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-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/diff/debug_disable.go17
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/diff/debug_enable.go122
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/diff/diff.go363
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/function/func.go49
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/value/format.go277
-rw-r--r--vendor/github.com/google/go-cmp/cmp/internal/value/sort.go111
6 files changed, 939 insertions, 0 deletions
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/diff/debug_disable.go b/vendor/github.com/google/go-cmp/cmp/internal/diff/debug_disable.go
new file mode 100644
index 00000000..42afa496
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/diff/debug_disable.go
@@ -0,0 +1,17 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+// +build !debug
+
+package diff
+
+var debug debugger
+
+type debugger struct{}
+
+func (debugger) Begin(_, _ int, f EqualFunc, _, _ *EditScript) EqualFunc {
+ return f
+}
+func (debugger) Update() {}
+func (debugger) Finish() {}
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/diff/debug_enable.go b/vendor/github.com/google/go-cmp/cmp/internal/diff/debug_enable.go
new file mode 100644
index 00000000..fd9f7f17
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/diff/debug_enable.go
@@ -0,0 +1,122 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+// +build debug
+
+package diff
+
+import (
+ "fmt"
+ "strings"
+ "sync"
+ "time"
+)
+
+// The algorithm can be seen running in real-time by enabling debugging:
+// go test -tags=debug -v
+//
+// Example output:
+// === RUN TestDifference/#34
+// ┌───────────────────────────────┐
+// │ \ · · · · · · · · · · · · · · │
+// │ · # · · · · · · · · · · · · · │
+// │ · \ · · · · · · · · · · · · · │
+// │ · · \ · · · · · · · · · · · · │
+// │ · · · X # · · · · · · · · · · │
+// │ · · · # \ · · · · · · · · · · │
+// │ · · · · · # # · · · · · · · · │
+// │ · · · · · # \ · · · · · · · · │
+// │ · · · · · · · \ · · · · · · · │
+// │ · · · · · · · · \ · · · · · · │
+// │ · · · · · · · · · \ · · · · · │
+// │ · · · · · · · · · · \ · · # · │
+// │ · · · · · · · · · · · \ # # · │
+// │ · · · · · · · · · · · # # # · │
+// │ · · · · · · · · · · # # # # · │
+// │ · · · · · · · · · # # # # # · │
+// │ · · · · · · · · · · · · · · \ │
+// └───────────────────────────────┘
+// [.Y..M.XY......YXYXY.|]
+//
+// The grid represents the edit-graph where the horizontal axis represents
+// list X and the vertical axis represents list Y. The start of the two lists
+// is the top-left, while the ends are the bottom-right. The '·' represents
+// an unexplored node in the graph. The '\' indicates that the two symbols
+// from list X and Y are equal. The 'X' indicates that two symbols are similar
+// (but not exactly equal) to each other. The '#' indicates that the two symbols
+// are different (and not similar). The algorithm traverses this graph trying to
+// make the paths starting in the top-left and the bottom-right connect.
+//
+// The series of '.', 'X', 'Y', and 'M' characters at the bottom represents
+// the currently established path from the forward and reverse searches,
+// separated by a '|' character.
+
+const (
+ updateDelay = 100 * time.Millisecond
+ finishDelay = 500 * time.Millisecond
+ ansiTerminal = true // ANSI escape codes used to move terminal cursor
+)
+
+var debug debugger
+
+type debugger struct {
+ sync.Mutex
+ p1, p2 EditScript
+ fwdPath, revPath *EditScript
+ grid []byte
+ lines int
+}
+
+func (dbg *debugger) Begin(nx, ny int, f EqualFunc, p1, p2 *EditScript) EqualFunc {
+ dbg.Lock()
+ dbg.fwdPath, dbg.revPath = p1, p2
+ top := "┌─" + strings.Repeat("──", nx) + "┐\n"
+ row := "│ " + strings.Repeat("· ", nx) + "│\n"
+ btm := "└─" + strings.Repeat("──", nx) + "┘\n"
+ dbg.grid = []byte(top + strings.Repeat(row, ny) + btm)
+ dbg.lines = strings.Count(dbg.String(), "\n")
+ fmt.Print(dbg)
+
+ // Wrap the EqualFunc so that we can intercept each result.
+ return func(ix, iy int) (r Result) {
+ cell := dbg.grid[len(top)+iy*len(row):][len("│ ")+len("· ")*ix:][:len("·")]
+ for i := range cell {
+ cell[i] = 0 // Zero out the multiple bytes of UTF-8 middle-dot
+ }
+ switch r = f(ix, iy); {
+ case r.Equal():
+ cell[0] = '\\'
+ case r.Similar():
+ cell[0] = 'X'
+ default:
+ cell[0] = '#'
+ }
+ return
+ }
+}
+
+func (dbg *debugger) Update() {
+ dbg.print(updateDelay)
+}
+
+func (dbg *debugger) Finish() {
+ dbg.print(finishDelay)
+ dbg.Unlock()
+}
+
+func (dbg *debugger) String() string {
+ dbg.p1, dbg.p2 = *dbg.fwdPath, dbg.p2[:0]
+ for i := len(*dbg.revPath) - 1; i >= 0; i-- {
+ dbg.p2 = append(dbg.p2, (*dbg.revPath)[i])
+ }
+ return fmt.Sprintf("%s[%v|%v]\n\n", dbg.grid, dbg.p1, dbg.p2)
+}
+
+func (dbg *debugger) print(d time.Duration) {
+ if ansiTerminal {
+ fmt.Printf("\x1b[%dA", dbg.lines) // Reset terminal cursor
+ }
+ fmt.Print(dbg)
+ time.Sleep(d)
+}
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/diff/diff.go b/vendor/github.com/google/go-cmp/cmp/internal/diff/diff.go
new file mode 100644
index 00000000..260befea
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/diff/diff.go
@@ -0,0 +1,363 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+// Package diff implements an algorithm for producing edit-scripts.
+// The edit-script is a sequence of operations needed to transform one list
+// of symbols into another (or vice-versa). The edits allowed are insertions,
+// deletions, and modifications. The summation of all edits is called the
+// Levenshtein distance as this problem is well-known in computer science.
+//
+// This package prioritizes performance over accuracy. That is, the run time
+// is more important than obtaining a minimal Levenshtein distance.
+package diff
+
+// EditType represents a single operation within an edit-script.
+type EditType uint8
+
+const (
+ // Identity indicates that a symbol pair is identical in both list X and Y.
+ Identity EditType = iota
+ // UniqueX indicates that a symbol only exists in X and not Y.
+ UniqueX
+ // UniqueY indicates that a symbol only exists in Y and not X.
+ UniqueY
+ // Modified indicates that a symbol pair is a modification of each other.
+ Modified
+)
+
+// EditScript represents the series of differences between two lists.
+type EditScript []EditType
+
+// String returns a human-readable string representing the edit-script where
+// Identity, UniqueX, UniqueY, and Modified are represented by the
+// '.', 'X', 'Y', and 'M' characters, respectively.
+func (es EditScript) String() string {
+ b := make([]byte, len(es))
+ for i, e := range es {
+ switch e {
+ case Identity:
+ b[i] = '.'
+ case UniqueX:
+ b[i] = 'X'
+ case UniqueY:
+ b[i] = 'Y'
+ case Modified:
+ b[i] = 'M'
+ default:
+ panic("invalid edit-type")
+ }
+ }
+ return string(b)
+}
+
+// stats returns a histogram of the number of each type of edit operation.
+func (es EditScript) stats() (s struct{ NI, NX, NY, NM int }) {
+ for _, e := range es {
+ switch e {
+ case Identity:
+ s.NI++
+ case UniqueX:
+ s.NX++
+ case UniqueY:
+ s.NY++
+ case Modified:
+ s.NM++
+ default:
+ panic("invalid edit-type")
+ }
+ }
+ return
+}
+
+// Dist is the Levenshtein distance and is guaranteed to be 0 if and only if
+// lists X and Y are equal.
+func (es EditScript) Dist() int { return len(es) - es.stats().NI }
+
+// LenX is the length of the X list.
+func (es EditScript) LenX() int { return len(es) - es.stats().NY }
+
+// LenY is the length of the Y list.
+func (es EditScript) LenY() int { return len(es) - es.stats().NX }
+
+// EqualFunc reports whether the symbols at indexes ix and iy are equal.
+// When called by Difference, the index is guaranteed to be within nx and ny.
+type EqualFunc func(ix int, iy int) Result
+
+// Result is the result of comparison.
+// NSame is the number of sub-elements that are equal.
+// NDiff is the number of sub-elements that are not equal.
+type Result struct{ NSame, NDiff int }
+
+// Equal indicates whether the symbols are equal. Two symbols are equal
+// if and only if NDiff == 0. If Equal, then they are also Similar.
+func (r Result) Equal() bool { return r.NDiff == 0 }
+
+// Similar indicates whether two symbols are similar and may be represented
+// by using the Modified type. As a special case, we consider binary comparisons
+// (i.e., those that return Result{1, 0} or Result{0, 1}) to be similar.
+//
+// The exact ratio of NSame to NDiff to determine similarity may change.
+func (r Result) Similar() bool {
+ // Use NSame+1 to offset NSame so that binary comparisons are similar.
+ return r.NSame+1 >= r.NDiff
+}
+
+// Difference reports whether two lists of lengths nx and ny are equal
+// given the definition of equality provided as f.
+//
+// This function returns an edit-script, which is a sequence of operations
+// needed to convert one list into the other. The following invariants for
+// the edit-script are maintained:
+// • eq == (es.Dist()==0)
+// • nx == es.LenX()
+// • ny == es.LenY()
+//
+// This algorithm is not guaranteed to be an optimal solution (i.e., one that
+// produces an edit-script with a minimal Levenshtein distance). This algorithm
+// favors performance over optimality. The exact output is not guaranteed to
+// be stable and may change over time.
+func Difference(nx, ny int, f EqualFunc) (es EditScript) {
+ // This algorithm is based on traversing what is known as an "edit-graph".
+ // See Figure 1 from "An O(ND) Difference Algorithm and Its Variations"
+ // by Eugene W. Myers. Since D can be as large as N itself, this is
+ // effectively O(N^2). Unlike the algorithm from that paper, we are not
+ // interested in the optimal path, but at least some "decent" path.
+ //
+ // For example, let X and Y be lists of symbols:
+ // X = [A B C A B B A]
+ // Y = [C B A B A C]
+ //
+ // The edit-graph can be drawn as the following:
+ // A B C A B B A
+ // ┌─────────────┐
+ // C │_|_|\|_|_|_|_│ 0
+ // B │_|\|_|_|\|\|_│ 1
+ // A │\|_|_|\|_|_|\│ 2
+ // B │_|\|_|_|\|\|_│ 3
+ // A │\|_|_|\|_|_|\│ 4
+ // C │ | |\| | | | │ 5
+ // └─────────────┘ 6
+ // 0 1 2 3 4 5 6 7
+ //
+ // List X is written along the horizontal axis, while list Y is written
+ // along the vertical axis. At any point on this grid, if the symbol in
+ // list X matches the corresponding symbol in list Y, then a '\' is drawn.
+ // The goal of any minimal edit-script algorithm is to find a path from the
+ // top-left corner to the bottom-right corner, while traveling through the
+ // fewest horizontal or vertical edges.
+ // A horizontal edge is equivalent to inserting a symbol from list X.
+ // A vertical edge is equivalent to inserting a symbol from list Y.
+ // A diagonal edge is equivalent to a matching symbol between both X and Y.
+
+ // Invariants:
+ // • 0 ≤ fwdPath.X ≤ (fwdFrontier.X, revFrontier.X) ≤ revPath.X ≤ nx
+ // • 0 ≤ fwdPath.Y ≤ (fwdFrontier.Y, revFrontier.Y) ≤ revPath.Y ≤ ny
+ //
+ // In general:
+ // • fwdFrontier.X < revFrontier.X
+ // • fwdFrontier.Y < revFrontier.Y
+ // Unless, it is time for the algorithm to terminate.
+ fwdPath := path{+1, point{0, 0}, make(EditScript, 0, (nx+ny)/2)}
+ revPath := path{-1, point{nx, ny}, make(EditScript, 0)}
+ fwdFrontier := fwdPath.point // Forward search frontier
+ revFrontier := revPath.point // Reverse search frontier
+
+ // Search budget bounds the cost of searching for better paths.
+ // The longest sequence of non-matching symbols that can be tolerated is
+ // approximately the square-root of the search budget.
+ searchBudget := 4 * (nx + ny) // O(n)
+
+ // The algorithm below is a greedy, meet-in-the-middle algorithm for
+ // computing sub-optimal edit-scripts between two lists.
+ //
+ // The algorithm is approximately as follows:
+ // • Searching for differences switches back-and-forth between
+ // a search that starts at the beginning (the top-left corner), and
+ // a search that starts at the end (the bottom-right corner). The goal of
+ // the search is connect with the search from the opposite corner.
+ // • As we search, we build a path in a greedy manner, where the first
+ // match seen is added to the path (this is sub-optimal, but provides a
+ // decent result in practice). When matches are found, we try the next pair
+ // of symbols in the lists and follow all matches as far as possible.
+ // • When searching for matches, we search along a diagonal going through
+ // through the "frontier" point. If no matches are found, we advance the
+ // frontier towards the opposite corner.
+ // • This algorithm terminates when either the X coordinates or the
+ // Y coordinates of the forward and reverse frontier points ever intersect.
+ //
+ // This algorithm is correct even if searching only in the forward direction
+ // or in the reverse direction. We do both because it is commonly observed
+ // that two lists commonly differ because elements were added to the front
+ // or end of the other list.
+ //
+ // Running the tests with the "debug" build tag prints a visualization of
+ // the algorithm running in real-time. This is educational for understanding
+ // how the algorithm works. See debug_enable.go.
+ f = debug.Begin(nx, ny, f, &fwdPath.es, &revPath.es)
+ for {
+ // Forward search from the beginning.
+ if fwdFrontier.X >= revFrontier.X || fwdFrontier.Y >= revFrontier.Y || searchBudget == 0 {
+ break
+ }
+ for stop1, stop2, i := false, false, 0; !(stop1 && stop2) && searchBudget > 0; i++ {
+ // Search in a diagonal pattern for a match.
+ z := zigzag(i)
+ p := point{fwdFrontier.X + z, fwdFrontier.Y - z}
+ switch {
+ case p.X >= revPath.X || p.Y < fwdPath.Y:
+ stop1 = true // Hit top-right corner
+ case p.Y >= revPath.Y || p.X < fwdPath.X:
+ stop2 = true // Hit bottom-left corner
+ case f(p.X, p.Y).Equal():
+ // Match found, so connect the path to this point.
+ fwdPath.connect(p, f)
+ fwdPath.append(Identity)
+ // Follow sequence of matches as far as possible.
+ for fwdPath.X < revPath.X && fwdPath.Y < revPath.Y {
+ if !f(fwdPath.X, fwdPath.Y).Equal() {
+ break
+ }
+ fwdPath.append(Identity)
+ }
+ fwdFrontier = fwdPath.point
+ stop1, stop2 = true, true
+ default:
+ searchBudget-- // Match not found
+ }
+ debug.Update()
+ }
+ // Advance the frontier towards reverse point.
+ if revPath.X-fwdFrontier.X >= revPath.Y-fwdFrontier.Y {
+ fwdFrontier.X++
+ } else {
+ fwdFrontier.Y++
+ }
+
+ // Reverse search from the end.
+ if fwdFrontier.X >= revFrontier.X || fwdFrontier.Y >= revFrontier.Y || searchBudget == 0 {
+ break
+ }
+ for stop1, stop2, i := false, false, 0; !(stop1 && stop2) && searchBudget > 0; i++ {
+ // Search in a diagonal pattern for a match.
+ z := zigzag(i)
+ p := point{revFrontier.X - z, revFrontier.Y + z}
+ switch {
+ case fwdPath.X >= p.X || revPath.Y < p.Y:
+ stop1 = true // Hit bottom-left corner
+ case fwdPath.Y >= p.Y || revPath.X < p.X:
+ stop2 = true // Hit top-right corner
+ case f(p.X-1, p.Y-1).Equal():
+ // Match found, so connect the path to this point.
+ revPath.connect(p, f)
+ revPath.append(Identity)
+ // Follow sequence of matches as far as possible.
+ for fwdPath.X < revPath.X && fwdPath.Y < revPath.Y {
+ if !f(revPath.X-1, revPath.Y-1).Equal() {
+ break
+ }
+ revPath.append(Identity)
+ }
+ revFrontier = revPath.point
+ stop1, stop2 = true, true
+ default:
+ searchBudget-- // Match not found
+ }
+ debug.Update()
+ }
+ // Advance the frontier towards forward point.
+ if revFrontier.X-fwdPath.X >= revFrontier.Y-fwdPath.Y {
+ revFrontier.X--
+ } else {
+ revFrontier.Y--
+ }
+ }
+
+ // Join the forward and reverse paths and then append the reverse path.
+ fwdPath.connect(revPath.point, f)
+ for i := len(revPath.es) - 1; i >= 0; i-- {
+ t := revPath.es[i]
+ revPath.es = revPath.es[:i]
+ fwdPath.append(t)
+ }
+ debug.Finish()
+ return fwdPath.es
+}
+
+type path struct {
+ dir int // +1 if forward, -1 if reverse
+ point // Leading point of the EditScript path
+ es EditScript
+}
+
+// connect appends any necessary Identity, Modified, UniqueX, or UniqueY types
+// to the edit-script to connect p.point to dst.
+func (p *path) connect(dst point, f EqualFunc) {
+ if p.dir > 0 {
+ // Connect in forward direction.
+ for dst.X > p.X && dst.Y > p.Y {
+ switch r := f(p.X, p.Y); {
+ case r.Equal():
+ p.append(Identity)
+ case r.Similar():
+ p.append(Modified)
+ case dst.X-p.X >= dst.Y-p.Y:
+ p.append(UniqueX)
+ default:
+ p.append(UniqueY)
+ }
+ }
+ for dst.X > p.X {
+ p.append(UniqueX)
+ }
+ for dst.Y > p.Y {
+ p.append(UniqueY)
+ }
+ } else {
+ // Connect in reverse direction.
+ for p.X > dst.X && p.Y > dst.Y {
+ switch r := f(p.X-1, p.Y-1); {
+ case r.Equal():
+ p.append(Identity)
+ case r.Similar():
+ p.append(Modified)
+ case p.Y-dst.Y >= p.X-dst.X:
+ p.append(UniqueY)
+ default:
+ p.append(UniqueX)
+ }
+ }
+ for p.X > dst.X {
+ p.append(UniqueX)
+ }
+ for p.Y > dst.Y {
+ p.append(UniqueY)
+ }
+ }
+}
+
+func (p *path) append(t EditType) {
+ p.es = append(p.es, t)
+ switch t {
+ case Identity, Modified:
+ p.add(p.dir, p.dir)
+ case UniqueX:
+ p.add(p.dir, 0)
+ case UniqueY:
+ p.add(0, p.dir)
+ }
+ debug.Update()
+}
+
+type point struct{ X, Y int }
+
+func (p *point) add(dx, dy int) { p.X += dx; p.Y += dy }
+
+// zigzag maps a consecutive sequence of integers to a zig-zag sequence.
+// [0 1 2 3 4 5 ...] => [0 -1 +1 -2 +2 ...]
+func zigzag(x int) int {
+ if x&1 != 0 {
+ x = ^x
+ }
+ return x >> 1
+}
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/function/func.go b/vendor/github.com/google/go-cmp/cmp/internal/function/func.go
new file mode 100644
index 00000000..4c35ff11
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/function/func.go
@@ -0,0 +1,49 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+// Package function identifies function types.
+package function
+
+import "reflect"
+
+type funcType int
+
+const (
+ _ funcType = iota
+
+ ttbFunc // func(T, T) bool
+ tibFunc // func(T, I) bool
+ trFunc // func(T) R
+
+ Equal = ttbFunc // func(T, T) bool
+ EqualAssignable = tibFunc // func(T, I) bool; encapsulates func(T, T) bool
+ Transformer = trFunc // func(T) R
+ ValueFilter = ttbFunc // func(T, T) bool
+ Less = ttbFunc // func(T, T) bool
+)
+
+var boolType = reflect.TypeOf(true)
+
+// IsType reports whether the reflect.Type is of the specified function type.
+func IsType(t reflect.Type, ft funcType) bool {
+ if t == nil || t.Kind() != reflect.Func || t.IsVariadic() {
+ return false
+ }
+ ni, no := t.NumIn(), t.NumOut()
+ switch ft {
+ case ttbFunc: // func(T, T) bool
+ if ni == 2 && no == 1 && t.In(0) == t.In(1) && t.Out(0) == boolType {
+ return true
+ }
+ case tibFunc: // func(T, I) bool
+ if ni == 2 && no == 1 && t.In(0).AssignableTo(t.In(1)) && t.Out(0) == boolType {
+ return true
+ }
+ case trFunc: // func(T) R
+ if ni == 1 && no == 1 {
+ return true
+ }
+ }
+ return false
+}
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/value/format.go b/vendor/github.com/google/go-cmp/cmp/internal/value/format.go
new file mode 100644
index 00000000..657e5087
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/value/format.go
@@ -0,0 +1,277 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+// Package value provides functionality for reflect.Value types.
+package value
+
+import (
+ "fmt"
+ "reflect"
+ "strconv"
+ "strings"
+ "unicode"
+)
+
+var stringerIface = reflect.TypeOf((*fmt.Stringer)(nil)).Elem()
+
+// Format formats the value v as a string.
+//
+// This is similar to fmt.Sprintf("%+v", v) except this:
+// * Prints the type unless it can be elided
+// * Avoids printing struct fields that are zero
+// * Prints a nil-slice as being nil, not empty
+// * Prints map entries in deterministic order
+func Format(v reflect.Value, conf FormatConfig) string {
+ conf.printType = true
+ conf.followPointers = true
+ conf.realPointers = true
+ return formatAny(v, conf, nil)
+}
+
+type FormatConfig struct {
+ UseStringer bool // Should the String method be used if available?
+ printType bool // Should we print the type before the value?
+ PrintPrimitiveType bool // Should we print the type of primitives?
+ followPointers bool // Should we recursively follow pointers?
+ realPointers bool // Should we print the real address of pointers?
+}
+
+func formatAny(v reflect.Value, conf FormatConfig, visited map[uintptr]bool) string {
+ // TODO: Should this be a multi-line printout in certain situations?
+
+ if !v.IsValid() {
+ return "<non-existent>"
+ }
+ if conf.UseStringer && v.Type().Implements(stringerIface) && v.CanInterface() {
+ if (v.Kind() == reflect.Ptr || v.Kind() == reflect.Interface) && v.IsNil() {
+ return "<nil>"
+ }
+
+ const stringerPrefix = "s" // Indicates that the String method was used
+ s := v.Interface().(fmt.Stringer).String()
+ return stringerPrefix + formatString(s)
+ }
+
+ switch v.Kind() {
+ case reflect.Bool:
+ return formatPrimitive(v.Type(), v.Bool(), conf)
+ case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
+ return formatPrimitive(v.Type(), v.Int(), conf)
+ case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
+ if v.Type().PkgPath() == "" || v.Kind() == reflect.Uintptr {
+ // Unnamed uints are usually bytes or words, so use hexadecimal.
+ return formatPrimitive(v.Type(), formatHex(v.Uint()), conf)
+ }
+ return formatPrimitive(v.Type(), v.Uint(), conf)
+ case reflect.Float32, reflect.Float64:
+ return formatPrimitive(v.Type(), v.Float(), conf)
+ case reflect.Complex64, reflect.Complex128:
+ return formatPrimitive(v.Type(), v.Complex(), conf)
+ case reflect.String:
+ return formatPrimitive(v.Type(), formatString(v.String()), conf)
+ case reflect.UnsafePointer, reflect.Chan, reflect.Func:
+ return formatPointer(v, conf)
+ case reflect.Ptr:
+ if v.IsNil() {
+ if conf.printType {
+ return fmt.Sprintf("(%v)(nil)", v.Type())
+ }
+ return "<nil>"
+ }
+ if visited[v.Pointer()] || !conf.followPointers {
+ return formatPointer(v, conf)
+ }
+ visited = insertPointer(visited, v.Pointer())
+ return "&" + formatAny(v.Elem(), conf, visited)
+ case reflect.Interface:
+ if v.IsNil() {
+ if conf.printType {
+ return fmt.Sprintf("%v(nil)", v.Type())
+ }
+ return "<nil>"
+ }
+ return formatAny(v.Elem(), conf, visited)
+ case reflect.Slice:
+ if v.IsNil() {
+ if conf.printType {
+ return fmt.Sprintf("%v(nil)", v.Type())
+ }
+ return "<nil>"
+ }
+ if visited[v.Pointer()] {
+ return formatPointer(v, conf)
+ }
+ visited = insertPointer(visited, v.Pointer())
+ fallthrough
+ case reflect.Array:
+ var ss []string
+ subConf := conf
+ subConf.printType = v.Type().Elem().Kind() == reflect.Interface
+ for i := 0; i < v.Len(); i++ {
+ s := formatAny(v.Index(i), subConf, visited)
+ ss = append(ss, s)
+ }
+ s := fmt.Sprintf("{%s}", strings.Join(ss, ", "))
+ if conf.printType {
+ return v.Type().String() + s
+ }
+ return s
+ case reflect.Map:
+ if v.IsNil() {
+ if conf.printType {
+ return fmt.Sprintf("%v(nil)", v.Type())
+ }
+ return "<nil>"
+ }
+ if visited[v.Pointer()] {
+ return formatPointer(v, conf)
+ }
+ visited = insertPointer(visited, v.Pointer())
+
+ var ss []string
+ keyConf, valConf := conf, conf
+ keyConf.printType = v.Type().Key().Kind() == reflect.Interface
+ keyConf.followPointers = false
+ valConf.printType = v.Type().Elem().Kind() == reflect.Interface
+ for _, k := range SortKeys(v.MapKeys()) {
+ sk := formatAny(k, keyConf, visited)
+ sv := formatAny(v.MapIndex(k), valConf, visited)
+ ss = append(ss, fmt.Sprintf("%s: %s", sk, sv))
+ }
+ s := fmt.Sprintf("{%s}", strings.Join(ss, ", "))
+ if conf.printType {
+ return v.Type().String() + s
+ }
+ return s
+ case reflect.Struct:
+ var ss []string
+ subConf := conf
+ subConf.printType = true
+ for i := 0; i < v.NumField(); i++ {
+ vv := v.Field(i)
+ if isZero(vv) {
+ continue // Elide zero value fields
+ }
+ name := v.Type().Field(i).Name
+ subConf.UseStringer = conf.UseStringer
+ s := formatAny(vv, subConf, visited)
+ ss = append(ss, fmt.Sprintf("%s: %s", name, s))
+ }
+ s := fmt.Sprintf("{%s}", strings.Join(ss, ", "))
+ if conf.printType {
+ return v.Type().String() + s
+ }
+ return s
+ default:
+ panic(fmt.Sprintf("%v kind not handled", v.Kind()))
+ }
+}
+
+func formatString(s string) string {
+ // Use quoted string if it the same length as a raw string literal.
+ // Otherwise, attempt to use the raw string form.
+ qs := strconv.Quote(s)
+ if len(qs) == 1+len(s)+1 {
+ return qs
+ }
+
+ // Disallow newlines to ensure output is a single line.
+ // Only allow printable runes for readability purposes.
+ rawInvalid := func(r rune) bool {
+ return r == '`' || r == '\n' || !unicode.IsPrint(r)
+ }
+ if strings.IndexFunc(s, rawInvalid) < 0 {
+ return "`" + s + "`"
+ }
+ return qs
+}
+
+func formatPrimitive(t reflect.Type, v interface{}, conf FormatConfig) string {
+ if conf.printType && (conf.PrintPrimitiveType || t.PkgPath() != "") {
+ return fmt.Sprintf("%v(%v)", t, v)
+ }
+ return fmt.Sprintf("%v", v)
+}
+
+func formatPointer(v reflect.Value, conf FormatConfig) string {
+ p := v.Pointer()
+ if !conf.realPointers {
+ p = 0 // For deterministic printing purposes
+ }
+ s := formatHex(uint64(p))
+ if conf.printType {
+ return fmt.Sprintf("(%v)(%s)", v.Type(), s)
+ }
+ return s
+}
+
+func formatHex(u uint64) string {
+ var f string
+ switch {
+ case u <= 0xff:
+ f = "0x%02x"
+ case u <= 0xffff:
+ f = "0x%04x"
+ case u <= 0xffffff:
+ f = "0x%06x"
+ case u <= 0xffffffff:
+ f = "0x%08x"
+ case u <= 0xffffffffff:
+ f = "0x%010x"
+ case u <= 0xffffffffffff:
+ f = "0x%012x"
+ case u <= 0xffffffffffffff:
+ f = "0x%014x"
+ case u <= 0xffffffffffffffff:
+ f = "0x%016x"
+ }
+ return fmt.Sprintf(f, u)
+}
+
+// insertPointer insert p into m, allocating m if necessary.
+func insertPointer(m map[uintptr]bool, p uintptr) map[uintptr]bool {
+ if m == nil {
+ m = make(map[uintptr]bool)
+ }
+ m[p] = true
+ return m
+}
+
+// isZero reports whether v is the zero value.
+// This does not rely on Interface and so can be used on unexported fields.
+func isZero(v reflect.Value) bool {
+ switch v.Kind() {
+ case reflect.Bool:
+ return v.Bool() == false
+ case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
+ return v.Int() == 0
+ case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
+ return v.Uint() == 0
+ case reflect.Float32, reflect.Float64:
+ return v.Float() == 0
+ case reflect.Complex64, reflect.Complex128:
+ return v.Complex() == 0
+ case reflect.String:
+ return v.String() == ""
+ case reflect.UnsafePointer:
+ return v.Pointer() == 0
+ case reflect.Chan, reflect.Func, reflect.Interface, reflect.Ptr, reflect.Map, reflect.Slice:
+ return v.IsNil()
+ case reflect.Array:
+ for i := 0; i < v.Len(); i++ {
+ if !isZero(v.Index(i)) {
+ return false
+ }
+ }
+ return true
+ case reflect.Struct:
+ for i := 0; i < v.NumField(); i++ {
+ if !isZero(v.Field(i)) {
+ return false
+ }
+ }
+ return true
+ }
+ return false
+}
diff --git a/vendor/github.com/google/go-cmp/cmp/internal/value/sort.go b/vendor/github.com/google/go-cmp/cmp/internal/value/sort.go
new file mode 100644
index 00000000..fe8aa27a
--- /dev/null
+++ b/vendor/github.com/google/go-cmp/cmp/internal/value/sort.go
@@ -0,0 +1,111 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+package value
+
+import (
+ "fmt"
+ "math"
+ "reflect"
+ "sort"
+)
+
+// SortKeys sorts a list of map keys, deduplicating keys if necessary.
+// The type of each value must be comparable.
+func SortKeys(vs []reflect.Value) []reflect.Value {
+ if len(vs) == 0 {
+ return vs
+ }
+
+ // Sort the map keys.
+ sort.Sort(valueSorter(vs))
+
+ // Deduplicate keys (fails for NaNs).
+ vs2 := vs[:1]
+ for _, v := range vs[1:] {
+ if isLess(vs2[len(vs2)-1], v) {
+ vs2 = append(vs2, v)
+ }
+ }
+ return vs2
+}
+
+// TODO: Use sort.Slice once Google AppEngine is on Go1.8 or above.
+type valueSorter []reflect.Value
+
+func (vs valueSorter) Len() int { return len(vs) }
+func (vs valueSorter) Less(i, j int) bool { return isLess(vs[i], vs[j]) }
+func (vs valueSorter) Swap(i, j int) { vs[i], vs[j] = vs[j], vs[i] }
+
+// isLess is a generic function for sorting arbitrary map keys.
+// The inputs must be of the same type and must be comparable.
+func isLess(x, y reflect.Value) bool {
+ switch x.Type().Kind() {
+ case reflect.Bool:
+ return !x.Bool() && y.Bool()
+ case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
+ return x.Int() < y.Int()
+ case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
+ return x.Uint() < y.Uint()
+ case reflect.Float32, reflect.Float64:
+ fx, fy := x.Float(), y.Float()
+ return fx < fy || math.IsNaN(fx) && !math.IsNaN(fy)
+ case reflect.Complex64, reflect.Complex128:
+ cx, cy := x.Complex(), y.Complex()
+ rx, ix, ry, iy := real(cx), imag(cx), real(cy), imag(cy)
+ if rx == ry || (math.IsNaN(rx) && math.IsNaN(ry)) {
+ return ix < iy || math.IsNaN(ix) && !math.IsNaN(iy)
+ }
+ return rx < ry || math.IsNaN(rx) && !math.IsNaN(ry)
+ case reflect.Ptr, reflect.UnsafePointer, reflect.Chan:
+ return x.Pointer() < y.Pointer()
+ case reflect.String:
+ return x.String() < y.String()
+ case reflect.Array:
+ for i := 0; i < x.Len(); i++ {
+ if isLess(x.Index(i), y.Index(i)) {
+ return true
+ }
+ if isLess(y.Index(i), x.Index(i)) {
+ return false
+ }
+ }
+ return false
+ case reflect.Struct:
+ for i := 0; i < x.NumField(); i++ {
+ if isLess(x.Field(i), y.Field(i)) {
+ return true
+ }
+ if isLess(y.Field(i), x.Field(i)) {
+ return false
+ }
+ }
+ return false
+ case reflect.Interface:
+ vx, vy := x.Elem(), y.Elem()
+ if !vx.IsValid() || !vy.IsValid() {
+ return !vx.IsValid() && vy.IsValid()
+ }
+ tx, ty := vx.Type(), vy.Type()
+ if tx == ty {
+ return isLess(x.Elem(), y.Elem())
+ }
+ if tx.Kind() != ty.Kind() {
+ return vx.Kind() < vy.Kind()
+ }
+ if tx.String() != ty.String() {
+ return tx.String() < ty.String()
+ }
+ if tx.PkgPath() != ty.PkgPath() {
+ return tx.PkgPath() < ty.PkgPath()
+ }
+ // This can happen in rare situations, so we fallback to just comparing
+ // the unique pointer for a reflect.Type. This guarantees deterministic
+ // ordering within a program, but it is obviously not stable.
+ return reflect.ValueOf(vx.Type()).Pointer() < reflect.ValueOf(vy.Type()).Pointer()
+ default:
+ // Must be Func, Map, or Slice; which are not comparable.
+ panic(fmt.Sprintf("%T is not comparable", x.Type()))
+ }
+}