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-rw-r--r--vendor/github.com/jroimartin/gocui/view.go474
1 files changed, 474 insertions, 0 deletions
diff --git a/vendor/github.com/jroimartin/gocui/view.go b/vendor/github.com/jroimartin/gocui/view.go
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+++ b/vendor/github.com/jroimartin/gocui/view.go
@@ -0,0 +1,474 @@
+// Copyright 2014 The gocui Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package gocui
+
+import (
+ "bytes"
+ "errors"
+ "io"
+ "strings"
+
+ "github.com/nsf/termbox-go"
+)
+
+// A View is a window. It maintains its own internal buffer and cursor
+// position.
+type View struct {
+ name string
+ x0, y0, x1, y1 int
+ ox, oy int
+ cx, cy int
+ lines [][]cell
+ readOffset int
+ readCache string
+
+ tainted bool // marks if the viewBuffer must be updated
+ viewLines []viewLine // internal representation of the view's buffer
+
+ ei *escapeInterpreter // used to decode ESC sequences on Write
+
+ // BgColor and FgColor allow to configure the background and foreground
+ // colors of the View.
+ BgColor, FgColor Attribute
+
+ // SelBgColor and SelFgColor are used to configure the background and
+ // foreground colors of the selected line, when it is highlighted.
+ SelBgColor, SelFgColor Attribute
+
+ // If Editable is true, keystrokes will be added to the view's internal
+ // buffer at the cursor position.
+ Editable bool
+
+ // Overwrite enables or disables the overwrite mode of the view.
+ Overwrite bool
+
+ // If Highlight is true, Sel{Bg,Fg}Colors will be used
+ // for the line under the cursor position.
+ Highlight bool
+
+ // If Frame is true, a border will be drawn around the view.
+ Frame bool
+
+ // If Wrap is true, the content that is written to this View is
+ // automatically wrapped when it is longer than its width. If true the
+ // view's x-origin will be ignored.
+ Wrap bool
+
+ // If Autoscroll is true, the View will automatically scroll down when the
+ // text overflows. If true the view's y-origin will be ignored.
+ Autoscroll bool
+
+ // If Frame is true, Title allows to configure a title for the view.
+ Title string
+
+ // If Mask is true, the View will display the mask instead of the real
+ // content
+ Mask rune
+}
+
+type viewLine struct {
+ linesX, linesY int // coordinates relative to v.lines
+ line []cell
+}
+
+type cell struct {
+ chr rune
+ bgColor, fgColor Attribute
+}
+
+type lineType []cell
+
+// String returns a string from a given cell slice.
+func (l lineType) String() string {
+ str := ""
+ for _, c := range l {
+ str += string(c.chr)
+ }
+ return str
+}
+
+// newView returns a new View object.
+func newView(name string, x0, y0, x1, y1 int) *View {
+ v := &View{
+ name: name,
+ x0: x0,
+ y0: y0,
+ x1: x1,
+ y1: y1,
+ Frame: true,
+ tainted: true,
+ ei: newEscapeInterpreter(),
+ }
+ return v
+}
+
+// Size returns the number of visible columns and rows in the View.
+func (v *View) Size() (x, y int) {
+ return v.x1 - v.x0 - 1, v.y1 - v.y0 - 1
+}
+
+// Name returns the name of the view.
+func (v *View) Name() string {
+ return v.name
+}
+
+// setRune sets a rune at the given point relative to the view. It applies the
+// specified colors, taking into account if the cell must be highlighted. Also,
+// it checks if the position is valid.
+func (v *View) setRune(x, y int, ch rune, fgColor, bgColor Attribute) error {
+ maxX, maxY := v.Size()
+ if x < 0 || x >= maxX || y < 0 || y >= maxY {
+ return errors.New("invalid point")
+ }
+
+ var (
+ ry, rcy int
+ err error
+ )
+ if v.Highlight {
+ _, ry, err = v.realPosition(x, y)
+ if err != nil {
+ return err
+ }
+ _, rcy, err = v.realPosition(v.cx, v.cy)
+ if err != nil {
+ return err
+ }
+ }
+
+ if v.Mask != 0 {
+ fgColor = v.FgColor
+ bgColor = v.BgColor
+ ch = v.Mask
+ } else if v.Highlight && ry == rcy {
+ fgColor = v.SelFgColor
+ bgColor = v.SelBgColor
+ }
+
+ termbox.SetCell(v.x0+x+1, v.y0+y+1, ch,
+ termbox.Attribute(fgColor), termbox.Attribute(bgColor))
+
+ return nil
+}
+
+// SetCursor sets the cursor position of the view at the given point,
+// relative to the view. It checks if the position is valid.
+func (v *View) SetCursor(x, y int) error {
+ maxX, maxY := v.Size()
+ if x < 0 || x >= maxX || y < 0 || y >= maxY {
+ return errors.New("invalid point")
+ }
+ v.cx = x
+ v.cy = y
+ return nil
+}
+
+// Cursor returns the cursor position of the view.
+func (v *View) Cursor() (x, y int) {
+ return v.cx, v.cy
+}
+
+// SetOrigin sets the origin position of the view's internal buffer,
+// so the buffer starts to be printed from this point, which means that
+// it is linked with the origin point of view. It can be used to
+// implement Horizontal and Vertical scrolling with just incrementing
+// or decrementing ox and oy.
+func (v *View) SetOrigin(x, y int) error {
+ if x < 0 || y < 0 {
+ return errors.New("invalid point")
+ }
+ v.ox = x
+ v.oy = y
+ return nil
+}
+
+// Origin returns the origin position of the view.
+func (v *View) Origin() (x, y int) {
+ return v.ox, v.oy
+}
+
+// Write appends a byte slice into the view's internal buffer. Because
+// View implements the io.Writer interface, it can be passed as parameter
+// of functions like fmt.Fprintf, fmt.Fprintln, io.Copy, etc. Clear must
+// be called to clear the view's buffer.
+func (v *View) Write(p []byte) (n int, err error) {
+ v.tainted = true
+
+ for _, ch := range bytes.Runes(p) {
+ switch ch {
+ case '\n':
+ v.lines = append(v.lines, nil)
+ case '\r':
+ nl := len(v.lines)
+ if nl > 0 {
+ v.lines[nl-1] = nil
+ } else {
+ v.lines = make([][]cell, 1)
+ }
+ default:
+ cells := v.parseInput(ch)
+ if cells == nil {
+ continue
+ }
+
+ nl := len(v.lines)
+ if nl > 0 {
+ v.lines[nl-1] = append(v.lines[nl-1], cells...)
+ } else {
+ v.lines = append(v.lines, cells)
+ }
+ }
+ }
+ return len(p), nil
+}
+
+// parseInput parses char by char the input written to the View. It returns nil
+// while processing ESC sequences. Otherwise, it returns a cell slice that
+// contains the processed data.
+func (v *View) parseInput(ch rune) []cell {
+ cells := []cell{}
+
+ isEscape, err := v.ei.parseOne(ch)
+ if err != nil {
+ for _, r := range v.ei.runes() {
+ c := cell{
+ fgColor: v.FgColor,
+ bgColor: v.BgColor,
+ chr: r,
+ }
+ cells = append(cells, c)
+ }
+ v.ei.reset()
+ } else {
+ if isEscape {
+ return nil
+ }
+ c := cell{
+ fgColor: v.ei.curFgColor,
+ bgColor: v.ei.curBgColor,
+ chr: ch,
+ }
+ cells = append(cells, c)
+ }
+
+ return cells
+}
+
+// Read reads data into p. It returns the number of bytes read into p.
+// At EOF, err will be io.EOF. Calling Read() after Rewind() makes the
+// cache to be refreshed with the contents of the view.
+func (v *View) Read(p []byte) (n int, err error) {
+ if v.readOffset == 0 {
+ v.readCache = v.Buffer()
+ }
+ if v.readOffset < len(v.readCache) {
+ n = copy(p, v.readCache[v.readOffset:])
+ v.readOffset += n
+ } else {
+ err = io.EOF
+ }
+ return
+}
+
+// Rewind sets the offset for the next Read to 0, which also refresh the
+// read cache.
+func (v *View) Rewind() {
+ v.readOffset = 0
+}
+
+// draw re-draws the view's contents.
+func (v *View) draw() error {
+ maxX, maxY := v.Size()
+
+ if v.Wrap {
+ if maxX == 0 {
+ return errors.New("X size of the view cannot be 0")
+ }
+ v.ox = 0
+ }
+ if v.tainted {
+ v.viewLines = nil
+ for i, line := range v.lines {
+ if v.Wrap {
+ if len(line) <= maxX {
+ vline := viewLine{linesX: 0, linesY: i, line: line}
+ v.viewLines = append(v.viewLines, vline)
+ continue
+ } else {
+ vline := viewLine{linesX: 0, linesY: i, line: line[:maxX]}
+ v.viewLines = append(v.viewLines, vline)
+ }
+ // Append remaining lines
+ for n := maxX; n < len(line); n += maxX {
+ if len(line[n:]) <= maxX {
+ vline := viewLine{linesX: n, linesY: i, line: line[n:]}
+ v.viewLines = append(v.viewLines, vline)
+ } else {
+ vline := viewLine{linesX: n, linesY: i, line: line[n : n+maxX]}
+ v.viewLines = append(v.viewLines, vline)
+ }
+ }
+ } else {
+ vline := viewLine{linesX: 0, linesY: i, line: line}
+ v.viewLines = append(v.viewLines, vline)
+ }
+ }
+ v.tainted = false
+ }
+
+ if v.Autoscroll && len(v.viewLines) > maxY {
+ v.oy = len(v.viewLines) - maxY
+ }
+ y := 0
+ for i, vline := range v.viewLines {
+ if i < v.oy {
+ continue
+ }
+ if y >= maxY {
+ break
+ }
+ x := 0
+ for j, c := range vline.line {
+ if j < v.ox {
+ continue
+ }
+ if x >= maxX {
+ break
+ }
+
+ fgColor := c.fgColor
+ if fgColor == ColorDefault {
+ fgColor = v.FgColor
+ }
+ bgColor := c.bgColor
+ if bgColor == ColorDefault {
+ bgColor = v.BgColor
+ }
+
+ if err := v.setRune(x, y, c.chr, fgColor, bgColor); err != nil {
+ return err
+ }
+ x++
+ }
+ y++
+ }
+ return nil
+}
+
+// realPosition returns the position in the internal buffer corresponding to the
+// point (x, y) of the view.
+func (v *View) realPosition(vx, vy int) (x, y int, err error) {
+ vx = v.ox + vx
+ vy = v.oy + vy
+
+ if vx < 0 || vy < 0 {
+ return 0, 0, errors.New("invalid point")
+ }
+
+ if len(v.viewLines) == 0 {
+ return vx, vy, nil
+ }
+
+ if vy < len(v.viewLines) {
+ vline := v.viewLines[vy]
+ x = vline.linesX + vx
+ y = vline.linesY
+ } else {
+ vline := v.viewLines[len(v.viewLines)-1]
+ x = vx
+ y = vline.linesY + vy - len(v.viewLines) + 1
+ }
+
+ return x, y, nil
+}
+
+// Clear empties the view's internal buffer.
+func (v *View) Clear() {
+ v.tainted = true
+
+ v.lines = nil
+ v.clearRunes()
+}
+
+// clearRunes erases all the cells in the view.
+func (v *View) clearRunes() {
+ maxX, maxY := v.Size()
+ for x := 0; x < maxX; x++ {
+ for y := 0; y < maxY; y++ {
+ termbox.SetCell(v.x0+x+1, v.y0+y+1, ' ',
+ termbox.Attribute(v.FgColor), termbox.Attribute(v.BgColor))
+ }
+ }
+}
+
+// Buffer returns a string with the contents of the view's internal
+// buffer.
+func (v *View) Buffer() string {
+ str := ""
+ for _, l := range v.lines {
+ str += lineType(l).String() + "\n"
+ }
+ return strings.Replace(str, "\x00", " ", -1)
+}
+
+// ViewBuffer returns a string with the contents of the view's buffer that is
+// shown to the user.
+func (v *View) ViewBuffer() string {
+ str := ""
+ for _, l := range v.viewLines {
+ str += lineType(l.line).String() + "\n"
+ }
+ return strings.Replace(str, "\x00", " ", -1)
+}
+
+// Line returns a string with the line of the view's internal buffer
+// at the position corresponding to the point (x, y).
+func (v *View) Line(y int) (string, error) {
+ _, y, err := v.realPosition(0, y)
+ if err != nil {
+ return "", err
+ }
+
+ if y < 0 || y >= len(v.lines) {
+ return "", errors.New("invalid point")
+ }
+
+ return lineType(v.lines[y]).String(), nil
+}
+
+// Word returns a string with the word of the view's internal buffer
+// at the position corresponding to the point (x, y).
+func (v *View) Word(x, y int) (string, error) {
+ x, y, err := v.realPosition(x, y)
+ if err != nil {
+ return "", err
+ }
+
+ if x < 0 || y < 0 || y >= len(v.lines) || x >= len(v.lines[y]) {
+ return "", errors.New("invalid point")
+ }
+
+ str := lineType(v.lines[y]).String()
+
+ nl := strings.LastIndexFunc(str[:x], indexFunc)
+ if nl == -1 {
+ nl = 0
+ } else {
+ nl = nl + 1
+ }
+ nr := strings.IndexFunc(str[x:], indexFunc)
+ if nr == -1 {
+ nr = len(str)
+ } else {
+ nr = nr + x
+ }
+ return string(str[nl:nr]), nil
+}
+
+// indexFunc allows to split lines by words taking into account spaces
+// and 0.
+func indexFunc(r rune) bool {
+ return r == ' ' || r == 0
+}