package cache import ( "fmt" "io" "os" "strconv" "sync" "github.com/MichaelMure/git-bug/entity" "github.com/MichaelMure/git-bug/repository" "github.com/MichaelMure/git-bug/util/multierr" "github.com/MichaelMure/git-bug/util/process" ) // 1: original format // 2: added cache for identities with a reference in the bug cache // 3: no more legacy identity // 4: entities make their IDs from data, not git commit const formatVersion = 4 // The maximum number of bugs loaded in memory. After that, eviction will be done. const defaultMaxLoadedBugs = 1000 var _ repository.RepoCommon = &RepoCache{} var _ repository.RepoConfig = &RepoCache{} var _ repository.RepoKeyring = &RepoCache{} // cacheMgmt is the expected interface for a sub-cache. type cacheMgmt interface { Typename() string Load() error Build() <-chan BuildEvent SetCacheSize(size int) RemoveAll() error MergeAll(remote string) <-chan entity.MergeResult GetNamespace() string Close() error } // RepoCache is a cache for a Repository. This cache has multiple functions: // // 1. After being loaded, a Bug is kept in memory in the cache, allowing for fast // access later. // 2. The cache maintain in memory and on disk a pre-digested excerpt for each bug, // allowing for fast querying the whole set of bugs without having to load // them individually. // 3. The cache guarantee that a single instance of a Bug is loaded at once, avoiding // loss of data that we could have with multiple copies in the same process. // 4. The same way, the cache maintain in memory a single copy of the loaded identities. // // The cache also protect the on-disk data by locking the git repository for its // own usage, by writing a lock file. Of course, normal git operations are not // affected, only git-bug related one. type RepoCache struct { // the underlying repo repo repository.ClockedRepo // the name of the repository, as defined in the MultiRepoCache name string // resolvers for all known entities and excerpts resolvers entity.Resolvers bugs *RepoCacheBug identities *RepoCacheIdentity subcaches []cacheMgmt // the user identity's id, if known muUserIdentity sync.RWMutex userIdentityId entity.Id } // NewRepoCache create or open a cache on top of a raw repository. // The caller is expected to read all returned events before the cache is considered // ready to use. func NewRepoCache(r repository.ClockedRepo) (*RepoCache, chan BuildEvent) { return NewNamedRepoCache(r, defaultRepoName) } // NewNamedRepoCache create or open a named cache on top of a raw repository. // The caller is expected to read all returned events before the cache is considered // ready to use. func NewNamedRepoCache(r repository.ClockedRepo, name string) (*RepoCache, chan BuildEvent) { c := &RepoCache{ repo: r, name: name, } c.identities = NewRepoCacheIdentity(r, c.getResolvers, c.GetUserIdentity) c.subcaches = append(c.subcaches, c.identities) c.bugs = NewRepoCacheBug(r, c.getResolvers, c.GetUserIdentity) c.subcaches = append(c.subcaches, c.bugs) c.resolvers = entity.Resolvers{ &IdentityCache{}: entity.ResolverFunc[*IdentityCache](c.identities.Resolve), &IdentityExcerpt{}: entity.ResolverFunc[*IdentityExcerpt](c.identities.ResolveExcerpt), &BugCache{}: entity.ResolverFunc[*BugCache](c.bugs.Resolve), &BugExcerpt{}: entity.ResolverFunc[*BugExcerpt](c.bugs.ResolveExcerpt), } // small buffer so that below functions can emit an event without blocking events := make(chan BuildEvent) go func() { defer close(events) err := c.lock(events) if err != nil { events <- BuildEvent{Err: err} return } err = c.load() if err == nil { return } // Cache is either missing, broken or outdated. Rebuilding. c.buildCache(events) }() return c, events } func NewRepoCacheNoEvents(r repository.ClockedRepo) (*RepoCache, error) { cache, events := NewRepoCache(r) for event := range events { if event.Err != nil { for range events { } return nil, event.Err } } return cache, nil } // Bugs gives access to the Bug entities func (c *RepoCache) Bugs() *RepoCacheBug { return c.bugs } // Identities gives access to the Identity entities func (c *RepoCache) Identities() *RepoCacheIdentity { return c.identities } func (c *RepoCache) getResolvers() entity.Resolvers { return c.resolvers } // setCacheSize change the maximum number of loaded bugs func (c *RepoCache) setCacheSize(size int) { for _, subcache := range c.subcaches { subcache.SetCacheSize(size) } } // load will try to read from the disk all the cache files func (c *RepoCache) load() error { var errWait multierr.ErrWaitGroup for _, mgmt := range c.subcaches { errWait.Go(mgmt.Load) } return errWait.Wait() } func (c *RepoCache) lock(events chan BuildEvent) error { err := repoIsAvailable(c.repo, events) if err != nil { return err } f, err := c.repo.LocalStorage().Create(lockfile) if err != nil { return err } pid := fmt.Sprintf("%d", os.Getpid()) _, err = f.Write([]byte(pid)) if err != nil { _ = f.Close() return err } return f.Close() } func (c *RepoCache) Close() error { var errWait multierr.ErrWaitGroup for _, mgmt := range c.subcaches { errWait.Go(mgmt.Close) } err := errWait.Wait() if err != nil { return err } err = c.repo.Close() if err != nil { return err } return c.repo.LocalStorage().Remove(lockfile) } type BuildEventType int const ( _ BuildEventType = iota // BuildEventCacheIsBuilt signal that the cache is being built (aka, not skipped) BuildEventCacheIsBuilt // BuildEventRemoveLock signal that an old repo lock has been cleaned BuildEventRemoveLock // BuildEventStarted signal the beginning of a cache build for an entity BuildEventStarted // BuildEventProgress signal progress in the cache building for an entity BuildEventProgress // BuildEventFinished signal the end of a cache build for an entity BuildEventFinished ) // BuildEvent carry an event happening during the cache build process. type BuildEvent struct { // Err carry an error if the build process failed. If set, no other field matter. Err error // Typename is the name of the entity of which the event relate to. Can be empty if not particular entity is involved. Typename string // Event is the type of the event. Event BuildEventType // Total is the total number of element being built. Set if Event is BuildEventStarted. Total int64 // Progress is the current count of processed element. Set if Event is BuildEventProgress. Progress int64 } func (c *RepoCache) buildCache(events chan BuildEvent) { events <- BuildEvent{Event: BuildEventCacheIsBuilt} var wg sync.WaitGroup for _, subcache := range c.subcaches { wg.Add(1) go func(subcache cacheMgmt) { defer wg.Done() buildEvents := subcache.Build() for buildEvent := range buildEvents { events <- buildEvent if buildEvent.Err != nil { return } } }(subcache) } wg.Wait() } // repoIsAvailable check is the given repository is locked by a Cache. // Note: this is a smart function that will clean the lock file if the // corresponding process is not there anymore. // If no error is returned, the repo is free to edit. func repoIsAvailable(repo repository.RepoStorage, events chan BuildEvent) error { // Todo: this leave way for a racey access to the repo between the test // if the file exist and the actual write. It's probably not a problem in // practice because using a repository will be done from user interaction // or in a context where a single instance of git-bug is already guaranteed // (say, a server with the web UI running). But still, that might be nice to // have a mutex or something to guard that. // Todo: this will fail if somehow the filesystem is shared with another // computer. Should add a configuration that prevent the cleaning of the // lock file f, err := repo.LocalStorage().Open(lockfile) if err != nil && !os.IsNotExist(err) { return err } if err == nil { // lock file already exist buf, err := io.ReadAll(io.LimitReader(f, 10)) if err != nil { _ = f.Close() return err } err = f.Close() if err != nil { return err } if len(buf) >= 10 { return fmt.Errorf("the lock file should be < 10 bytes") } pid, err := strconv.Atoi(string(buf)) if err != nil { return err } if process.IsRunning(pid) { return fmt.Errorf("the repository you want to access is already locked by the process pid %d", pid) } // The lock file is just laying there after a crash, clean it events <- BuildEvent{Event: BuildEventRemoveLock} err = repo.LocalStorage().Remove(lockfile) if err != nil { return err } } return nil }