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package bug
type BugsByCreationTime []*Bug
func (b BugsByCreationTime) Len() int {
return len(b)
}
func (b BugsByCreationTime) Less(i, j int) bool {
if b[i].CreateLamportTime() < b[j].CreateLamportTime() {
return true
}
if b[i].CreateLamportTime() > b[j].CreateLamportTime() {
return false
}
// When the logical clocks are identical, that means we had a concurrent
// edition. In this case we rely on the timestamp. While the timestamp might
// be incorrect due to a badly set clock, the drift in sorting is bounded
// by the first sorting using the logical clock. That means that if users
// synchronize their bugs regularly, the timestamp will rarely be used, and
// should still provide a kinda accurate sorting when needed.
return b[i].FirstOp().Time().Before(b[j].FirstOp().Time())
}
func (b BugsByCreationTime) Swap(i, j int) {
b[i], b[j] = b[j], b[i]
}
type BugsByEditTime []*Bug
func (b BugsByEditTime) Len() int {
return len(b)
}
func (b BugsByEditTime) Less(i, j int) bool {
if b[i].EditLamportTime() < b[j].EditLamportTime() {
return true
}
if b[i].EditLamportTime() > b[j].EditLamportTime() {
return false
}
// When the logical clocks are identical, that means we had a concurrent
// edition. In this case we rely on the timestamp. While the timestamp might
// be incorrect due to a badly set clock, the drift in sorting is bounded
// by the first sorting using the logical clock. That means that if users
// synchronize their bugs regularly, the timestamp will rarely be used, and
// should still provide a kinda accurate sorting when needed.
return b[i].LastOp().Time().Before(b[j].LastOp().Time())
}
func (b BugsByEditTime) Swap(i, j int) {
b[i], b[j] = b[j], b[i]
}
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