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package gocui
import "time"
func (g *Gui) loaderTick() {
go func() {
for range time.Tick(time.Millisecond * 50) {
for _, view := range g.Views() {
if view.HasLoader {
g.userEvents <- userEvent{func(g *Gui) error { return nil }}
break
}
}
}
}()
}
func (v *View) loaderLines() [][]cell {
duplicate := make([][]cell, len(v.lines))
for i := range v.lines {
if i < len(v.lines)-1 {
duplicate[i] = make([]cell, len(v.lines[i]))
copy(duplicate[i], v.lines[i])
} else {
duplicate[i] = make([]cell, len(v.lines[i])+2)
copy(duplicate[i], v.lines[i])
duplicate[i][len(duplicate[i])-2] = cell{chr: ' '}
duplicate[i][len(duplicate[i])-1] = Loader()
}
}
return duplicate
}
// Loader can show a loading animation
func Loader() cell {
characters := "|/-\\"
now := time.Now()
nanos := now.UnixNano()
index := nanos / 50000000 % int64(len(characters))
str := characters[index : index+1]
chr := []rune(str)[0]
return cell{
chr: chr,
}
}
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