# Bugs Everywhere - a distributed bugtracker
# Copyright (C) 2008 W. Trevor King <wking@drexel.edu>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
This module provides a series of useful decorators for defining
various types of properties. For example usage, consider the
unittests at the end of the module.
See
http://www.python.org/dev/peps/pep-0318/
and
http://www.phyast.pitt.edu/~micheles/python/documentation.html
for more information on decorators.
"""
import unittest
class ValueCheckError (ValueError):
def __init__(self, name, value, allowed):
msg = "%s not in %s for %s" % (value, allowed, name)
ValueError.__init__(self, msg)
self.name = name
self.value = value
self.allowed = allowed
def Property(funcs):
"""
End a chain of property decorators, returning a property.
"""
args = {}
args["fget"] = funcs.get("fget", None)
args["fset"] = funcs.get("fset", None)
args["fdel"] = funcs.get("fdel", None)
args["doc"] = funcs.get("doc", None)
#print "Creating a property with"
#for key, val in args.items(): print key, value
return property(**args)
def doc_property(doc=None):
"""
Add a docstring to a chain of property decorators.
"""
def decorator(funcs=None):
"""
Takes either a dict of funcs {"fget":fnX, "fset":fnY, ...}
or a function fn() returning such a dict.
"""
if hasattr(funcs, "__call__"):
funcs = funcs() # convert from function-arg to dict
funcs["doc"] = doc
return funcs
return decorator
def local_property(name):
"""
Define get/set access to per-parent-instance local storage. Uses
._<name>_value to store the value for a particular owner instance.
"""
def decorator(funcs):
if hasattr(funcs, "__call__"):
funcs = funcs()
fget = funcs.get("fget", None)
fset = funcs.get("fset", None)
def _fget(self):
if fget is not None:
fget(self)
value = getattr(self, "_%s_value" % name, None)
return value
def _fset(self, value):
setattr(self, "_%s_value" % name, value)
if fset is not None:
fset(self, value)
funcs["fget"] = _fget
funcs["fset"] = _fset
funcs["name"] = name
return funcs
return decorator
def settings_property(name):
"""
Similar to local_property, except where local_property stores the
value in instance._<name>_value, settings_property stores the
value in instance.settings[name].
"""
def decorator(funcs):
if hasattr(funcs, "__call__"):
funcs = funcs()
fget = funcs.get("fget", None)
fset = funcs.get("fset", None)
def _fget(self):
if fget is not None:
fget(self)
value = self.settings.get(name, None)
return value
def _fset(self, value):
self.settings[name] = value
if fset is not None:
fset(self, value)
funcs["fget"] = _fget
funcs["fset"] = _fset
funcs["name"] = name
return funcs
return decorator
def defaulting_property(default=None, null=None):
"""
Define a default value for get access to a property.
If the stored value is null, then default is returned.
"""
def decorator(funcs):
if hasattr(funcs, "__call__"):
funcs = funcs()
fget = funcs.get("fget")
def _fget(self):
value = fget(self)
if value == null:
return default
return value
funcs["fget"] = _fget
return funcs
return decorator
def checked_property(allowed=[]):
"""
Define allowed values for get/set access to a property.
"""
def decorator(funcs):
if hasattr(funcs, "__call__"):
funcs = funcs()
fget = funcs.get("fget")
fset = funcs.get("fset")
name = funcs.get("name", "<unknown>")
def _fget(self):
value = fget(self)
if value not in allowed:
raise ValueCheckError(name, value, allowed)
return value
def _fset(self, value):
if value not in allowed:
raise ValueCheckError(name, value, allowed)
fset(self, value)
funcs["fget"] = _fget
funcs["fset"] = _fset
return funcs
return decorator
def cached_property(generator, initVal=None):
"""
Allow caching of values generated by generator(instance), where
instance is the instance to which this property belongs. Uses
._<name>_cache to store a cache flag for a particular owner
instance. When the cache flag is True (or missing), the normal
value is returned. Otherwise the generator is called (and it's
output stored) for every get. The cache flag is missing on
initialization. Particular instances may override by setting
their own flag.
If caching is True, but the stored value == initVal, the parameter
is considered 'uninitialized', and the generator is called anyway.
"""
def decorator(funcs):
if hasattr(funcs, "__call__"):
funcs = funcs()
fget = funcs.get("fget")
fset = funcs.get("fset")
name = funcs.get("name", "<unknown>")
def _fget(self):
cache = getattr(self, "_%s_cache" % name, True)
if cache == True:
value = fget(self)
if cache == False or (cache == True and value == initVal):
value = generator(self)
fset(self, value)
return value
funcs["fget"] = _fget
return funcs
return decorator
def primed_property(primer, initVal=None):
"""
Just like a generator_property, except that instead of returning a
new value and running fset to cache it, the primer performs some
background manipulation (e.g. loads data into instance.settings)
such that a _second_ pass through fget succeeds.
The 'cache' flag becomes a 'prime' flag, with priming taking place
whenever ._<name>_prime is True, or is False or missing and
value == initVal.
"""
def decorator(funcs):
if hasattr(funcs, "__call__"):
funcs = funcs()
fget = funcs.get("fget")
name = funcs.get("name", "<unknown>")
def _fget(self):
prime = getattr(self, "_%s_prime" % name, False)
if prime == False:
value = fget(self)
if prime == True or (prime == False and value == initVal):
primer(self)
value = fget(self)
return value
funcs["fget"] = _fget
return funcs
return decorator
def change_hook_property(hook):
"""
Call the function hook(instance, old_value, new_value) whenever a
value different from the current value is set (instance is a a
reference to the class instance to which this property belongs).
This is useful for saving changes to disk, etc.
"""
def decorator(funcs):
if hasattr(funcs, "__call__"):
funcs = funcs()
fget = funcs.get("fget")
fset = funcs.get("fset")
name = funcs.get("name", "<unknown>")
def _fset(self, value):
old_value = fget(self)
if value != old_value:
hook(self, old_value, value)
fset(self, value)
funcs["fset"] = _fset
return funcs
return decorator
class DecoratorTests(unittest.TestCase):
def testLocalDoc(self):
class Test(object):
@Property
@doc_property("A fancy property")
def x():
return {}
self.failUnless(Test.x.__doc__ == "A fancy property",
Test.x.__doc__)
def testLocalProperty(self):
class Test(object):
@Property
@local_property(name="LOCAL")
def x():
return {}
t = Test()
self.failUnless(t.x == None, str(t.x))
t.x = 'z' # the first set initializes ._LOCAL_value
self.failUnless(t.x == 'z', str(t.x))
self.failUnless("_LOCAL_value" in dir(t), dir(t))
self.failUnless(t._LOCAL_value == 'z', t._LOCAL_value)
def testSettingsProperty(self):
class Test(object):
@Property
@settings_property(name="attr")
def x():
return {}
def __init__(self):
self.settings = {}
t = Test()
self.failUnless(t.x == None, str(t.x))
t.x = 'z' # the first set initializes ._LOCAL_value
self.failUnless(t.x == 'z', str(t.x))
self.failUnless("attr" in t.settings, t.settings)
self.failUnless(t.settings["attr"] == 'z', t.settings["attr"])
def testDefaultingLocalProperty(self):
class Test(object):
@Property
@defaulting_property(default='y', null='x')
@local_property(name="DEFAULT")
def x(): return {}
t = Test()
self.failUnless(t.x == None, str(t.x))
t.x = 'x'
self.failUnless(t.x == 'y', str(t.x))
t.x = 'y'
self.failUnless(t.x == 'y', str(t.x))
t.x = 'z'
self.failUnless(t.x == 'z', str(t.x))
def testCheckedLocalProperty(self):
class Test(object):
@Property
@checked_property(allowed=['x', 'y', 'z'])
@local_property(name="CHECKED")
def x(): return {}
def __init__(self):
self._CHECKED_value = 'x'
t = Test()
self.failUnless(t.x == 'x', str(t.x))
try:
t.x = None
e = None
except ValueCheckError, e:
pass
self.failUnless(type(e) == ValueCheckError, type(e))
def testTwoCheckedLocalProperties(self):
class Test(object):
@Property
@checked_property(allowed=['x', 'y', 'z'])
@local_property(name="X")
def x(): return {}
@Property
@checked_property(allowed=['a', 'b', 'c'])
@local_property(name="A")
def a(): return {}
def __init__(self):
self._A_value = 'a'
self._X_value = 'x'
t = Test()
try:
t.x = 'a'
e = None
except ValueCheckError, e:
pass
self.failUnless(type(e) == ValueCheckError, type(e))
t.x = 'x'
t.x = 'y'
t.x = 'z'
try:
t.a = 'x'
e = None
except ValueCheckError, e:
pass
self.failUnless(type(e) == ValueCheckError, type(e))
t.a = 'a'
t.a = 'b'
t.a = 'c'
def testCachedLocalProperty(self):
class Gen(object):
def __init__(self):
self.i = 0
def __call__(self, owner):
self.i += 1
return self.i
class Test(object):
@Property
@cached_property(generator=Gen(), initVal=None)
@local_property(name="CACHED")
def x(): return {}
t = Test()
self.failIf("_CACHED_cache" in dir(t), getattr(t, "_CACHED_cache", None))
self.failUnless(t.x == 1, t.x)
self.failUnless(t.x == 1, t.x)
self.failUnless(t.x == 1, t.x)
t.x = 8
self.failUnless(t.x == 8, t.x)
self.failUnless(t.x == 8, t.x)
t._CACHED_cache = False
val = t.x
self.failUnless(val == 2, val)
val = t.x
self.failUnless(val == 3, val)
val = t.x
self.failUnless(val == 4, val)
t._CACHED_cache = True
self.failUnless(t.x == 4, str(t.x))
self.failUnless(t.x == 4, str(t.x))
self.failUnless(t.x == 4, str(t.x))
def testPrimedLocalProperty(self):
class Test(object):
def prime(self):
self.settings["PRIMED"] = "initialized"
@Property
@primed_property(primer=prime, initVal=None)
@settings_property(name="PRIMED")
def x(): return {}
def __init__(self):
self.settings={}
t = Test()
self.failIf("_PRIMED_prime" in dir(t), getattr(t, "_PRIMED_prime", None))
self.failUnless(t.x == "initialized", t.x)
t.x = 1
self.failUnless(t.x == 1, t.x)
t.x = None
self.failUnless(t.x == "initialized", t.x)
t._PRIMED_prime = True
t.x = 3
self.failUnless(t.x == "initialized", t.x)
t._PRIMED_prime = False
t.x = 3
self.failUnless(t.x == 3, t.x)
def testChangeHookLocalProperty(self):
class Test(object):
def _hook(self, old, new):
self.old = old
self.new = new
@Property
@change_hook_property(_hook)
@local_property(name="HOOKED")
def x(): return {}
t = Test()
t.x = 1
self.failUnless(t.old == None, t.old)
self.failUnless(t.new == 1, t.new)
t.x = 1
self.failUnless(t.old == None, t.old)
self.failUnless(t.new == 1, t.new)
t.x = 2
self.failUnless(t.old == 1, t.old)
self.failUnless(t.new == 2, t.new)
suite = unittest.TestLoader().loadTestsFromTestCase(DecoratorTests)