package cache
import (
"fmt"
"io"
"os"
"strconv"
"sync"
"github.com/MichaelMure/git-bug/entity"
"github.com/MichaelMure/git-bug/repository"
"github.com/MichaelMure/git-bug/util/multierr"
"github.com/MichaelMure/git-bug/util/process"
)
// 1: original format
// 2: added cache for identities with a reference in the bug cache
// 3: no more legacy identity
// 4: entities make their IDs from data, not git commit
const formatVersion = 4
// The maximum number of bugs loaded in memory. After that, eviction will be done.
const defaultMaxLoadedBugs = 1000
var _ repository.RepoCommon = &RepoCache{}
var _ repository.RepoConfig = &RepoCache{}
var _ repository.RepoKeyring = &RepoCache{}
// cacheMgmt is the expected interface for a sub-cache.
type cacheMgmt interface {
Typename() string
Load() error
Build() <-chan BuildEvent
SetCacheSize(size int)
RemoveAll() error
MergeAll(remote string) <-chan entity.MergeResult
GetNamespace() string
Close() error
}
// RepoCache is a cache for a Repository. This cache has multiple functions:
//
// 1. After being loaded, a Bug is kept in memory in the cache, allowing for fast
// access later.
// 2. The cache maintain in memory and on disk a pre-digested excerpt for each bug,
// allowing for fast querying the whole set of bugs without having to load
// them individually.
// 3. The cache guarantee that a single instance of a Bug is loaded at once, avoiding
// loss of data that we could have with multiple copies in the same process.
// 4. The same way, the cache maintain in memory a single copy of the loaded identities.
//
// The cache also protect the on-disk data by locking the git repository for its
// own usage, by writing a lock file. Of course, normal git operations are not
// affected, only git-bug related one.
type RepoCache struct {
// the underlying repo
repo repository.ClockedRepo
// the name of the repository, as defined in the MultiRepoCache
name string
// resolvers for all known entities and excerpts
resolvers entity.Resolvers
bugs *RepoCacheBug
identities *RepoCacheIdentity
subcaches []cacheMgmt
// the user identity's id, if known
muUserIdentity sync.RWMutex
userIdentityId entity.Id
}
// NewRepoCache create or open a cache on top of a raw repository.
// The caller is expected to read all returned events before the cache is considered
// ready to use.
func NewRepoCache(r repository.ClockedRepo) (*RepoCache, chan BuildEvent) {
return NewNamedRepoCache(r, defaultRepoName)
}
// NewNamedRepoCache create or open a named cache on top of a raw repository.
// The caller is expected to read all returned events before the cache is considered
// ready to use.
func NewNamedRepoCache(r repository.ClockedRepo, name string) (*RepoCache, chan BuildEvent) {
c := &RepoCache{
repo: r,
name: name,
}
c.identities = NewRepoCacheIdentity(r, c.getResolvers, c.GetUserIdentity)
c.subcaches = append(c.subcaches, c.identities)
c.bugs = NewRepoCacheBug(r, c.getResolvers, c.GetUserIdentity)
c.subcaches = append(c.subcaches, c.bugs)
c.resolvers = entity.Resolvers{
&IdentityCache{}: entity.ResolverFunc[*IdentityCache](c.identities.Resolve),
&IdentityExcerpt{}: entity.ResolverFunc[*IdentityExcerpt](c.identities.ResolveExcerpt),
&BugCache{}: entity.ResolverFunc[*BugCache](c.bugs.Resolve),
&BugExcerpt{}: entity.ResolverFunc[*BugExcerpt](c.bugs.ResolveExcerpt),
}
// small buffer so that below functions can emit an event without blocking
events := make(chan BuildEvent)
go func() {
defer close(events)
err := c.lock(events)
if err != nil {
events <- BuildEvent{Err: err}
return
}
err = c.load()
if err == nil {
return
}
// Cache is either missing, broken or outdated. Rebuilding.
c.buildCache(events)
}()
return c, events
}
func NewRepoCacheNoEvents(r repository.ClockedRepo) (*RepoCache, error) {
cache, events := NewRepoCache(r)
for event := range events {
if event.Err != nil {
for range events {
}
return nil, event.Err
}
}
return cache, nil
}
// Bugs gives access to the Bug entities
func (c *RepoCache) Bugs() *RepoCacheBug {
return c.bugs
}
// Identities gives access to the Identity entities
func (c *RepoCache) Identities() *RepoCacheIdentity {
return c.identities
}
func (c *RepoCache) getResolvers() entity.Resolvers {
return c.resolvers
}
// setCacheSize change the maximum number of loaded bugs
func (c *RepoCache) setCacheSize(size int) {
for _, subcache := range c.subcaches {
subcache.SetCacheSize(size)
}
}
// load will try to read from the disk all the cache files
func (c *RepoCache) load() error {
var errWait multierr.ErrWaitGroup
for _, mgmt := range c.subcaches {
errWait.Go(mgmt.Load)
}
return errWait.Wait()
}
func (c *RepoCache) lock(events chan BuildEvent) error {
err := repoIsAvailable(c.repo, events)
if err != nil {
return err
}
f, err := c.repo.LocalStorage().Create(lockfile)
if err != nil {
return err
}
pid := fmt.Sprintf("%d", os.Getpid())
_, err = f.Write([]byte(pid))
if err != nil {
_ = f.Close()
return err
}
return f.Close()
}
func (c *RepoCache) Close() error {
var errWait multierr.ErrWaitGroup
for _, mgmt := range c.subcaches {
errWait.Go(mgmt.Close)
}
err := errWait.Wait()
if err != nil {
return err
}
err = c.repo.Close()
if err != nil {
return err
}
return c.repo.LocalStorage().Remove(lockfile)
}
type BuildEventType int
const (
_ BuildEventType = iota
// BuildEventCacheIsBuilt signal that the cache is being built (aka, not skipped)
BuildEventCacheIsBuilt
// BuildEventRemoveLock signal that an old repo lock has been cleaned
BuildEventRemoveLock
// BuildEventStarted signal the beginning of a cache build for an entity
BuildEventStarted
// BuildEventProgress signal progress in the cache building for an entity
BuildEventProgress
// BuildEventFinished signal the end of a cache build for an entity
BuildEventFinished
)
// BuildEvent carry an event happening during the cache build process.
type BuildEvent struct {
// Err carry an error if the build process failed. If set, no other field matter.
Err error
// Typename is the name of the entity of which the event relate to. Can be empty if not particular entity is involved.
Typename string
// Event is the type of the event.
Event BuildEventType
// Total is the total number of element being built. Set if Event is BuildEventStarted.
Total int64
// Progress is the current count of processed element. Set if Event is BuildEventProgress.
Progress int64
}
func (c *RepoCache) buildCache(events chan BuildEvent) {
events <- BuildEvent{Event: BuildEventCacheIsBuilt}
var wg sync.WaitGroup
for _, subcache := range c.subcaches {
wg.Add(1)
go func(subcache cacheMgmt) {
defer wg.Done()
buildEvents := subcache.Build()
for buildEvent := range buildEvents {
events <- buildEvent
if buildEvent.Err != nil {
return
}
}
}(subcache)
}
wg.Wait()
}
// repoIsAvailable check is the given repository is locked by a Cache.
// Note: this is a smart function that will clean the lock file if the
// corresponding process is not there anymore.
// If no error is returned, the repo is free to edit.
func repoIsAvailable(repo repository.RepoStorage, events chan BuildEvent) error {
// Todo: this leave way for a racey access to the repo between the test
// if the file exist and the actual write. It's probably not a problem in
// practice because using a repository will be done from user interaction
// or in a context where a single instance of git-bug is already guaranteed
// (say, a server with the web UI running). But still, that might be nice to
// have a mutex or something to guard that.
// Todo: this will fail if somehow the filesystem is shared with another
// computer. Should add a configuration that prevent the cleaning of the
// lock file
f, err := repo.LocalStorage().Open(lockfile)
if err != nil && !os.IsNotExist(err) {
return err
}
if err == nil {
// lock file already exist
buf, err := io.ReadAll(io.LimitReader(f, 10))
if err != nil {
_ = f.Close()
return err
}
err = f.Close()
if err != nil {
return err
}
if len(buf) >= 10 {
return fmt.Errorf("the lock file should be < 10 bytes")
}
pid, err := strconv.Atoi(string(buf))
if err != nil {
return err
}
if process.IsRunning(pid) {
return fmt.Errorf("the repository you want to access is already locked by the process pid %d", pid)
}
// The lock file is just laying there after a crash, clean it
events <- BuildEvent{Event: BuildEventRemoveLock}
err = repo.LocalStorage().Remove(lockfile)
if err != nil {
return err
}
}
return nil
}