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author | Michael Muré <batolettre@gmail.com> | 2018-12-23 17:11:37 +0100 |
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committer | Michael Muré <batolettre@gmail.com> | 2018-12-23 17:11:37 +0100 |
commit | 1410a1af75b1ab9ea3f980a7e372728f9a123abf (patch) | |
tree | e24db8f84c48b20158b1f1fd6d281d700421279c /vendor/github.com/urfave/cli/context.go | |
parent | 8fc15a032f021c855abf66ed303c003d57c340ea (diff) | |
download | git-bug-1410a1af75b1ab9ea3f980a7e372728f9a123abf.tar.gz |
upgrade gqlgen to v0.7.1
Diffstat (limited to 'vendor/github.com/urfave/cli/context.go')
-rw-r--r-- | vendor/github.com/urfave/cli/context.go | 278 |
1 files changed, 278 insertions, 0 deletions
diff --git a/vendor/github.com/urfave/cli/context.go b/vendor/github.com/urfave/cli/context.go new file mode 100644 index 00000000..db94191e --- /dev/null +++ b/vendor/github.com/urfave/cli/context.go @@ -0,0 +1,278 @@ +package cli + +import ( + "errors" + "flag" + "reflect" + "strings" + "syscall" +) + +// Context is a type that is passed through to +// each Handler action in a cli application. Context +// can be used to retrieve context-specific Args and +// parsed command-line options. +type Context struct { + App *App + Command Command + shellComplete bool + flagSet *flag.FlagSet + setFlags map[string]bool + parentContext *Context +} + +// NewContext creates a new context. For use in when invoking an App or Command action. +func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context { + c := &Context{App: app, flagSet: set, parentContext: parentCtx} + + if parentCtx != nil { + c.shellComplete = parentCtx.shellComplete + } + + return c +} + +// NumFlags returns the number of flags set +func (c *Context) NumFlags() int { + return c.flagSet.NFlag() +} + +// Set sets a context flag to a value. +func (c *Context) Set(name, value string) error { + c.setFlags = nil + return c.flagSet.Set(name, value) +} + +// GlobalSet sets a context flag to a value on the global flagset +func (c *Context) GlobalSet(name, value string) error { + globalContext(c).setFlags = nil + return globalContext(c).flagSet.Set(name, value) +} + +// IsSet determines if the flag was actually set +func (c *Context) IsSet(name string) bool { + if c.setFlags == nil { + c.setFlags = make(map[string]bool) + + c.flagSet.Visit(func(f *flag.Flag) { + c.setFlags[f.Name] = true + }) + + c.flagSet.VisitAll(func(f *flag.Flag) { + if _, ok := c.setFlags[f.Name]; ok { + return + } + c.setFlags[f.Name] = false + }) + + // XXX hack to support IsSet for flags with EnvVar + // + // There isn't an easy way to do this with the current implementation since + // whether a flag was set via an environment variable is very difficult to + // determine here. Instead, we intend to introduce a backwards incompatible + // change in version 2 to add `IsSet` to the Flag interface to push the + // responsibility closer to where the information required to determine + // whether a flag is set by non-standard means such as environment + // variables is avaliable. + // + // See https://github.com/urfave/cli/issues/294 for additional discussion + flags := c.Command.Flags + if c.Command.Name == "" { // cannot == Command{} since it contains slice types + if c.App != nil { + flags = c.App.Flags + } + } + for _, f := range flags { + eachName(f.GetName(), func(name string) { + if isSet, ok := c.setFlags[name]; isSet || !ok { + return + } + + val := reflect.ValueOf(f) + if val.Kind() == reflect.Ptr { + val = val.Elem() + } + + envVarValue := val.FieldByName("EnvVar") + if !envVarValue.IsValid() { + return + } + + eachName(envVarValue.String(), func(envVar string) { + envVar = strings.TrimSpace(envVar) + if _, ok := syscall.Getenv(envVar); ok { + c.setFlags[name] = true + return + } + }) + }) + } + } + + return c.setFlags[name] +} + +// GlobalIsSet determines if the global flag was actually set +func (c *Context) GlobalIsSet(name string) bool { + ctx := c + if ctx.parentContext != nil { + ctx = ctx.parentContext + } + + for ; ctx != nil; ctx = ctx.parentContext { + if ctx.IsSet(name) { + return true + } + } + return false +} + +// FlagNames returns a slice of flag names used in this context. +func (c *Context) FlagNames() (names []string) { + for _, flag := range c.Command.Flags { + name := strings.Split(flag.GetName(), ",")[0] + if name == "help" { + continue + } + names = append(names, name) + } + return +} + +// GlobalFlagNames returns a slice of global flag names used by the app. +func (c *Context) GlobalFlagNames() (names []string) { + for _, flag := range c.App.Flags { + name := strings.Split(flag.GetName(), ",")[0] + if name == "help" || name == "version" { + continue + } + names = append(names, name) + } + return +} + +// Parent returns the parent context, if any +func (c *Context) Parent() *Context { + return c.parentContext +} + +// value returns the value of the flag coressponding to `name` +func (c *Context) value(name string) interface{} { + return c.flagSet.Lookup(name).Value.(flag.Getter).Get() +} + +// Args contains apps console arguments +type Args []string + +// Args returns the command line arguments associated with the context. +func (c *Context) Args() Args { + args := Args(c.flagSet.Args()) + return args +} + +// NArg returns the number of the command line arguments. +func (c *Context) NArg() int { + return len(c.Args()) +} + +// Get returns the nth argument, or else a blank string +func (a Args) Get(n int) string { + if len(a) > n { + return a[n] + } + return "" +} + +// First returns the first argument, or else a blank string +func (a Args) First() string { + return a.Get(0) +} + +// Tail returns the rest of the arguments (not the first one) +// or else an empty string slice +func (a Args) Tail() []string { + if len(a) >= 2 { + return []string(a)[1:] + } + return []string{} +} + +// Present checks if there are any arguments present +func (a Args) Present() bool { + return len(a) != 0 +} + +// Swap swaps arguments at the given indexes +func (a Args) Swap(from, to int) error { + if from >= len(a) || to >= len(a) { + return errors.New("index out of range") + } + a[from], a[to] = a[to], a[from] + return nil +} + +func globalContext(ctx *Context) *Context { + if ctx == nil { + return nil + } + + for { + if ctx.parentContext == nil { + return ctx + } + ctx = ctx.parentContext + } +} + +func lookupGlobalFlagSet(name string, ctx *Context) *flag.FlagSet { + if ctx.parentContext != nil { + ctx = ctx.parentContext + } + for ; ctx != nil; ctx = ctx.parentContext { + if f := ctx.flagSet.Lookup(name); f != nil { + return ctx.flagSet + } + } + return nil +} + +func copyFlag(name string, ff *flag.Flag, set *flag.FlagSet) { + switch ff.Value.(type) { + case *StringSlice: + default: + set.Set(name, ff.Value.String()) + } +} + +func normalizeFlags(flags []Flag, set *flag.FlagSet) error { + visited := make(map[string]bool) + set.Visit(func(f *flag.Flag) { + visited[f.Name] = true + }) + for _, f := range flags { + parts := strings.Split(f.GetName(), ",") + if len(parts) == 1 { + continue + } + var ff *flag.Flag + for _, name := range parts { + name = strings.Trim(name, " ") + if visited[name] { + if ff != nil { + return errors.New("Cannot use two forms of the same flag: " + name + " " + ff.Name) + } + ff = set.Lookup(name) + } + } + if ff == nil { + continue + } + for _, name := range parts { + name = strings.Trim(name, " ") + if !visited[name] { + copyFlag(name, ff, set) + } + } + } + return nil +} |