# Copyright (C) 2005 Aaron Bentley and Panometrics, Inc. # # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA import os import os.path import errno import time import copy import unittest import doctest import mapfile import bug import rcs import encoding import utility class NoBugDir(Exception): def __init__(self, path): msg = "The directory \"%s\" has no bug directory." % path Exception.__init__(self, msg) self.path = path class NoRootEntry(Exception): def __init__(self, path): self.path = path Exception.__init__(self, "Specified root does not exist: %s" % path) class AlreadyInitialized(Exception): def __init__(self, path): self.path = path Exception.__init__(self, "Specified root is already initialized: %s" % path) class InvalidValue(ValueError): def __init__(self, name, value): msg = "Cannot assign value %s to %s" % (value, name) Exception.__init__(self, msg) self.name = name self.value = value class MultipleBugMatches(ValueError): def __init__(self, shortname, matches): msg = ("More than one bug matches %s. " "Please be more specific.\n%s" % shortname, matches) ValueError.__init__(self, msg) self.shortname = shortnamename self.matches = matches TREE_VERSION_STRING = "Bugs Everywhere Tree 1 0\n" def setting_property(name, valid=None, default=None, doc=None): if default != None: raise NotImplementedError def getter(self): value = self.settings.get(name) if valid is not None: if value not in valid and value != None: raise InvalidValue(name, value) return value def setter(self, value): if value != getter(self): if valid is not None: if value not in valid and value != None: raise InvalidValue(name, value) if value is None: del self.settings[name] else: self.settings[name] = value self._save_settings(self.get_path("settings"), self.settings) return property(getter, setter, doc=doc) class BugDir (list): """ Sink to existing root ====================== Consider the following usage case: You have a bug directory rooted in /path/to/source by which I mean the '.be' directory is at /path/to/source/.be However, you're of in some subdirectory like /path/to/source/GUI/testing and you want to comment on a bug. Setting sink_to_root=True wen you initialize your BugDir will cause it to search for the '.be' file in the ancestors of the path you passed in as 'root'. /path/to/source/GUI/testing/.be miss /path/to/source/GUI/.be miss /path/to/source/.be hit! So it still roots itself appropriately without much work for you. File-system access ================== When rooted in non-bugdir directory, BugDirs live completely in memory until the first call to .save(). This creates a '.be' sub-directory containing configurations options, bugs, comments, etc. Once this sub-directory has been created (possibly by another BugDir instance) any changes to the BugDir in memory will be flushed to the file system automatically. However, the BugDir will only load information from the file system when it loads new bugs/comments that it doesn't already have in memory, or when it explicitly asked to do so (e.g. .load() or __init__(from_disk=True)). Allow RCS initialization ======================== This one is for testing purposes. Setting it to True allows the BugDir to search for an installed RCS backend and initialize it in the root directory. This is a convenience option for supporting tests of versioning functionality (e.g. .duplicate_bugdir). Disable encoding manipulation ============================= This one is for testing purposed. You might have non-ASCII Unicode in your bugs, comments, files, etc. BugDir instances try and support your preferred encoding scheme (e.g. "utf-8") when dealing with stream and file input/output. For stream output, this involves replacing sys.stdout and sys.stderr (libbe.encode.set_IO_stream_encodings). However this messes up doctest's output catching. In order to support doctest tests using BugDirs, set manipulate_encodings=False, and stick to ASCII in your tests. """ def __init__(self, root=None, sink_to_existing_root=True, assert_new_BugDir=False, allow_rcs_init=False, manipulate_encodings=True, from_disk=False, rcs=None): list.__init__(self) self._save_user_id = False self._manipulate_encodings = manipulate_encodings self.settings = {} if root == None: root = os.getcwd() if sink_to_existing_root == True: self.root = self._find_root(root) else: if not os.path.exists(root): raise NoRootEntry(root) self.root = root if from_disk == True: self.load() else: if assert_new_BugDir == True: if os.path.exists(self.get_path()): raise AlreadyInitialized, self.get_path() if rcs == None: rcs = self._guess_rcs(allow_rcs_init) self.rcs = rcs user_id = self.rcs.get_user_id() def _find_root(self, path): """ Search for an existing bug database dir and it's ancestors and return a BugDir rooted there. """ if not os.path.exists(path): raise NoRootEntry(path) versionfile=utility.search_parent_directories(path, os.path.join(".be", "version")) if versionfile != None: beroot = os.path.dirname(versionfile) root = os.path.dirname(beroot) return root else: beroot = utility.search_parent_directories(path, ".be") if beroot == None: raise NoBugDir(path) return beroot def get_version(self, path=None, use_none_rcs=False): if use_none_rcs == True: RCS = rcs.rcs_by_name("None") RCS.root(self.root) RCS.encoding = encoding.get_encoding() else: RCS = self.rcs if path == None: path = self.get_path("version") tree_version = RCS.get_file_contents(path) return tree_version def set_version(self): self.rcs.set_file_contents(self.get_path("version"), TREE_VERSION_STRING) def _get_encoding(self): if self._encoding == None: return encoding.get_encoding() else: return self._encoding def _set_encoding(self, new_encoding): if new_encoding != None: if encoding.known_encoding(new_encoding) == False: raise InvalidValue("encoding", new_encoding) self._encoding = new_encoding if self._manipulate_encodings == True: encoding.set_IO_stream_encodings(self.encoding) if hasattr(self, "rcs"): if self.rcs != None: self.rcs.encoding = self.encoding _encoding = setting_property("encoding", doc= """The default input/output encoding to use (e.g. "utf-8"). Dont' set this attribute, set .encoding instead.""") encoding = property(_get_encoding, _set_encoding, doc= """The default input/output encoding to use (e.g. "utf-8").""") def _get_rcs(self): return self._rcs def _set_rcs(self, new_rcs): if new_rcs == None: new_rcs = rcs.rcs_by_name("None") new_rcs.encoding = self.encoding self._rcs = new_rcs new_rcs.root(self.root) self.rcs_name = new_rcs.name _rcs = None rcs = property(_get_rcs, _set_rcs, doc="A revision control system (RCS) instance") rcs_name = setting_property("rcs_name", ("None", "bzr", "git", "Arch", "hg"), doc= """The name of the current RCS. Kept seperate to make saving/loading settings easy. Don't set this attribute. Set .rcs instead, and .rcs_name will be automatically adjusted.""") def _get_user_id(self): if self._user_id == None and self.rcs != None: self._user_id = self.rcs.get_user_id() return self._user_id def _set_user_id(self, user_id): if self.rcs != None: self.rcs.user_id = user_id self._user_id = user_id user_id = property(_get_user_id, _set_user_id, doc= """The user's prefered name, e.g 'John Doe '. Note that the Arch RCS backend *enforces* ids with this format.""") _user_id = setting_property("user_id", doc= """The user's prefered name. Kept seperate to make saving/loading settings easy. Don't set this attribute. Set .user_id instead, and ._user_id will be automatically adjusted. This setting is only saved if ._save_user_id == True""") target = setting_property("target", doc="The current project development target") def save_user_id(self, user_id=None): if user_id == None: user_id = self.user_id self._save_user_id = True self.user_id = user_id def get_path(self, *args): my_dir = os.path.join(self.root, ".be") if len(args) == 0: return my_dir assert args[0] in ["version", "settings", "bugs"], str(args) return os.path.join(my_dir, *args) def _guess_rcs(self, allow_rcs_init=False): deepdir = self.get_path() if not os.path.exists(deepdir): deepdir = os.path.dirname(deepdir) new_rcs = rcs.detect_rcs(deepdir) install = False if new_rcs.name == "None": if allow_rcs_init == True: new_rcs = rcs.installed_rcs() new_rcs.init(self.root) self.rcs = new_rcs return new_rcs def load(self): version = self.get_version(use_none_rcs=True) if version != TREE_VERSION_STRING: raise NotImplementedError, \ "BugDir cannot handle version '%s' yet." % version else: if not os.path.exists(self.get_path()): raise NoBugDir(self.get_path()) self.settings = self._get_settings(self.get_path("settings")) self.rcs = rcs.rcs_by_name(self.rcs_name) self.encoding = self.encoding # setup encoding, IO_stream_encoding... if self.settings.get("user_id") != None: self.save_user_id() # was a user name in the settings file self._bug_map_gen() def load_all_bugs(self): "Warning: this could take a while." self._clear_bugs() for uuid in self.list_uuids(): self._load_bug(uuid) def save(self): self.rcs.mkdir(self.get_path()) self.set_version() self._save_settings(self.get_path("settings"), self.settings) self.rcs.mkdir(self.get_path("bugs")) for bug in self: bug.save() def _get_settings(self, settings_path): if self.rcs_name == None: # Use a temporary RCS to loading settings the first time RCS = rcs.rcs_by_name("None") RCS.root(self.root) else: RCS = self.rcs allow_no_rcs = not RCS.path_in_root(settings_path) # allow_no_rcs=True should only be for the special case of # configuring duplicate bugdir settings try: settings = mapfile.map_load(RCS, settings_path, allow_no_rcs) except rcs.NoSuchFile: settings = {"rcs_name": "None"} return settings def _save_settings(self, settings_path, settings): this_dir_path = os.path.realpath(self.get_path("settings")) if os.path.realpath(settings_path) == this_dir_path: if not os.path.exists(self.get_path()): # don't save settings until the bug directory has been # initialized. this initialization happens the first time # a bug directory is saved (BugDir.save()). If the user # is just working with a BugDir in memory, we don't want # to go cluttering up his file system with settings files. return if self._save_user_id == False: if "user_id" in settings: settings = copy.copy(settings) del settings["user_id"] if settings.get("encoding") == encoding.get_encoding(): del settings["encoding"] # don't duplicate system default allow_no_rcs = not self.rcs.path_in_root(settings_path) # allow_no_rcs=True should only be for the special case of # configuring duplicate bugdir settings mapfile.map_save(self.rcs, settings_path, settings, allow_no_rcs) def duplicate_bugdir(self, revision): duplicate_path = self.rcs.duplicate_repo(revision) # setup revision RCS as None, since the duplicate may not be # initialized for versioning duplicate_settings_path = os.path.join(duplicate_path, ".be", "settings") duplicate_settings = self._get_settings(duplicate_settings_path) if "rcs_name" in duplicate_settings: duplicate_settings["rcs_name"] = "None" duplicate_settings["user_id"] = self.user_id self._save_settings(duplicate_settings_path, duplicate_settings) return BugDir(duplicate_path, from_disk=True, manipulate_encodings=self._manipulate_encodings) def remove_duplicate_bugdir(self): self.rcs.remove_duplicate_repo() def _bug_map_gen(self): map = {} for bug in self: map[bug.uuid] = bug for uuid in self.list_uuids(): if uuid not in map: map[uuid] = None self._bug_map = map def list_uuids(self): uuids = [] if os.path.exists(self.get_path()): # list the uuids on disk for uuid in os.listdir(self.get_path("bugs")): if not (uuid.startswith('.')): uuids.append(uuid) yield uuid # and the ones that are still just in memory for bug in self: if bug.uuid not in uuids: uuids.append(bug.uuid) yield bug.uuid def _clear_bugs(self): while len(self) > 0: self.pop() def _load_bug(self, uuid): bg = bug.Bug(bugdir=self, uuid=uuid, from_disk=True) self.append(bg) self._bug_map_gen() return bg def new_bug(self, uuid=None, summary=None): bg = bug.Bug(bugdir=self, uuid=uuid, summary=summary) self.append(bg) self._bug_map_gen() return bg def remove_bug(self, bug): self.remove(bug) bug.remove() def bug_shortname(self, bug): """ Generate short names from uuids. Picks the minimum number of characters (>=3) from the beginning of the uuid such that the short names are unique. Obviously, as the number of bugs in the database grows, these short names will cease to be unique. The complete uuid should be used for long term reference. """ chars = 3 for uuid in self._bug_map.keys(): if bug.uuid == uuid: continue while (bug.uuid[:chars] == uuid[:chars]): chars+=1 return bug.uuid[:chars] def bug_from_shortname(self, shortname): """ >>> bd = simple_bug_dir() >>> bug_a = bd.bug_from_shortname('a') >>> print type(bug_a) >>> print bug_a a:om: Bug A """ matches = [] self._bug_map_gen() for uuid in self._bug_map.keys(): if uuid.startswith(shortname): matches.append(uuid) if len(matches) > 1: raise MultipleBugMatches(shortname, matches) if len(matches) == 1: return self.bug_from_uuid(matches[0]) raise KeyError("No bug matches %s" % shortname) def bug_from_uuid(self, uuid): if not self.has_bug(uuid): raise KeyError("No bug matches %s\n bug map: %s\n root: %s" \ % (uuid, self._bug_map, self.root)) if self._bug_map[uuid] == None: self._load_bug(uuid) return self._bug_map[uuid] def has_bug(self, bug_uuid): if bug_uuid not in self._bug_map: self._bug_map_gen() if bug_uuid not in self._bug_map: return False return True def simple_bug_dir(): """ For testing >>> bugdir = simple_bug_dir() >>> ls = list(bugdir.list_uuids()) >>> ls.sort() >>> print ls ['a', 'b'] """ dir = utility.Dir() assert os.path.exists(dir.path) bugdir = BugDir(dir.path, sink_to_existing_root=False, allow_rcs_init=True, manipulate_encodings=False) bugdir._dir_ref = dir # postpone cleanup since dir.__del__() removes dir. bug_a = bugdir.new_bug("a", summary="Bug A") bug_a.creator = "John Doe " bug_a.time = 0 bug_b = bugdir.new_bug("b", summary="Bug B") bug_b.creator = "Jane Doe " bug_b.time = 0 bug_b.status = "closed" bugdir.save() return bugdir class BugDirTestCase(unittest.TestCase): def __init__(self, *args, **kwargs): unittest.TestCase.__init__(self, *args, **kwargs) def setUp(self): self.dir = utility.Dir() self.bugdir = BugDir(self.dir.path, sink_to_existing_root=False, allow_rcs_init=True) self.rcs = self.bugdir.rcs def tearDown(self): self.rcs.cleanup() self.dir.cleanup() def fullPath(self, path): return os.path.join(self.dir.path, path) def assertPathExists(self, path): fullpath = self.fullPath(path) self.failUnless(os.path.exists(fullpath)==True, "path %s does not exist" % fullpath) self.assertRaises(AlreadyInitialized, BugDir, self.dir.path, assertNewBugDir=True) def versionTest(self): if self.rcs.versioned == False: return original = self.bugdir.rcs.commit("Began versioning") bugA = self.bugdir.bug_from_uuid("a") bugA.status = "fixed" self.bugdir.save() new = self.rcs.commit("Fixed bug a") dupdir = self.bugdir.duplicate_bugdir(original) self.failUnless(dupdir.root != self.bugdir.root, "%s, %s" % (dupdir.root, self.bugdir.root)) bugAorig = dupdir.bug_from_uuid("a") self.failUnless(bugA != bugAorig, "\n%s\n%s" % (bugA.string(), bugAorig.string())) bugAorig.status = "fixed" self.failUnless(bug.cmp_status(bugA, bugAorig)==0, "%s, %s" % (bugA.status, bugAorig.status)) self.failUnless(bug.cmp_severity(bugA, bugAorig)==0, "%s, %s" % (bugA.severity, bugAorig.severity)) self.failUnless(bug.cmp_assigned(bugA, bugAorig)==0, "%s, %s" % (bugA.assigned, bugAorig.assigned)) self.failUnless(bug.cmp_time(bugA, bugAorig)==0, "%s, %s" % (bugA.time, bugAorig.time)) self.failUnless(bug.cmp_creator(bugA, bugAorig)==0, "%s, %s" % (bugA.creator, bugAorig.creator)) self.failUnless(bugA == bugAorig, "\n%s\n%s" % (bugA.string(), bugAorig.string())) self.bugdir.remove_duplicate_bugdir() self.failUnless(os.path.exists(dupdir.root)==False, str(dupdir.root)) def testRun(self): self.bugdir.new_bug(uuid="a", summary="Ant") self.bugdir.new_bug(uuid="b", summary="Cockroach") self.bugdir.new_bug(uuid="c", summary="Praying mantis") length = len(self.bugdir) self.failUnless(length == 3, "%d != 3 bugs" % length) uuids = list(self.bugdir.list_uuids()) self.failUnless(len(uuids) == 3, "%d != 3 uuids" % len(uuids)) self.failUnless(uuids == ["a","b","c"], str(uuids)) bugA = self.bugdir.bug_from_uuid("a") bugAprime = self.bugdir.bug_from_shortname("a") self.failUnless(bugA == bugAprime, "%s != %s" % (bugA, bugAprime)) self.bugdir.save() self.versionTest() unitsuite = unittest.TestLoader().loadTestsFromTestCase(BugDirTestCase) suite = unittest.TestSuite([unitsuite])#, doctest.DocTestSuite()])