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author | Michael Muré <batolettre@gmail.com> | 2021-04-04 15:49:16 +0200 |
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committer | GitHub <noreply@github.com> | 2021-04-04 15:49:16 +0200 |
commit | fc04af34f5d6dff930003cc1f27ead972d424324 (patch) | |
tree | 8b9750d46182fff88d72fcc891e89d5a79ed83b0 /entity/interface.go | |
parent | 2055bd5d0afb534cc98cd11bd9802d66acbb0c8f (diff) | |
parent | cb9b06551ddc1fae33046733f79ede20f8d09f9a (diff) | |
download | git-bug-fc04af34f5d6dff930003cc1f27ead972d424324.tar.gz |
Merge pull request #532 from MichaelMure/dag-entity
Work towards a reusable entity datastructure + commit signature
Diffstat (limited to 'entity/interface.go')
-rw-r--r-- | entity/interface.go | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/entity/interface.go b/entity/interface.go index dd5d69b1..fb4735e4 100644 --- a/entity/interface.go +++ b/entity/interface.go @@ -2,5 +2,11 @@ package entity type Interface interface { // Id return the Entity identifier + // + // This Id need to be immutable without having to store the entity somewhere (ie, an entity only in memory + // should have a valid Id, and it should not change if further edit are done on this entity). + // How to achieve that is up to the entity itself. A common way would be to take a hash of an immutable data at + // the root of the entity. + // It is acceptable to use such a hash and keep mutating that data as long as Id() is not called. Id() Id } |