bug from a repository func Read(repo repository.ClockedRepo, id entity.Id) (*Bug, error) { return ReadWithResolver(repo, simpleResolvers(repo), id) } // ReadWithResolver will read a bug from its Id, with custom resolvers func ReadWithResolver(repo repository.ClockedRepo, resolvers entity.Resolvers, id entity.Id) (*Bug, error) { e, err := dag.Read(def, repo, resolvers, id) if err != nil { return nil, err } return &Bug{Entity: e}, nil } type StreamedBug struct { Bug *Bug Err error } // ReadAll read and parse all local bugs func ReadAll(repo repository.ClockedRepo) <-chan StreamedBug { return readAll(repo, simpleResolvers(repo)) } // ReadAllWithResolver read and parse all local bugs func ReadAllWithResolver(repo repository.ClockedRepo, resolvers entity.Resolvers) <-chan StreamedBug { return readAll(repo, resolvers) } // Read and parse all available bug with a given ref prefix func readAll(repo repository.ClockedRepo, resolvers entity.Resolvers) <-chan StreamedBug { out := make(chan StreamedBug) go func() { defer close(out) for streamedEntity := range dag.ReadAll(def, repo, resolvers) { if streamedEntity.Err != nil { out <- StreamedBug{ Err: streamedEntity.Err, } } else { out <- StreamedBug{ Bug: &Bug{Entity: streamedEntity.Entity}, } } } }() return out } // ListLocalIds list all the available local bug ids func ListLocalIds(repo repository.Repo) ([]entity.Id, error) { return dag.ListLocalIds(def, repo) } // Validate check if the Bug data is valid func (bug *Bug) Validate() error { if err := bug.Entity.Validate(); err != nil { return err } // The very first Op should be a CreateOp firstOp := bug.FirstOp() if firstOp == nil || firstOp.Type() != CreateOp { return fmt.Errorf("first operation should be a Create op") } // Check that there is no more CreateOp op for i, op := range bug.Operations() { if i == 0 { continue } if op.Type() == CreateOp { return fmt.Errorf("only one Create op allowed") } } return nil } // Append add a new Operation to the Bug func (bug *Bug) Append(op Operation) { bug.Entity.Append(op) } // Operations return the ordered operations func (bug *Bug) Operations() []Operation { source := bug.Entity.Operations() result := make([]Operation, len(source)) for i, op := range source { result[i] = op.(Operation) } return result } // Compile a bug in a easily usable snapshot func (bug *Bug) Compile() *Snapshot { snap := &Snapshot{ id: bug.Id(), Status: OpenStatus, } for _, op := range bug.Operations() { op.Apply(snap) snap.Operations = append(snap.Operations, op) } return snap } // FirstOp lookup for the very first operation of the bug. // For a valid Bug, this operation should be a CreateOp func (bug *Bug) FirstOp() Operation { if fo := bug.Entity.FirstOp(); fo != nil { return fo.(Operation) } return nil } // LastOp lookup for the very last operation of the bug. // For a valid Bug, should never be nil func (bug *Bug) LastOp() Operation { if lo := bug.Entity.LastOp(); lo != nil { return lo.(Operation) } return nil }