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-# Bugs Everywhere - a distributed bugtracker
-# Copyright (C) 2008-2009 W. Trevor King <wking@drexel.edu>
-#
-# This program is free software; you can redistribute it and/or modify
-# it under the terms of the GNU General Public License as published by
-# the Free Software Foundation; either version 2 of the License, or
-# (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License along
-# with this program; if not, write to the Free Software Foundation, Inc.,
-# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-
-"""
-This module provides a series of useful decorators for defining
-various types of properties. For example usage, consider the
-unittests at the end of the module.
-
-See
- http://www.python.org/dev/peps/pep-0318/
-and
- http://www.phyast.pitt.edu/~micheles/python/documentation.html
-for more information on decorators.
-"""
-
-import copy
-import types
-import unittest
-
-
-class ValueCheckError (ValueError):
- def __init__(self, name, value, allowed):
- action = "in" # some list of allowed values
- if type(allowed) == types.FunctionType:
- action = "allowed by" # some allowed-value check function
- msg = "%s not %s %s for %s" % (value, action, allowed, name)
- ValueError.__init__(self, msg)
- self.name = name
- self.value = value
- self.allowed = allowed
-
-def Property(funcs):
- """
- End a chain of property decorators, returning a property.
- """
- args = {}
- args["fget"] = funcs.get("fget", None)
- args["fset"] = funcs.get("fset", None)
- args["fdel"] = funcs.get("fdel", None)
- args["doc"] = funcs.get("doc", None)
-
- #print "Creating a property with"
- #for key, val in args.items(): print key, value
- return property(**args)
-
-def doc_property(doc=None):
- """
- Add a docstring to a chain of property decorators.
- """
- def decorator(funcs=None):
- """
- Takes either a dict of funcs {"fget":fnX, "fset":fnY, ...}
- or a function fn() returning such a dict.
- """
- if hasattr(funcs, "__call__"):
- funcs = funcs() # convert from function-arg to dict
- funcs["doc"] = doc
- return funcs
- return decorator
-
-def local_property(name, null=None, mutable_null=False):
- """
- Define get/set access to per-parent-instance local storage. Uses
- ._<name>_value to store the value for a particular owner instance.
- If the ._<name>_value attribute does not exist, returns null.
-
- If mutable_null == True, we only release deepcopies of the null to
- the outside world.
- """
- def decorator(funcs):
- if hasattr(funcs, "__call__"):
- funcs = funcs()
- fget = funcs.get("fget", None)
- fset = funcs.get("fset", None)
- def _fget(self):
- if fget is not None:
- fget(self)
- if mutable_null == True:
- ret_null = copy.deepcopy(null)
- else:
- ret_null = null
- value = getattr(self, "_%s_value" % name, ret_null)
- return value
- def _fset(self, value):
- setattr(self, "_%s_value" % name, value)
- if fset is not None:
- fset(self, value)
- funcs["fget"] = _fget
- funcs["fset"] = _fset
- funcs["name"] = name
- return funcs
- return decorator
-
-def settings_property(name, null=None):
- """
- Similar to local_property, except where local_property stores the
- value in instance._<name>_value, settings_property stores the
- value in instance.settings[name].
- """
- def decorator(funcs):
- if hasattr(funcs, "__call__"):
- funcs = funcs()
- fget = funcs.get("fget", None)
- fset = funcs.get("fset", None)
- def _fget(self):
- if fget is not None:
- fget(self)
- value = self.settings.get(name, null)
- return value
- def _fset(self, value):
- self.settings[name] = value
- if fset is not None:
- fset(self, value)
- funcs["fget"] = _fget
- funcs["fset"] = _fset
- funcs["name"] = name
- return funcs
- return decorator
-
-
-# Allow comparison and caching with _original_ values for mutables,
-# since
-#
-# >>> a = []
-# >>> b = a
-# >>> b.append(1)
-# >>> a
-# [1]
-# >>> a==b
-# True
-def _hash_mutable_value(value):
- return repr(value)
-def _init_mutable_property_cache(self):
- if not hasattr(self, "_mutable_property_cache_hash"):
- # first call to _fget for any mutable property
- self._mutable_property_cache_hash = {}
- self._mutable_property_cache_copy = {}
-def _set_cached_mutable_property(self, cacher_name, property_name, value):
- _init_mutable_property_cache(self)
- self._mutable_property_cache_hash[(cacher_name, property_name)] = \
- _hash_mutable_value(value)
- self._mutable_property_cache_copy[(cacher_name, property_name)] = \
- copy.deepcopy(value)
-def _get_cached_mutable_property(self, cacher_name, property_name, default=None):
- _init_mutable_property_cache(self)
- if (cacher_name, property_name) not in self._mutable_property_cache_copy:
- return default
- return self._mutable_property_cache_copy[(cacher_name, property_name)]
-def _cmp_cached_mutable_property(self, cacher_name, property_name, value, default=None):
- _init_mutable_property_cache(self)
- if (cacher_name, property_name) not in self._mutable_property_cache_hash:
- _set_cached_mutable_property(self, cacher_name, property_name, default)
- old_hash = self._mutable_property_cache_hash[(cacher_name, property_name)]
- return cmp(_hash_mutable_value(value), old_hash)
-
-
-def defaulting_property(default=None, null=None,
- mutable_default=False):
- """
- Define a default value for get access to a property.
- If the stored value is null, then default is returned.
-
- If mutable_default == True, we only release deepcopies of the
- default to the outside world.
-
- null should never escape to the outside world, so don't worry
- about it being a mutable.
- """
- def decorator(funcs):
- if hasattr(funcs, "__call__"):
- funcs = funcs()
- fget = funcs.get("fget")
- fset = funcs.get("fset")
- name = funcs.get("name", "<unknown>")
- def _fget(self):
- value = fget(self)
- if value == null:
- if mutable_default == True:
- return copy.deepcopy(default)
- else:
- return default
- return value
- def _fset(self, value):
- if value == default:
- value = null
- fset(self, value)
- funcs["fget"] = _fget
- funcs["fset"] = _fset
- return funcs
- return decorator
-
-def fn_checked_property(value_allowed_fn):
- """
- Define allowed values for get/set access to a property.
- """
- def decorator(funcs):
- if hasattr(funcs, "__call__"):
- funcs = funcs()
- fget = funcs.get("fget")
- fset = funcs.get("fset")
- name = funcs.get("name", "<unknown>")
- def _fget(self):
- value = fget(self)
- if value_allowed_fn(value) != True:
- raise ValueCheckError(name, value, value_allowed_fn)
- return value
- def _fset(self, value):
- if value_allowed_fn(value) != True:
- raise ValueCheckError(name, value, value_allowed_fn)
- fset(self, value)
- funcs["fget"] = _fget
- funcs["fset"] = _fset
- return funcs
- return decorator
-
-def checked_property(allowed=[]):
- """
- Define allowed values for get/set access to a property.
- """
- def decorator(funcs):
- if hasattr(funcs, "__call__"):
- funcs = funcs()
- fget = funcs.get("fget")
- fset = funcs.get("fset")
- name = funcs.get("name", "<unknown>")
- def _fget(self):
- value = fget(self)
- if value not in allowed:
- raise ValueCheckError(name, value, allowed)
- return value
- def _fset(self, value):
- if value not in allowed:
- raise ValueCheckError(name, value, allowed)
- fset(self, value)
- funcs["fget"] = _fget
- funcs["fset"] = _fset
- return funcs
- return decorator
-
-def cached_property(generator, initVal=None, mutable=False):
- """
- Allow caching of values generated by generator(instance), where
- instance is the instance to which this property belongs. Uses
- ._<name>_cache to store a cache flag for a particular owner
- instance.
-
- When the cache flag is True or missing and the stored value is
- initVal, the first fget call triggers the generator function,
- whose output is stored in _<name>_cached_value. That and
- subsequent calls to fget will return this cached value.
-
- If the input value is no longer initVal (e.g. a value has been
- loaded from disk or set with fset), that value overrides any
- cached value, and this property has no effect.
-
- When the cache flag is False and the stored value is initVal, the
- generator is not cached, but is called on every fget.
-
- The cache flag is missing on initialization. Particular instances
- may override by setting their own flag.
-
- In the case that mutable == True, all caching is disabled and the
- generator is called whenever the cached value would otherwise be
- used.
- """
- def decorator(funcs):
- if hasattr(funcs, "__call__"):
- funcs = funcs()
- fget = funcs.get("fget")
- name = funcs.get("name", "<unknown>")
- def _fget(self):
- cache = getattr(self, "_%s_cache" % name, True)
- value = fget(self)
- if value == initVal:
- if cache == True and mutable == False:
- if hasattr(self, "_%s_cached_value" % name):
- value = getattr(self, "_%s_cached_value" % name)
- else:
- value = generator(self)
- setattr(self, "_%s_cached_value" % name, value)
- else:
- value = generator(self)
- return value
- funcs["fget"] = _fget
- return funcs
- return decorator
-
-def primed_property(primer, initVal=None):
- """
- Just like a cached_property, except that instead of returning a
- new value and running fset to cache it, the primer performs some
- background manipulation (e.g. loads data into instance.settings)
- such that a _second_ pass through fget succeeds.
-
- The 'cache' flag becomes a 'prime' flag, with priming taking place
- whenever ._<name>_prime is True, or is False or missing and
- value == initVal.
- """
- def decorator(funcs):
- if hasattr(funcs, "__call__"):
- funcs = funcs()
- fget = funcs.get("fget")
- name = funcs.get("name", "<unknown>")
- def _fget(self):
- prime = getattr(self, "_%s_prime" % name, False)
- if prime == False:
- value = fget(self)
- if prime == True or (prime == False and value == initVal):
- primer(self)
- value = fget(self)
- return value
- funcs["fget"] = _fget
- return funcs
- return decorator
-
-def change_hook_property(hook, mutable=False, default=None):
- """
- Call the function hook(instance, old_value, new_value) whenever a
- value different from the current value is set (instance is a a
- reference to the class instance to which this property belongs).
- This is useful for saving changes to disk, etc. This function is
- called _after_ the new value has been stored, allowing you to
- change the stored value if you want.
-
- In the case of mutables, things are slightly trickier. Because
- the property-owning class has no way of knowing when the value
- changes. We work around this by caching a private deepcopy of the
- mutable value, and checking for changes whenever the property is
- set (obviously) or retrieved (to check for external changes). So
- long as you're conscientious about accessing the property after
- making external modifications, mutability woln't be a problem.
- t.x.append(5) # external modification
- t.x # dummy access notices change and triggers hook
- See testChangeHookMutableProperty for an example of the expected
- behavior.
- """
- def decorator(funcs):
- if hasattr(funcs, "__call__"):
- funcs = funcs()
- fget = funcs.get("fget")
- fset = funcs.get("fset")
- name = funcs.get("name", "<unknown>")
- def _fget(self, new_value=None, from_fset=False): # only used if mutable == True
- if from_fset == True:
- value = new_value # compare new value with cached
- else:
- value = fget(self) # compare current value with cached
- if _cmp_cached_mutable_property(self, "change hook property", name, value, default) != 0:
- # there has been a change, cache new value
- old_value = _get_cached_mutable_property(self, "change hook property", name, default)
- _set_cached_mutable_property(self, "change hook property", name, value)
- if from_fset == True: # return previously cached value
- value = old_value
- else: # the value changed while we weren't looking
- hook(self, old_value, value)
- return value
- def _fset(self, value):
- if mutable == True: # get cached previous value
- old_value = _fget(self, new_value=value, from_fset=True)
- else:
- old_value = fget(self)
- fset(self, value)
- if value != old_value:
- hook(self, old_value, value)
- if mutable == True:
- funcs["fget"] = _fget
- funcs["fset"] = _fset
- return funcs
- return decorator
-
-
-class DecoratorTests(unittest.TestCase):
- def testLocalDoc(self):
- class Test(object):
- @Property
- @doc_property("A fancy property")
- def x():
- return {}
- self.failUnless(Test.x.__doc__ == "A fancy property",
- Test.x.__doc__)
- def testLocalProperty(self):
- class Test(object):
- @Property
- @local_property(name="LOCAL")
- def x():
- return {}
- t = Test()
- self.failUnless(t.x == None, str(t.x))
- t.x = 'z' # the first set initializes ._LOCAL_value
- self.failUnless(t.x == 'z', str(t.x))
- self.failUnless("_LOCAL_value" in dir(t), dir(t))
- self.failUnless(t._LOCAL_value == 'z', t._LOCAL_value)
- def testSettingsProperty(self):
- class Test(object):
- @Property
- @settings_property(name="attr")
- def x():
- return {}
- def __init__(self):
- self.settings = {}
- t = Test()
- self.failUnless(t.x == None, str(t.x))
- t.x = 'z' # the first set initializes ._LOCAL_value
- self.failUnless(t.x == 'z', str(t.x))
- self.failUnless("attr" in t.settings, t.settings)
- self.failUnless(t.settings["attr"] == 'z', t.settings["attr"])
- def testDefaultingLocalProperty(self):
- class Test(object):
- @Property
- @defaulting_property(default='y', null='x')
- @local_property(name="DEFAULT", null=5)
- def x(): return {}
- t = Test()
- self.failUnless(t.x == 5, str(t.x))
- t.x = 'x'
- self.failUnless(t.x == 'y', str(t.x))
- t.x = 'y'
- self.failUnless(t.x == 'y', str(t.x))
- t.x = 'z'
- self.failUnless(t.x == 'z', str(t.x))
- t.x = 5
- self.failUnless(t.x == 5, str(t.x))
- def testCheckedLocalProperty(self):
- class Test(object):
- @Property
- @checked_property(allowed=['x', 'y', 'z'])
- @local_property(name="CHECKED")
- def x(): return {}
- def __init__(self):
- self._CHECKED_value = 'x'
- t = Test()
- self.failUnless(t.x == 'x', str(t.x))
- try:
- t.x = None
- e = None
- except ValueCheckError, e:
- pass
- self.failUnless(type(e) == ValueCheckError, type(e))
- def testTwoCheckedLocalProperties(self):
- class Test(object):
- @Property
- @checked_property(allowed=['x', 'y', 'z'])
- @local_property(name="X")
- def x(): return {}
-
- @Property
- @checked_property(allowed=['a', 'b', 'c'])
- @local_property(name="A")
- def a(): return {}
- def __init__(self):
- self._A_value = 'a'
- self._X_value = 'x'
- t = Test()
- try:
- t.x = 'a'
- e = None
- except ValueCheckError, e:
- pass
- self.failUnless(type(e) == ValueCheckError, type(e))
- t.x = 'x'
- t.x = 'y'
- t.x = 'z'
- try:
- t.a = 'x'
- e = None
- except ValueCheckError, e:
- pass
- self.failUnless(type(e) == ValueCheckError, type(e))
- t.a = 'a'
- t.a = 'b'
- t.a = 'c'
- def testFnCheckedLocalProperty(self):
- class Test(object):
- @Property
- @fn_checked_property(lambda v : v in ['x', 'y', 'z'])
- @local_property(name="CHECKED")
- def x(): return {}
- def __init__(self):
- self._CHECKED_value = 'x'
- t = Test()
- self.failUnless(t.x == 'x', str(t.x))
- try:
- t.x = None
- e = None
- except ValueCheckError, e:
- pass
- self.failUnless(type(e) == ValueCheckError, type(e))
- def testCachedLocalProperty(self):
- class Gen(object):
- def __init__(self):
- self.i = 0
- def __call__(self, owner):
- self.i += 1
- return self.i
- class Test(object):
- @Property
- @cached_property(generator=Gen(), initVal=None)
- @local_property(name="CACHED")
- def x(): return {}
- t = Test()
- self.failIf("_CACHED_cache" in dir(t), getattr(t, "_CACHED_cache", None))
- self.failUnless(t.x == 1, t.x)
- self.failUnless(t.x == 1, t.x)
- self.failUnless(t.x == 1, t.x)
- t.x = 8
- self.failUnless(t.x == 8, t.x)
- self.failUnless(t.x == 8, t.x)
- t._CACHED_cache = False # Caching is off, but the stored value
- val = t.x # is 8, not the initVal (None), so we
- self.failUnless(val == 8, val) # get 8.
- t._CACHED_value = None # Now we've set the stored value to None
- val = t.x # so future calls to fget (like this)
- self.failUnless(val == 2, val) # will call the generator every time...
- val = t.x
- self.failUnless(val == 3, val)
- val = t.x
- self.failUnless(val == 4, val)
- t._CACHED_cache = True # We turn caching back on, and get
- self.failUnless(t.x == 1, str(t.x)) # the original cached value.
- del t._CACHED_cached_value # Removing that value forces a
- self.failUnless(t.x == 5, str(t.x)) # single cache-regenerating call
- self.failUnless(t.x == 5, str(t.x)) # to the genenerator, after which
- self.failUnless(t.x == 5, str(t.x)) # we get the new cached value.
- def testPrimedLocalProperty(self):
- class Test(object):
- def prime(self):
- self.settings["PRIMED"] = "initialized"
- @Property
- @primed_property(primer=prime, initVal=None)
- @settings_property(name="PRIMED")
- def x(): return {}
- def __init__(self):
- self.settings={}
- t = Test()
- self.failIf("_PRIMED_prime" in dir(t), getattr(t, "_PRIMED_prime", None))
- self.failUnless(t.x == "initialized", t.x)
- t.x = 1
- self.failUnless(t.x == 1, t.x)
- t.x = None
- self.failUnless(t.x == "initialized", t.x)
- t._PRIMED_prime = True
- t.x = 3
- self.failUnless(t.x == "initialized", t.x)
- t._PRIMED_prime = False
- t.x = 3
- self.failUnless(t.x == 3, t.x)
- def testChangeHookLocalProperty(self):
- class Test(object):
- def _hook(self, old, new):
- self.old = old
- self.new = new
-
- @Property
- @change_hook_property(_hook)
- @local_property(name="HOOKED")
- def x(): return {}
- t = Test()
- t.x = 1
- self.failUnless(t.old == None, t.old)
- self.failUnless(t.new == 1, t.new)
- t.x = 1
- self.failUnless(t.old == None, t.old)
- self.failUnless(t.new == 1, t.new)
- t.x = 2
- self.failUnless(t.old == 1, t.old)
- self.failUnless(t.new == 2, t.new)
- def testChangeHookMutableProperty(self):
- class Test(object):
- def _hook(self, old, new):
- self.old = old
- self.new = new
- self.hook_calls += 1
-
- @Property
- @change_hook_property(_hook, mutable=True)
- @local_property(name="HOOKED")
- def x(): return {}
- t = Test()
- t.hook_calls = 0
- t.x = []
- self.failUnless(t.old == None, t.old)
- self.failUnless(t.new == [], t.new)
- self.failUnless(t.hook_calls == 1, t.hook_calls)
- a = t.x
- a.append(5)
- t.x = a
- self.failUnless(t.old == [], t.old)
- self.failUnless(t.new == [5], t.new)
- self.failUnless(t.hook_calls == 2, t.hook_calls)
- t.x = []
- self.failUnless(t.old == [5], t.old)
- self.failUnless(t.new == [], t.new)
- self.failUnless(t.hook_calls == 3, t.hook_calls)
- # now append without reassigning. this doesn't trigger the
- # change, since we don't ever set t.x, only get it and mess
- # with it. It does, however, update our t.new, since t.new =
- # t.x and is not a static copy.
- t.x.append(5)
- self.failUnless(t.old == [5], t.old)
- self.failUnless(t.new == [5], t.new)
- self.failUnless(t.hook_calls == 3, t.hook_calls)
- # however, the next t.x get _will_ notice the change...
- a = t.x
- self.failUnless(t.old == [], t.old)
- self.failUnless(t.new == [5], t.new)
- self.failUnless(t.hook_calls == 4, t.hook_calls)
- t.x.append(6) # this append(6) is not noticed yet
- self.failUnless(t.old == [], t.old)
- self.failUnless(t.new == [5,6], t.new)
- self.failUnless(t.hook_calls == 4, t.hook_calls)
- # this append(7) is not noticed, but the t.x get causes the
- # append(6) to be noticed
- t.x.append(7)
- self.failUnless(t.old == [5], t.old)
- self.failUnless(t.new == [5,6,7], t.new)
- self.failUnless(t.hook_calls == 5, t.hook_calls)
- a = t.x # now the append(7) is noticed
- self.failUnless(t.old == [5,6], t.old)
- self.failUnless(t.new == [5,6,7], t.new)
- self.failUnless(t.hook_calls == 6, t.hook_calls)
-
-
-suite = unittest.TestLoader().loadTestsFromTestCase(DecoratorTests)
-