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authorW. Trevor King <wking@drexel.edu>2009-07-26 20:04:32 -0400
committerW. Trevor King <wking@drexel.edu>2009-07-26 20:04:32 -0400
commit058dbd6da7c085674680254b68bdba8a6acda117 (patch)
tree56f474ffdf7ad66feb5135d32fa6af8bf86c2b50 /interfaces
parentfa7dd91cd88377e8c41967ef00a9d31e44cb697b (diff)
downloadbugseverywhere-058dbd6da7c085674680254b68bdba8a6acda117.tar.gz
BugDir._in_memory was a stupid idea. Took it back out.
It was too confusing having three memory access levels: 1) syncronized 2) explicit 3) memory-only with .sync_with_disk selecting between 1 and 2/3 and ._in_memory selecting between 2/3. Now there are only two: 1) syncronized 2) memory-only excepting explicit BugDir.save() calls. I avoid the problem of non-syncronized loading of on-disk bugs in simple_bug_dir by restricting .list_uuids() to in-memory bugs when .sync_with_disk==True. Beyond that, I shifted the order of the BugDir methods around a bit so that they were better grouped according to general idea. Note that the DiskAccessRequired exceptions on filesystem access when .sync_with_disk==False should be propogated to the Bug and Comment methods, but I haven't done that yet.
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