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-rw-r--r--vendor/github.com/MichaelMure/gocui/.gitignore1
-rw-r--r--vendor/github.com/MichaelMure/gocui/AUTHORS30
-rw-r--r--vendor/github.com/MichaelMure/gocui/LICENSE23
-rw-r--r--vendor/github.com/MichaelMure/gocui/README.md110
-rw-r--r--vendor/github.com/MichaelMure/gocui/attribute.go32
-rw-r--r--vendor/github.com/MichaelMure/gocui/doc.go118
-rw-r--r--vendor/github.com/MichaelMure/gocui/edit.go349
-rw-r--r--vendor/github.com/MichaelMure/gocui/escape.go229
-rw-r--r--vendor/github.com/MichaelMure/gocui/gui.go636
-rw-r--r--vendor/github.com/MichaelMure/gocui/keybinding.go137
-rw-r--r--vendor/github.com/MichaelMure/gocui/view.go504
11 files changed, 0 insertions, 2169 deletions
diff --git a/vendor/github.com/MichaelMure/gocui/.gitignore b/vendor/github.com/MichaelMure/gocui/.gitignore
deleted file mode 100644
index 1377554e..00000000
--- a/vendor/github.com/MichaelMure/gocui/.gitignore
+++ /dev/null
@@ -1 +0,0 @@
-*.swp
diff --git a/vendor/github.com/MichaelMure/gocui/AUTHORS b/vendor/github.com/MichaelMure/gocui/AUTHORS
deleted file mode 100644
index 43ec4cec..00000000
--- a/vendor/github.com/MichaelMure/gocui/AUTHORS
+++ /dev/null
@@ -1,30 +0,0 @@
-# This is the official list of gocui authors for copyright purposes.
-
-# Names should be added to this file as
-# Name or Organization <email address> contribution
-# Contribution
-# The email address is not required for organizations.
-
-Roi Martin <jroi.martin@gmail.com>
- Main developer
-
-Ryan Sullivan <kayoticsully@gmail.com>
- Toggleable view frames
-
-Matthieu Rakotojaona <matthieu.rakotojaona@gmail.com>
- Wrapped views
-
-Harry Lawrence <hazbo@gmx.com>
- Basic mouse support
-
-Danny Tylman <dtylman@gmail.com>
- Masked views
-
-Frederik Deweerdt <frederik.deweerdt@gmail.com>
- Colored fonts
-
-Henri Koski <henri.t.koski@gmail.com>
- Custom current view color
-
-Dustin Willis Webber <dustin.webber@gmail.com>
- 256-colors output mode support
diff --git a/vendor/github.com/MichaelMure/gocui/LICENSE b/vendor/github.com/MichaelMure/gocui/LICENSE
deleted file mode 100644
index 8cb28215..00000000
--- a/vendor/github.com/MichaelMure/gocui/LICENSE
+++ /dev/null
@@ -1,23 +0,0 @@
-Copyright (c) 2014 The gocui Authors. All rights reserved.
-
-Redistribution and use in source and binary forms, with or without
-modification, are permitted provided that the following conditions are met:
- * Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
- * Neither the name of the gocui Authors nor the names of its contributors
- may be used to endorse or promote products derived from this software
- without specific prior written permission.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
-ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
-ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
diff --git a/vendor/github.com/MichaelMure/gocui/README.md b/vendor/github.com/MichaelMure/gocui/README.md
deleted file mode 100644
index d7b55a3b..00000000
--- a/vendor/github.com/MichaelMure/gocui/README.md
+++ /dev/null
@@ -1,110 +0,0 @@
-# GOCUI - Go Console User Interface
-
-[![GoDoc](https://godoc.org/github.com/jroimartin/gocui?status.svg)](https://godoc.org/github.com/jroimartin/gocui)
-
-Minimalist Go package aimed at creating Console User Interfaces.
-
-## Features
-
-* Minimalist API.
-* Views (the "windows" in the GUI) implement the interface io.ReadWriter.
-* Support for overlapping views.
-* The GUI can be modified at runtime (concurrent-safe).
-* Global and view-level keybindings.
-* Mouse support.
-* Colored text.
-* Customizable edition mode.
-* Easy to build reusable widgets, complex layouts...
-
-## Installation
-
-Execute:
-
-```
-$ go get github.com/jroimartin/gocui
-```
-
-## Documentation
-
-Execute:
-
-```
-$ go doc github.com/jroimartin/gocui
-```
-
-Or visit [godoc.org](https://godoc.org/github.com/jroimartin/gocui) to read it
-online.
-
-## Example
-
-```go
-package main
-
-import (
- "fmt"
- "log"
-
- "github.com/jroimartin/gocui"
-)
-
-func main() {
- g, err := gocui.NewGui(gocui.OutputNormal)
- if err != nil {
- log.Panicln(err)
- }
- defer g.Close()
-
- g.SetManagerFunc(layout)
-
- if err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quit); err != nil {
- log.Panicln(err)
- }
-
- if err := g.MainLoop(); err != nil && err != gocui.ErrQuit {
- log.Panicln(err)
- }
-}
-
-func layout(g *gocui.Gui) error {
- maxX, maxY := g.Size()
- if v, err := g.SetView("hello", maxX/2-7, maxY/2, maxX/2+7, maxY/2+2); err != nil {
- if err != gocui.ErrUnknownView {
- return err
- }
- fmt.Fprintln(v, "Hello world!")
- }
- return nil
-}
-
-func quit(g *gocui.Gui, v *gocui.View) error {
- return gocui.ErrQuit
-}
-```
-
-## Screenshots
-
-![r2cui](https://cloud.githubusercontent.com/assets/1223476/19418932/63645052-93ce-11e6-867c-da5e97e37237.png)
-
-![_examples/demo.go](https://cloud.githubusercontent.com/assets/1223476/5992750/720b84f0-aa36-11e4-88ec-296fa3247b52.png)
-
-![_examples/dynamic.go](https://cloud.githubusercontent.com/assets/1223476/5992751/76ad5cc2-aa36-11e4-8204-6a90269db827.png)
-
-## Projects using gocui
-
-* [komanda-cli](https://github.com/mephux/komanda-cli): IRC Client For Developers.
-* [vuls](https://github.com/future-architect/vuls): Agentless vulnerability scanner for Linux/FreeBSD.
-* [wuzz](https://github.com/asciimoo/wuzz): Interactive cli tool for HTTP inspection.
-* [httplab](https://github.com/gchaincl/httplab): Interactive web server.
-* [domainr](https://github.com/MichaelThessel/domainr): Tool that checks the availability of domains based on keywords.
-* [gotime](https://github.com/nanohard/gotime): Time tracker for projects and tasks.
-* [claws](https://github.com/thehowl/claws): Interactive command line client for testing websockets.
-* [terminews](http://github.com/antavelos/terminews): Terminal based RSS reader.
-* [diagram](https://github.com/esimov/diagram): Tool to convert ascii arts into hand drawn diagrams.
-* [pody](https://github.com/JulienBreux/pody): CLI app to manage Pods in a Kubernetes cluster.
-* [kubexp](https://github.com/alitari/kubexp): Kubernetes client.
-* [kcli](https://github.com/cswank/kcli): Tool for inspecting kafka topics/partitions/messages.
-* [fac](https://github.com/mkchoi212/fac): git merge conflict resolver
-* [jsonui](https://github.com/gulyasm/jsonui): Interactive JSON explorer for your terminal.
-* [cointop](https://github.com/miguelmota/cointop): Interactive terminal based UI application for tracking cryptocurrencies.
-
-Note: if your project is not listed here, let us know! :)
diff --git a/vendor/github.com/MichaelMure/gocui/attribute.go b/vendor/github.com/MichaelMure/gocui/attribute.go
deleted file mode 100644
index bad758a1..00000000
--- a/vendor/github.com/MichaelMure/gocui/attribute.go
+++ /dev/null
@@ -1,32 +0,0 @@
-// Copyright 2014 The gocui Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package gocui
-
-import "github.com/nsf/termbox-go"
-
-// Attribute represents a terminal attribute, like color, font style, etc. They
-// can be combined using bitwise OR (|). Note that it is not possible to
-// combine multiple color attributes.
-type Attribute termbox.Attribute
-
-// Color attributes.
-const (
- ColorDefault Attribute = Attribute(termbox.ColorDefault)
- ColorBlack = Attribute(termbox.ColorBlack)
- ColorRed = Attribute(termbox.ColorRed)
- ColorGreen = Attribute(termbox.ColorGreen)
- ColorYellow = Attribute(termbox.ColorYellow)
- ColorBlue = Attribute(termbox.ColorBlue)
- ColorMagenta = Attribute(termbox.ColorMagenta)
- ColorCyan = Attribute(termbox.ColorCyan)
- ColorWhite = Attribute(termbox.ColorWhite)
-)
-
-// Text style attributes.
-const (
- AttrBold Attribute = Attribute(termbox.AttrBold)
- AttrUnderline = Attribute(termbox.AttrUnderline)
- AttrReverse = Attribute(termbox.AttrReverse)
-)
diff --git a/vendor/github.com/MichaelMure/gocui/doc.go b/vendor/github.com/MichaelMure/gocui/doc.go
deleted file mode 100644
index fe128afb..00000000
--- a/vendor/github.com/MichaelMure/gocui/doc.go
+++ /dev/null
@@ -1,118 +0,0 @@
-// Copyright 2014 The gocui Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-/*
-Package gocui allows to create console user interfaces.
-
-Create a new GUI:
-
- g, err := gocui.NewGui(gocui.OutputNormal)
- if err != nil {
- // handle error
- }
- defer g.Close()
-
- // Set GUI managers and key bindings
- // ...
-
- if err := g.MainLoop(); err != nil && err != gocui.ErrQuit {
- // handle error
- }
-
-Set GUI managers:
-
- g.SetManager(mgr1, mgr2)
-
-Managers are in charge of GUI's layout and can be used to build widgets. On
-each iteration of the GUI's main loop, the Layout function of each configured
-manager is executed. Managers are used to set-up and update the application's
-main views, being possible to freely change them during execution. Also, it is
-important to mention that a main loop iteration is executed on each reported
-event (key-press, mouse event, window resize, etc).
-
-GUIs are composed by Views, you can think of it as buffers. Views implement the
-io.ReadWriter interface, so you can just write to them if you want to modify
-their content. The same is valid for reading.
-
-Create and initialize a view with absolute coordinates:
-
- if v, err := g.SetView("viewname", 2, 2, 22, 7); err != nil {
- if err != gocui.ErrUnknownView {
- // handle error
- }
- fmt.Fprintln(v, "This is a new view")
- // ...
- }
-
-Views can also be created using relative coordinates:
-
- maxX, maxY := g.Size()
- if v, err := g.SetView("viewname", maxX/2-30, maxY/2, maxX/2+30, maxY/2+2); err != nil {
- // ...
- }
-
-Configure keybindings:
-
- if err := g.SetKeybinding("viewname", gocui.KeyEnter, gocui.ModNone, fcn); err != nil {
- // handle error
- }
-
-gocui implements full mouse support that can be enabled with:
-
- g.Mouse = true
-
-Mouse events are handled like any other keybinding:
-
- if err := g.SetKeybinding("viewname", gocui.MouseLeft, gocui.ModNone, fcn); err != nil {
- // handle error
- }
-
-IMPORTANT: Views can only be created, destroyed or updated in three ways: from
-the Layout function within managers, from keybinding callbacks or via
-*Gui.Update(). The reason for this is that it allows gocui to be
-concurrent-safe. So, if you want to update your GUI from a goroutine, you must
-use *Gui.Update(). For example:
-
- g.Update(func(g *gocui.Gui) error {
- v, err := g.View("viewname")
- if err != nil {
- // handle error
- }
- v.Clear()
- fmt.Fprintln(v, "Writing from different goroutines")
- return nil
- })
-
-By default, gocui provides a basic edition mode. This mode can be extended
-and customized creating a new Editor and assigning it to *View.Editor:
-
- type Editor interface {
- Edit(v *View, key Key, ch rune, mod Modifier)
- }
-
-DefaultEditor can be taken as example to create your own custom Editor:
-
- var DefaultEditor Editor = EditorFunc(simpleEditor)
-
- func simpleEditor(v *View, key Key, ch rune, mod Modifier) {
- switch {
- case ch != 0 && mod == 0:
- v.EditWrite(ch)
- case key == KeySpace:
- v.EditWrite(' ')
- case key == KeyBackspace || key == KeyBackspace2:
- v.EditDelete(true)
- // ...
- }
- }
-
-Colored text:
-
-Views allow to add colored text using ANSI colors. For example:
-
- fmt.Fprintln(v, "\x1b[0;31mHello world")
-
-For more information, see the examples in folder "_examples/".
-*/
-package gocui
diff --git a/vendor/github.com/MichaelMure/gocui/edit.go b/vendor/github.com/MichaelMure/gocui/edit.go
deleted file mode 100644
index de86580f..00000000
--- a/vendor/github.com/MichaelMure/gocui/edit.go
+++ /dev/null
@@ -1,349 +0,0 @@
-// Copyright 2014 The gocui Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package gocui
-
-import (
- "errors"
-
- "github.com/mattn/go-runewidth"
-)
-
-const maxInt = int(^uint(0) >> 1)
-
-// Editor interface must be satisfied by gocui editors.
-type Editor interface {
- Edit(v *View, key Key, ch rune, mod Modifier)
-}
-
-// The EditorFunc type is an adapter to allow the use of ordinary functions as
-// Editors. If f is a function with the appropriate signature, EditorFunc(f)
-// is an Editor object that calls f.
-type EditorFunc func(v *View, key Key, ch rune, mod Modifier)
-
-// Edit calls f(v, key, ch, mod)
-func (f EditorFunc) Edit(v *View, key Key, ch rune, mod Modifier) {
- f(v, key, ch, mod)
-}
-
-// DefaultEditor is the default editor.
-var DefaultEditor Editor = EditorFunc(simpleEditor)
-
-// simpleEditor is used as the default gocui editor.
-func simpleEditor(v *View, key Key, ch rune, mod Modifier) {
- switch {
- case ch != 0 && mod == 0:
- v.EditWrite(ch)
- case key == KeySpace:
- v.EditWrite(' ')
- case key == KeyBackspace || key == KeyBackspace2:
- v.EditDelete(true)
- case key == KeyDelete:
- v.EditDelete(false)
- case key == KeyInsert:
- v.Overwrite = !v.Overwrite
- case key == KeyEnter:
- v.EditNewLine()
- case key == KeyArrowDown:
- v.MoveCursor(0, 1, false)
- case key == KeyArrowUp:
- v.MoveCursor(0, -1, false)
- case key == KeyArrowLeft:
- v.MoveCursor(-1, 0, false)
- case key == KeyArrowRight:
- v.MoveCursor(1, 0, false)
- }
-}
-
-// EditWrite writes a rune at the cursor position.
-func (v *View) EditWrite(ch rune) {
- v.writeRune(v.cx, v.cy, ch)
- v.MoveCursor(runewidth.RuneWidth(ch), 0, true)
-}
-
-// EditDelete deletes a rune at the cursor position. back determines the
-// direction.
-func (v *View) EditDelete(back bool) {
- x, y := v.ox+v.cx, v.oy+v.cy
- if y < 0 {
- return
- } else if y >= len(v.viewLines) {
- v.MoveCursor(-1, 0, true)
- return
- }
-
- maxX, _ := v.Size()
- if back {
- if x == 0 { // start of the line
- if y < 1 {
- return
- }
-
- var maxPrevWidth int
- if v.Wrap {
- maxPrevWidth = maxX
- } else {
- maxPrevWidth = maxInt
- }
-
- if v.viewLines[y].linesX == 0 { // regular line
- v.mergeLines(v.cy - 1)
- if len(v.viewLines[y-1].line) < maxPrevWidth {
- v.MoveCursor(-1, 0, true)
- }
- } else { // wrapped line
- ch, _ := v.deleteRune(len(v.viewLines[y-1].line)-1, v.cy-1)
- v.MoveCursor(0-runewidth.RuneWidth(ch), 0, true)
- }
- } else { // middle/end of the line
- ch, _ := v.deleteRune(v.cx-1, v.cy)
- v.MoveCursor(0-runewidth.RuneWidth(ch), 0, true)
- }
- } else {
- if x == len(v.viewLines[y].line) { // end of the line
- v.mergeLines(v.cy)
- } else { // start/middle of the line
- v.deleteRune(v.cx, v.cy)
- }
- }
-}
-
-// EditNewLine inserts a new line under the cursor.
-func (v *View) EditNewLine() {
- v.breakLine(v.cx, v.cy)
- v.ox = 0
- v.cx = 0
- v.MoveCursor(0, 1, true)
-}
-
-// MoveCursor moves the cursor taking into account the width of the line/view,
-// displacing the origin if necessary.
-func (v *View) MoveCursor(dx, dy int, writeMode bool) {
- maxX, maxY := v.Size()
- cx, cy := v.cx+dx, v.cy+dy
- x, y := v.ox+cx, v.oy+cy
-
- var curLineWidth, prevLineWidth int
- // get the width of the current line
- if writeMode {
- if v.Wrap {
- curLineWidth = maxX - 1
- } else {
- curLineWidth = maxInt
- }
- } else {
- if y >= 0 && y < len(v.viewLines) {
- curLineWidth = len(v.viewLines[y].line)
- if v.Wrap && curLineWidth >= maxX {
- curLineWidth = maxX - 1
- }
- } else {
- curLineWidth = 0
- }
- }
- // get the width of the previous line
- if y-1 >= 0 && y-1 < len(v.viewLines) {
- prevLineWidth = len(v.viewLines[y-1].line)
- } else {
- prevLineWidth = 0
- }
-
- // adjust cursor's x position and view's x origin
- if x > curLineWidth { // move to next line
- if dx > 0 { // horizontal movement
- cy++
- if writeMode || v.oy+cy < len(v.viewLines) {
- if !v.Wrap {
- v.ox = 0
- }
- v.cx = 0
- }
- } else { // vertical movement
- if curLineWidth > 0 { // move cursor to the EOL
- if v.Wrap {
- v.cx = curLineWidth
- } else {
- ncx := curLineWidth - v.ox
- if ncx < 0 {
- v.ox += ncx
- if v.ox < 0 {
- v.ox = 0
- }
- v.cx = 0
- } else {
- v.cx = ncx
- }
- }
- } else {
- if writeMode || v.oy+cy < len(v.viewLines) {
- if !v.Wrap {
- v.ox = 0
- }
- v.cx = 0
- }
- }
- }
- } else if cx < 0 {
- if !v.Wrap && v.ox > 0 { // move origin to the left
- v.ox += cx
- v.cx = 0
- } else { // move to previous line
- cy--
- if prevLineWidth > 0 {
- if !v.Wrap { // set origin so the EOL is visible
- nox := prevLineWidth - maxX + 1
- if nox < 0 {
- v.ox = 0
- } else {
- v.ox = nox
- }
- }
- v.cx = prevLineWidth
- } else {
- if !v.Wrap {
- v.ox = 0
- }
- v.cx = 0
- }
- }
- } else { // stay on the same line
- if v.Wrap {
- v.cx = cx
- } else {
- if cx >= maxX {
- v.ox += cx - maxX + 1
- v.cx = maxX
- } else {
- v.cx = cx
- }
- }
- }
-
- // adjust cursor's y position and view's y origin
- if cy < 0 {
- if v.oy > 0 {
- v.oy--
- }
- } else if writeMode || v.oy+cy < len(v.viewLines) {
- if cy >= maxY {
- v.oy++
- } else {
- v.cy = cy
- }
- }
-}
-
-// writeRune writes a rune into the view's internal buffer, at the
-// position corresponding to the point (x, y). The length of the internal
-// buffer is increased if the point is out of bounds. Overwrite mode is
-// governed by the value of View.overwrite.
-func (v *View) writeRune(x, y int, ch rune) error {
- v.tainted = true
-
- x, y, err := v.realPosition(x, y)
- if err != nil {
- return err
- }
-
- if x < 0 || y < 0 {
- return errors.New("invalid point")
- }
-
- if y >= len(v.lines) {
- s := make([][]cell, y-len(v.lines)+1)
- v.lines = append(v.lines, s...)
- }
-
- olen := len(v.lines[y])
-
- var s []cell
- if x >= len(v.lines[y]) {
- s = make([]cell, x-len(v.lines[y])+1)
- } else if !v.Overwrite {
- s = make([]cell, 1)
- }
- v.lines[y] = append(v.lines[y], s...)
-
- if !v.Overwrite || (v.Overwrite && x >= olen-1) {
- copy(v.lines[y][x+1:], v.lines[y][x:])
- }
- v.lines[y][x] = cell{
- fgColor: v.FgColor,
- bgColor: v.BgColor,
- chr: ch,
- }
-
- return nil
-}
-
-// deleteRune removes a rune from the view's internal buffer, at the
-// position corresponding to the point (x, y).
-func (v *View) deleteRune(x, y int) (ch rune, err error) {
- v.tainted = true
-
- x, y, err = v.realPosition(x, y)
- if err != nil {
- return 0, err
- }
-
- if x < 0 || y < 0 || y >= len(v.lines) || x >= len(v.lines[y]) {
- return 0, errors.New("invalid point")
- }
- chx := v.lines[y][x]
- v.lines[y] = append(v.lines[y][:x], v.lines[y][x+1:]...)
- return chx.chr, nil
-}
-
-// mergeLines merges the lines "y" and "y+1" if possible.
-func (v *View) mergeLines(y int) error {
- v.tainted = true
-
- _, y, err := v.realPosition(0, y)
- if err != nil {
- return err
- }
-
- if y < 0 || y >= len(v.lines) {
- return errors.New("invalid point")
- }
-
- if y < len(v.lines)-1 { // otherwise we don't need to merge anything
- v.lines[y] = append(v.lines[y], v.lines[y+1]...)
- v.lines = append(v.lines[:y+1], v.lines[y+2:]...)
- }
- return nil
-}
-
-// breakLine breaks a line of the internal buffer at the position corresponding
-// to the point (x, y).
-func (v *View) breakLine(x, y int) error {
- v.tainted = true
-
- x, y, err := v.realPosition(x, y)
- if err != nil {
- return err
- }
-
- if y < 0 || y >= len(v.lines) {
- return errors.New("invalid point")
- }
-
- var left, right []cell
- if x < len(v.lines[y]) { // break line
- left = make([]cell, len(v.lines[y][:x]))
- copy(left, v.lines[y][:x])
- right = make([]cell, len(v.lines[y][x:]))
- copy(right, v.lines[y][x:])
- } else { // new empty line
- left = v.lines[y]
- }
-
- lines := make([][]cell, len(v.lines)+1)
- lines[y] = left
- lines[y+1] = right
- copy(lines, v.lines[:y])
- copy(lines[y+2:], v.lines[y+1:])
- v.lines = lines
- return nil
-}
diff --git a/vendor/github.com/MichaelMure/gocui/escape.go b/vendor/github.com/MichaelMure/gocui/escape.go
deleted file mode 100644
index ec31bbe0..00000000
--- a/vendor/github.com/MichaelMure/gocui/escape.go
+++ /dev/null
@@ -1,229 +0,0 @@
-// Copyright 2014 The gocui Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package gocui
-
-import (
- "errors"
- "strconv"
-)
-
-type escapeInterpreter struct {
- state escapeState
- curch rune
- csiParam []string
- curFgColor, curBgColor Attribute
- mode OutputMode
-}
-
-type escapeState int
-
-const (
- stateNone escapeState = iota
- stateEscape
- stateCSI
- stateParams
-)
-
-var (
- errNotCSI = errors.New("Not a CSI escape sequence")
- errCSIParseError = errors.New("CSI escape sequence parsing error")
- errCSITooLong = errors.New("CSI escape sequence is too long")
-)
-
-// runes in case of error will output the non-parsed runes as a string.
-func (ei *escapeInterpreter) runes() []rune {
- switch ei.state {
- case stateNone:
- return []rune{0x1b}
- case stateEscape:
- return []rune{0x1b, ei.curch}
- case stateCSI:
- return []rune{0x1b, '[', ei.curch}
- case stateParams:
- ret := []rune{0x1b, '['}
- for _, s := range ei.csiParam {
- ret = append(ret, []rune(s)...)
- ret = append(ret, ';')
- }
- return append(ret, ei.curch)
- }
- return nil
-}
-
-// newEscapeInterpreter returns an escapeInterpreter that will be able to parse
-// terminal escape sequences.
-func newEscapeInterpreter(mode OutputMode) *escapeInterpreter {
- ei := &escapeInterpreter{
- state: stateNone,
- curFgColor: ColorDefault,
- curBgColor: ColorDefault,
- mode: mode,
- }
- return ei
-}
-
-// reset sets the escapeInterpreter in initial state.
-func (ei *escapeInterpreter) reset() {
- ei.state = stateNone
- ei.curFgColor = ColorDefault
- ei.curBgColor = ColorDefault
- ei.csiParam = nil
-}
-
-// parseOne parses a rune. If isEscape is true, it means that the rune is part
-// of an escape sequence, and as such should not be printed verbatim. Otherwise,
-// it's not an escape sequence.
-func (ei *escapeInterpreter) parseOne(ch rune) (isEscape bool, err error) {
- // Sanity checks
- if len(ei.csiParam) > 20 {
- return false, errCSITooLong
- }
- if len(ei.csiParam) > 0 && len(ei.csiParam[len(ei.csiParam)-1]) > 255 {
- return false, errCSITooLong
- }
-
- ei.curch = ch
-
- switch ei.state {
- case stateNone:
- if ch == 0x1b {
- ei.state = stateEscape
- return true, nil
- }
- return false, nil
- case stateEscape:
- if ch == '[' {
- ei.state = stateCSI
- return true, nil
- }
- return false, errNotCSI
- case stateCSI:
- switch {
- case ch >= '0' && ch <= '9':
- ei.csiParam = append(ei.csiParam, "")
- case ch == 'm':
- ei.csiParam = append(ei.csiParam, "0")
- default:
- return false, errCSIParseError
- }
- ei.state = stateParams
- fallthrough
- case stateParams:
- switch {
- case ch >= '0' && ch <= '9':
- ei.csiParam[len(ei.csiParam)-1] += string(ch)
- return true, nil
- case ch == ';':
- ei.csiParam = append(ei.csiParam, "")
- return true, nil
- case ch == 'm':
- var err error
- switch ei.mode {
- case OutputNormal:
- err = ei.outputNormal()
- case Output256:
- err = ei.output256()
- }
- if err != nil {
- return false, errCSIParseError
- }
-
- ei.state = stateNone
- ei.csiParam = nil
- return true, nil
- default:
- return false, errCSIParseError
- }
- }
- return false, nil
-}
-
-// outputNormal provides 8 different colors:
-// black, red, green, yellow, blue, magenta, cyan, white
-func (ei *escapeInterpreter) outputNormal() error {
- for _, param := range ei.csiParam {
- p, err := strconv.Atoi(param)
- if err != nil {
- return errCSIParseError
- }
-
- switch {
- case p >= 30 && p <= 37:
- ei.curFgColor = Attribute(p - 30 + 1)
- case p == 39:
- ei.curFgColor = ColorDefault
- case p >= 40 && p <= 47:
- ei.curBgColor = Attribute(p - 40 + 1)
- case p == 49:
- ei.curBgColor = ColorDefault
- case p == 1:
- ei.curFgColor |= AttrBold
- case p == 4:
- ei.curFgColor |= AttrUnderline
- case p == 7:
- ei.curFgColor |= AttrReverse
- case p == 0:
- ei.curFgColor = ColorDefault
- ei.curBgColor = ColorDefault
- }
- }
-
- return nil
-}
-
-// output256 allows you to leverage the 256-colors terminal mode:
-// 0x01 - 0x08: the 8 colors as in OutputNormal
-// 0x09 - 0x10: Color* | AttrBold
-// 0x11 - 0xe8: 216 different colors
-// 0xe9 - 0x1ff: 24 different shades of grey
-func (ei *escapeInterpreter) output256() error {
- if len(ei.csiParam) < 3 {
- return ei.outputNormal()
- }
-
- mode, err := strconv.Atoi(ei.csiParam[1])
- if err != nil {
- return errCSIParseError
- }
- if mode != 5 {
- return ei.outputNormal()
- }
-
- fgbg, err := strconv.Atoi(ei.csiParam[0])
- if err != nil {
- return errCSIParseError
- }
- color, err := strconv.Atoi(ei.csiParam[2])
- if err != nil {
- return errCSIParseError
- }
-
- switch fgbg {
- case 38:
- ei.curFgColor = Attribute(color + 1)
-
- for _, param := range ei.csiParam[3:] {
- p, err := strconv.Atoi(param)
- if err != nil {
- return errCSIParseError
- }
-
- switch {
- case p == 1:
- ei.curFgColor |= AttrBold
- case p == 4:
- ei.curFgColor |= AttrUnderline
- case p == 7:
- ei.curFgColor |= AttrReverse
- }
- }
- case 48:
- ei.curBgColor = Attribute(color + 1)
- default:
- return errCSIParseError
- }
-
- return nil
-}
diff --git a/vendor/github.com/MichaelMure/gocui/gui.go b/vendor/github.com/MichaelMure/gocui/gui.go
deleted file mode 100644
index 9499d3c3..00000000
--- a/vendor/github.com/MichaelMure/gocui/gui.go
+++ /dev/null
@@ -1,636 +0,0 @@
-// Copyright 2014 The gocui Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package gocui
-
-import (
- "errors"
-
- "github.com/nsf/termbox-go"
-)
-
-var (
- // ErrQuit is used to decide if the MainLoop finished successfully.
- ErrQuit = errors.New("quit")
-
- // ErrUnknownView allows to assert if a View must be initialized.
- ErrUnknownView = errors.New("unknown view")
-)
-
-// OutputMode represents the terminal's output mode (8 or 256 colors).
-type OutputMode termbox.OutputMode
-
-const (
- // OutputNormal provides 8-colors terminal mode.
- OutputNormal = OutputMode(termbox.OutputNormal)
-
- // Output256 provides 256-colors terminal mode.
- Output256 = OutputMode(termbox.Output256)
-)
-
-// Gui represents the whole User Interface, including the views, layouts
-// and keybindings.
-type Gui struct {
- tbEvents chan termbox.Event
- userEvents chan userEvent
- views []*View
- currentView *View
- managers []Manager
- keybindings []*keybinding
- maxX, maxY int
- outputMode OutputMode
-
- // BgColor and FgColor allow to configure the background and foreground
- // colors of the GUI.
- BgColor, FgColor Attribute
-
- // SelBgColor and SelFgColor allow to configure the background and
- // foreground colors of the frame of the current view.
- SelBgColor, SelFgColor Attribute
-
- // If Highlight is true, Sel{Bg,Fg}Colors will be used to draw the
- // frame of the current view.
- Highlight bool
-
- // If Cursor is true then the cursor is enabled.
- Cursor bool
-
- // If Mouse is true then mouse events will be enabled.
- Mouse bool
-
- // If InputEsc is true, when ESC sequence is in the buffer and it doesn't
- // match any known sequence, ESC means KeyEsc.
- InputEsc bool
-
- // If ASCII is true then use ASCII instead of unicode to draw the
- // interface. Using ASCII is more portable.
- ASCII bool
-}
-
-// NewGui returns a new Gui object with a given output mode.
-func NewGui(mode OutputMode) (*Gui, error) {
- if err := termbox.Init(); err != nil {
- return nil, err
- }
-
- g := &Gui{}
-
- g.outputMode = mode
- termbox.SetOutputMode(termbox.OutputMode(mode))
-
- g.tbEvents = make(chan termbox.Event, 20)
- g.userEvents = make(chan userEvent, 20)
-
- g.maxX, g.maxY = termbox.Size()
-
- g.BgColor, g.FgColor = ColorDefault, ColorDefault
- g.SelBgColor, g.SelFgColor = ColorDefault, ColorDefault
-
- return g, nil
-}
-
-// Close finalizes the library. It should be called after a successful
-// initialization and when gocui is not needed anymore.
-func (g *Gui) Close() {
- termbox.Close()
-}
-
-// Size returns the terminal's size.
-func (g *Gui) Size() (x, y int) {
- return g.maxX, g.maxY
-}
-
-// SetRune writes a rune at the given point, relative to the top-left
-// corner of the terminal. It checks if the position is valid and applies
-// the given colors.
-func (g *Gui) SetRune(x, y int, ch rune, fgColor, bgColor Attribute) error {
- if x < 0 || y < 0 || x >= g.maxX || y >= g.maxY {
- return errors.New("invalid point")
- }
- termbox.SetCell(x, y, ch, termbox.Attribute(fgColor), termbox.Attribute(bgColor))
- return nil
-}
-
-// Rune returns the rune contained in the cell at the given position.
-// It checks if the position is valid.
-func (g *Gui) Rune(x, y int) (rune, error) {
- if x < 0 || y < 0 || x >= g.maxX || y >= g.maxY {
- return ' ', errors.New("invalid point")
- }
- c := termbox.CellBuffer()[y*g.maxX+x]
- return c.Ch, nil
-}
-
-// SetView creates a new view with its top-left corner at (x0, y0)
-// and the bottom-right one at (x1, y1). If a view with the same name
-// already exists, its dimensions are updated; otherwise, the error
-// ErrUnknownView is returned, which allows to assert if the View must
-// be initialized. It checks if the position is valid.
-func (g *Gui) SetView(name string, x0, y0, x1, y1 int) (*View, error) {
- if x0 >= x1 || y0 >= y1 {
- return nil, errors.New("invalid dimensions")
- }
- if name == "" {
- return nil, errors.New("invalid name")
- }
-
- if v, err := g.View(name); err == nil {
- v.x0 = x0
- v.y0 = y0
- v.x1 = x1
- v.y1 = y1
- v.tainted = true
- return v, nil
- }
-
- v := newView(name, x0, y0, x1, y1, g.outputMode)
- v.BgColor, v.FgColor = g.BgColor, g.FgColor
- v.SelBgColor, v.SelFgColor = g.SelBgColor, g.SelFgColor
- g.views = append(g.views, v)
- return v, ErrUnknownView
-}
-
-// SetViewOnTop sets the given view on top of the existing ones.
-func (g *Gui) SetViewOnTop(name string) (*View, error) {
- for i, v := range g.views {
- if v.name == name {
- s := append(g.views[:i], g.views[i+1:]...)
- g.views = append(s, v)
- return v, nil
- }
- }
- return nil, ErrUnknownView
-}
-
-// SetViewOnBottom sets the given view on bottom of the existing ones.
-func (g *Gui) SetViewOnBottom(name string) (*View, error) {
- for i, v := range g.views {
- if v.name == name {
- s := append(g.views[:i], g.views[i+1:]...)
- g.views = append([]*View{v}, s...)
- return v, nil
- }
- }
- return nil, ErrUnknownView
-}
-
-// Views returns all the views in the GUI.
-func (g *Gui) Views() []*View {
- return g.views
-}
-
-// View returns a pointer to the view with the given name, or error
-// ErrUnknownView if a view with that name does not exist.
-func (g *Gui) View(name string) (*View, error) {
- for _, v := range g.views {
- if v.name == name {
- return v, nil
- }
- }
- return nil, ErrUnknownView
-}
-
-// ViewByPosition returns a pointer to a view matching the given position, or
-// error ErrUnknownView if a view in that position does not exist.
-func (g *Gui) ViewByPosition(x, y int) (*View, error) {
- // traverse views in reverse order checking top views first
- for i := len(g.views); i > 0; i-- {
- v := g.views[i-1]
- if x > v.x0 && x < v.x1 && y > v.y0 && y < v.y1 {
- return v, nil
- }
- }
- return nil, ErrUnknownView
-}
-
-// ViewPosition returns the coordinates of the view with the given name, or
-// error ErrUnknownView if a view with that name does not exist.
-func (g *Gui) ViewPosition(name string) (x0, y0, x1, y1 int, err error) {
- for _, v := range g.views {
- if v.name == name {
- return v.x0, v.y0, v.x1, v.y1, nil
- }
- }
- return 0, 0, 0, 0, ErrUnknownView
-}
-
-// DeleteView deletes a view by name.
-func (g *Gui) DeleteView(name string) error {
- for i, v := range g.views {
- if v.name == name {
- g.views = append(g.views[:i], g.views[i+1:]...)
- return nil
- }
- }
- return ErrUnknownView
-}
-
-// SetCurrentView gives the focus to a given view.
-func (g *Gui) SetCurrentView(name string) (*View, error) {
- for _, v := range g.views {
- if v.name == name {
- g.currentView = v
- return v, nil
- }
- }
- return nil, ErrUnknownView
-}
-
-// CurrentView returns the currently focused view, or nil if no view
-// owns the focus.
-func (g *Gui) CurrentView() *View {
- return g.currentView
-}
-
-// SetKeybinding creates a new keybinding. If viewname equals to ""
-// (empty string) then the keybinding will apply to all views. key must
-// be a rune or a Key.
-func (g *Gui) SetKeybinding(viewname string, key interface{}, mod Modifier, handler func(*Gui, *View) error) error {
- var kb *keybinding
-
- k, ch, err := getKey(key)
- if err != nil {
- return err
- }
- kb = newKeybinding(viewname, k, ch, mod, handler)
- g.keybindings = append(g.keybindings, kb)
- return nil
-}
-
-// DeleteKeybinding deletes a keybinding.
-func (g *Gui) DeleteKeybinding(viewname string, key interface{}, mod Modifier) error {
- k, ch, err := getKey(key)
- if err != nil {
- return err
- }
-
- for i, kb := range g.keybindings {
- if kb.viewName == viewname && kb.ch == ch && kb.key == k && kb.mod == mod {
- g.keybindings = append(g.keybindings[:i], g.keybindings[i+1:]...)
- return nil
- }
- }
- return errors.New("keybinding not found")
-}
-
-// DeleteKeybindings deletes all keybindings of view.
-func (g *Gui) DeleteKeybindings(viewname string) {
- var s []*keybinding
- for _, kb := range g.keybindings {
- if kb.viewName != viewname {
- s = append(s, kb)
- }
- }
- g.keybindings = s
-}
-
-// getKey takes an empty interface with a key and returns the corresponding
-// typed Key or rune.
-func getKey(key interface{}) (Key, rune, error) {
- switch t := key.(type) {
- case Key:
- return t, 0, nil
- case rune:
- return 0, t, nil
- default:
- return 0, 0, errors.New("unknown type")
- }
-}
-
-// userEvent represents an event triggered by the user.
-type userEvent struct {
- f func(*Gui) error
-}
-
-// Update executes the passed function. This method can be called safely from a
-// goroutine in order to update the GUI. It is important to note that the
-// passed function won't be executed immediately, instead it will be added to
-// the user events queue. Given that Update spawns a goroutine, the order in
-// which the user events will be handled is not guaranteed.
-func (g *Gui) Update(f func(*Gui) error) {
- go func() { g.userEvents <- userEvent{f: f} }()
-}
-
-// A Manager is in charge of GUI's layout and can be used to build widgets.
-type Manager interface {
- // Layout is called every time the GUI is redrawn, it must contain the
- // base views and its initializations.
- Layout(*Gui) error
-}
-
-// The ManagerFunc type is an adapter to allow the use of ordinary functions as
-// Managers. If f is a function with the appropriate signature, ManagerFunc(f)
-// is an Manager object that calls f.
-type ManagerFunc func(*Gui) error
-
-// Layout calls f(g)
-func (f ManagerFunc) Layout(g *Gui) error {
- return f(g)
-}
-
-// SetManager sets the given GUI managers. It deletes all views and
-// keybindings.
-func (g *Gui) SetManager(managers ...Manager) {
- g.managers = managers
- g.currentView = nil
- g.views = nil
- g.keybindings = nil
-
- go func() { g.tbEvents <- termbox.Event{Type: termbox.EventResize} }()
-}
-
-// SetManagerFunc sets the given manager function. It deletes all views and
-// keybindings.
-func (g *Gui) SetManagerFunc(manager func(*Gui) error) {
- g.SetManager(ManagerFunc(manager))
-}
-
-// MainLoop runs the main loop until an error is returned. A successful
-// finish should return ErrQuit.
-func (g *Gui) MainLoop() error {
- go func() {
- for {
- g.tbEvents <- termbox.PollEvent()
- }
- }()
-
- inputMode := termbox.InputAlt
- if g.InputEsc {
- inputMode = termbox.InputEsc
- }
- if g.Mouse {
- inputMode |= termbox.InputMouse
- }
- termbox.SetInputMode(inputMode)
-
- if err := g.flush(); err != nil {
- return err
- }
- for {
- select {
- case ev := <-g.tbEvents:
- if err := g.handleEvent(&ev); err != nil {
- return err
- }
- case ev := <-g.userEvents:
- if err := ev.f(g); err != nil {
- return err
- }
- }
- if err := g.consumeevents(); err != nil {
- return err
- }
- if err := g.flush(); err != nil {
- return err
- }
- }
-}
-
-// consumeevents handles the remaining events in the events pool.
-func (g *Gui) consumeevents() error {
- for {
- select {
- case ev := <-g.tbEvents:
- if err := g.handleEvent(&ev); err != nil {
- return err
- }
- case ev := <-g.userEvents:
- if err := ev.f(g); err != nil {
- return err
- }
- default:
- return nil
- }
- }
-}
-
-// handleEvent handles an event, based on its type (key-press, error,
-// etc.)
-func (g *Gui) handleEvent(ev *termbox.Event) error {
- switch ev.Type {
- case termbox.EventKey, termbox.EventMouse:
- return g.onKey(ev)
- case termbox.EventError:
- return ev.Err
- default:
- return nil
- }
-}
-
-// flush updates the gui, re-drawing frames and buffers.
-func (g *Gui) flush() error {
- termbox.Clear(termbox.Attribute(g.FgColor), termbox.Attribute(g.BgColor))
-
- maxX, maxY := termbox.Size()
- // if GUI's size has changed, we need to redraw all views
- if maxX != g.maxX || maxY != g.maxY {
- for _, v := range g.views {
- v.tainted = true
- }
- }
- g.maxX, g.maxY = maxX, maxY
-
- for _, m := range g.managers {
- if err := m.Layout(g); err != nil {
- return err
- }
- }
- for _, v := range g.views {
- if v.Frame {
- var fgColor, bgColor Attribute
- if g.Highlight && v == g.currentView {
- fgColor = g.SelFgColor
- bgColor = g.SelBgColor
- } else {
- fgColor = g.FgColor
- bgColor = g.BgColor
- }
-
- if err := g.drawFrameEdges(v, fgColor, bgColor); err != nil {
- return err
- }
- if err := g.drawFrameCorners(v, fgColor, bgColor); err != nil {
- return err
- }
- if v.Title != "" {
- if err := g.drawTitle(v, fgColor, bgColor); err != nil {
- return err
- }
- }
- }
- if err := g.draw(v); err != nil {
- return err
- }
- }
- termbox.Flush()
- return nil
-}
-
-// drawFrameEdges draws the horizontal and vertical edges of a view.
-func (g *Gui) drawFrameEdges(v *View, fgColor, bgColor Attribute) error {
- runeH, runeV := '─', '│'
- if g.ASCII {
- runeH, runeV = '-', '|'
- }
-
- for x := v.x0 + 1; x < v.x1 && x < g.maxX; x++ {
- if x < 0 {
- continue
- }
- if v.y0 > -1 && v.y0 < g.maxY {
- if err := g.SetRune(x, v.y0, runeH, fgColor, bgColor); err != nil {
- return err
- }
- }
- if v.y1 > -1 && v.y1 < g.maxY {
- if err := g.SetRune(x, v.y1, runeH, fgColor, bgColor); err != nil {
- return err
- }
- }
- }
- for y := v.y0 + 1; y < v.y1 && y < g.maxY; y++ {
- if y < 0 {
- continue
- }
- if v.x0 > -1 && v.x0 < g.maxX {
- if err := g.SetRune(v.x0, y, runeV, fgColor, bgColor); err != nil {
- return err
- }
- }
- if v.x1 > -1 && v.x1 < g.maxX {
- if err := g.SetRune(v.x1, y, runeV, fgColor, bgColor); err != nil {
- return err
- }
- }
- }
- return nil
-}
-
-// drawFrameCorners draws the corners of the view.
-func (g *Gui) drawFrameCorners(v *View, fgColor, bgColor Attribute) error {
- runeTL, runeTR, runeBL, runeBR := '┌', '┐', '└', '┘'
- if g.ASCII {
- runeTL, runeTR, runeBL, runeBR = '+', '+', '+', '+'
- }
-
- corners := []struct {
- x, y int
- ch rune
- }{{v.x0, v.y0, runeTL}, {v.x1, v.y0, runeTR}, {v.x0, v.y1, runeBL}, {v.x1, v.y1, runeBR}}
-
- for _, c := range corners {
- if c.x >= 0 && c.y >= 0 && c.x < g.maxX && c.y < g.maxY {
- if err := g.SetRune(c.x, c.y, c.ch, fgColor, bgColor); err != nil {
- return err
- }
- }
- }
- return nil
-}
-
-// drawTitle draws the title of the view.
-func (g *Gui) drawTitle(v *View, fgColor, bgColor Attribute) error {
- if v.y0 < 0 || v.y0 >= g.maxY {
- return nil
- }
-
- for i, ch := range v.Title {
- x := v.x0 + i + 2
- if x < 0 {
- continue
- } else if x > v.x1-2 || x >= g.maxX {
- break
- }
- if err := g.SetRune(x, v.y0, ch, fgColor, bgColor); err != nil {
- return err
- }
- }
- return nil
-}
-
-// draw manages the cursor and calls the draw function of a view.
-func (g *Gui) draw(v *View) error {
- if g.Cursor {
- if curview := g.currentView; curview != nil {
- vMaxX, vMaxY := curview.Size()
- if curview.cx < 0 {
- curview.cx = 0
- } else if curview.cx >= vMaxX {
- curview.cx = vMaxX - 1
- }
- if curview.cy < 0 {
- curview.cy = 0
- } else if curview.cy >= vMaxY {
- curview.cy = vMaxY - 1
- }
-
- gMaxX, gMaxY := g.Size()
- cx, cy := curview.x0+curview.cx+1, curview.y0+curview.cy+1
- if cx >= 0 && cx < gMaxX && cy >= 0 && cy < gMaxY {
- termbox.SetCursor(cx, cy)
- } else {
- termbox.HideCursor()
- }
- }
- } else {
- termbox.HideCursor()
- }
-
- v.clearRunes()
- if err := v.draw(); err != nil {
- return err
- }
- return nil
-}
-
-// onKey manages key-press events. A keybinding handler is called when
-// a key-press or mouse event satisfies a configured keybinding. Furthermore,
-// currentView's internal buffer is modified if currentView.Editable is true.
-func (g *Gui) onKey(ev *termbox.Event) error {
- switch ev.Type {
- case termbox.EventKey:
- matched, err := g.execKeybindings(g.currentView, ev)
- if err != nil {
- return err
- }
- if matched {
- break
- }
- if g.currentView != nil && g.currentView.Editable && g.currentView.Editor != nil {
- g.currentView.Editor.Edit(g.currentView, Key(ev.Key), ev.Ch, Modifier(ev.Mod))
- }
- case termbox.EventMouse:
- mx, my := ev.MouseX, ev.MouseY
- v, err := g.ViewByPosition(mx, my)
- if err != nil {
- break
- }
- if err := v.SetCursor(mx-v.x0-1, my-v.y0-1); err != nil {
- return err
- }
- if _, err := g.execKeybindings(v, ev); err != nil {
- return err
- }
- }
-
- return nil
-}
-
-// execKeybindings executes the keybinding handlers that match the passed view
-// and event. The value of matched is true if there is a match and no errors.
-func (g *Gui) execKeybindings(v *View, ev *termbox.Event) (matched bool, err error) {
- matched = false
- for _, kb := range g.keybindings {
- if kb.handler == nil {
- continue
- }
- if kb.matchKeypress(Key(ev.Key), ev.Ch, Modifier(ev.Mod)) && kb.matchView(v) {
- if err := kb.handler(g, v); err != nil {
- return false, err
- }
- matched = true
- }
- }
- return matched, nil
-}
diff --git a/vendor/github.com/MichaelMure/gocui/keybinding.go b/vendor/github.com/MichaelMure/gocui/keybinding.go
deleted file mode 100644
index 03fe677c..00000000
--- a/vendor/github.com/MichaelMure/gocui/keybinding.go
+++ /dev/null
@@ -1,137 +0,0 @@
-// Copyright 2014 The gocui Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package gocui
-
-import "github.com/nsf/termbox-go"
-
-// Keybidings are used to link a given key-press event with a handler.
-type keybinding struct {
- viewName string
- key Key
- ch rune
- mod Modifier
- handler func(*Gui, *View) error
-}
-
-// newKeybinding returns a new Keybinding object.
-func newKeybinding(viewname string, key Key, ch rune, mod Modifier, handler func(*Gui, *View) error) (kb *keybinding) {
- kb = &keybinding{
- viewName: viewname,
- key: key,
- ch: ch,
- mod: mod,
- handler: handler,
- }
- return kb
-}
-
-// matchKeypress returns if the keybinding matches the keypress.
-func (kb *keybinding) matchKeypress(key Key, ch rune, mod Modifier) bool {
- return kb.key == key && kb.ch == ch && kb.mod == mod
-}
-
-// matchView returns if the keybinding matches the current view.
-func (kb *keybinding) matchView(v *View) bool {
- if kb.viewName == "" {
- return true
- }
- return v != nil && kb.viewName == v.name
-}
-
-// Key represents special keys or keys combinations.
-type Key termbox.Key
-
-// Special keys.
-const (
- KeyF1 Key = Key(termbox.KeyF1)
- KeyF2 = Key(termbox.KeyF2)
- KeyF3 = Key(termbox.KeyF3)
- KeyF4 = Key(termbox.KeyF4)
- KeyF5 = Key(termbox.KeyF5)
- KeyF6 = Key(termbox.KeyF6)
- KeyF7 = Key(termbox.KeyF7)
- KeyF8 = Key(termbox.KeyF8)
- KeyF9 = Key(termbox.KeyF9)
- KeyF10 = Key(termbox.KeyF10)
- KeyF11 = Key(termbox.KeyF11)
- KeyF12 = Key(termbox.KeyF12)
- KeyInsert = Key(termbox.KeyInsert)
- KeyDelete = Key(termbox.KeyDelete)
- KeyHome = Key(termbox.KeyHome)
- KeyEnd = Key(termbox.KeyEnd)
- KeyPgup = Key(termbox.KeyPgup)
- KeyPgdn = Key(termbox.KeyPgdn)
- KeyArrowUp = Key(termbox.KeyArrowUp)
- KeyArrowDown = Key(termbox.KeyArrowDown)
- KeyArrowLeft = Key(termbox.KeyArrowLeft)
- KeyArrowRight = Key(termbox.KeyArrowRight)
-
- MouseLeft = Key(termbox.MouseLeft)
- MouseMiddle = Key(termbox.MouseMiddle)
- MouseRight = Key(termbox.MouseRight)
- MouseRelease = Key(termbox.MouseRelease)
- MouseWheelUp = Key(termbox.MouseWheelUp)
- MouseWheelDown = Key(termbox.MouseWheelDown)
-)
-
-// Keys combinations.
-const (
- KeyCtrlTilde Key = Key(termbox.KeyCtrlTilde)
- KeyCtrl2 = Key(termbox.KeyCtrl2)
- KeyCtrlSpace = Key(termbox.KeyCtrlSpace)
- KeyCtrlA = Key(termbox.KeyCtrlA)
- KeyCtrlB = Key(termbox.KeyCtrlB)
- KeyCtrlC = Key(termbox.KeyCtrlC)
- KeyCtrlD = Key(termbox.KeyCtrlD)
- KeyCtrlE = Key(termbox.KeyCtrlE)
- KeyCtrlF = Key(termbox.KeyCtrlF)
- KeyCtrlG = Key(termbox.KeyCtrlG)
- KeyBackspace = Key(termbox.KeyBackspace)
- KeyCtrlH = Key(termbox.KeyCtrlH)
- KeyTab = Key(termbox.KeyTab)
- KeyCtrlI = Key(termbox.KeyCtrlI)
- KeyCtrlJ = Key(termbox.KeyCtrlJ)
- KeyCtrlK = Key(termbox.KeyCtrlK)
- KeyCtrlL = Key(termbox.KeyCtrlL)
- KeyEnter = Key(termbox.KeyEnter)
- KeyCtrlM = Key(termbox.KeyCtrlM)
- KeyCtrlN = Key(termbox.KeyCtrlN)
- KeyCtrlO = Key(termbox.KeyCtrlO)
- KeyCtrlP = Key(termbox.KeyCtrlP)
- KeyCtrlQ = Key(termbox.KeyCtrlQ)
- KeyCtrlR = Key(termbox.KeyCtrlR)
- KeyCtrlS = Key(termbox.KeyCtrlS)
- KeyCtrlT = Key(termbox.KeyCtrlT)
- KeyCtrlU = Key(termbox.KeyCtrlU)
- KeyCtrlV = Key(termbox.KeyCtrlV)
- KeyCtrlW = Key(termbox.KeyCtrlW)
- KeyCtrlX = Key(termbox.KeyCtrlX)
- KeyCtrlY = Key(termbox.KeyCtrlY)
- KeyCtrlZ = Key(termbox.KeyCtrlZ)
- KeyEsc = Key(termbox.KeyEsc)
- KeyCtrlLsqBracket = Key(termbox.KeyCtrlLsqBracket)
- KeyCtrl3 = Key(termbox.KeyCtrl3)
- KeyCtrl4 = Key(termbox.KeyCtrl4)
- KeyCtrlBackslash = Key(termbox.KeyCtrlBackslash)
- KeyCtrl5 = Key(termbox.KeyCtrl5)
- KeyCtrlRsqBracket = Key(termbox.KeyCtrlRsqBracket)
- KeyCtrl6 = Key(termbox.KeyCtrl6)
- KeyCtrl7 = Key(termbox.KeyCtrl7)
- KeyCtrlSlash = Key(termbox.KeyCtrlSlash)
- KeyCtrlUnderscore = Key(termbox.KeyCtrlUnderscore)
- KeySpace = Key(termbox.KeySpace)
- KeyBackspace2 = Key(termbox.KeyBackspace2)
- KeyCtrl8 = Key(termbox.KeyCtrl8)
-)
-
-// Modifier allows to define special keys combinations. They can be used
-// in combination with Keys or Runes when a new keybinding is defined.
-type Modifier termbox.Modifier
-
-// Modifiers.
-const (
- ModNone Modifier = Modifier(0)
- ModAlt = Modifier(termbox.ModAlt)
-)
diff --git a/vendor/github.com/MichaelMure/gocui/view.go b/vendor/github.com/MichaelMure/gocui/view.go
deleted file mode 100644
index d7943497..00000000
--- a/vendor/github.com/MichaelMure/gocui/view.go
+++ /dev/null
@@ -1,504 +0,0 @@
-// Copyright 2014 The gocui Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package gocui
-
-import (
- "bytes"
- "errors"
- "io"
- "strings"
-
- "github.com/mattn/go-runewidth"
- "github.com/nsf/termbox-go"
-)
-
-// A View is a window. It maintains its own internal buffer and cursor
-// position.
-type View struct {
- name string
- x0, y0, x1, y1 int
- ox, oy int
- cx, cy int
- lines [][]cell
- readOffset int
- readCache string
-
- tainted bool // marks if the viewBuffer must be updated
- viewLines []viewLine // internal representation of the view's buffer
-
- ei *escapeInterpreter // used to decode ESC sequences on Write
-
- // BgColor and FgColor allow to configure the background and foreground
- // colors of the View.
- BgColor, FgColor Attribute
-
- // SelBgColor and SelFgColor are used to configure the background and
- // foreground colors of the selected line, when it is highlighted.
- SelBgColor, SelFgColor Attribute
-
- // If Editable is true, keystrokes will be added to the view's internal
- // buffer at the cursor position.
- Editable bool
-
- // Editor allows to define the editor that manages the edition mode,
- // including keybindings or cursor behaviour. DefaultEditor is used by
- // default.
- Editor Editor
-
- // Overwrite enables or disables the overwrite mode of the view.
- Overwrite bool
-
- // If Highlight is true, Sel{Bg,Fg}Colors will be used
- // for the line under the cursor position.
- Highlight bool
-
- // If Frame is true, a border will be drawn around the view.
- Frame bool
-
- // If Wrap is true, the content that is written to this View is
- // automatically wrapped when it is longer than its width. If true the
- // view's x-origin will be ignored.
- Wrap bool
-
- // If Autoscroll is true, the View will automatically scroll down when the
- // text overflows. If true the view's y-origin will be ignored.
- Autoscroll bool
-
- // If Frame is true, Title allows to configure a title for the view.
- Title string
-
- // If Mask is true, the View will display the mask instead of the real
- // content
- Mask rune
-}
-
-type viewLine struct {
- linesX, linesY int // coordinates relative to v.lines
- line []cell
-}
-
-type cell struct {
- chr rune
- bgColor, fgColor Attribute
-}
-
-type lineType []cell
-
-// String returns a string from a given cell slice.
-func (l lineType) String() string {
- str := ""
- for _, c := range l {
- str += string(c.chr)
- }
- return str
-}
-
-// newView returns a new View object.
-func newView(name string, x0, y0, x1, y1 int, mode OutputMode) *View {
- v := &View{
- name: name,
- x0: x0,
- y0: y0,
- x1: x1,
- y1: y1,
- Frame: true,
- Editor: DefaultEditor,
- tainted: true,
- ei: newEscapeInterpreter(mode),
- }
- return v
-}
-
-// Size returns the number of visible columns and rows in the View.
-func (v *View) Size() (x, y int) {
- return v.x1 - v.x0 - 1, v.y1 - v.y0 - 1
-}
-
-// Name returns the name of the view.
-func (v *View) Name() string {
- return v.name
-}
-
-// setRune sets a rune at the given point relative to the view. It applies the
-// specified colors, taking into account if the cell must be highlighted. Also,
-// it checks if the position is valid.
-func (v *View) setRune(x, y int, ch rune, fgColor, bgColor Attribute) error {
- maxX, maxY := v.Size()
- if x < 0 || x >= maxX || y < 0 || y >= maxY {
- return errors.New("invalid point")
- }
-
- var (
- ry, rcy int
- err error
- )
- if v.Highlight {
- _, ry, err = v.realPosition(x, y)
- if err != nil {
- return err
- }
- _, rcy, err = v.realPosition(v.cx, v.cy)
- if err != nil {
- return err
- }
- }
-
- if v.Mask != 0 {
- fgColor = v.FgColor
- bgColor = v.BgColor
- ch = v.Mask
- } else if v.Highlight && ry == rcy {
- fgColor = v.SelFgColor
- bgColor = v.SelBgColor
- }
-
- termbox.SetCell(v.x0+x+1, v.y0+y+1, ch,
- termbox.Attribute(fgColor), termbox.Attribute(bgColor))
-
- return nil
-}
-
-// SetCursor sets the cursor position of the view at the given point,
-// relative to the view. It checks if the position is valid.
-func (v *View) SetCursor(x, y int) error {
- maxX, maxY := v.Size()
- if x < 0 || x >= maxX || y < 0 || y >= maxY {
- return errors.New("invalid point")
- }
- v.cx = x
- v.cy = y
- return nil
-}
-
-// Cursor returns the cursor position of the view.
-func (v *View) Cursor() (x, y int) {
- return v.cx, v.cy
-}
-
-// SetOrigin sets the origin position of the view's internal buffer,
-// so the buffer starts to be printed from this point, which means that
-// it is linked with the origin point of view. It can be used to
-// implement Horizontal and Vertical scrolling with just incrementing
-// or decrementing ox and oy.
-func (v *View) SetOrigin(x, y int) error {
- if x < 0 || y < 0 {
- return errors.New("invalid point")
- }
- v.ox = x
- v.oy = y
- return nil
-}
-
-// Origin returns the origin position of the view.
-func (v *View) Origin() (x, y int) {
- return v.ox, v.oy
-}
-
-// Write appends a byte slice into the view's internal buffer. Because
-// View implements the io.Writer interface, it can be passed as parameter
-// of functions like fmt.Fprintf, fmt.Fprintln, io.Copy, etc. Clear must
-// be called to clear the view's buffer.
-func (v *View) Write(p []byte) (n int, err error) {
- v.tainted = true
-
- for _, ch := range bytes.Runes(p) {
- switch ch {
- case '\n':
- v.lines = append(v.lines, nil)
- case '\r':
- nl := len(v.lines)
- if nl > 0 {
- v.lines[nl-1] = nil
- } else {
- v.lines = make([][]cell, 1)
- }
- default:
- cells := v.parseInput(ch)
- if cells == nil {
- continue
- }
-
- nl := len(v.lines)
- if nl > 0 {
- v.lines[nl-1] = append(v.lines[nl-1], cells...)
- } else {
- v.lines = append(v.lines, cells)
- }
- }
- }
- return len(p), nil
-}
-
-// parseInput parses char by char the input written to the View. It returns nil
-// while processing ESC sequences. Otherwise, it returns a cell slice that
-// contains the processed data.
-func (v *View) parseInput(ch rune) []cell {
- cells := []cell{}
-
- isEscape, err := v.ei.parseOne(ch)
- if err != nil {
- for _, r := range v.ei.runes() {
- c := cell{
- fgColor: v.FgColor,
- bgColor: v.BgColor,
- chr: r,
- }
- cells = append(cells, c)
- }
- v.ei.reset()
- } else {
- if isEscape {
- return nil
- }
- c := cell{
- fgColor: v.ei.curFgColor,
- bgColor: v.ei.curBgColor,
- chr: ch,
- }
- cells = append(cells, c)
- }
-
- return cells
-}
-
-// Read reads data into p. It returns the number of bytes read into p.
-// At EOF, err will be io.EOF. Calling Read() after Rewind() makes the
-// cache to be refreshed with the contents of the view.
-func (v *View) Read(p []byte) (n int, err error) {
- if v.readOffset == 0 {
- v.readCache = v.Buffer()
- }
- if v.readOffset < len(v.readCache) {
- n = copy(p, v.readCache[v.readOffset:])
- v.readOffset += n
- } else {
- err = io.EOF
- }
- return
-}
-
-// Rewind sets the offset for the next Read to 0, which also refresh the
-// read cache.
-func (v *View) Rewind() {
- v.readOffset = 0
-}
-
-// draw re-draws the view's contents.
-func (v *View) draw() error {
- maxX, maxY := v.Size()
-
- if v.Wrap {
- if maxX == 0 {
- return errors.New("X size of the view cannot be 0")
- }
- v.ox = 0
- }
- if v.tainted {
- v.viewLines = nil
- for i, line := range v.lines {
- if v.Wrap {
- if len(line) < maxX {
- vline := viewLine{linesX: 0, linesY: i, line: line}
- v.viewLines = append(v.viewLines, vline)
- continue
- } else {
- for n := 0; n <= len(line); n += maxX {
- if len(line[n:]) <= maxX {
- vline := viewLine{linesX: n, linesY: i, line: line[n:]}
- v.viewLines = append(v.viewLines, vline)
- } else {
- vline := viewLine{linesX: n, linesY: i, line: line[n : n+maxX]}
- v.viewLines = append(v.viewLines, vline)
- }
- }
- }
- } else {
- vline := viewLine{linesX: 0, linesY: i, line: line}
- v.viewLines = append(v.viewLines, vline)
- }
- }
- v.tainted = false
- }
-
- if v.Autoscroll && len(v.viewLines) > maxY {
- v.oy = len(v.viewLines) - maxY
- }
- y := 0
- for i, vline := range v.viewLines {
- if i < v.oy {
- continue
- }
- if y >= maxY {
- break
- }
- x := 0
- for j, c := range vline.line {
- if j < v.ox {
- continue
- }
- if x >= maxX {
- break
- }
-
- fgColor := c.fgColor
- if fgColor == ColorDefault {
- fgColor = v.FgColor
- }
- bgColor := c.bgColor
- if bgColor == ColorDefault {
- bgColor = v.BgColor
- }
-
- if err := v.setRune(x, y, c.chr, fgColor, bgColor); err != nil {
- return err
- }
- x += runewidth.RuneWidth(c.chr)
- }
- y++
- }
- return nil
-}
-
-// realPosition returns the position in the internal buffer corresponding to the
-// point (x, y) of the view.
-func (v *View) realPosition(vx, vy int) (x, y int, err error) {
- vx = v.ox + vx
- vy = v.oy + vy
-
- if vx < 0 || vy < 0 {
- return 0, 0, errors.New("invalid point")
- }
-
- if len(v.viewLines) == 0 {
- return vx, vy, nil
- }
-
- if vy < len(v.viewLines) {
- vline := v.viewLines[vy]
- x = vline.linesX + vx
- y = vline.linesY
- } else {
- vline := v.viewLines[len(v.viewLines)-1]
- x = vx
- y = vline.linesY + vy - len(v.viewLines) + 1
- }
-
- return x, y, nil
-}
-
-// Clear empties the view's internal buffer.
-func (v *View) Clear() {
- v.tainted = true
-
- v.lines = nil
- v.viewLines = nil
- v.readOffset = 0
- v.clearRunes()
-}
-
-// clearRunes erases all the cells in the view.
-func (v *View) clearRunes() {
- maxX, maxY := v.Size()
- for x := 0; x < maxX; x++ {
- for y := 0; y < maxY; y++ {
- termbox.SetCell(v.x0+x+1, v.y0+y+1, ' ',
- termbox.Attribute(v.FgColor), termbox.Attribute(v.BgColor))
- }
- }
-}
-
-// BufferLines returns the lines in the view's internal
-// buffer.
-func (v *View) BufferLines() []string {
- lines := make([]string, len(v.lines))
- for i, l := range v.lines {
- str := lineType(l).String()
- str = strings.Replace(str, "\x00", " ", -1)
- lines[i] = str
- }
- return lines
-}
-
-// Buffer returns a string with the contents of the view's internal
-// buffer.
-func (v *View) Buffer() string {
- str := ""
- for _, l := range v.lines {
- str += lineType(l).String() + "\n"
- }
- return strings.Replace(str, "\x00", " ", -1)
-}
-
-// ViewBufferLines returns the lines in the view's internal
-// buffer that is shown to the user.
-func (v *View) ViewBufferLines() []string {
- lines := make([]string, len(v.viewLines))
- for i, l := range v.viewLines {
- str := lineType(l.line).String()
- str = strings.Replace(str, "\x00", " ", -1)
- lines[i] = str
- }
- return lines
-}
-
-// ViewBuffer returns a string with the contents of the view's buffer that is
-// shown to the user.
-func (v *View) ViewBuffer() string {
- str := ""
- for _, l := range v.viewLines {
- str += lineType(l.line).String() + "\n"
- }
- return strings.Replace(str, "\x00", " ", -1)
-}
-
-// Line returns a string with the line of the view's internal buffer
-// at the position corresponding to the point (x, y).
-func (v *View) Line(y int) (string, error) {
- _, y, err := v.realPosition(0, y)
- if err != nil {
- return "", err
- }
-
- if y < 0 || y >= len(v.lines) {
- return "", errors.New("invalid point")
- }
-
- return lineType(v.lines[y]).String(), nil
-}
-
-// Word returns a string with the word of the view's internal buffer
-// at the position corresponding to the point (x, y).
-func (v *View) Word(x, y int) (string, error) {
- x, y, err := v.realPosition(x, y)
- if err != nil {
- return "", err
- }
-
- if x < 0 || y < 0 || y >= len(v.lines) || x >= len(v.lines[y]) {
- return "", errors.New("invalid point")
- }
-
- str := lineType(v.lines[y]).String()
-
- nl := strings.LastIndexFunc(str[:x], indexFunc)
- if nl == -1 {
- nl = 0
- } else {
- nl = nl + 1
- }
- nr := strings.IndexFunc(str[x:], indexFunc)
- if nr == -1 {
- nr = len(str)
- } else {
- nr = nr + x
- }
- return string(str[nl:nr]), nil
-}
-
-// indexFunc allows to split lines by words taking into account spaces
-// and 0.
-func indexFunc(r rune) bool {
- return r == ' ' || r == 0
-}