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import Button from '@mui/material/Button';
import CircularProgress from '@mui/material/CircularProgress';
import { BugFragment } from 'src/pages/bug/Bug.generated';
import { TimelineDocument } from 'src/pages/bug/TimelineQuery.generated';
import { useOpenBugMutation } from './OpenBug.generated';
interface Props {
bug: BugFragment;
disabled?: boolean;
}
function ReopenBugButton({ bug, disabled }: Props) {
const [openBug, { loading, error }] = useOpenBugMutation();
function openBugAction() {
openBug({
variables: {
input: {
prefix: bug.id,
},
},
refetchQueries: [
// TODO: update the cache instead of refetching
{
query: TimelineDocument,
variables: {
id: bug.id,
first: 100,
},
},
],
awaitRefetchQueries: true,
});
}
if (loading) return <CircularProgress />;
if (error) return <div>Error</div>;
return (
<div>
<Button
variant="contained"
onClick={() => openBugAction()}
disabled={bug.status === 'OPEN' || disabled}
>
Reopen bug
</Button>
</div>
);
}
export default ReopenBugButton;
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